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DocHannibal

Destroyers vs Battleships

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Why Destroyers vs Battleships should change. As a former U.S. NAVY Signalmen, all ships, especially the Battleship, should be able to spot any ship up to a certain distance in game. Destroyers especially, they should not be able to sneak up close to any Battleship nor should their torpedoes go half way across the map. I do understand if a Destroyer pops their smoke screen to hide their ship and fight, I consider that fair, since the Destroyer do have low heath and can be destroyed by one volley by a Battleship. Some players will complain about this saying that it is unfair to the Destroyer players. I could argue the same for Battleship players from torpedo hits shot by Destroyers or Cruisers. The Destroyers main objectives are to locate and sink enemy submarines, support the fleet as a spotter, and hunt down the enemy's Carriers. Not to forget air defense for the fleet as well. Battleships where mainly for bombardments for ground troops, and if it came to a sea battle, to attack the enemy's Aircraft Carrier or other Battleships due to their heavy guns, slower speeds, and harder maneuverability. I would like to see the Wargaming Team take this and see about making some changes, but I will not hold my breath. Thank you for taking the time to read this post and will be looking forward to reading your comments.

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This... is a game.

I don't understand your objectives that you state as nearly all of them don't apply in this game.

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10 minutes ago, DocHannibal said:

The Destroyers main objectives are to locate and sink enemy submarines, support the fleet as a spotter, and hunt down the enemy's Carriers. 

The class' full name is Torpedo-Boat-Destroyer, and torpedo boats aren't even in the game.

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In naval terminology, a destroyer is a fast, maneuverable long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against smaller powerful short-range attackers.

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47 minutes ago, DocHannibal said:

Why Destroyers vs Battleships should change. As a former U.S. NAVY Signalmen, all ships, especially the Battleship, should be able to spot any ship up to a certain distance in game. Destroyers especially, they should not be able to sneak up close to any Battleship nor should their torpedoes go half way across the map. I do understand if a Destroyer pops their smoke screen to hide their ship and fight, I consider that fair, since the Destroyer do have low heath and can be destroyed by one volley by a Battleship. Some players will complain about this saying that it is unfair to the Destroyer players. I could argue the same for Battleship players from torpedo hits shot by Destroyers or Cruisers. The Destroyers main objectives are to locate and sink enemy submarines, support the fleet as a spotter, and hunt down the enemy's Carriers. Not to forget air defense for the fleet as well. Battleships where mainly for bombardments for ground troops, and if it came to a sea battle, to attack the enemy's Aircraft Carrier or other Battleships due to their heavy guns, slower speeds, and harder maneuverability. I would like to see the Wargaming Team take this and see about making some changes, but I will not hold my breath. Thank you for taking the time to read this post and will be looking forward to reading your comments.

If you dont like DDs go play a Radar CA like Moskva or Des Moines

 

gitgud.jpeg.f1c0339e660e5777909ad514878c1de6.jpeg

Edited by FireAndHEspam
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2 minutes ago, DocHannibal said:

In naval terminology, a destroyer is a fast, maneuverable long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against smaller powerful short-range attackers.

They were originally developed in the late 19th century as a defense against torpedo boats, and by the time of the Russo-Japanese War in 1904, these "torpedo boat destroyers" (TBDs) were "large, swift, and powerfully armed torpedo boats designed to destroy other torpedo boats." Although the term "destroyer" had been used interchangeably with "TBD" and "torpedo boat destroyer" by navies since 1892, the term "torpedo boat destroyer" had been generally shortened to simply "destroyer" by nearly all navies by the First World War.

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3 minutes ago, DocHannibal said:

In naval terminology, a destroyer is a fast, maneuverable long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against smaller powerful short-range attackers.

Real life interpretations don't apply as this is an arcade game not a simulator. There are no subs in game and a DD's role in this game is to hunt BBs not CVs.

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45 minutes ago, Sventex said:

The class' full name is Torpedo-Boat-Destroyer, and torpedo boats aren't even in the game.

DDs are a type of ship, not a class of ship.

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2 minutes ago, Crucis said:

DDs are a type of ship, not a class of ship.

My mistake.

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24 minutes ago, 1SneakyDevil said:

Real life interpretations don't apply as this is an arcade game not a simulator. There are no subs in game and a DD's role in this game is to hunt BBs not CVs.

To be fair, not all DDs have the same role.

Some DDs are definitely meant for hunting big game, like BBs and cruisers.  These are usually the DDs with good torpedoes that can be fired from stealth.  Other DDs have good guns and are great at counter DD work, such as USN DDs.  Some DDs have great long range guns but bad, short ranged torpedoes and seem best at the constant pew-pew-pew supporting fire on larger ships, though they can engage other DDs in a pinch, i.e. most Russian DDs.

In short, DDs seem to come in more flavors with differing roles than any other type of ship.

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2 minutes ago, Sventex said:

My mistake.

No prob.  Just my personal bug-a-boo.

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I've got a cool thing called radar for ya. As for their role, the ships in game are certainly a ways behind modern vessels, and their roles reflect that. If they ever make a game with modern ships, I'm sure it will be much more like what you envision.

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The IJN would have loved the option to ready, spot the deck and launch all their aircraft within 2 minutes... 

 

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1 hour ago, DocHannibal said:

Why Destroyers vs Battleships should change. As a former U.S. NAVY Signalmen, all ships, especially the Battleship, should be able to spot any ship up to a certain distance in game. Destroyers especially, they should not be able to sneak up close to any Battleship nor should their torpedoes go half way across the map. I do understand if a Destroyer pops their smoke screen to hide their ship and fight, I consider that fair, since the Destroyer do have low heath and can be destroyed by one volley by a Battleship. Some players will complain about this saying that it is unfair to the Destroyer players. I could argue the same for Battleship players from torpedo hits shot by Destroyers or Cruisers. The Destroyers main objectives are to locate and sink enemy submarines, support the fleet as a spotter, and hunt down the enemy's Carriers. Not to forget air defense for the fleet as well. Battleships where mainly for bombardments for ground troops, and if it came to a sea battle, to attack the enemy's Aircraft Carrier or other Battleships due to their heavy guns, slower speeds, and harder maneuverability. I would like to see the Wargaming Team take this and see about making some changes, but I will not hold my breath. Thank you for taking the time to read this post and will be looking forward to reading your comments.

You can also use DDs to disable dry docks. 

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Also just another thought for the OP
You're always welcome to go and create your own, better game that has no DDs in it at all. And no cruisers. Hell why not make it without CVs as well? And remove that stupid thing called fire and HE shells. 

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1 hour ago, DocHannibal said:

Why Destroyers vs Battleships should change. As a former U.S. NAVY Signalmen, all ships, especially the Battleship, should be able to spot any ship up to a certain distance in game. Destroyers especially, they should not be able to sneak up close to any Battleship nor should their torpedoes go half way across the map. I do understand if a Destroyer pops their smoke screen to hide their ship and fight, I consider that fair, since the Destroyer do have low heath and can be destroyed by one volley by a Battleship. Some players will complain about this saying that it is unfair to the Destroyer players. I could argue the same for Battleship players from torpedo hits shot by Destroyers or Cruisers. The Destroyers main objectives are to locate and sink enemy submarines, support the fleet as a spotter, and hunt down the enemy's Carriers. Not to forget air defense for the fleet as well. Battleships where mainly for bombardments for ground troops, and if it came to a sea battle, to attack the enemy's Aircraft Carrier or other Battleships due to their heavy guns, slower speeds, and harder maneuverability. I would like to see the Wargaming Team take this and see about making some changes, but I will not hold my breath. Thank you for taking the time to read this post and will be looking forward to reading your comments.

This isn't a simulator, it's an arcade game, for all intents and purposes.

 

More, for a "former signalman", you appear to have a poor grasp of how real life works for the Navy, and of grammar. Destroyers did in fact "sneak" up on BB's often, as did motor torpedo boats. Torpedoes actually did go "halfway across the map." Battleships were in fact NOT meant to chase down CV's, and only a couple of times did they actually do so in real life. I'm taking your statement of being "a former signalman" with a decent sized grain of salt. Just because it's a naval game doesn't mean you can claim to have been in a Navy and gain instant credibility. I happen to be a disabled US Navy vet, myself, and at no point does that give me any credibility, nor does it mean that I know what I'm talking about, nor does it mean I should be listened to over anyone else, because, reasons.

 

Again, this is NOT a Naval Simulator, it is a GAME, and it has to have fair balance in order for each ship class, and each ship, to fit in their place within that fair balance. Considering the various things involved, it actually does a decent job. Sure, it isn't perfect, however, your "ideas" aren't going to improve it in any way.

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2 minutes ago, FireAndHEspam said:

Also just another thought for the OP
You're always welcome to go and create your own, better game that has no DDs in it at all. And no cruisers. Hell why not make it without CVs as well? And remove that stupid thing called fire and HE shells. 

But then you, personally, won't be able to play it! :Smile_ohmy:

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4 minutes ago, Th3KrimzonD3mon said:

But then you, personally, won't be able to play it! :Smile_ohmy:

If all else fails Ill go back to WoWs (just like everyone else will)

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Shimakaze's Type93 mod. 3 torpedoes do 23766 damage, have a reload time of 114.75 seconds with the skill plus mod and are in 3x5 mounts. If all of them hit she will in theory do 356490 damage. Divide that by her reload time gets you 3106 & 2/3 DPS. In the past two weeks shimakaze has hit 6% of her torpedoes, making her average DPS 186.4, assuming she fires whenever shes loaded. Conqueror, with the lowest HP of the T10 BBs, has 82900 HP. Given all that, it would take shimakaze over 7 minutes to sink the conqueror. What exactly is the problem you have with DDs?

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7 minutes ago, FireAndHEspam said:

If all else fails Ill go back to WoWs (just like everyone else will)

Speak for ya'self, I don't plan on leaving in the first place. :Smile_izmena:

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4 minutes ago, Kochira said:

Shimakaze's Type93 mod. 3 torpedoes do 23766 damage, have a reload time of 114.75 seconds with the skill plus mod and are in 3x5 mounts. If all of them hit she will in theory do 356490 damage. Divide that by her reload time gets you 3106 & 2/3 DPS. In the past two weeks shimakaze has hit 6% of her torpedoes, making her average DPS 186.4, assuming she fires whenever shes loaded. Conqueror, with the lowest HP of the T10 BBs, has 82900 HP. Given all that, it would take shimakaze over 7 minutes to sink the conqueror. What exactly is the problem you have with DDs?

His Conqueror was touched below the ammo storage by a Shima torp. Where is that show me where the DD touched you pic when you need it?

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DocHannibal, Ghostdog here.

I'm a BB captain. I detest DDs. But I have the utmost respect for those guys. Nerves of freaking steel they have. Hate the red ones and love the green ones. My hats off to any Captain out there that runs a DESTOYER, your not called that for a reason.

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