15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #1 Posted October 27, 2017 (edited) Good Day All!! I hate Smoke in WoW! It's a crutch. I purposely don't use it BC of that, and when I see it damaging gameplay, I can't wait for the next Smoke Nerf that will come as more note it's negative effect. My fix!! In smoke you should not have any vision in, out, or through it at all!... q_sertorius Edited October 27, 2017 by q_sertorius 2 Share this post Link to post Share on other sites
1,588 [CRMSN] Cobraclutch Beta Testers, In AlfaTesters 6,009 posts 4,625 battles Report post #2 Posted October 27, 2017 Have fun with not using all the tools at your disposal. I hope I meet you on the map with my DD. Please don't change. 4 Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #3 Posted October 27, 2017 1 minute ago, Cobraclutch said: Have fun with not using all the tools at your disposal. I hope I meet you on the map with my DD. Please don't change. Your the guy!! i will hunt you with my radar!! then you can kill me!! hee hee.. How do you fight smoke!?!... Share this post Link to post Share on other sites
33,615 [HINON] Lert Alpha Tester 24,713 posts 19,904 battles Report post #4 Posted October 27, 2017 Please always be on the red team. 8 Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #5 Posted October 27, 2017 1 minute ago, Lert said: Please always be on the red team. Well!.... I like it when I did use it, and I get to rain down shells on other!!.. hee hee.. Share this post Link to post Share on other sites
1,588 [CRMSN] Cobraclutch Beta Testers, In AlfaTesters 6,009 posts 4,625 battles Report post #6 Posted October 27, 2017 Just now, q_sertorius said: Your the guy!! i will hunt you with my radar!! then you can kill me!! hee hee.. How do you fight smoke!?!... Torpedoes, hydro, smoke firing bloom proxy spotting, radar , blind firing . 1 Share this post Link to post Share on other sites
6,795 [SYN] IronWolfV [SYN] Alpha Tester, Beta Testers 30,523 posts 5,705 battles Report post #7 Posted October 27, 2017 2 minutes ago, Lert said: Please always be on the red team. Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #8 Posted October 27, 2017 1 minute ago, Cobraclutch said: Torpedoes, hydro, smoke firing bloom proxy spotting, radar , blind firing . I need to do some research, I never heard of Smoke firing proxy spotting, but I am getting better and blind firing.. thx for the advise! Share this post Link to post Share on other sites
1,588 [CRMSN] Cobraclutch Beta Testers, In AlfaTesters 6,009 posts 4,625 battles Report post #9 Posted October 27, 2017 4 minutes ago, q_sertorius said: I need to do some research, I never heard of Smoke firing proxy spotting, but I am getting better and blind firing.. thx for the advise! Basically with the new smoke firing changes . Each ship has a new detection radius if they fire from smoke. So if we use the fiji as an example. If he doesn't fire his guns he will be spotted at 2km. If he does shoot from his smoke he will be spotted from 5.5 (I think ) km. So you can outlay some opponents by knowing those smoke firing detection ranges. 1 Share this post Link to post Share on other sites
4,721 [ABDA] crzyhawk Beta Testers 17,536 posts 12,810 battles Report post #10 Posted October 27, 2017 tell that to the DD drivers always complaining about RADAR Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #11 Posted October 27, 2017 4 minutes ago, crzyhawk said: tell that to the DD drivers always complaining about RADAR It's just me venting... I feel better now.... I just wrecked two DD's in some smoke!! hee hee!... Share this post Link to post Share on other sites
3,748 [--K--] RedSeaBear Members 5,392 posts 17,914 battles Report post #12 Posted October 27, 2017 "Thread Sighted Captain!" "Signal the Fleet Ensign" 1 Share this post Link to post Share on other sites
9,782 [SALVO] Crucis Members 25,498 posts 27,483 battles Report post #13 Posted October 28, 2017 Honestly, I agree with the OP on not being able to see out of, through, or into smoke. I part company with him in that until that becomes the case (if ever), I will continue to use the tools available. I just happen to think that offensive smoke is an obscenity to the game. 2 Share this post Link to post Share on other sites
605 [TOAST] Vekta408 [TOAST] Members 1,444 posts 10,195 battles Report post #14 Posted October 28, 2017 (edited) 26 minutes ago, Crucis said: Honestly, I agree with the OP on not being able to see out of, through, or into smoke. I part company with him in that until that becomes the case (if ever), I will continue to use the tools available. I just happen to think that offensive smoke is an obscenity to the game. Ok, hydro and radar shouldn't see through islands. Scout planes shouldn't give you extra range and only show ships on the mini map and all ships should be visible at their max gun range all the time. I happen to think torpedoes fired into smoke, radar, hydro, double spotter planes, massive torpedo detection range on ijn torps and 33% HE overpen damage are "obscenities" in the game. *insert sarcastic sock puppet here* Spoiler Edited October 28, 2017 by Vekta408 4 Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #15 Posted October 28, 2017 4 minutes ago, Vekta408 said: Ok, hydro and radar shouldn't see through islands I agree with having Hydor and Radar Shadows for islands!! But scout planes did give range... Share this post Link to post Share on other sites
605 [TOAST] Vekta408 [TOAST] Members 1,444 posts 10,195 battles Report post #16 Posted October 28, 2017 Just now, q_sertorius said: I agree with having Hydor and Radar Shadows for islands!! But scout planes did give range... Nope, you can't have your cake and eat it to. If you start talking about "real life" and "historical" when discussing a video game I'm going to laugh really hard...I might actually pass out from laughing that hard. Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #17 Posted October 28, 2017 Just now, Vekta408 said: Nope, you can't have your cake and eat it to But I want everything to go my way all the time!! hee hee Yours words are wise... Tanks Man!. Share this post Link to post Share on other sites
175 Slntreaper Members 483 posts 4,154 battles Report post #18 Posted October 28, 2017 11 minutes ago, q_sertorius said: But I want everything to go my way all the time!! hee hee Yours words are wise... Tanks Man!. Confirmed troll. Share this post Link to post Share on other sites
9,782 [SALVO] Crucis Members 25,498 posts 27,483 battles Report post #19 Posted October 28, 2017 6 minutes ago, Vekta408 said: Ok, hydro and radar shouldn't see through islands. Scout planes shouldn't give you extra range and only show ships on the mini map and all ships should be visible at their max gun range all the time. I happen to think torpedoes fired into smoke, radar, hydro, double spotter planes, massive torpedo detection range on ijn torps and 33% HE overpen damage are "obscenities" in the game. *insert sarcastic sock puppet here* Reveal hidden contents Actually, I have no problem with planes only showing enemy ships on the minimap (with the possible exception of spotter planes). And they shouldn't be able to spot torpedoes either. They're flying far too high to spot torps in the water. Furthermore, I have to seriously question the judgment of a person who laughs at reality and history since IMO that seriously damages any credibility you might have on the matter. 12 minutes ago, Vekta408 said: Nope, you can't have your cake and eat it to. If you start talking about "real life" and "historical" when discussing a video game I'm going to laugh really hard...I might actually pass out from laughing that hard. Oh, horse crap. There's no reason why things can't be historical and reasonably realistic in a COMPUTER game. Not all of us are moronic gamer geeks who blindly view things in a strictly binary mode and it's game play uber alles. Some of us are able to see that it's entirely possible to do realism in a simplistic way that remains simple to play but not at the expense of reasonable realism. Share this post Link to post Share on other sites
605 [TOAST] Vekta408 [TOAST] Members 1,444 posts 10,195 battles Report post #20 Posted October 28, 2017 Just now, Crucis said: Actually, I have no problem with planes only showing enemy ships on the minimap (with the possible exception of spotter planes). And they shouldn't be able to spot torpedoes either. They're flying far too high to spot torps in the water. Furthermore, I have to seriously question the judgment of a person who laughs at reality and history since IMO that seriously damages any credibility you might have on the matter. Oh, horse crap. There's no reason why things can't be historical and reasonably realistic in a COMPUTER game. Not all of us are moronic gamer geeks who blindly view things in a strictly binary mode and it's game play uber alles. Some of us are able to see that it's entirely possible to do realism in a simplistic way that remains simple to play but not at the expense of reasonable realism. Ok that's fine. I'll agree with you on all this the moment you agree that CV should get buffed through the roof so they're the most dominant OP ships in the game... more so than they ever were in Beta. You want "historical" and "realistic" then lets have it. All of it. Share this post Link to post Share on other sites
15 [RCNW] q_sertorius [RCNW] Members 173 posts 6,614 battles Report post #21 Posted October 28, 2017 10 minutes ago, Slntreaper said: Confirmed troll. What's a troll? Doesn't sound good! hee hee Share this post Link to post Share on other sites
9,782 [SALVO] Crucis Members 25,498 posts 27,483 battles Report post #22 Posted October 28, 2017 8 minutes ago, Vekta408 said: Ok that's fine. I'll agree with you on all this the moment you agree that CV should get buffed through the roof so they're the most dominant OP ships in the game... more so than they ever were in Beta. You want "historical" and "realistic" then lets have it. All of it. I think that you have a skewed view of how powerful carriers were in WW2. Sure, they could be OP as heck when conducting a surprise attack (i.e. Pearl Harbor, Taranto). But how did the Japanese carrier forces do when they attacked a task group of US BBs in the Battle of the Philippine Sea (IIRC). As I recall, not a single US battleship was sunk during WW2 after Pearl Harbor, to carriers or anything else. As for sinking the Yamato by carrier planes, exactly how many planes and carriers did it take to sink her? A LOT more than a single carrier and her planes that you'd see in a tier 10 WoWS battle. 400 planes from 8 CV's. And I just read that Adm Spruance had ordered 6 modern BBs (3 South Dakotas and 3 Iowas), along the Alaska and Guam and other 5 other cruisers and 21 DDs to be a contingency force, just in case the CV's couldn't sink that Yamato. (That's one heck of a contingency force!) This isn't to deny that carriers were potent. But they weren't god weapons either. Share this post Link to post Share on other sites
605 [TOAST] Vekta408 [TOAST] Members 1,444 posts 10,195 battles Report post #23 Posted October 28, 2017 12 minutes ago, Crucis said: I think that you have a skewed view of how powerful carriers were in WW2. Sure, they could be OP as heck when conducting a surprise attack (i.e. Pearl Harbor, Taranto). But how did the Japanese carrier forces do when they attacked a task group of US BBs in the Battle of the Philippine Sea (IIRC). As I recall, not a single US battleship was sunk during WW2 after Pearl Harbor, to carriers or anything else. As for sinking the Yamato by carrier planes, exactly how many planes and carriers did it take to sink her? A LOT more than a single carrier and her planes that you'd see in a tier 10 WoWS battle. 400 planes from 8 CV's. And I just read that Adm Spruance had ordered 6 modern BBs (3 South Dakotas and 3 Iowas), along the Alaska and Guam and other 5 other cruisers and 21 DDs to be a contingency force, just in case the CV's couldn't sink that Yamato. (That's one heck of a contingency force!) This isn't to deny that carriers were potent. But they weren't god weapons either. "I want realism...just not too much" Share this post Link to post Share on other sites
124 [SOUS] Misfit87 [SOUS] Members 284 posts 12,145 battles Report post #24 Posted October 28, 2017 (edited) 2 hours ago, q_sertorius said: Your the guy!! i will hunt you with my radar!! then you can kill me!! hee hee.. How do you fight smoke!?!... Just a small grammatical correction, it’s you’re as in “you are the guy”. Smoke is easy to counter, especially if you’re in your battleship. The easiest way I’ve found to counter smoke to to rush it bow in to avoid taking too many torps. Also, if you’re on a team that has a radar ship use it. Another option is to blind fire in to smoke by watching where the enemy ships shells are coming from. Several option for countering smoke. Edited October 28, 2017 by Misfit87 1 Share this post Link to post Share on other sites
9,782 [SALVO] Crucis Members 25,498 posts 27,483 battles Report post #25 Posted October 28, 2017 9 minutes ago, Vekta408 said: "I want realism...just not too much" Not what I said, and not what I meant. This is the typical moronic response I expect from foolish gamer geeks. Share this post Link to post Share on other sites