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BullpupWOT

Is it a strategy to intercept squadrons?

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If I see a plane squadron going in a direction towards a ship, and I am in a fairly fast ship with strong AA, then I will try to get to an intercept point to help out, as long as it is close to where I am located.  It is quite comical to watch planes evaporating because they didn't expect you to come to that area of the map.

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4 hours ago, BullpupWOT said:

I meant...if I'm using a ship that was described to have very good AAs, should I put myself in range on purpose to protect another ship (assuming it's possible at that moment to get there)?

Lots of variables at work.

 

If you're a high AA rated BB like Tier VIII-X USN BBs are, and IJN Kii, then no.  A BB cannot maneuver around to where high AA is needed at different points quickly.  Basically act normally, but don't be alone to be more easily isolated for air attack.  Other players nearby could take advantage of your AA.  Examples:

- I've used my AA Gneisenau close enough to a cap (but not right next to it) so friendly DDs, who were informed of my AA capability, can come run to me if the Big Bad CV is coming for them.

- I've notified friendly CVs that they can run their planes my way if they got enemy fighters chasing their bombers, help bait their fighters in a dogfight in my AA range, etc.

- I'll fight with other BBs nearby normally, at intermediate ranges.  Our combined AA will make it more costly for the CV to try an attack run on us.

 

A high AA rated Cruiser IMO, needs to be where it's needed most.  And it's not necessarily like in a lot of other player's heads, "He need to protect MY ship, personally."  He needs to be where he can protect the most ships, or protect a group that is performing something crucial.

- AA coverage that protects most of the team due to close proximity.

- AA coverage by an island that covers a cap that friendly DDs are trying to take.

- Sorry, if you're that lone BB out alone, you are no priority for protection because the handful of other players are more important than one ret@rd.

 

The AA Cruiser however has to be careful in that it doesn't position itself to be an inviting target.  AA Cruisers are still Cruisers and are still easy to obliterate.

 

High AA rated DDs have to be selfish about their Defensive Fire by necessity.  DDs are the most forward playing ships in the game and often can be found with little to no support.  Their AA, Defensive Fire, smoke, etc. is the only thing that can help keep them from getting rekt by air attack.  The only thing that changes is if they are working with other DDs in the same area, that's it, otherwise even an AA Cruiser has a hard time covering them without getting spotted and shot at by 4-5 BBs.

Edited by HazeGrayUnderway

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4 hours ago, BullpupWOT said:

I'm starting to encounter battles with Carriers now and have been watching the squadrons of planes doing their thing. 

Does it make sense to try to intercept these squadrons if you have a ship equipped with formidable AA weaponry, or is no weaponry formidable enough to go out of your way?

 

You are never going to be able to chase down or outrun enemy planes in your ship. But you can shoot them down if they are nearby.

Other thing you want to do is if they planes are heading your way and looks like they are targeting you then you want to take evasive action to throw off the aim of the bombers and to help you not get hit by the waves of Torpedoes the Torpedo bombers will drop. Torpedo bombers drop from the sides so turning your ship so enemy Torpedo planes are in front of you makes them take longer to drop their planes and gives your AA more time to shoot down planes.

Also if your ship has a Catapult fighter you will want to launch that once enemy planes get close to help shoot them down. You will also want Basic Fire Training and Advanced Fire Training Captain skills on ships with good AA to make you more formidable since the Basic Fire Training increases AA damage per minute and Advanced Fire Training increases the AA gun range.

Now if you want to be more aggressive about intercepting enemy planes then you will need a Carrier yourself, your carrier's fighter squadrons are the team's best long range weapon for intercepting enemy planes, while individual ships and their AA guns are the last line of defense.

Hope this answers any questions you might have :Smile_Default:

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4 hours ago, BullpupWOT said:

I'm starting to encounter battles with Carriers now and have been watching the squadrons of planes doing their thing. 

Does it make sense to try to intercept these squadrons if you have a ship equipped with formidable AA weaponry, or is no weaponry formidable enough to go out of your way?

 

As already mentioned there is a fine line between "trying" too hard to intercept planes. Hanging back briefly to watch for that initial carrier snipe does help to prevent you from extending too far and getting deleted as a cruiser.

4 hours ago, BullpupWOT said:

I meant...if I'm using a ship that was described to have very good AAs, should I put myself in range on purpose to protect another ship (assuming it's possible at that moment to get there)?

I haven't see it mentioned elsewhere- which ship specifically do you have in mind? 

1 hour ago, BullpupWOT said:

So....I shouldn't be in any kind of hurry to shoot down planes...just let it come.  Protect allies if close enough to do so. 

I don't have the personality to "protect arty" at the back of the map so to speak. I actually have to be careful to stay at medium range because I am aggressive by nature with my war games.  I can be comfortable supporting the DDs in a mobile cruiser with good AA. 

I do tend to hang back a bit more with my Cleveland in early tiers for the first few minutes where the CVs don't have defensive AA to protect themselves. Newer CV captains do carrier snipe more often while at the beginning stages of a battle. Meanwhile many of yours ships are grouped up providing mutual AA support- even if it's only a coincidence.

So as an AA cruiser (I'm thinking of Cleveland specifically since that's what I'm playing a lot lately) I'll try and get a quick idea as to which side the enemy CV is on, then see which planes show up how quickly. If I don't see any planes within the first minute or 2 I know they're coming for a snipe up the sidelines so I'll hang back within my AA range between the CV and my ships moving towards cap as much as possible. 

If you can thwart that first CV snipe attempt- in particular if you wipe out a bunch of the enemy aircraft in one pass the red CV generally learns their lesson and leaves your CV alone after. Your carrier protection mission is complete. I don't hang out for 2 passes- there's other work to do by then. 

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2 hours ago, Simers72 said:

It is a bad thing.  It's the CV's job to watch after his own ship... there is no excuse these days as all CV's have atleast 1 fighter squadron now. 

And if that's all they have, it's not spotting, or intercepting enemy strikes. Would it not be better to have the fighter near where the action will probably happen, than sitting in the back corner near the CV? Because unless you're a good CV player, (which most aren't) that's how you'll end up looking after yourself.

Which is better to have being temporarily useless? A cruiser, which you have several of, or your team's only fighter squadron?

2 hours ago, Simers72 said:

Wasting time sailing near your CV while your own destroyers are getting wrecked at the capture points at the start of the match, yeh not a good thing.  There are many games decided within 5 minutes in Domination.. 1 team loses their dd's the other team doesn't and gains the capture points.   A cruiser is much more valuable supporting his DD off the start of the match....

It's not a good thing to waste time sailing anywhere other than in support of your DDs while they're getting wrecked. Yet plenty of CAs do just that. Or those DDs you're trying to support smoke up and sit there, and you can't see to support them, and you're wasting time anyway. At least if a CA is close enough to the CV to help out against a possible snipe, they might do something before they decide to actually get in the fight.

I'm not advocating "guarding the CV", (sailing around within spitting distance of your CV for the whole match is certainly useless) but if you're just going to sail around in the backfield and do nothing anyway, why not put yourself in the path of a potential CV snipe?

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I can sometimes be quite successful shooting aircraft down in my Leander or Fiji, and although I am not fast enough to chase down enemy aircraft, I wish friendly CVs whose bombers are being pursued home would lead the pursuers over even half-competent friendly mid-tier DDs and cruisers. This might not kill all of them, but every fighter the cruiser kills is one fewer the gunners (or rescuing fighters) have to deal with.

I have shot down up to 10 aircraft in a single game, and this is not in a specialised AA CL. This is two enemy squadrons, or the better part thereof, from most carriers. Luring two squadrons of dive bombers or torpedo bombers over you is asking for trouble; conspiring to lure two squadrons of enemy fighters over your cruiser can make all the difference for your own CV's ability to gain air superiority.

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6 hours ago, hofmannsc said:

There are AA build cruisers that melt squadrons but that isn't until T6 (generally). Higher tier BBs, particularly USN, are AA monsters too.

So to answer your question, yes there are boats that can wipeout squadrons if you want to.

Texas at T5 is a nightmare for T4 and 5 CVs but you don't want to go "out of the way" with that one you'll never get back to the battle it's so slow.

I am making assumptions based on your number of battles you are playing below T6.

 

6 hours ago, x3nium said:

texas is only good with the AA module, and noone will ever use the module over the range.

 

5 hours ago, delp5117 said:

I use the AA module on Texas.  It doesn't do you any good to snipe from max range when you have crappy dispersion, anyways.

 

I use the AA module as well. I also use the aux armament mod 1 to have the AA guns last longer. With the AA module, BFT and AFT, Texas gets 225 DPS at 5.1km for a 77 AA rating, which is not bad for T5 ship.

 

6 hours ago, hofmannsc said:

You'd be surprised now many Texas drivers I've heard taunting the red CV to test their AA. It's very comical when they are up against a T7 CV.

 

Yeah, Texas doesn't clear the sky the of the T6 and T7 CV planes, but they do pay a price for the hits they do get on the Texas.

 

3 hours ago, Simers72 said:

It is a bad thing.  It's the CV's job to watch after his own ship... there is no excuse these days as all CV's have atleast 1 fighter squadron now.  If you haven't seen enemy CV's planes you need to be on alert.  

Wasting time sailing near your CV while your own destroyers are getting wrecked at the capture points at the start of the match, yeh not a good thing.  There are many games decided within 5 minutes in Domination.. 1 team loses their dd's the other team doesn't and gains the capture points.   A cruiser is much more valuable supporting his DD off the start of the match then hanging in the back with his CV ***** just in case the red team CV happens to try to snipe him and just in case the friendly CV doesn't do his own job.  

Please don't provide non-winning/beneficial "advice" - the average gameplay I see already is hard to comprehend.  

 

I agree that sailing in formation with the CV isn't very useful, but if circumstances allow, I try to put my AA ships in between the CV and the red team to get the planes on the way out from the CV at least. Sometimes, you can catch them both ways.

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It is definitely a strategy to do so, and put to use properly can be somewhat devastating to the enemy cv.  Consider this scenario...  My teammate in a independance conspires with me to draw enemy fighters over my aa spec cleveland.  He baits them with his bombers, only to run backwards into my AA bubble.  enemy fighters sees squads of juicy bombers for the taking and chases them, unaware of me sitting, waiting ,  in divsmoke, or even just aa range concealment.  Thats where I pop df and shred enemy fighters before they can even turn around.  Friendly Indy is then free to do whatever he wants with his bombers without fear of enemy fighter retaliation for a few minutes.   Move, repeat, and do this a couple times, and battles will greatly sway in favor when the other carrier is out of fighters.  It has to be somewhat coordinated though like in a division.  Cv players, aside from ones you div with, are not competent enough to play along and give themselves an advantage in this manner though, so when playing alone I dont bother trying to coordinate it.  it does require a high point captain though, spec'd for aa which is apparently frowned upon.  

 

 

 

 

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2 minutes ago, AnimaL21 said:

It is definitely a strategy to do so, and put to use properly can be somewhat devastating to the enemy cv.  Consider this scenario...  My teammate in a independance conspires with me to draw enemy fighters over my aa spec cleveland.  He baits them with his bombers, only to run backwards into my AA bubble.  enemy fighters sees squads of juicy bombers for the taking and chases them, unaware of me sitting, waiting ,  in divsmoke, or even just aa range concealment.  Thats where I pop df and shred enemy fighters before they can even turn around.  Friendly Indy is then free to do whatever he wants with his bombers without fear of enemy fighter retaliation for a few minutes.   Move, repeat, and do this a couple times, and battles will greatly sway in favor when the other carrier is out of fighters.  It has to be somewhat coordinated though like in a division.  Cv players, aside from ones you div with, are not competent enough to play along and give themselves an advantage in this manner though, so when playing alone I dont bother trying to coordinate it.  it does require a high point captain though, spec'd for aa which is apparently frowned upon.  

 

 

 

 

 

I don't know why people would frown on it, except CV mains, but you are right, some do. I spec my US BBs for AA, the Cleveland, Atlanta and a few other ships for AA. I have the German BBs with secondaries, but BFT and AFT works on them and AA. While CVs are not in the game every time, they are enough that I find it worth it to have some ships spec'd as AA. And with the new PvE MM having bot CVs on the green side if a player is not there, it will be more important for me as a PvE main (90/10) to have some AA ships.

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It's all part of the equation of a ship's capability.  AA cruisers do more than AA.  They hunt DDs...or other cruisers...or provide radar support.  Or provide support for BBs in general.  Repositioning an AA cruiser to thwart an air attack is part of the equation.  But don't get focus vision.  If you focus on the air threat at the expense of the other things a cruiser should be doing, then you aren't optimizing your capabilities.  Ideally, being in a position where you can perform all the duties simultaneously is the best.

 

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6 minutes ago, Kizarvexis said:

 

I don't know why people would frown on it, except CV mains, but you are right, some do. I spec my US BBs for AA, the Cleveland, Atlanta and a few other ships for AA. I have the German BBs with secondaries, but BFT and AFT works on them and AA. While CVs are not in the game every time, they are enough that I find it worth it to have some ships spec'd as AA. And with the new PvE MM having bot CVs on the green side if a player is not there, it will be more important for me as a PvE main (90/10) to have some AA ships.

Because it doesn't fit their mold of exactly the robotic way i need to play my cleveland.  So they vocalize that displeasure with me in a number of ways, including but not limited to TK.  

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1 hour ago, AnimaL21 said:

Because it doesn't fit their mold of exactly the robotic way i need to play my cleveland.  So they vocalize that displeasure with me in a number of ways, including but not limited to TK.  

 

Yeah, I have seen people talk like that in PvP. Aholes like that is one of the reasons I mostly hang in PvE.

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