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Usedcarjock

Premium Ships You Would Like to See

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I personally would like to see the USS Johnston, a Fletcher class destroyer that fought at the Battle off Samar, possibly as a Free-XP DD. 

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I'd like to see an IJN battleship premium that isn't a nerfed, downtiered version of her sister ship.

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A premium Akizuki.  Just give me USN smoke and we'll be gucci. 

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HMS Agincourt, (FOURTEEN 12" guns ftw!)

HMS Prince of Wales, (with smoke consumable; blame 'SINK! The Bismark!')

USS Oklahoma, ('cause that's where I live.)

USS Tulsa, (Dito.)

USS Franklin, ('cause Damage Control/Repair Party that laughs at four fires.)

USS Washington, (Radar. 'nuff said.)

USS Oregon and USS Olympic, (Mikasa is lonely...)

IJN Hyuga/Ise, ('cause at it's simplest, without getting too crazy; being ably to annoy attacking CVs with AN ENTIRE SQUADRON of float fighters.)

...and last, but not least;

IJN KItakami, (Because I never got to have the pleasure of sinking half my team and half the enemy team at the same time.)

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Two I did write ups on but can't seem to get to link in my sig and all -

USS Hornet (Doolittle Raid) - 16x B-25's (the 12 mission planes and 4 back-up planes they had) and unknown number and type of F4F wildcats (they were stored below deck for after the bombers left/were shoved overboard).

USS Shangri-La - While the ship is real, this version is a semi what if based on testing done on this ship. Tier 8 stock hull Essex, with P-51D Mustangs for fighters and PBJ-H (B-25H) bombers for attack roles. Both were launched and successfully recovered by the CV, although the mustang required further fine tuning to the design (likely further wing modifications like the 109 received) to have a lower stall speed and make CV landings a bit safer and easier. The idea came about due in part to at the time not having bases close enough to Japan, however, those bases were soon obtained and the idea shelved again. 

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The firing arcs would be crap.  And the pen values would probably suffer terribly.  And it would catch fire all too easy.  But it would be helluva fun to play. 

 

Spoiler

130823-N-SU274-106.jpg

 

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Maryland hull for the Colorado

West Virginia 

Tennessee

Allen Sumner class ( yes I know it's in the PA line)

A Commonwealth branch. 

Oh a Melvin because DDs aren't supposed to sink BBs. 

I'm sure there more

Heck I'm in the hmcs Haida crowd. 

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Seydlitz as a CV:

Spoiler

HaIPkZj.png?1

 

An Admiral Hipper class CA planned to be converted into an auxiliary carrier. Almost all of the superstructure was removed before the conversion was cancelled. This could possibly work as a tier 6 or 7 premium CV with similar principles as the Saipan, due to having a smaller hangar size (and if the Saipan uses a tier 9 Baltimore hull, I don't see why a tier 6 or 7 CV can't also use a tier 8 Admiral Hipper hull).

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Thirding the wishes for late war West Virginia.

Another ship I'd want for the novelty of it would be Wyoming in her AG-17 AA training ship state.

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A Russian freighter with a bunch of KV-2s on deck. 

The Turtle (1776 refit).

Kitakami, but as a Guided Missile Submarine in the Pan-Dimensional Tech Tree (Coming just before HMCS Haida!).

...

No, but really, just the Johnston. 

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I dont want to see any more copy-pasta premiums.

I want maps. At least 20, and I want them yesterday. 

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Since this is just a wish list anyway; posting it all. Many of them familiar repeats.

 

First up; IJN Premiums.

Spoiler

 

T10 IJN BB Shinano with the planned 100mm DPs instead of the 127mm DPs, and with the planned improved armor scheme (less turret armor for faster traverse, and armor redistributed to superstructure/sides). Downgrade sigma to 1.9 in compensation. No other changes to stats from Yamato otherwise. Or downgrade sigma to 1.8 but buff both rudder shift to 17s and turn radius to 800m.


T9 Kii would be an FXP ship named Kii or an alternate ship name.

  • 1:1 copy of Amagi "C" but with 10cm DPs, torpedoes, and the 41/50 cm cannons from Izumo.  Same slow traverse to offset the stronger guns.
  • Same maneuverability as Amagi but at the expense of having the same speed.  Otherwise, increase speed to about 31~32kt, and increase the turning radius to 900~920m.

In this instance, a straight upgrade of Amagi with a modernized superstructure mirroring how Hiei got the most dramatic superstructure change.  Irregardless of whether or not a Kii-class sister ship appears in a second IJN BB line, this Kii would be worth its FXP cost.  Instead of being a moneymaker like Missouri, give it extra FXP and CXP earning rather than credits.

XHWI1EE.jpg


T8 Ashitaka (Ex-Kii) - The current Kii Premium, and instead of being a downgraded hull, be a straight sister ship with a gimmick to differentiate her; akin to Tirpitz vs Bismarck.

  • 1:1 copy of Amagi "C", but with either longer ranged secondaries (7km matching Izumo/Yamato) OR the 10cm DP mounts instead of the 12.7cm DP mounts
  • NO torpedoes

Basically a literal sister-ship clone with a simple but working gimmick; either better secondary ranges offset by half the secondaries being AP-firing casemates OR the 10cm DP mounts for better AA and firestarting rates but worse straight secondary damage due to increased shatters from the 10cm HE shells combined with the AP-firing casemates (bouncing on things not broadside or straight-on to the guns). Kii in-game only has AA on par with NC, so it's not as big of an advantage as some believe.


T8 Maya

  • Trade out one turret for her full AA
  • Match the RoF and traverse with Ibuki/203 Mogami
  • Give her Infinite AADF like Atlanta
  • Retains Repair Party like Atago
  • Same concealment as Atago
  • Can swap with Atago for the annual shop refresh, and still be strong in her own right despite a slight loss to her main armament (thanks to her torpedoes, respectable concealment, and now with the AA to handle CV assaults).
  • Since WG believes Atago should get her rightful AA as it'd be "OP", give it to Maya instead, losing out a bit on damage in exchange for greater support utility.
  • Can be used for a future ARP Maya.

T7 1943 Mutsu

  • Change T6 Mutsu to a fictional name (Ōshū or Rikushū would be a nice nod)
  • Clone of Nagato "B", lacking any meaningful AA
  • Idealistic RoF of 25~28s while retaining Nagato's accuracy
  • Extended secondary range to 7km (as most of her secondary guns are still AP)
  • Optionally sell a second Permacamo for additional Doubloons that adds something like -100% Detonation Chance

Done.  Arizona proves a ship with practically no AA can still survive some CV matches with good awareness, and do so with a stronger focus on anti-ship performance.  Eugen and Tirpitz prove that near-clones can still sell well as long as they aren't stock hulls.  T7 Mutsu would meet both and market well; being a similar clone that is comfortable enough to hop Commanders between, but with her own unique advantages suited more for anti-ship combat at the expense of practically zero AA (esp. against T8/T9 CVs).


T6 1944 Yamashiro

  • To Fuso as Texas is to NY
  • More AA over Fuso
  • Slightly weaker offensively due to 2 turrets facing forward and 4 turrets facing aft, but stronger on the retreat, thanks to 4 aft-facing turrets
  • Needs no other gimmicks; just 1:1 copy of Fuso's gun performance and accuracy

A straight near-clone that balances itself.  Stronger AA over Fuso, but still relatively short-ranged and also weakened when going on the offensive due to the need to give time for the 4 aft-facing guns to swing around.


T6 1944 Kongou - Selling points would be improved main gun performance and impressive short-range AA for defense primarily against DBs.

  • Main gun sigma increased to 2.0; dispersion and range remains the same.
  • Main gun reload decreased to 29s.
  • T6 HP calculated based on her final weight.
  • T6 armoring thicknesses if not already historical for Kongou (if historical armoring is already applied, then no need to buff it. It can serve as another weakness).
  • Predominantly short-range AA being her other selling point.
  • Applied back to ARP Kongou for existing owners, minus camouflage and true Premium benefits. Available again to future interested ARP players in a future ARP collaboration.

T6 1945 Haruna - Selling points would be impressive secondary range for a T6 BB.

  • Main gun sigma, dispersion, and range remains the same as T5 Hiei (line Kongou representative).
  • Main gun reload decreased to 29s.
  • T6 HP calculated based on her final weight.
  • T6 armoring thicknesses if not already historical for Haruna (if historical armoring is already applied, then no need to buff it. It can serve as another weakness).
  • Base secondary range of 6km. Balanced by the fact that the majority of her secondaries are AP-firing casemates.
  • Respectable AA; 2 additional DP mounts over T6 Kongou, but slightly less short-range AA mounts than T6 Kongou.
  • Applied back to ARP Kongou for existing owners, minus camouflage and true Premium benefits. Available again to future interested ARP players in a future ARP collaboration.

T5 1942 Kirishima - Selling point would simply be more AA than Hiei.

  • Same gun stats as Hiei.
  • T5 HP calculated based on her final weight.
  • More AA than Hiei.
  • Effectively what Texas is to NY.

T4 or T5 Myogi - Selling point would be torpedoes and more accurate 14" guns at T4 or long-range torpedoes and more armor at T5.

As a T4 Premium, take the Hull [C], buff the main gun accuracy a bit (leave or buff the default 33s RoF to 30s), then add 2 single or 2 double-tube torpedo launchers on the forward half of the deck just ahead of the forward pair of DP turrets (better forward firing arcs).  Or instead of on the deck of Hull [C], a tiny cutout similar to the IJN heavy cruiser torpedo launchers, in front of the forward-most casemate guns and down a deck level, where there's a tiny triangular bit of deck jutting out.

It'd be a nice "what-if Japan built Myogi, modernized it somewhat alongside the Kongou sisters (the [C] Hull), and just added a pair of Minekaze-style deck torpedo launchers in an attempt to bolster her weak main gun firepower while she mainly was relegated to rear/support duties" sort of way.  Of course, for balancing purposes, these would only be 6km torps with balanced reload/damage rate similar to T6 Mutsu's.

To make her a T5 Premium, buff the armor and HP to more closely match T5 Kongou as part of the fictional "what if" upgrade, and upgrade the torpedoes to the old pre-nerf Minekaze 8km torps or Furutaka's 10km torps instead (still only 2 tubes per launcher, and only 2 launchers on a Myogi [C]+ hull), in addition to further buffed accuracy and same 14" shell performance as Kongou Hull B.

Of course, I doubt the IJN will ever get good, competitive, and straightforward Premiums.

 

So that leads to a few non-IJN Premiums I'd love to see:

Spoiler

T8 Prince of Wales (or a semi-fictional name)

  • 12x 14" guns across 3 quads
  • 25s reload
  • 55s Traverse
  • Slightly worse accuracy than KGV, made up for by shell volume.
  • Normal fuse AP rounds; maybe a very minor normalization buff if necessary.
  • Normal HE rounds; matching the standard pre-nerfed HE formulae for battleships.
  • Normal battleship concealment
  • Retains the same buffed rudder shift as KGV, but has a large 850m turning
  • If named PoW, features a lack of AA to counterbalance. If fictionally named; can have whatever AA WG wants to give her, even if it's another set of Hood's UP launchers.
  • Same RN 60% Heal as other T8 and below RN BBs, or if necessary, the RN Hyper Heal.

T9 "SlowDak" - 1920 South Dakota Design; Premium variant if there will be a version in a future line split later. Maybe named Panama?

  • FXP Premium
  • 12x16" guns across 4 triples
  • 30s reload
  • Accuracy on par with either post-buff NC or pre-buff Iowa, depending
  • Strong T9 levels of armoring
  • Fictionally modernized to 24~25kt speed (the main counterbalance)
  • Fictional AA modernization (NC level or worse; offsetting 12x16" at T9)
  • If there is a line version; AA will be automatically worse than NC

T8 1944 West Virginia

  • Same general gun performance as Colorado
  • 2.0 Sigma
  • Unnerfed AA
  • +1km secondary range over NC
  • Historical armoring (barring bow/stern armor limitations and any buffs necessary)
  • Separate AADF Consumable OR Radar Consumable; both highly situational. The former only beneficial vs planes, the latter only beneficial when harassed by DDs or CLs, assuming they're within range or WV can get into range.
  • Primary weakness is its slow maximum speed

 

 

 

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5 minutes ago, YamatoA150 said:

Since this is just a wish list anyway; posting it all. Many of them familiar repeats.

 

First up; IJN Premiums.

  Reveal hidden contents

 

T10 IJN BB Shinano with the planned 100mm DPs instead of the 127mm DPs, and with the planned improved armor scheme (less turret armor for faster traverse, and armor redistributed to superstructure/sides). Downgrade sigma to 1.9 in compensation. No other changes to stats from Yamato otherwise. Or downgrade sigma to 1.8 but buff both rudder shift to 17s and turn radius to 800m.


T9 Kii would be an FXP ship named Kii or an alternate ship name.

  • 1:1 copy of Amagi "C" but with 10cm DPs, torpedoes, and the 41/50 cm cannons from Izumo.  Same slow traverse to offset the stronger guns.
  • Same maneuverability as Amagi but at the expense of having the same speed.  Otherwise, increase speed to about 31~32kt, and increase the turning radius to 900~920m.

In this instance, a straight upgrade of Amagi with a modernized superstructure mirroring how Hiei got the most dramatic superstructure change.  Irregardless of whether or not a Kii-class sister ship appears in a second IJN BB line, this Kii would be worth its FXP cost.  Instead of being a moneymaker like Missouri, give it extra FXP and CXP earning rather than credits.

XHWI1EE.jpg


T8 Ashitaka (Ex-Kii) - The current Kii Premium, and instead of being a downgraded hull, be a straight sister ship with a gimmick to differentiate her; akin to Tirpitz vs Bismarck.

  • 1:1 copy of Amagi "C", but with either longer ranged secondaries (7km matching Izumo/Yamato) OR the 10cm DP mounts instead of the 12.7cm DP mounts
  • NO torpedoes

Basically a literal sister-ship clone with a simple but working gimmick; either better secondary ranges offset by half the secondaries being AP-firing casemates OR the 10cm DP mounts for better AA and firestarting rates but worse straight secondary damage due to increased shatters from the 10cm HE shells combined with the AP-firing casemates (bouncing on things not broadside or straight-on to the guns). Kii in-game only has AA on par with NC, so it's not as big of an advantage as some believe.


T8 Maya

  • Trade out one turret for her full AA
  • Match the RoF and traverse with Ibuki/203 Mogami
  • Give her Infinite AADF like Atlanta
  • Retains Repair Party like Atago
  • Same concealment as Atago
  • Can swap with Atago for the annual shop refresh, and still be strong in her own right despite a slight loss to her main armament (thanks to her torpedoes, respectable concealment, and now with the AA to handle CV assaults).
  • Since WG believes Atago should get her rightful AA as it'd be "OP", give it to Maya instead, losing out a bit on damage in exchange for greater support utility.
  • Can be used for a future ARP Maya.

T7 1943 Mutsu

  • Change T6 Mutsu to a fictional name (Ōshū or Rikushū would be a nice nod)
  • Clone of Nagato "B", lacking any meaningful AA
  • Idealistic RoF of 25~28s while retaining Nagato's accuracy
  • Extended secondary range to 7km (as most of her secondary guns are still AP)
  • Optionally sell a second Permacamo for additional Doubloons that adds something like -100% Detonation Chance

Done.  Arizona proves a ship with practically no AA can still survive some CV matches with good awareness, and do so with a stronger focus on anti-ship performance.  Eugen and Tirpitz prove that near-clones can still sell well as long as they aren't stock hulls.  T7 Mutsu would meet both and market well; being a similar clone that is comfortable enough to hop Commanders between, but with her own unique advantages suited more for anti-ship combat at the expense of practically zero AA (esp. against T8/T9 CVs).


T6 1944 Yamashiro

  • To Fuso as Texas is to NY
  • More AA over Fuso
  • Slightly weaker offensively due to 2 turrets facing forward and 4 turrets facing aft, but stronger on the retreat, thanks to 4 aft-facing turrets
  • Needs no other gimmicks; just 1:1 copy of Fuso's gun performance and accuracy

A straight near-clone that balances itself.  Stronger AA over Fuso, but still relatively short-ranged and also weakened when going on the offensive due to the need to give time for the 4 aft-facing guns to swing around.


T6 1944 Kongou - Selling points would be improved main gun performance and impressive short-range AA for defense primarily against DBs.

  • Main gun sigma increased to 2.0; dispersion and range remains the same.
  • Main gun reload decreased to 29s.
  • T6 HP calculated based on her final weight.
  • T6 armoring thicknesses if not already historical for Kongou (if historical armoring is already applied, then no need to buff it. It can serve as another weakness).
  • Predominantly short-range AA being her other selling point.
  • Applied back to ARP Kongou for existing owners, minus camouflage and true Premium benefits. Available again to future interested ARP players in a future ARP collaboration.

T6 1945 Haruna - Selling points would be impressive secondary range for a T6 BB.

  • Main gun sigma, dispersion, and range remains the same as T5 Hiei (line Kongou representative).
  • Main gun reload decreased to 29s.
  • T6 HP calculated based on her final weight.
  • T6 armoring thicknesses if not already historical for Haruna (if historical armoring is already applied, then no need to buff it. It can serve as another weakness).
  • Base secondary range of 6km. Balanced by the fact that the majority of her secondaries are AP-firing casemates.
  • Respectable AA; 2 additional DP mounts over T6 Kongou, but slightly less short-range AA mounts than T6 Kongou.
  • Applied back to ARP Kongou for existing owners, minus camouflage and true Premium benefits. Available again to future interested ARP players in a future ARP collaboration.

T5 1942 Kirishima - Selling point would simply be more AA than Hiei.

  • Same gun stats as Hiei.
  • T5 HP calculated based on her final weight.
  • More AA than Hiei.
  • Effectively what Texas is to NY.

T4 or T5 Myogi - Selling point would be torpedoes and more accurate 14" guns at T4 or long-range torpedoes and more armor at T5.

As a T4 Premium, take the Hull [C], buff the main gun accuracy a bit (leave or buff the default 33s RoF to 30s), then add 2 single or 2 double-tube torpedo launchers on the forward half of the deck just ahead of the forward pair of DP turrets (better forward firing arcs).  Or instead of on the deck of Hull [C], a tiny cutout similar to the IJN heavy cruiser torpedo launchers, in front of the forward-most casemate guns and down a deck level, where there's a tiny triangular bit of deck jutting out.

It'd be a nice "what-if Japan built Myogi, modernized it somewhat alongside the Kongou sisters (the [C] Hull), and just added a pair of Minekaze-style deck torpedo launchers in an attempt to bolster her weak main gun firepower while she mainly was relegated to rear/support duties" sort of way.  Of course, for balancing purposes, these would only be 6km torps with balanced reload/damage rate similar to T6 Mutsu's.

To make her a T5 Premium, buff the armor and HP to more closely match T5 Kongou as part of the fictional "what if" upgrade, and upgrade the torpedoes to the old pre-nerf Minekaze 8km torps or Furutaka's 10km torps instead (still only 2 tubes per launcher, and only 2 launchers on a Myogi [C]+ hull), in addition to further buffed accuracy and same 14" shell performance as Kongou Hull B.

Of course, I doubt the IJN will ever get good, competitive, and straightforward Premiums.

 

So that leads to a few non-IJN Premiums I'd love to see:

  Reveal hidden contents

T8 Prince of Wales (or a semi-fictional name)

  • 12x 14" guns across 3 quads
  • 25s reload
  • 55s Traverse
  • Slightly worse accuracy than KGV, made up for by shell volume.
  • Normal fuse AP rounds; maybe a very minor normalization buff if necessary.
  • Normal HE rounds; matching the standard pre-nerfed HE formulae for battleships.
  • Normal battleship concealment
  • Retains the same buffed rudder shift as KGV, but has a large 850m turning
  • If named PoW, features a lack of AA to counterbalance. If fictionally named; can have whatever AA WG wants to give her, even if it's another set of Hood's UP launchers.
  • Same RN 60% Heal as other T8 and below RN BBs, or if necessary, the RN Hyper Heal.

T9 "SlowDak" - 1920 South Dakota Design; Premium variant if there will be a version in a future line split later. Maybe named Panama?

  • FXP Premium
  • 12x16" guns across 4 triples
  • 30s reload
  • Accuracy on par with either post-buff NC or pre-buff Iowa, depending
  • Strong T9 levels of armoring
  • Fictionally modernized to 24~25kt speed (the main counterbalance)
  • Fictional AA modernization (NC level or worse; offsetting 12x16" at T9)
  • If there is a line version; AA will be automatically worse than NC

T8 1944 West Virginia

  • Same general gun performance as Colorado
  • 2.0 Sigma
  • Unnerfed AA
  • +1km secondary range over NC
  • Historical armoring (barring bow/stern armor limitations and any buffs necessary)
  • Separate AADF Consumable OR Radar Consumable; both highly situational. The former only beneficial vs planes, the latter only beneficial when harassed by DDs or CLs, assuming they're within range or WV can get into range.
  • Primary weakness is its slow maximum speed

 

 

 

The Yamato A-150 isn't on your list?

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3 hours ago, AraAragami said:

I'd like to see an IJN battleship premium that isn't a nerfed, downtiered version of her sister ship.

We need Tone and Ise. The game is two years old, how the hell have these ships not been introduced yet?

 

Tone could be a tier 7 myoko/CV hybrid with 3 fighter planes that launch simultaneously, while Ise would become a tier 6 Fuso/CV hybrid with 3 fighters that launch simultaneously.

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1- Haida

2- Hmcs Ontario/Uganda

3- HMCS Bonaventure

4- akagi (from kancolle)

5- kongou (kancolle verson)

6- fubuki (kancolle version)

7- Kitakami

8- County class heavy cruisers

9- york/exter

10- a nikolai at tier 3 that has decreased reload time + PA DD smoke. Really WG when will you add this?

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33 minutes ago, Sventex said:

The Yamato A-150 isn't on your list?

It would be if WG changed overmatch mechanics so that only a 6x or 8x510mm A-150 benefited from overmatch (and overmatched more as well). Of course, in exchange, Yamato's regular AP just would have something like minor normalization to slightly reduce bounces, while Yamato's HE damage would become the selling feature, based on her blast filler (almost AP levels of damage, IIRC, and bigger AoE as a result too), and got some increased concealment than other T10s (moreso considering she actually has one of the smallest superstructure/mast heights of the T10 BBs, as well as being one of the smaller T10 BBs period).

Of course, I'd want it though; just because 8x510mm isn't really as amazing considering 8 guns vs the 9~12 of many others, on top of still low traverse (60s or greater), and still high citadel (given it'd pretty much just be Yamato's armoring but a bit longer and no catapults), alongside the rest of weaknesses Yamato has. The only thing it'd have going for it is massive damage on citadels (assuming it doesn't heavily overpen) and guaranteed overmatch on everything it sees.

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-USS Maury or one of the classes of USN destroyer with the 4 quad torpedo launchers.

-USS Porters or Somers, especially if we could swap between SP guns and the crazy DP refits some of them got later in the war.

-Haida

-Kitkat, even if it's just in the shop for one day.

-USS South Dakota with defensive AA to make up for the missing pair of 5 inchers could make for an interesting ship. (or a really op stupid one)

-SMS Seydlitz, dunno why but something about her story really interests me.

-West Virginia or one of the Tennessee class just cause of that wacky mix of old type BB with the SoDak style superstructure and AA guns for days.

-USS Wasp cause everyone always seems to forget about her, and why not, maybe she could fill a gap for a lower tier premium or something.

-USS Wichita

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USS Nashville.  Would have said Helena but it looks like she's already part of the US cruiser split plans.  Regardless, it's crazy that there's no Brooklyns in the game, after all the 5-turret IJN cruisers that are present.

USS Houston (the Northampton class one that sank at Java Sea)

HMS Prince of Wales and HMS Repulse, maybe even as a set purchase.

HMS Sheffield (The one that shadowed Bismarck)

HMS Illustrious

HMS Victorious, aka USS Robin

HMAS Canberra (or Australia, either one); need some 8-inch gunned company for Perth.

USS Wasp (CV-7, not the Essex version)

IJN Ise or Hyuga

IJN Tone or Chikuma (Chikuma's name already used, so Tone) Another one that it's crazy it's not in-game yet.

USS South Dakota class (the 1920s version, 12 16-inch guns)

USS Shaw.  (Mahan-class DD, got her bow blown off in drydock at Pearl Harbor.  Survived the war. ) 

USS Juneau 

HMS Dido or Bellona class premium.  An RN Atlanta counterpart.

HMNZS Gambia or Achilles (I know, one's Fiji class, the other's Leander, but w/e)

Edited by mavfin87

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