8 Woodpecker_hero Members 14 posts Report post #1 Posted October 26, 2017 If you change the specification of anti-aircraft gun with update 0.6.13 You should also add anti-aircraft the expendables to Japanese destroyers that are said to have strong anti-aircraft guns It is HSF Harekaze and Akizuki 1 Share this post Link to post Share on other sites
1,060 [GGWP] Destroyer_Zeka Beta Testers 2,379 posts 14,209 battles Report post #2 Posted October 26, 2017 1 minute ago, Woodpecker_hero said: If you change the specification of anti-aircraft gun with update 0.6.13 You should also add anti-aircraft the expendables to Japanese destroyers that are said to have strong anti-aircraft guns It is HSF Harekaze and Akizuki Share this post Link to post Share on other sites
825 [ARMDA] Unabletony Members 9,004 posts 6,506 battles Report post #3 Posted October 26, 2017 Bad English not understood repeat Share this post Link to post Share on other sites
33 [OBS] DeathSniper Beta Testers, In AlfaTesters 184 posts 8,928 battles Report post #4 Posted October 26, 2017 Pretty sure what he's saying is that if they are buffing some of the DD AA, why not add the DF AA consumable to those two aformentioned IJN destroyers which are supposed to have decent AA. Share this post Link to post Share on other sites
1,812 [-KIA-] ValkyrWarframe Members 5,244 posts 16,381 battles Report post #5 Posted October 26, 2017 Japanese AA Guns? What are those? I've never felt them in a carrier. Except Akizukis Share this post Link to post Share on other sites
593 [USCG] cgbosn4 Members 1,005 posts 31,562 battles Report post #6 Posted October 26, 2017 Acronym time!! IDK... IMO, IJN DDs are OK WTE of some of the lower tiered ships. LMNOP... (that's just the alphabet part I like). Share this post Link to post Share on other sites
3,287 [WG-CC] SireneRacker -Members-, Members 9,101 posts 8,050 battles Report post #7 Posted October 26, 2017 The AA guns themselves remain unaffected, it's only the AA-consumable which receives a buff. And it would be difficult to add Defensive Fire to the Akizuki, since she already has four Consumables which is the max you will see on any ship in the game. You would have to trade one Consumable, which in the case of the other Destroyer lines would be the Speed boost. With a stock Speed of 33 knots (which is ten knots slower than some other DDs she can face) she Needs that boost. 1 Share this post Link to post Share on other sites
2,562 [SYN] Kapitan_Wuff Members 8,292 posts 14,496 battles Report post #8 Posted October 26, 2017 18 minutes ago, SireneRacker said: The AA guns themselves remain unaffected, it's only the AA-consumable which receives a buff. And it would be difficult to add Defensive Fire to the Akizuki, since she already has four Consumables which is the max you will see on any ship in the game. You would have to trade one Consumable, which in the case of the other Destroyer lines would be the Speed boost. With a stock Speed of 33 knots (which is ten knots slower than some other DDs she can face) she Needs that boost. This pretty much sums it all up. No way would I give up any of the existing consumables on my Akizuki for DF, that speed boost is very needed. Share this post Link to post Share on other sites
0 [KSE] TeruzukiKai Members 4 posts 7,380 battles Report post #9 Posted October 26, 2017 30 minutes ago, SireneRacker said: The AA guns themselves remain unaffected, it's only the AA-consumable which receives a buff. And it would be difficult to add Defensive Fire to the Akizuki, since she already has four Consumables which is the max you will see on any ship in the game. You would have to trade one Consumable, which in the case of the other Destroyer lines would be the Speed boost. With a stock Speed of 33 knots (which is ten knots slower than some other DDs she can face) she Needs that boost. Understandable, however historically the Akizuki-class, and subsequently the Fuyutsuki and Michitsuki -class destroyers were all designed for the purpose of anti-aircraft escort ships and then later modified as anti-submarine warfare ships. As they were mostly made to keep pace with the slower fleet carriers, battleships, and cruisers, they were not designed with speed and maneuverability in mind. Although you can have an AA support build for the Akizuki-class or HSF Harekaze, you're giving up too many other captain skills that you need for those ships; Concealment Expert, Superintendent, Radio Location, Etc. With carrier players dwindling on NA server, AA builds aren't as viable, and with this buff to Defensive AA consumable and the nerf to stealth firing AA, this makes Benson all the more viable AA escort ship. Share this post Link to post Share on other sites
8 Woodpecker_hero Members 14 posts Report post #10 Posted October 26, 2017 I thought this was necessary ”Pretty sure what he's saying is that if they are buffing some of the DD AA, why not add the DF AA consumable to those two aformentioned IJN destroyers which are supposed to have decent AA. ” Thanks DeathSniper The position of the torpedo booster is suitable for AA. Share this post Link to post Share on other sites
3,287 [WG-CC] SireneRacker -Members-, Members 9,101 posts 8,050 battles Report post #11 Posted October 26, 2017 6 minutes ago, Yuri_Yamato said: Understandable, however historically the Akizuki-class, and subsequently the Fuyutsuki and Michitsuki -class destroyers were all designed for the purpose of anti-aircraft escort ships and then later modified as anti-submarine warfare ships. As they were mostly made to keep pace with the slower fleet carriers, battleships, and cruisers, they were not designed with speed and maneuverability in mind. Although you can have an AA support build for the Akizuki-class or HSF Harekaze, you're giving up too many other captain skills that you need for those ships; Concealment Expert, Superintendent, Radio Location, Etc. With carrier players dwindling on NA server, AA builds aren't as viable, and with this buff to Defensive AA consumable and the nerf to stealth firing AA, this makes Benson all the more viable AA escort ship. In Random Battles it would be quite ineffective to use an AA escort DD, especially with Benson which would lose 1/5 of it's firepower. All of the AA on Benson stands and falls with it's Defensive Fire. So you pay a lot to get this AA, arguably more than you would have to pay for getting Akizuki's AA to a decent Level. Share this post Link to post Share on other sites
3,287 [WG-CC] SireneRacker -Members-, Members 9,101 posts 8,050 battles Report post #12 Posted October 26, 2017 14 minutes ago, Woodpecker_hero said: The position of the torpedo booster is suitable for AA. Right now the Akizuki has ~75% of the Torpedo power of a Kagerou, this includes the Torpedo Booster already. And to be completely honest, Kagerou is by far not the best Torpedo boat at that Tier. Akizuki can not adapt the playstyle that Russian DDs have, it lacks the Speed. It also Needs to fire Torpedoes to be able to deal with larger Units. And that is why the Torpedo Booster is so important. Sure you could give the Option to swap it out, but I doupt that it would be used in any significant numbers. Defensive Fire is a situational tool, it requires an aircraft Carrier or a lot of spotter planes to be worth it. Share this post Link to post Share on other sites
8 Woodpecker_hero Members 14 posts Report post #13 Posted October 26, 2017 I see Wargaming is It is best to increase the AA equipped slot for HSF Harekaze and Akizuki Thank you 1 Share this post Link to post Share on other sites
35 [-CHH-] Aethon Members 89 posts 4,243 battles Report post #14 Posted October 26, 2017 3 hours ago, Woodpecker_hero said: If you change the specification of anti-aircraft gun with update 0.6.13 You should also add anti-aircraft the expendables to Japanese destroyers that are said to have strong anti-aircraft guns It is HSF Harekaze and Akizuki I agree, as long as the Akizuki trades something to get DFAA (such as smoke, TRB or speed boost). It already has a full rack of consumables; I feel the TRB should go if the captain of said Akizuki wants to focus on picket/escort duty, as it is so slow it needs the speed boost to keep up with the faster ships in the game, and the smoke is a necessity when forced to operate alone in maps where islands are scarce (or non-existent). Share this post Link to post Share on other sites
12 [SG] Tsarn Beta Testers 61 posts 9,067 battles Report post #15 Posted October 26, 2017 People tend to forget, or simply don't know, that good AA for an IJN destroyer was pretty anemic when compared to US and RN destroyers. VT proximity rounds were what made destroyer AA viable in any significant way. Akizuki already represents far better AA than she actually had. 1 Share this post Link to post Share on other sites
409 [GLF] AnimaL21 Members 1,351 posts 24,202 battles Report post #16 Posted October 26, 2017 I would/will spec DFAA on my Hari and Aki (once i finish the shirat grind) no matter what slot it would be presented in. I spec AA above all other priorities, lol. Share this post Link to post Share on other sites
1,593 [CRMSN] Cobraclutch Beta Testers, In AlfaTesters 6,021 posts 4,739 battles Report post #17 Posted October 26, 2017 6 hours ago, FireAndHEspam said: Hes talking about this. Share this post Link to post Share on other sites
50 [SOV] NozTheWhiteDawn Beta Testers 207 posts 7,727 battles Report post #18 Posted October 26, 2017 (edited) 7 hours ago, Tsarn said: People tend to forget, or simply don't know, that good AA for an IJN destroyer was pretty anemic when compared to US and RN destroyers. VT proximity rounds were what made destroyer AA viable in any significant way. Akizuki already represents far better AA than she actually had. People also tend to forget, or simply don't know, that despite their claims WG bends or breaks "historical accuracy" all the time for the various ship classes. Or are you forgetting that the secondary Russian destroyer line gets Defensive Fire as an option, despite the Russian navy of the time basically being virtually nonexistent, let alone mounting good AA guns or shells? Or that the AA rockets on Hood were a completely and utterly worthless AA system in real life, but in-game they're utterly ludicrous DPS on top of granting DF to the ship? Akizuki is literally described in its description in-game as being an AA-focused destroyer, and yet has no access to the consumable when it's nonsensically on lines it shouldn't be. Stating "this ship is focused on supporting the fleet against air attacks" and then making it basically incapable of doing so, is incredibly disingenuous. It would be simple to make it an option to swap it out the torpedo reload booster, but for whatever reason WG hasn't. Edited October 26, 2017 by NozTheWhiteDawn Share this post Link to post Share on other sites
373 [P2W] w4spl3g [P2W] Members 1,241 posts Report post #19 Posted October 26, 2017 11 hours ago, Woodpecker_hero said: If you change the specification of anti-aircraft gun with update 0.6.13 You should also add anti-aircraft the expendables to Japanese destroyers that are said to have strong anti-aircraft guns It is HSF Harekaze and Akizuki Akizuki is probably the only one in the entire line and one of the only ones I've never played. 99.99% of the time my AA guns stay off (press P) in IJN DD. Spotted and you're dead, usually instantly. Share this post Link to post Share on other sites
403 ksix Members 926 posts 5,744 battles Report post #20 Posted October 27, 2017 (edited) 8 hours ago, Tsarn said: People tend to forget, or simply don't know, that good AA for an IJN destroyer was pretty anemic when compared to US and RN destroyers. VT proximity rounds were what made destroyer AA viable in any significant way. Akizuki already represents far better AA than she actually had. Helps the US too. IJN 25mm are already about as gimped as they can be. Akizuki has nearly 40 25mm guns for a whopping 75DPS. This is about half the DPS, gun for gun, of the US Oerlikon. Historically both guns were garbage at shooting down planes for the amount of lead they'd put up. 1 hour ago, NozTheWhiteDawn said: Or that the AA rockets on Hood were a completely and utterly worthless AA system in real life, but in-game they're utterly ludicrous DPS on top of granting DF to the ship? DF on Hood is literally for the rockets, it doesn't effect any of the other AA. Edited October 27, 2017 by ksix Share this post Link to post Share on other sites
1,782 [WOLF2] HazardDrake Beta Testers 6,749 posts 15,672 battles Report post #21 Posted October 27, 2017 26 minutes ago, ksix said: Helps the US too. IJN 25mm are already about as gimped as they can be. Akizuki has nearly 40 25mm guns for a whopping 75DPS. This is about half the DPS, gun for gun, of the US Oerlikon. Historically both guns were garbage at shooting down planes for the amount of lead they'd put up. The 20mm was a superb AA weapon against planes in its effective range. The 20mm had 60 and 100 round drums. The 25mm had 20 round box magazines. More importantly, the 20mm wasn't the best AA gun the USN had on their ships. The 25mm was the most effective AA gun the IJN had. The double and triple mounts were notoriously ineffective. Share this post Link to post Share on other sites
8 Woodpecker_hero Members 14 posts Report post #22 Posted October 27, 2017 update 0.6.13 US / Soviet destroyer 4 times anti-aircraft defense shooting effect The discovery distance of anti-aircraft guns has increased, but Japanese destroyers can not even scatter torpedoes of lightning strikers By this, the Japanese destroyer can not do anything if there is an aircraft carrier I do not think it's fair Share this post Link to post Share on other sites
137 Strachwitz666 Members 949 posts 4,357 battles Report post #23 Posted October 27, 2017 Been brought up before, the Aki should be able to swap DF for the torp reload as an option, now if anyone would use it is another question, but as a AADD she should have it. Share this post Link to post Share on other sites