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Lert

Position your CV actively

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WiMmYm2.jpg

Yes, I know there are many questions to be asked about this minimap, including my position. Not the point of this thread.

Note if you will where our carrier is. He spent the entire match there. Although he seemed reasonably skilled in target prioritization, setting up strikes and and manual drops, he got a very low number of sorties out because of his position. The turnaround on his planes took just way too long, meaning that although he had the skill to make his planes count when he got to the target, he still spent most of the match just waiting for his planes to get to and from the battle and ended up near the bottom of the score list.

Meanwhile the enemy carrier was in D4 and ended up being a constant nuisance throughout the entire match. He ended up considerably higher on his team than our carrier did on ours.

Please, if you're a carrier driver, position your carrier actively. Move along with the battle front but stay right outside spotting range. This allows you to maximize sorties by minimizing flight times. Positioning is very important for a carrier. Too close and you run the risk of getting spotted and smacked, but too far and your planes will spent the entire match flying to and from the battle, doing very little damage.

Spoiler

I was a bottom tier BB in this match. Spent most of my time around A until I almost got killed and I pulled back to recover some health, which is when I took this screenshot. We ended up winning the battle in the end as we gained the upper hand in ships and pushed into all three caps, spreading their attention thin and killing them off one by one.

 

  • Cool 8

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yes, please do not play as though you are an airfield.  You have to maneuver your ship.

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I really don't see this happen as much as it used to.  It was almost standard practice to see your CV pull up to an island and park the entire have.

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Agreed with active carrier positioning, or at the bare minimum, a CV should be at full speed at all times/ if only to make it harder to ninja torp by enemy dds or cv strike/

In fact I wonder why that is not a requirement of being able to launch fully loaded aircraft...

I am not sure I agree that a cv should or can keep up with a specific cluster of allied ships, some cvs are fine with that *cough Graf Zeppelin *cough; but others not so, some have superb AA that can benefit nearby ships (Lexington), but many also have terrible concealment, and if spotted, a CV becomes a priority target very quickly. besides which the opposite of the OP's example is happening rather too often in lower tiers, cv captains yoloing into the centre of the map/:Smile_sceptic:
In summary there are many different things to take into account, depending on MM, specific CV, team strategy, map, and more/ The only thing that is always true,

a CV must be at full speed all the time!

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1 minute ago, cometguy said:

I7 looks like a reasonable place for the CV to chill at that point in time.

Agreed.

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10 minutes ago, Lert said:

Please, if you're a carrier driver, position your carrier actively. Move along with the battle front but stay right outside spotting range. This allows you to maximize sorties by minimizing flight times. Positioning is very important for a carrier. Too close and you run the risk of getting spotted and smacked, but too far and your planes will spent the entire match flying to and from the battle, doing very little damage.

 

As much as I agree with you lert, I've been put of pushing too close in by being on too many teams that can't seem to kill anything... Scout, chase DD's, attack bombers, watch as RNG screws my bombers, WASD screws even manual torp drops, team dies one-by-one and doesn't seem to be able to kill anything...

 

Yeah; CVs need to be close to maximise sorties; but the bloody pew-pews need to carry some freaking weight as well.

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9 minutes ago, nuttybiscuit said:

a CV must be at full speed all the time!

 

YES. a thousand times YES.

 

The only excuses for a CV to park are;

 

1: When playing Co-op, when it's often better to do so because of screwy bot priority targeting.

2: When your team dies like dogs and hiding is the only way to survive in order to take as many Reds down with you as possible.

3: you get up really close in Randoms, (for example, that island between B - C on North,) and your team is stomping the Reds and keeping them away.

 

...otherwise speed is life. Parking behind an island is begging for a carrier snipe, or for some destroyer or cruiser to come along and ruin your day.

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5 minutes ago, evanr1940 said:

if I can get 2 caps in my CV I'm doing okay in the positioning department?

30Cmmvw.jpg

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I can't tell what CV he has from the map.

 

I agreed with you everything you said. Is it possible that he was playing a USN CV with stock concealment and being spotted by a DD who slipped through the front line? Looks like enemy team has control of the map including caps. 

If that's what happened since early part of the game, where he currently is would be the only place he could safely park his CV without being spotted.

 

If he went there since match began, he clearly didn't know how to play a CV. Even though CV can make most impact on the outcome of the match, there's a steep learning curve, at least for me, till I am ready to use it in randoms. If you derp or even afk in other ship classes, there are time people didn't even notice. Since we need good CV player population, you should contact the guy and educate him. Otherwise he will end up on my team one day.

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1 minute ago, SoftAndCute said:

I can't tell what CV he has from the map.

Lexington.

1 minute ago, SoftAndCute said:

... and being spotted by a DD who slipped through the front line?

That didn't happen. He went there from match start.

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Amen brother, +1.  Playing CVs more lately, I learned a long time ago to pay attention to the battle as it unfolds and move accordingly.  Carefully watching your CV detection range in relation to the enemy is also a key to survival, and getting planes to target faster.  

 

So many CV drivers just sit at spawn and get sniped for it.  :Smile_facepalm:

 

B

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Worse, he was also using strike load-out in Lex.

 

Now I understand your frustration and his rationale- "Hey, I'm in Lex, and I can be spotted from 15-km so Im gonna run to the edge of the map and hide." he might as well torp himself and hide in port cause it takes a looooooong time to rearm Lex's strike group. On the bright side, he still have three squads this far  so either he didn't strike at all or enemy CV was also strike Lex.

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1 minute ago, SoftAndCute said:

or enemy CV was also strike Lex.

Shokaku.

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Just played a Standard mode, and both enemy CVs ended the game BEHIND our cap line.  One actually ended up behind our spawn line behind our cap!!!!   They were supporting a flank push that made it to our cap with a BB, a CA, and a DD.  So it wasn't a yolo, but a roll up behind the push.  Unfortunately for them, we had a unicum CV guy paired with a good CV guy...and the former pretty much ruled the proverbial roost. Gave great complementary support for the naval battles and pretty much neutralized most enemy air efforts that I could see from my view point.  But I have to give credit for the red CV guys on their push. They weren't poor CV players, and their efforts might have been a game winning strategy without our unicum CV guy. 

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I think the reason he still have all of his strike planes was probably there wasn't enough time for enemy Shokaku to shoot down all his planes since it took so long for him to send out his sorties.

 

I find this case funny and sad. Thanks for posting this match.

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This is why I loved the Indy, able to keep up with the fleet and able to run like hell if things went south. Wish I could do the same with the Ranger but she is just a pig.

Edited by NargilFenris

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I would expect for a CV to park at the island chains in between B/C, since it offers an opportunity to cap, and seems well protected. But yes, positioning is key, since I can screw over my manual drops much more and still be successful, since I can pour out such a high volume of strikes. I have had a couple of games where I was so far forward my BBs were yelling at me to get back, to be fair, I did take quite a bit of damage, but I haven't died in an aggressive position yet. 

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5 minutes ago, Soshi_Sone said:

Just played a Standard mode, and both enemy CVs ended the game BEHIND our cap line.  One actually ended up behind our spawn line behind our cap!!!!   They were supporting a flank push that made it to our cap with a BB, a CA, and a DD.  So it wasn't a yolo, but a roll up behind the push.  Unfortunately for them, we had a unicum CV guy paired with a good CV guy...and the former pretty much ruled the proverbial roost. Gave great complementary support for the naval battles and pretty much neutralized most enemy air efforts that I could see from my view point.  But I have to give credit for the red CV guys on their push. They weren't poor CV players, and their efforts might have been a game winning strategy without our unicum CV guy. 

 

I think CV are the most underappreciated yet challenging class to play because you need to be good at a lot of things, and it's not like playing a German BB. Sadly, CV players always get blamed for the loss even though it may not be their fault- granted there are bad CV players. Team  expect CVs to babysit them with fighters even though they decided to yolo alone in a slow battleships in opposite sides of the map. or they will call you stupid if you get sniped since you have no fighter escorts for yourself. On top of that, you also need to spot DD , torps, and sink enemy ships.

 

When someone struggles in Lex, I'm inclined to be more forgiving because Lex has terrible loadouts and new players didn't know problems with USN CV lines until too late. Besides, there are no tutorials for new players how to play CV (just not only how to drive the ship and drop payloads). Reading hate messages in chat are just rites of passage for every new CV players. 

 

Currently, CV is like a child with a birth defect that WG doesn't want so he wasn't even invited to parties such as Clan Battles. When you see someone screw up like this case in Lex, it's not entirely his fault. He may be a future CV unicum in training.

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If you think he had bad play there, check out my zuiho stats, I always check them when I want a laugh.

1 minute ago, SoftAndCute said:

 

I think CV are the most underappreciated yet challenging class to play because you need to be good at a lot of things, and it's not like playing a German BB. Sadly, CV players always get blamed for the loss even though it may not be their fault- granted there are bad CV players. Team  expect CVs to babysit them with fighters even though they decided to yolo alone in a slow battleships in opposite sides of the map. or they will call you stupid if you get sniped since you have no fighter escorts for yourself. On top of that, you also need to spot DD , torps, and sink enemy ships.

 

When someone struggles in Lex, I'm inclined to be more forgiving because Lex has terrible loadouts and new players didn't know problems with USN CV lines until too late. Besides, there are no tutorials for new players how to play CV (just not only how to drive the ship and drop payloads). Reading hate messages in chat are just rites of passage for every new CV players. 

 

Currently, CV is like a child with a birth defect that WG doesn't want so he wasn't even invited to parties such as Clan Battles. When you see someone screw up like this case in Lex, it's not entirely his fault. He may be a future CV unicum in training.

 

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I'd say that the game wasn't lost because of the CV player but because the rest of the team. The enemy team had you pushed well back from the caps and scattered to boot. Therefore, they controlled more of the map, which was why their CV could station himself forward.

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