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DamoclesCommando

us DD AAA stats incorrect?

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ive noticed on the wiki that the 127 mounts on the farragut are listed as 6.8 dps per gun, however ingame the total sum listed for the 127s is 16 on B hull and 13 on C hull, is this just a typo? is the wiki incorrect? or is this one of those wargaming nerfs?

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The wiki lists the AA DPS of each 127mm gun as 3.2 for the Farragut.

lTofHSd.png

3.2*4 is 12.8, which rounds up to 13.

3.2*5 is 16.

Edited by mrmariokartguy
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5 minutes ago, mrmariokartguy said:

The wiki lists the AA DPS of each 127mm gun as 3.2 for the Farragut.

lTofHSd.png

3.2*4 is 12.8, which rounds up to 13.

3.2*5 is 16.

ahh ok, i was reading it wrong

that and apparently there are duplicates listed?

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AA Defense
127 mm/38 Mk21 mod. 12 х 1 pcs.
. . . Average Damage per Second6.4 
. . . Firing Range5.01 km.
127 mm/38 Mk21 mod. 03 х 1 pcs.
. . . Average Damage per Second9.6 
. . . Firing Range5.01 km.
12.7 mm Browning M2 mod. 24 х 1 pcs.
. . . Average Damage per Second15.2 
. . . Firing Range1.2 km.
127 mm/38 Mk21 mod. 12 х 1 pcs.
. . . Average Damage per Second6.4 
. . . Firing Range5.01 km.
127 mm/38 Mk21 mod. 02 х 1 pcs.
. . . Average Damage per Second6.4 

. . . Firing Range5.01 km

 

this is just in reference to duplicates, thanks for the help!

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3 minutes ago, DamoclesCommando said:

ahh ok, i was reading it wrong

that and apparently there are duplicates listed?

Yeah the list of AA armament in that section is giving me a headache...

I'll ask about it.

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If you think that's bad, how about the fact that Gearing's AA is worse than Fletcher's despite having more guns ...

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53 minutes ago, KaptainKaybe said:

If you think that's bad, how about the fact that Gearing's AA is worse than Fletcher's despite having more guns ...

Just one in the ever growing list of WoW fantasy screw-ups, like how Khab can have the same engines as Tash, carry 50 mm armor, and still be faster. It's not about reality, it's about whatever the developers want the stats to be. Look at KGV and Duke of York, Iowa and Missouri, Bismark and Tirp. It's all just make believe.

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Just like pretty much every USN 5"/38 secondary gun in the game is nerfed in relation to secondary guns of other nations.  Because WG wants it that way.

 

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2 hours ago, Umikami said:

Just one in the ever growing list of WoW fantasy screw-ups, like how Khab can have the same engines as Tash, carry 50 mm armor, and still be faster. It's not about reality, it's about whatever the developers want the stats to be. Look at KGV and Duke of York, Iowa and Missouri, Bismark and Tirp. It's all just make believe.

 

As has been pointed out by an actual ship designer, with the right hull form that would actually work, but he did confirm Khabs hull form and screws don't work for it, but it's not physically impossible with the right design.

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3 hours ago, Carl said:

but it's not physically impossible

certainly isn't in this (Russian) game

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3 hours ago, Carl said:

but it's not physically impossible with the right design.

It's just physically impossible with the design it has.

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I believe we already settled the Khab debate with, "The speed is legitimate but the manueverability is questionable and the acceleration is ludicrously silly."

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3 hours ago, mavfin87 said:

Just like pretty much every USN 5"/38 secondary gun in the game is nerfed in relation to secondary guns of other nations.  Because WG wants it that way.

 

Imagine USN BBs having what they have now, reliable guns / shells, best AA among BBs, topped off with supposedly great secondaries in this game.

 

It'd be crazy.  Lots of things have to be reigned back, something has to give like how German BBs have to live with some pretty wonky main battery performance.

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5 hours ago, AraAragami said:

It's just physically impossible with the design it has.

I don't know exactly how to play this game; but that sounds a lot like check to me! (Plus 1!)

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5 hours ago, _V12 said:

I believe we already settled the Khab debate with, "The speed is legitimate but the manueverability is questionable and the acceleration is ludicrously silly."

Perhaps you think the debate settled, but ...

The speed isn't legitimate, it's an obscene joke on the laws of physics ...

The maneuverability of a hull which never existed is much more than questionable ...

The acceleration belongs in a Star Trek episode, right next to the Vulcan Neck Pinch.

My opinion.

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5 hours ago, HazeGrayUnderway said:

Imagine USN BBs having what they have now, reliable guns / shells, best AA among BBs, topped off with supposedly great secondaries in this game.

And all of it with those "Moon Walk" gun arcs which allow you to maneuver a battleship out from under anything fired past 10 K.

5 hours ago, HazeGrayUnderway said:

It'd be crazy.  Lots of things have to be reigned back, something has to give like how German BBs have to live with some pretty wonky main battery performance.

Or, God Forbid, the developers could have just given all the ships their real life stats instead of playing "Gimmick, Gimmick, who gets the best Gimmick" with every single ship in every single line, and then lost ALL contact with reality when they started on the premiums.

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21 minutes ago, Umikami said:

Or, God Forbid, the developers could have just given all the ships their real life stats instead of playing "Gimmick, Gimmick, who gets the best Gimmick" with every single ship in every single line, and then lost ALL contact with reality when they started on the premiums.

If you want "Realism" there'd be no reason to play anything BUT a Carrier.

 

"Realism" doesn't always cut the way people want, especially when "Realism" applies to everything.

 

If we want "Realism" then Carriers would not be restricted the way they are in WOWS and should be able to launch their entire compliment for a mass strike.  Surface ships would be repeatedly facing what Yamato's task force endured for Operation Ten-Go.  Surface ships would be pinatas for mass naval air strikes.

 

Imagine what it would be like if Carriers could mass attack their aircraft and not be restricted the way they are in WoWS?

Imagine if Carriers could choose the ordnance to load for their bombers.

Imagine if Carrier aircraft flew at their historical speeds (they are HEAVILY nerfed in speeds in WoWS).

Imagine if Carriers could fit rockets for their fighters, especially US Navy.

Imagine if those Carriers could get into a match with 2, 3, 4, 5, 6 of them and not restricted as they are in WoWS.

Imagine if those Carriers had the Radar they historically had :Smile_teethhappy:

 

There would be long rearming times, probably enough to do 2 air strikes per match, right at the start and right at the end.  People cry when they see a 24 planes in the air in WoWS, imagine if Carriers were able to mass together and send hundreds.

 

You people really don't know what you're getting into when you try to play the "Realism" card.

Edited by HazeGrayUnderway

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28 minutes ago, HazeGrayUnderway said:

If you want "Realism" there'd be no reason to play anything BUT a Carrier.

Probably true, but we in this game will never know. There are many more ways of balancing ships against each other than gimmicking them up.

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38 minutes ago, Umikami said:

Perhaps you think the debate settled, but ...

The speed isn't legitimate, it's an obscene joke on the laws of physics ...

The maneuverability of a hull which never existed is much more than questionable ...

The acceleration belongs in a Star Trek episode, right next to the Vulcan Neck Pinch.

My opinion.

 

Except it's not an obscene joke on the laws of physics. Obscene joke implies your dealing with somthing completely outside of what physics allows. Khaba isn't completely outside, partially yes, she really should be a different hull planform or have different engines for the one she has,  but building a DD to do all the things Khab does is not outright impossible.

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23 hours ago, KaptainKaybe said:

If you think that's bad, how about the fact that Gearing's AA is worse than Fletcher's despite having more guns ...

Unfortunately that's a casualty of how WG handles dps increases on bigger mounts. Double the number of guns in a mount, the dps increase is only about 1.4-1.41.

Thus, five singles can be superior to three twins

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20 hours ago, Umikami said:

Perhaps you think the debate settled, but ...

The speed isn't legitimate, it's an obscene joke on the laws of physics ...

The maneuverability of a hull which never existed is much more than questionable ...

The acceleration belongs in a Star Trek episode, right next to the Vulcan Neck Pinch.

My opinion.

Your opinion is bad, and you should feel bad, because you are denying the education and skill of the naval architects that posted in the forum stating that the top speed was, in fact, correct.

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4 hours ago, _V12 said:

Your opinion is bad, and you should feel bad, because you are denying the education and skill of the naval architects that posted in the forum stating that the top speed was, in fact, correct.

Unless the NAVAL ARCHITECTS actually built and sailed one, I say QUACK! Lots of ships are good on paper, look at Duke of York's quad turrets. If it wasn't built, and it didn't sail, it's a fantasy ship, and as such, absolutely NOTHING is either correct, nor proven.

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7 hours ago, Umikami said:

Unless the NAVAL ARCHITECTS actually built and sailed one, I say QUACK! Lots of ships are good on paper, look at Duke of York's quad turrets. If it wasn't built, and it didn't sail, it's a fantasy ship, and as such, absolutely NOTHING is either correct, nor proven.

 

Your an idiot. The naval designers have allready proven it by building ships with  a fraction the powerplant of US standards that weigh far more and go the same top speed. That was in fact the example raised to point out engine power and speed are basically only related in a very limited way and with the right hull form you can make anything go fast enough.

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