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Snargfargle

The Voyage of the Transylvania

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Chapter 1

Now, most of you have heard the story of how the USS Miami (aka "Transylvania") sailed through the rift portal and was feared lost. And, of course, a few of you know "the rest of the story" because you, yourselves, either took part in the rescue mission to save the Transylvania or were among the crews stationed at the rift portal who helped keep the hordes of darkness busy until Dr. Venture and the Snargfargle could complete the towers and seal the rift.

Many of you heroes still feel the effects of the mutagenic nanogenes of the Pall to this day. While the majority of the nanogenes were rendered inert when the rift portal was closed, their effects still linger in everyone who was exposed to them. Dr. Venture, Compass Rose Jones, and the world's foremost scientists are studying them and working with the Snargfargle in an attempt to use the Staff of Ages to temporarily reanimate and reprogram enough inert nanogenes so that their deadly machinations can be reversed. Let's hope they can find a cure soon because those exposed weaken more and more as each day passes.

That is, except for the Snargfargle. Even though the mighty creature was not totally immune to the effects of the nanogenes, in him their effect was quite different indeed. Active nanogenes still swarm in the Snargfargle's body, powered and instructed by the Staff of Ages. However, far from causing illness, the nanogenes which infect the Snargfargle have done something very strange and wondrous indeed.

Perhaps the nanogenes of the Pall referenced the genetic material that the Staff of Ages had picked up from the humans who, over the millennia, reverently touched its surface and traced its strange hieroglyphics because they now apparently have decided that "human" should be the Snargfargle's true form. We knew that the Staff of Ages could act as a supercomputer, translating even the most arcane of languages and allowing the Snargfargle to communicate with anyone, even a mythical "dragon," without having actually learned their language. We also knew that the Staff of Ages came from the same dimension as the crystals and the nanogenes themselves. What we didn't know (until recently) was that the Horde didn't invent the nanogenes but merely stole them and and then used them for their own sinister purposes.

The Staff of Ages was constructed by beings so advanced as to make even the @Alien_Observers appear primitive in relation. To this ancient (if "ancient" is even the correct word for beings who could control time itself) species, an Observer scientist would have seemed even more primitive than the Snargfargle once had appeared to the Observers when he was a H omo erectus, gnawing on bones in a cave and thinking his crude (though intelligent for his species) thoughts. The only reason why the Observers didn't come down and take the staff from "Snarg the Thinker" by force, which they could easily have done, is because they are a noble race with a strict code of ethics that prohibits non-interference unless the threat is dire. That, and the fact that even they still do not fully understand the staff's awesome power.

But we digress. The mutagenic nanogenes that swarm in the Snargfargle's body under instruction from the Staff of Ages are changing him. No longer is he the massive green "monster" of myth. His green skin has turned to a golden bronze and, though he is still more massive and powerful of body than most humans, he appears more and more human every day. This change in appearance has bemused him as much as it has his closest friends. At the same time his brain is also changing. He is beginning to see things in a new way and understand things that were once just beyond the grasp of even his brilliant mind. He sometimes sits and ponders where this change will take him.

With the change he also has removed the shamanistic accoutrements that once adorned the Staff of Ages and has given it a more modern guise. His raiment too is different, though it still looks somewhat "archaic" to modern humans. Only Compass and Venture know that he now wears the garb of a philosopher-king of Atlantis, which is not an affectation for he was the last king of Atlantis. He no longer wishes to be called by the shamanistic title "the Snargfargle" either. Lately, he has been referring to himself as Metis, which is the name of an ancient titan of wisdom.

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Chapter 2

No sooner had the USS Miami (aka "Transylvania") passed through the rift than its right paddle wheel shaft snapped with a bang. The ship then slewed around, revealing what it had hit. It was a massive sea creature, the likes of which had not been seen on Earth since the Cretaceous. Creatures such as this went extinct long before even the Snargfargle's time, though the Hazard Drakes had once known of them. To Compass, who had taken a course in vertebrate paleontology while in graduate school, the creature appeared to be somewhat like a gigantic mosasaur, though this was only an approximation for no creature such as it had ever swam the seas of Earth.

It was only by using a hard rudder shift and full power to the remaining paddle wheel was Captain Wuff able steer the ship and run it aground on a nearby beach, for there was no wind to fill the sails. There was no wind, and there was no sun either. The Transylvania has sailed from a bright, though somewhat dreary, West Coast day into a world of twilight. Though the crew had brought hazmat suits, just in case the atmosphere in the other dimension was toxic, the Snargfargle had told them that the Horde of his day seemed quite comfortable breathing Earth's atmosphere so they probably would be able to breathe the atmosphere of the Horde's planet too. Though the air reeked with the stench of dead sea creatures and the sulfurous emissions of nearby volcanoes, it was breathable, though everyone had to pant a bit because the oxygen content was lower.

The Marine commandos quickly fanned out and set up perimeter, while the Snargfargle and an engineering team went to fell one of the strange looking, but straight, semi-crystalline “trees” in order to fabricate a new drive shaft. The trees proves resistant to chainsaws so a message was sent back to the ship to bring up a diamond saw. That the tree was so difficult to cut down proved to actually be good thing, for though its "wood" was not steel it was sufficiently tough to create a quite functional drive shaft.

The gigantic "mosasaur" paid the expedition's vessel no mind. In fact, it seemed to not even register that something had run into it at all as it was merrily chasing down and consuming other, smaller, sea creatures, any one of which would be considered a monster on Earth.

The Snargfargle made a quick run around the island with the Staff of Ages to ensure that there were no deposits of crystals there, which there weren't. At the same time, the engineers and commandos were returning to the ship with the slender, though enormously heavy, log. Several of the commandos were thinking that this was the first time that the team-building exercise they'd done in training, where they had to carry a telephone pole over their heads through the surf, had actually found a real-world application. The ship's steam-powered lathe was fired up and a new driveshaft turned and fitted. And with everyone back on board, Captain Wuff then plotted a course for one of the larger islands.

There was no sign of any intelligent alien creatures. This seemed a bit odd for one would think that they would be guarding the rift portal, unless it was in a remote area. Little did the team know but they were being watched. However, they were correct in their assessment that the rift portal was in a remote area. In fact, it wasn't even on the Horde's home planet, but on its moon. And although they didn't know this, and would never know it, the Horde's civilization was just as decimated as the one of Atlantis had been. Nearly all of the Horde's leaders, wizards, and warriors had passed through the rift portal to invade Earth all those millennia ago. It was only recently that the Horde (well, not so much of a Horde nowadays as a Hordlet) was able to, once again, travel to their moon and open the portal.

The Horde's plan still was to invade and conquer the Earth, but not by force this time. The new plan was much more insidious. No longer did the Horde have massive strength of numbers, this is true. However, they had something more powerful -- advanced alien technology. Their wizards, though sinister, were exceedingly wise and had learned how to program the nanogenes they had found in a stasis locker of a crashed the alien spacecraft. Using the information about Earth they had obtained in the last invasion and what they could understand of the computer technology on the alien spacecraft, they programmed the nanogenes to change both the Earth's ecosystem to suit themselves and also corrupt and weaken its dominant sapiant species, Man.

Why did the Horde want Earth when they had a perfectly good planet of their own? Well, the reason was that they didn't have a perfectly good planet of their own. Their sun was dying, which was the reason why the Horde's planet and its moon were in perpetual twilight. Ironically, had the Horde only contacted the citizens of Atlantis, they would have been welcomed. Also, inter-dimensional contact and mutual cooperation with another intelligent species would have invoked a clause in the Observer Constitution that would have allowed them to transfer the beings of this dying planet to a new one in our galaxy. However, cooperation was not what the Horde did. Since their prehistoric ancestors first swam in the ancient swamps of their planet, they had been denizens of darkness that preyed on all other creatures.

Therefore, the Horde had not much larger of an expeditionary party on the moon than did the humans, though this was soon going to change. The Horde's transport fleet was nearing completion. Through his spyglass, Captain Wuff discovered a Horde scout party on a far-off island. However, as they didn't appear to have any ships with them, perhaps the expedition was safe for the moment.

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Chapter 3

 

Through the spyglass, Captain Wuff could see that the Hordlings on the island were doing something, but through the twilight and green mist could not determine exactly what. Then, the Hordlings pulled back a camouflage net to reveal a gigantic catapult. Barely had the captain recognized what it was and orderd "full left rudder" than a fireball was on its way. The fireball lit up the twilight sky as it flew toward the ship. Even though the catapult was a good ten kilometers away, the fireball hit the Transylvania with uncanny accuracy. This was no simple archaic weapon, it had an advanced guidance system! The captain was not incorrect in his assessment, for the Horde had been able to at least partially incorporate technology from a wrecked alien spacecraft's weapons' guidance system into their own.

The catapult's projectile not only set the Transylvania on fire, it landed in the worst place it possibly could, right on top of the main engine room. The deck above the engine room collapsed, jamming both paddle wheel shafts. The captain quickly ordered the boilers' pressure relief valves opened so they would not explode. The mighty paddle wheels ground to a halt and the Transylvania was dead in the water. The captain, and all the expedition crew with binoculars, could see the Hordlings frantically working to load another fire stone and re-arm the catapult.

Fortunately, what passed for sunrise on this moon had occurred and there was a slight breeze blowing. Now the ludicrous number of sails that the Transylvania carried no longer seemed so ludicrous and it was fortunate that she had them. Also fortunate was the fact that, in his vast experience as the world's predominant sea dog, Captain Wuff had once skippered a windjammer and thus actually knew how to sail a large ship. With some basic instruction, the commandos became able seaman and quickly raised the sails.

Only a few hours had passed since the Transylvania had entered the portal. However, back on Earth it had been weeks. Time in the alternate dimension ran more slowly than that on earth. Though to the Snargfargle, the only being who could remember it, the Atlantean war with the Horde had occurred millennia in the past, to the Horde itself it had only been a hundred years.

Time passed more slowly in the vicinity of the Staff of Ages too, for it created a sort of stasis field around itself. Since the staff was never out of the Snargfargle's sight, he himself remained constantly in the field. This was one reason for his long lifespan and why his long-lost companion, Artemis, had lived so long but eventually aged and died when she ventured on expeditions to explore and hunt on her own, as was the nature of a wild "goddess of the hunt" such as she.

The other reason for The Snargfargle's longevity, and also the reason why he stood eight feet tall and was as green as the woods of The Forest, was that the Staff of Ages maintained a small maintenance swarm of nanogenes. The nanogenes of the staff were few and of a different type that those which the Horde found in the alien spacecraft and had reprogrammed for their sinister purposes. They were neither medical nor terraforming nanogenes but rather simple maintenance nanogenes. As such they were far less intelligent. The nanogenes of the Snargfargle's staff knew that they were supposed to maintain the systems near the device but they couldn't quite figure out what they should do if said systems were a living being and not part of a ship. However, they did their best, which was why the Snargfargle was now part proto-human, part of the forest he had spent so many years in alone, and part alien technology. The alien part, combined with his own innate intelligence was the reason why the Snargfargle's mind rivaled that of the greatest minds of mankind, many of whom he had known personally, and influenced greatly, during his long lifespan.

The Snargfargle had influenced literature too. Our modern literature is mainly just rewritten tales that have been passed down for millennia. Just as Shakespeare's “Romeo and Juliet” is a rewriting of Ovid's “Pyramus and Thisbe,” so have many more ancient tales come down to modern times. Even before the Staff of Ages began to change him, Snarg the Thinker was no Adonis. In fact, it was fortunate for him that Artemis was attracted to him more for his intelligence and skill as a hunter than for his looks. Artemis, on the other hand, even as a H omo erectus female, was a beauty. She became even more beautiful over time as the Staff of Ages changed her. It's no wonder that the couple was the basis for the story “Beauty and the Beast.”

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Chapter 4

Even though it's primary purpose was to act as a research vessel, the Transylvania was not unarmed. In fact, it was better armed than it had been when it served the Union Navy as the USS Miami. The commandos, many of whom had artillery training, manned the port-side guns. Upon the command "fire at will," for Captain Wuff knew that the marines probably understood more than about artillery and its use in combat than he did, six 30-pound shells from six Parrott rifles were fired, hitting the base of the catapult, knocking it's aim askew, and causing the second fireball to miss the Transylvania. It was fortunate that it had missed because, with the boilers shut down, the fire equipment had to be hand pumped. The crew was still busy trying to keep the first fire from spreading to the sails, which were the Transylvania's only current means of propulsion.

The marines had the rifles reloaded in 30 seconds, a speed which would have impressed even the best 19th-century gun crew, and let fly another barrage, which completely destroyed the catapult. The crew then frantically scanned all the islands in sight for signs of more catapults but there appeared none, or at least none which were operational. For the moment, at least, the Transylvania was safe. Captain Wuff set a course for the opposite side of a large island to place the ship out of the view of any catapults that might be present on the smaller islands. The largest island appeared to have a small settlement and a supply depot on it too. Perhaps supplies could be found to repair the Transylvania. Also, it was not impossible that the Hordlings themselves had scavenged the area and had collected the needed crystals themselves.

What Captain Wuff, Compass, the expedition scientists, and even the Snargfargle himself, could not know was that the crystals they were seeking were very rare indeed. In fact, at the space-time coordinate within which the alien universe now lay, there were only two sources of crystals that would resonate with the Staff of Ages. One was in the power matrix of an ethereal voidship piloted by an incorporeal being of a race so advanced as to appear to even to the most culturally and technologically advanced civilizations of our galaxy as a god. The other was in a wrecked scoutship that had once belonged to the same species in a time before they shed their physical form. The ethereal being was scanning the multiverse for this scoutship, which had been lost to space and time and flung so far across the dimensions of the multiverse than even he was having a hard time locating it. However, locate it he must, for it would not due at all to have lesser species learn its technology and adapt it to their own.

Thus, it was very fortunate indeed for the crew of the Transylvania that said scoutship, or at least its wreckage, was lying in a warehouse on the very island to which the Transylvania was heading. There was no irony in this for the Horde would never have been able to open the ages old-portal that they had discovered on their moon without using technology from the wrecked ship in the first place. It was just unfortunate for the humans that the last legitimate traveler through the portal had left its coordinates set for Earth.

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Chapter 5

As the Transylvania approached the Horde outpost all was silent. Why would such a numerous and diverse species build a substantial outpost and then abandon it, the Snarglfargle wondered? Perhaps the once mighty Horde had been decimated over the millennia since it had first attacked Atlantis? If their numbers were so small, then why were they attacking again?

Of course, we now know that, although it had been millennia since the Snargfargle had faced the horde, to the Horde itself it had only been a hundred years. There were still ancient Horde wizards alive from that time. These wise and powerful, though sinister, beings had remained behind working in their in their laboratories when the main Horde ventured through the rift portal to attack Earth. Little did they know that the time differential between the dimensions would mean that while King Snargfargle and the Ghost Warriors of Atlantis were battling the Horde on their side for a thousand years, that only a few years had passed in the Horde's dimension.

The last message sent through the portal before King Snargfargle and the Atlantean scientists closed it revealed that the main Horde expeditionary force had been wiped out by a powerful weapon. With that message the portal erupted in a cataclysm of sparks and then fell silent, its control module destroyed. Unknown to the wizards, who could have easily re-opened the portal from their side using the supply of power crystals and the spare portal control module from the wrecked alien spacecraft, the few remaining Horde warriors at the outpost could have easily conquered the remaining Atlantians. It is just fortunate for Earth that they did not know this and had pondered for a hundred years on how to conquer the planet in another way.

The Horde had disassembled their primitive, though numerous, spacecraft in order to take the parts though the rift portal in order to construct machines of destruction during the previous war. Since the numbers of the members of the Horde remaining in their dimension had been so few – for, remember, that it wasn't just their intention to form a colony on Earth but to move their entire population from their dying planet to it – it had taken them a hundred years to rebuild their population and construct more spacecraft.

Dozens of new transport spacecraft had only just been completed and a major attack force trained. They would be sent to the moon when word came that the Pall had spread its nanogenes, terraforming the Earth and dimming the minds of its sapient species, rendering them mere cattle for the slaughter. Fortunately for the crew of the Transylvania, only a small contingent of Horde warriors, engineers and scientists was currently on the island. Unfortunately for them, the Horde attack ships were ready and waiting to be manned as soon as their crews arrived, and these attack ships were numerous indeed (as those of you who fought in the war well know). In fact, the crew of the Transylvania must be quick, for a horde transport full of ship crews was in orbit at this very moment, the crews having been sent to the moon to take the fleet out of mothballs and begin sea trials in preparation for the invasion.

The Transylvania landed and the commandos quickly spread out. They encountered no resistance, for the Horde never even considered defending a outpost on a moon that was only linked to Earth by a portal that they controlled. Of course, none of the Earthlings could speak the Horde language, that is none of them but the Snargfargle, who had heard it for nearly 1500 years during the defense of Atlantis. The Snargfargle was a bit bemused that the Horde language had not changed at all in all those millennia since the war (of course, we now know why). The Horde engineers and scientists were no warriors and it only required a few minutes to determine that there was a source of crystals in a wrecked alien spacecraft lying in a crater around which the main warehouse of the outpost had been built. With the commandos guarding the Hordlet, the Snargfargle, Compass and the expedition scientist quickly found the alien spacecraft. The Staff of Ages was giving a clear indication that there were indeed power crystals inside.

As the Snargfargle entered the spacecraft with the Staff of Ages, its systems came alive. This was amazing! Perhaps the humans could somehow use the spacecraft in the defense of Earth. However, before they could do little more than locate the power crystals, word came from Captain Wuff to hurry, for a dozen Horde warships had been spotted not ten kilometers away. The crystals were quickly taken back to the Transylvania and a commando demolition crew dispatched to destroy the spacecraft, for it would not do to have its technology remain in the hands of the horde.

No sooner had the commandos completed their task, and the Transylvania begun its slow return to the portal, did the Horde ships spot it and open fire. How could the old ship ever hope to defend itself against so many warships, especially since it was only powered by sail in a shight breeze? And now, seven more warships were approaching to attack them from the direction of the portal!

Just when the Snargfargle was thinking, somewhat ironically, that he was about to fight another last stand against the Horde. The commandos manning the topmasts yelled out “Wait! Don't fire on those seven ships! They are ours!” The rescue party had found the Transylvania! The rescue ships quickly took up positions around the Transylvania and the small fleet headed for the portal.

Of course, those of you who were part of the rescue party know what happened next.

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Chapter 6

Metis sometimes sits and ponders on that wrecked alien spaceship and how its instruments briefly powered up when he entered it with the Staff of Ages to retrieve the crystals. Perhaps if it had not been so badly damaged, and the expedition had not been fleeing from the Horde at the time, he could have figured out if and how the two were connected. As it was, the ship is now gone, destroyed by the commandos so that the Horde could no longer use its technology. And the crystals are gone too. Without their supply of crystals, the Horde will never again be able to power the portal and enter Earth's realm. The Earth is safe, at least from the Horde. The Horde rocket ships are barely able to reach their own moon and with no advanced technology to scavenge anymore, the species will never develop interstellar flight in the time it has left. The Horde species will become extinct when its sun finally dies.

Earth's supply of crystals too are gone, used up in the permanent sealing of the rift. Well, most of the crystals are gone. Metis was able to keep three crystals for himself, and has found that they fit perfectly into three recesses of his staff, where they sit silent and waiting, almost as if the staff was made to accept them and knows how to use them.

It will be many thousands of years before Metis discovers the true origin of his staff. Through these years he will have untold more adventures with the Staff of Ages, which now, powered by the crystals from the alien spacecraft, has realized its full potential. By the time Metis discovers what his staff actually is, Man will have developed interstellar starships and spread across the galaxy, becoming part of the federation of species to which the Observers themselves belong. In a far, far distant future, and on a planet hundreds of thousands of light years from Earth, Metis will finally meet a being who will reveal to him what he has carried throughout the entirety of human history.

You see, what Metis possesses and calls the "Staff of Ages," is nothing less than the now fully-powered sentient core-controller of a Downstreamer timeship. As such, it is the single most powerful piece of technology in our Galaxy at its current space-time nexus. The ship it once controlled was hurtled, not only across time and space, but through the dimensions of the multiverse itself when it was destroyed by a quantum singularity. The core-controller and a reserve supply of its power crystals eventually landed on Earth, after spending eons in space and being incorporated into a comet, which passed by the earth for untold ages, slowly sloughing off part of itself in periodic showers of meteorites. The wrecked timeship and the main supply of power crystals was flung into another dimension, where it crashed onto the moon of the Horde planet, where it sat, undisturbed, until the species which was to become the Horde evolved, developed space travel and ventured to their moon. Not even the Downstreamers know what became of the timeship's pilot. That is, except one of them, but he is not in this space and time currently a Downstreamer.

For you see, the Downstreamers are what humanity will become in untold ages hence. As for the pilot of the timeship from which Metis received the Staff of Ages; well, not paradoxically, if you know anything of the god-like Downstreamers, it was Metis himself. Having prepared to finally become ethereal, he no longer needing a corporeal timeship, one which was powered and controlled by the very core-controller which would be/had once been the Staff of Ages. Metis, therefore, set his timeship's course to intersect with a singularity and joined the ranks of the eternal celestial waveforms we humans once called gods. His final action as a corporeal being ensured that the timeship would be destroyed, sending its core-controller hurtling across the multiverse to its rendezvous with his former self. He didn't quite plan on the Horde finding the rest of the ship and invading Earth but what the heck, it all worked out in the end. Trickster gods such as Coyote (for this is who Metis is to the descendants of the Atlanteans) are both creators and destroyers, such is the cycle of life.

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5 minutes ago, Ghostdog1355 said:

The Master returns from his hiatus.

I can't wait for another good operation to come around; I need more material to continue the story!

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50 minutes ago, Ghostdog1355 said:

The Master returns from his hiatus.

The snoozes just turned into downovotes. I guess that someone found a short story too hard to read.

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45 minutes ago, Snargfargle said:

I can't wait for another good operation to come around; I need more material to continue the story!

 

Try one of the Season 2 operations. I particularly like playing the Gneisenau on the Narai mission.

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2 minutes ago, Snargfargle said:

The snoozes just turned into downovotes. I guess that someone found a short story too hard to read.

Probably used down votes because he couldn't spell.

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3 minutes ago, Jazzyblaster said:

Loved this! Have you thought about publishing some of your work?

Thank you. If I were to publish the story it would just be online. This is the place for it as "The Voyage of the Transylvania" is so WOWS-specific. The story would have to be significantly re-written for a general audience.

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2 minutes ago, Snargfargle said:

Thank you. If I were to publish the story it would just be online. This is the place for it as "The Voyage of the Transylvania" is so WOWS-specific. The story would have to be significantly re-written for a general audience.

Totally understood and yeah, that's true, it is WoWS specific (In my opinion, that makes it even more awesome, haha). I will continue to enjoy your writings through the forum. :)

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One tiny plot hole as written: The nanogenes that had already invaded Earth.  How was the Pall dissipated?

 

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6 hours ago, iDuckman said:

One tiny plot hole as written: The nanogenes that had already invaded Earth.  How was the Pall dissipated?

 

The Pall was the nanogenes.

The re-programmed medical and terraforming nanogenes that the Horde released were powered by the crystals. When the crystals were destroyed these nanogenes were rendered inert. However, the mutations and damage to the environment they caused remained.

The timeship's maintenance nanogenes, a small swarm of which the Staff of Ages contained to repair itself, had been powered by the inherent energy of the staff. However, the staff could not control more advanced nanogenes unless fully-powered up by the crystals. Once the three crystals were placed in their proper recesses of the staff, the medical nanogenes in Metis' body became fully functional and, now controlled by the sentience of the staff and not the primitive programming of the Horde, started him on the process to becoming a Downstreamer.

The other nanogens that had been reprogrammed by the Horde were rendered inert when the Horde's supply of crystals was destroyed creating the energy beams that closed the portal. However, when Metis discovers how to use his staff to re-energize the nanogenes its sentience will remove false programing and repair the mutations. This will render those damaged by the nanogens the Horde reprogrammed fully human again (and a bit extra, as we will shortly see). Metis will discover this shortly and will be considered a great healer as the travels the land, removing mutations and restoring the earth's ecosystem.

Not ironically, those who the now fully-functional nanogenes, as controlled by Metis' staff, heal will become the direct ancestors of the Downstreamers. This is because the medical nanogenes, controlled by a sentient Downstreamer core-controller, will start to convert the people they come in contact with into Downstreamers. Of course, in the short time it takes to heal a person of a mutation he or she will not be fully converted into a Downstreamer but the process will have begun and be passed on through the generations. In the cytoplasm of each germ cell Downstramer ancestor produces will lie a few medical nanogenes. These nanogenes will be powered, just barely, by the background radiation of the universe itself. However. they will be able or replicate slowly and also continue the process of converting the humans they are not a part of into Downstreamers. The children of those who fought in the Horde War and whom Metis healed will grow up a just a bit brighter than your average human. This process will continue in their children, and their children's children until, within a couple hundred years, humanity will discover the secret to faster-than light travel and build its first starship.

Edited by Snargfargle

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