5,912 [CNO] Soshi_Sone Members 7,450 posts 23,087 battles Report post #1 Posted January 15, 2018 (edited) Three games yesterday...all tier 9 or 10...and it goes like this: G1: The only thing EITHER of two DDs have to do is cap an uncontested cap out of range of the enemy...but instead decide to engage a BB....BOTH die in the attempt....game loss. G2: Different map, but same scenario. Cap an uncontested cap or engage a BB....Again, both die...game loss. All four DD Drivers were top tier DD players. T9 or T10. I know tier doesn't always equate to strategic skill...but geez guys. G3: This one was a win, but looking at the end game it appears one enemy DD had TWO team kills and one regular kill for a -1 net. This was a T7 Premium in a T9 match. At least I could explain this one. A T3 DD captain with all of 19 PVP games jumps 4 tiers (i.e., buys or wins a Sims) and winds up in a game SIX tiers above his tech tree T3. Edited January 15, 2018 by Soshi_Sone Share this post Link to post Share on other sites
1,126 [VNGRD] Shadowrigger1 Members 4,533 posts 18,759 battles Report post #2 Posted January 15, 2018 it's called, Mission hunting, not playing the game :) happens everytime there is a Mission requiring a specific class to Hit or kill X number of specific classes. 2 Share this post Link to post Share on other sites
4,471 [SALVO] Dr_Venture Beta Testers, In AlfaTesters 6,610 posts 7,430 battles Report post #3 Posted January 15, 2018 Nah, 5 DD's a tier 10 match per side is pretty common...even without those stupid missions. 1 Share this post Link to post Share on other sites
1,232 [QNA] Dareios Beta Testers 2,194 posts Report post #4 Posted January 15, 2018 or... like a recent game today 4 caps, 2 dds per side. Our dds smoke up 10km behind caps and behind our main fleet. Neither gets close to a cap all game. two BBs eventually reach one of the caps but by then its too late and team loses on points. Share this post Link to post Share on other sites
38 biggie1447 Members 212 posts 3,095 battles Report post #5 Posted January 15, 2018 1 minute ago, Dr_Venture said: Nah, 5 DD's a tier 10 match per side is pretty common...even without those stupid missions. It isn't the number of the DDs which is the problem, it is how they are playing. 1 Share this post Link to post Share on other sites
9,860 [NMKJT] VTAdmiral Beta Testers 24,800 posts 3,947 battles Report post #6 Posted January 15, 2018 4 minutes ago, Dr_Venture said: Nah, 5 DD's a tier 10 match per side is pretty common...even without those stupid missions. You notice he said there were only 2 destroyers on his team in both examples provided? Share this post Link to post Share on other sites
502 [AP] jason199506 Members 1,373 posts 20,488 battles Report post #7 Posted January 15, 2018 9 minutes ago, Soshi_Sone said: but instead decide to engage a BB Share this post Link to post Share on other sites
570 DingBat Members 1,091 posts 4,681 battles Report post #8 Posted January 15, 2018 7 minutes ago, Dr_Venture said: Nah, 5 DD's a tier 10 match per side is pretty common...even without those stupid missions. Reading fail is fail. Share this post Link to post Share on other sites
4,471 [SALVO] Dr_Venture Beta Testers, In AlfaTesters 6,610 posts 7,430 battles Report post #9 Posted January 15, 2018 Share this post Link to post Share on other sites
5,912 [CNO] Soshi_Sone Members 7,450 posts 23,087 battles Report post #10 Posted January 15, 2018 (edited) Oh, in another game, Haven map, two DDs go to one cap and the other decides to flank. I'm in a Kurfurst...headed to "support" the cap I thought the flanking DD was headed for. It was actually a near perfect force...a DD...a Balt..and a Kurfurst. All my secondaries would be in range and the Balt could light up the entire cap...but nope...DD and Balt go for a flank instead. Guy comes up on chat asking a DD to take the cap. No answer. I'm already full steam on a bee-line to the cap...so I come up on chat..."I guess this T10 BB will have to cap". I did it too. Well...I didn't achieve a cap...but freaked the daylights out of the red DDs and CAs trying to cap...LoL...and prevented their cap. Survived to transition to the cap we had already taken after mauling two CAs and a DD, and dodging all the torps....Crazy KM fun. Edited January 15, 2018 by Soshi_Sone Share this post Link to post Share on other sites
3,578 Admiral_Thrawn_1 Members 12,692 posts 14,320 battles Report post #11 Posted January 15, 2018 11 minutes ago, Shadowrigger1 said: it's called, Mission hunting, not playing the game :) happens everytime there is a Mission requiring a specific class to Hit or kill X number of specific classes. Lol I sinmy took my Mogami out into battle to complete that hit enemies 500 times with main battery guns and plastered enemy BBs with shells which has the fun side effect of giving high damage totals. Now of course any enemy ship such as a DD that dared try to interfere was sunk on sight lol. This is how you complete missions lol. Share this post Link to post Share on other sites
6,842 [RLGN] Estimated_Prophet Members 19,270 posts 35,727 battles Report post #12 Posted January 15, 2018 4 minutes ago, jason199506 said: More stupidity from mission writers I swear were seconded over from Tanks... Share this post Link to post Share on other sites
3,578 Admiral_Thrawn_1 Members 12,692 posts 14,320 battles Report post #13 Posted January 15, 2018 5 minutes ago, Estimated_Prophet said: More stupidity from mission writers I swear were seconded over from Tanks... Yeah you never know, that 90,000 Torpedo damage mission I gave up on after 2-3 days of trying it here and there because it almost felt like it was a curse on my Torpedo performance. Yes I have done over 100k+ danage with Torpedoes many times in battles, but with that mission going on? Nope only came close to that amount but could not actually get it. Share this post Link to post Share on other sites
2,202 GhostSwordsman Members 6,603 posts 8,654 battles Report post #14 Posted January 15, 2018 11 minutes ago, jason199506 said: The sad part is, that mission was really easy. All one needs is a Yuugumo with TRB equipped. Just enter into matches and torpedo BB clusters with TRB, which happens fairly often at T9 and T10. More than one ship is bound to take a torpedo, and IJN torpedoes still hurt a lot when they hit. Share this post Link to post Share on other sites
12,524 [SALVO] Crucis Members 28,136 posts 42,527 battles Report post #15 Posted January 15, 2018 25 minutes ago, Admiral_Thrawn_1 said: Lol I sinmy took my Mogami out into battle to complete that hit enemies 500 times with main battery guns and plastered enemy BBs with shells which has the fun side effect of giving high damage totals. Now of course any enemy ship such as a DD that dared try to interfere was sunk on sight lol. This is how you complete missions lol. Hitting enemies 500 times isn't that difficult, particularly if you have certain higher tier ships with very high rates of fire. Russian or USN gunboat DDs can really do well on this. Also a ship like the Atlanta can do well, as long as it can stay alive. And the Khab is a beast at this sort of mission. Share this post Link to post Share on other sites
3,578 Admiral_Thrawn_1 Members 12,692 posts 14,320 battles Report post #16 Posted January 15, 2018 1 minute ago, Crucis said: Hitting enemies 500 times isn't that difficult, particularly if you have certain higher tier ships with very high rates of fire. Russian or USN gunboat DDs can really do well on this. Also a ship like the Atlanta can do well, as long as it can stay alive. And the Khab is a beast at this sort of mission. Yeah exactly and I make it a challenge for myself to complete such a mission in the fewest possible battles lol. Share this post Link to post Share on other sites
725 [NEUTR] NeutralState Members 2,207 posts 11,692 battles Report post #17 Posted January 15, 2018 50 minutes ago, Soshi_Sone said: Three games yesterday...all tier 9 or 10...and it goes like this: G1: The only thing EITHER of two DDs have to do is cap an uncontested cap out of range of the enemy...but instead decide to engage a BB....BOTH die in the attempt....game loss. G2: Different map, but same scenario. Cap an uncontested cap or engage a BB....Again, both die...game loss. All four DD Drivers were top tier DD players. T9 or T10. I know tier doesn't always equate to strategic skill...but geez guys. G3: This one was a win, but looking at the end game it appears one enemy DD had TWO team kills and one regular kill for a -1 net. This was a T7 Premium in a T9 match. At least I could explain this one. A T3 DD captain with all of 19 PVP games jumps 4 tiers (i.e., buys or wins a Sims) and winds up in a game SIX tiers above his tech tree T3. Oh now people starting to want DDs. Before it's all "er mer gerrd invisible terpeders" Share this post Link to post Share on other sites
412 [NWOC] Gruntdog_3 [NWOC] Members 1,098 posts 21,753 battles Report post #18 Posted January 15, 2018 5 minutes ago, NeutralState said: Oh now people starting to want DDs. Before it's all "er mer gerrd invisible terpeders" Maybe 'guerre'? Lol because I agree with you. Share this post Link to post Share on other sites
1,144 [WOLFB] Thornir Members 2,906 posts 11,289 battles Report post #19 Posted January 15, 2018 DD is the toughest class to play well, I think. Well, CVs...ok, DDs are the toughest traditional class to play well. It requires selflessness, prescience, knowledge of what other ships can and can’t do, and inside out knowledge of their own ship. Offensive powerhouse one game, ultimate support platform the next whatever the team needs. I don’t think you can do all that and pursue mission objectives unrelated to the needs of your team. The required level of dedication is too much to ask I guess. Share this post Link to post Share on other sites
0 [-RP-] KillerCanadian [-RP-] Members 10 posts 5,688 battles Report post #20 Posted January 15, 2018 Last night we had a sims trying to gun down and torp the red team from behind the BB line. Didn't work out to well. Share this post Link to post Share on other sites
561 Harv72b Members 1,571 posts 6,979 battles Report post #21 Posted January 15, 2018 I just played a game with 5 DDs/side. One of my teammates was a Gearing who survived to the end and maybe fired his guns 10 times. Share this post Link to post Share on other sites
561 Harv72b Members 1,571 posts 6,979 battles Report post #22 Posted January 15, 2018 40 minutes ago, Thornir said: DD is the toughest class to play well, I think. Well, CVs...ok, DDs are the toughest traditional class to play well. It requires selflessness, prescience, knowledge of what other ships can and can’t do, and inside out knowledge of their own ship. You forgot something: Spoiler 2 Share this post Link to post Share on other sites
1,329 Canadatron Members 5,206 posts 3,461 battles Report post #23 Posted January 15, 2018 Idiots per capita is much higher with BB, just due to population numbers alone. What's your point? Terrible players in all classes, this is not new. Share this post Link to post Share on other sites
1,144 [WOLFB] Thornir Members 2,906 posts 11,289 battles Report post #24 Posted January 15, 2018 16 minutes ago, Harv72b said: You forgot something: Reveal hidden contents Yeah, ok. Fair point. Let's not presume that DDs have a lock on the "Low Risk, Low Reward" strat though, k? When I look over my shoulder going into a cap, and see the radar cruiser outside radar range kiting and the BB trying to avoid paint blemishes, bow in, backing down and sniping from "5% hit land", well... Share this post Link to post Share on other sites
594 sbcptnitro Members 2,709 posts 17,651 battles Report post #25 Posted January 15, 2018 Missions bring out the worst. Me included. I found myself doing some stupid things just trying to complete a task and my stats show it. Share this post Link to post Share on other sites