90 [RM-I] Ombromondo Members 350 posts 29,058 battles Report post #1 Posted November 2, 2017 it's no longer worth playing all the British. The change of smoke has greatly restricted these ships. Share this post Link to post Share on other sites
659 [13TH] HMCS_Devilfish Members 4,898 posts 8,894 battles Report post #2 Posted November 2, 2017 You have to change your play style when the big Cruiser nerf happened many of us were a tad upset but we had no choice iether channge your playstyle if the nerf effected you in a big way or stop playing the ship in question... You have got to adapt! this game strifes for balance , fairness not so much Share this post Link to post Share on other sites
1,433 Noshiro_ Supertester 4,153 posts 4,643 battles Report post #3 Posted November 2, 2017 Well, you do have a buff coming up next patch that may help Share this post Link to post Share on other sites
101 Magic_Fighting_Tuna Members 824 posts 3,984 battles Report post #4 Posted November 2, 2017 (edited) I call it an improvement, all British cruisers were good at were finding torpedo's anyways Edited November 2, 2017 by Magic_Fighting_Tuna Share this post Link to post Share on other sites
8,801 [PSP] Snargfargle [PSP] Members 13,673 posts Report post #5 Posted November 2, 2017 I've not noticed that the new firing reveal mechanic is much of a detriment to cruisers. I routinely "share" smoke in my Cleveland and nobody's detected me yet. Now, I have noticed the difference in battleships. However, the whole idea of a half-dozen battleships sitting in smoke and firing away undetected at 7 km while a DD sat right outside the smoke spotting was more than a bit ridiculous. 1 Share this post Link to post Share on other sites
1,684 1SneakyDevil Members 3,792 posts 23,987 battles Report post #6 Posted November 2, 2017 Well your situational awareness must not be good if you're getting spotted in smoke in an RN cruiser. Share this post Link to post Share on other sites
1,463 [KIA] AlcatrazNC Members 3,551 posts 15,600 battles Report post #7 Posted November 2, 2017 Except Neptune, all RN CL are detected at 5.x km after firing in smoke, which is not huge really. If you're spotted at 5.X concealment it often mean that a DD is around, and I don't wanna be that DD.. Share this post Link to post Share on other sites
3,275 [WG-CC] SireneRacker Privateers, Members 9,091 posts 7,978 battles Report post #8 Posted November 2, 2017 British Cruisers still work, you shouldn't bee that Close to them to begin with. The closer you are to the enemy, the easier it becomes to blindfire you and given the fragility of RN Cruisers this can quickly result in a triple citadel + a red ribbon. Share this post Link to post Share on other sites
733 [HINON] 212thAttackBattalion [HINON] Members 2,640 posts 7,936 battles Report post #9 Posted November 2, 2017 i still find RNCL's very potent, you just got to be a little less aggressive and fire from 1 or 2km further back to avoid DD's. Share this post Link to post Share on other sites
1,966 [USCC2] _WaveRider_ Members 6,170 posts Report post #10 Posted November 2, 2017 Give the new smoke changes a chance to play out in the game results (stats). The UK ships will also have their smoke generator work for double what it does now so will have more puffs to hide in and are less likely to shoot out of it if going fast. Lets wait and see before saying all is lost. Share this post Link to post Share on other sites
467 [NSEW] LowSpeed_US Members 2,098 posts 11,306 battles Report post #11 Posted November 2, 2017 Improvise, Adapt, Overcome. 'nuff said. Share this post Link to post Share on other sites