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SireneRacker

That new Ops and those pesky Transport ships

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I don't know if what happened is intentional, if it is, please just ignore the following.

 

So I played the new Operation Narai, everything goes well until the point where we lose quite a number of our transport ships. We could only land 1300 troops, 500 short of the goal.

Now that shouldn't be much of a problem, we can still kill the enemy ships in the combat area and win, right? That's at least what I thought.

As a background information, we did not manage to kill all the enemy transport vessels, one managed to escape (no surprise when playing without a full Division, we lacked a lot of communication) and was reported to have left the combat area, thus we failed that Secondary task.

 

This is how it looked after we destroyed every ship we could find:

khexn2W.jpg

This is what the progress bar said about our mission:

V3ZZKN0.jpg

And our remaining task:

2zpa9Hu.jpg

 

Before someone asks, yes I looked in the south-eastern corner. Nothing was there.

 

What happened next should be no surprise, nothing happened and eventually...

W9YJnHL.jpg

...time ran out and we lost, the reason for our loss being "The water zone of the enemy base was not cleared of enemy ships."

 

But didn't we kill all the ships in the zone? And one managed to leave the bay area?

 

A heartbreaking loss, and imo an undeserved one at that.

 

So is this intentional, that you can only win by killing if you also managed to stop the Transport fleet from fleeing, or is this a bug?

 

The replay for those who want to call doubt on my story:

20171222_023020_PBSC507-Belfast-1959_s07_Advance.wowsreplay

 

Thanks in advance to those who answer :Smile_honoring:

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Looks like the St. Clair evaded you to the south which was probably the other ship you needed to kill.

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Just now, RipNuN2 said:

Looks like the St. Clair evaded you to the south which was probably the other ship you needed to kill.

Yes it was most likely that guy. But he escaped from the combat area, which is why we failed the Secondary task. He was gone, no where to be found on the map.

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If this is the case, they need to change the conditions, so any ship escaping immediately ends the game if troop transport contents are below the 1800 minimum.  No reason to have the game go on and on when it can't be won.

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