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Kalvothe

Updated Modification Rules - 11/14/2017

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Dear Captains!

 

World of Warships has been popular with the modding community and the number of mods available today is quite significant. But our players have more and more questions concerning the safety of particular mods.

This anouncement is designed to shed some light on the situation and put an end to any misunderstanding concerning what our players may and may not use. Popular mods are usually of the kind that deal with cosmetic and audio components of the game and are mostly harmless. However, some players and modders alike do have malicious intent for their use of mods, be it gaining a competitive advantage or even stealing data.

Below you will find a classification of mods and programs, as well as the rules that we will apply to them and follow from now on.

What is allowed

  • Applications that stream gameplay or record it (for example: Nvidia ShadowPlay, Plays.tv, AMD Radeon ReLive, OBS Studio, Windows 10 Game DVR, Fraps).
  • Voice/text chats with overlay (for example: Discord, Mumble, TeamSpeak, Ventrilo, Evolve, Twitch Messenger).
  • Visual mods that change the appearance of game objects without affecting the gameplay (to make sure the mod you want to use is allowed, please consult the appropriate thread on the official forums).
  • Modifications to lighting, contrast and other visuals done through the graphics drivers' (Geforce Experience, AMD Radeon Crimson, Intel graphics drivers) built in tools, without modifying said drivers or applications that use them.
  • Replacing/modifying audio files.
  • Any mods that are approved by our team. You will be able to find those on our official forums in the "modifications" section: https://forum.worldofwarships.com/forum/256-official-wargaming-modifications/
    This includes any and all mods compiled exclusively with our own modsAPI (special interface made by our developers for modding). Modifications mentioned in posts by our staff on the game's official portal are also allowed. 
    US: https://worldofwarships.com/

What is forbidden and may lead to suspension/blocking of your account

  • Any applications, mods or scripts that allow the execution of third party code, change the game's original files, dynamic libraries or inject into the game process. If you are not sure whether your preferred mod complies with all the rules, please consult the "modifications" thread on our official forums or simply refrain from using it.
  • Applications and mods that help a player to aim in any way that is not already available in the game, that includes any predictive aiming mods.
  • Bots or scripts that take any aspect of game controls from the player.
  • Applications and mods that make otherwise unknown information available, except for those mentioned and approved on the official forums or portal.
  • Applications and mods that affect or interact with scripts.zip file in any way.

We understand that our players like some of the mods that go against these principles, however, we do and always will prioritize fair play. Competition in World of Warships should rely on skills and expertise and not on the ability to choose mods well.

 

Gray areas

Since there are so many mods for our game at this point, we are sadly unable to guarantee that it will function correctly if players are using any of them. Furthermore, seemingly harmless modifications like ReShade, while being cosmetic in nature, work in a way that violates several rules at once (dynamic libraries substitution and control over the rendering process, which allow for an aimbot or a keylogger to be written into the code), therefore being similar to some forbidden mods, that allow those with malicious intent to gain a competitive advantage as well as steal your data in some cases.

Taking all of the above into account, we recommend that you follow these guidelines if you plan to do any modifications to the game and of course use only approved mods, that our team has vetted and verified. And if you're unsure about any particular modification, simply refrain from using it. Any issues with the game, loss of account or personal data related to mod use will be the player's responsibility. If the used modifications lead to the player breaking our game rules and we reserve the right to suspend or ban his or her account.

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Guest Ratchet
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So since the only mod I use is Aslan's mod pack, and I received a ban, this mod pack is now an illegal mod?

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Developers
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1 hour ago, Guest Ratchet said:

So since the only mod I use is Aslan's mod pack, and I received a ban, this mod pack is now an illegal mod?

All modifications published on the official forums of the game are verified and do not lead to account blocking.

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1 hour ago, Guest Ratchet said:

So since the only mod I use is Aslan's mod pack, and I received a ban, this mod pack is now an illegal mod?

Not seeing anything bannable in aslains... I use the modstation though. Less hassle, easier to use and great selection.

 

You sure thats the only modpack you have?

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nvm.  just noticed this thread was necro'ed.  :cap_cool:

 

Edited by Slammer58

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Are there any mods that don't brake the rules and display an icon over ships with radar and perhaps their radar distance? I always thought this should have been an option in the game settings as it can be very useful for DDs who could use a boost lately. 

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I would suggest that if a MOD offered by Aslain's is deemed by WoWs to be illegal then the proper way to handle it would be for WoWs to contact Aslain's directly and work it out.   I am convinced Aslain would work with you and if the mod is illegal immediately remove it from the game and notify all his clients that the mod is illegal and must be removed or, after an agreed to date, if still be used WoWs will be taking direct action in accordance with their rules against that player.    

I use both Aslain's on my main account and on a secondary Steam account I use Mod Station.    Mod Station is far easier to set up I believe than Aslain's and updating is a breeze as well.   BUT Mod Station does not have all the mod's that Aslain's carry and some which I really prefer to have. In the years I've used Aslain's I've watched Aslain quickly respond to issues brought to his attention via his website, and have even personally had him respond and correct an error I discovered within less than 24 hours.    All in all exceptional response and Alain's takes ownership of all the mods they publish, quickly dropping MOD Makers who don't respond to Aslain's request for corrections.

So I would forego taking overly punishments/penalities against players who in all good faith are using Aslain's mods.    After all we are a community and need to work and respect each other.

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