509 MutsuKaiNi Members 333 posts 10,811 battles Report post #1 Posted October 26, 2017 Not sure what it is with the British but they had some truly hideous designs for ships N3 design http://www.shipbucket.com/drawings/431/file M2 design http://www.shipbucket.com/drawings/429/file U4 design http://www.shipbucket.com/drawings/423/file I'm trying to picture how these would play in game since they have such bizarre turret layouts. 1 Share this post Link to post Share on other sites
4,043 [SALTY] Ace_04 Members 8,930 posts 18,141 battles Report post #2 Posted October 26, 2017 Good gracious. Imagine the broadside you'd have to show in those ships to get all guns to bear? Share this post Link to post Share on other sites
155 [WOLFB] Saidalphon Members 440 posts 9,792 battles Report post #3 Posted October 26, 2017 (edited) To be honest the only design i could see being any sort of viable is the U4. The turret placements pretty much mirror the October Revolution if you think about it. So it could work. Only thing is the firing angles on some of the turrets will be absolutely TERRIBLE. Considering even the Revolution has some wiggle room with its turret angles. The other two though...no, please god no. Edited October 26, 2017 by Saidalphon Share this post Link to post Share on other sites
825 [ARMDA] Unabletony Members 9,004 posts 6,506 battles Report post #4 Posted October 26, 2017 Am I the only one that sees them still as pretty? Maybe.. 2 Share this post Link to post Share on other sites
348 [5IN] bassmasta76 Members 2,109 posts 10,709 battles Report post #5 Posted October 26, 2017 6 minutes ago, Unabletony said: Am I the only one that sees them still as pretty? Maybe.. I dont think they are ugly, but for me personally, pretty would be a bit of a stretch. Beauty is in the eye of the beholder. B Share this post Link to post Share on other sites
619 [-GPS-] Landing_Skipper Members 2,954 posts 45,033 battles Report post #6 Posted October 26, 2017 Nelson isn't ugly! It's beautiful every time I press the "T" button :D 1 Share this post Link to post Share on other sites
2,562 [SYN] Kapitan_Wuff Members 8,292 posts 14,496 battles Report post #7 Posted October 26, 2017 Oh my... Share this post Link to post Share on other sites
581 [-N-] GrimmeReaper Members 2,288 posts 15,955 battles Report post #8 Posted October 26, 2017 Not sure I would call them ugly, not very functional maybe, especially the N3 and M2 designs looks like there took a freighter and added guns to it. The U4 design, the turrets are like the Okt Rev we just got, and probably just as slow. 1 Share this post Link to post Share on other sites
6,776 [SIM] SkaerKrow Members 6,307 posts 10,286 battles Report post #9 Posted October 26, 2017 I actually find Nelson to be a very handsome ship. 1 Share this post Link to post Share on other sites
6,799 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,106 battles Report post #10 Posted October 26, 2017 1 Share this post Link to post Share on other sites
937 [WOLFB] Lonewolfpj Members 3,212 posts Report post #11 Posted October 26, 2017 I love the Nelson. I think she is a pretty ship Share this post Link to post Share on other sites
839 Show_Me_Your_Cits Beta Testers 2,589 posts 8,799 battles Report post #12 Posted October 26, 2017 Ah, the good old "Let's see how small we can make the armored part of the ship" doctrine.... Both hideous and impractical. Need to engage an enemy to the rear? Yeah good luck. Oh there's an enemy behind you? "Those are some nice boilers you have there, it would be a shame if something... Happened.... To them...." (British designs like that typically put some pretty wimpy armor over machinery spaces because propulsion is overrated, REMEMBER JUTLAND!) Share this post Link to post Share on other sites
2,085 [WOLF2] TheDreadnought Beta Testers 4,720 posts Report post #13 Posted October 26, 2017 1 hour ago, TheYuriKaiser said: Not sure what it is with the British but they had some truly hideous designs for ships N3 design http://www.shipbucket.com/drawings/431/file M2 design http://www.shipbucket.com/drawings/429/file U4 design http://www.shipbucket.com/drawings/423/file I'm trying to picture how these would play in game since they have such bizarre turret layouts. Impractical designs in some cases, yes. But Nelson is still uglier. Share this post Link to post Share on other sites
1,929 _Sarcasticat_ Beta Testers 19,049 posts 8,108 battles Report post #14 Posted October 26, 2017 "At the end comes the great day when the new battleship enters the fleet. The commissioning ceremony is held, the crew bring the ship to life and commentators pass their judgment on the new class "a sad day for the Empire," "Anyone can see how useless she is," "What were they thinking of?" "One look at a picture in Jane’s and I can that tell the German Ships are far better." "Why don't we fire these idiots and give the jobs to the shipyards?" "If they can design 200 ton corvettes armed with 18 inch guns for the export market, why can't we have them?"" Share this post Link to post Share on other sites
116 [-I-] Balck_ Members 721 posts 9,624 battles Report post #15 Posted October 26, 2017 U4's exposed conning tower between the turrets seems a rather odd choice. The other two remind me of early container ship designs. Share this post Link to post Share on other sites
2,887 [NSF] Big_Spud Beta Testers, In AlfaTesters 5,304 posts 9,284 battles Report post #16 Posted October 26, 2017 Nelson has a special charm with its gun-forward layout, the N, M and U designs are just unequivocally ugly and not even that practical from a design standpoint. Kind of how the 1920s South Dakota's were the least insane derivative of the Maximum Battleship designs, the Nelson was a combination of features from the least insane of the N and Ms. Share this post Link to post Share on other sites
1,523 Stauffenberg44 Members 4,335 posts 10,761 battles Report post #17 Posted October 26, 2017 1 hour ago, gcangel82 said: the N3 and M2 designs looks like there took a freighter and added guns to it My thoughts exactly. The impression is that of the Edmund Fitzgerald with gun turrets. 1 Share this post Link to post Share on other sites
4,173 Pope_Shizzle Members 3,229 posts 7,820 battles Report post #18 Posted October 26, 2017 2 hours ago, Ace_04 said: Good gracious. Imagine the broadside you'd have to show in those ships to get all guns to bear? The ironic thing is that IRL, you WANTED to be broadside to the bad guys. How a game about naval combat got that so wrong is beyond me. But I digress... 3 Share this post Link to post Share on other sites
839 Show_Me_Your_Cits Beta Testers 2,589 posts 8,799 battles Report post #19 Posted October 26, 2017 10 minutes ago, Pope_Shizzle said: The ironic thing is that IRL, you WANTED to be broadside to the bad guys. How a game about naval combat got that so wrong is beyond me. But I digress... The answer to that one is easy... Distances are compressed, and ranges/elevation artificially limited, but penetration curves aren't. Yamatos max range was something like 43km. In game, it's 26km (not counting spotter/mods). If you're shooting at someone 26km away, the penetration model is that of... 26km, and not 43km. This means immunity zones aren't a thing, and sailing broadside gets you paddled hard. It's also why German ships are such a pain to citadel... You're never far enough away to attack deck armor. Share this post Link to post Share on other sites
721 [EPOXY] Trash_Taste_In_Waifus Members 3,062 posts 25,648 battles Report post #20 Posted October 26, 2017 i love every ship that has been added to the game. i find these interesting and unique. they are special in their own way. you dont want a montana / yamato clone you get THIS HAHA Share this post Link to post Share on other sites
337 [-K--] RightYouAreKen Members 1,151 posts 9,208 battles Report post #21 Posted October 26, 2017 (edited) 11 minutes ago, Show_Me_Your_Cits said: The answer to that one is easy... Distances are compressed, and ranges/elevation artificially limited, but penetration curves aren't. Yamatos max range was something like 43km. In game, it's 26km (not counting spotter/mods). If you're shooting at someone 26km away, the penetration model is that of... 26km, and not 43km. This means immunity zones aren't a thing, and sailing broadside gets you paddled hard. It's also why German ships are such a pain to citadel... You're never far enough away to attack deck armor. I don't think that's the full answer either though. For example, take the famous Washington/South Dakota/Kirishima battle...that was done at a range of less than 9,000 yards, or ~8km. And yet, the respective courses sailed during the battle were nearly parallel. Granted, there were landmasses to contend with, but there wasn't really any attempt at angling. The priority was "get the most guns on target" over "expose the least of your ship". From http://www.navweaps.com/index_lundgren/bbActionGuadalcanal.php Edited October 26, 2017 by RightYouAreKen Share this post Link to post Share on other sites
206 AquaSquirrel Members 1,228 posts 6,330 battles Report post #22 Posted October 26, 2017 11 minutes ago, Show_Me_Your_Cits said: The answer to that one is easy... Distances are compressed, and ranges/elevation artificially limited, but penetration curves aren't. Yamatos max range was something like 43km. In game, it's 26km (not counting spotter/mods). If you're shooting at someone 26km away, the penetration model is that of... 26km, and not 43km. This means immunity zones aren't a thing, and sailing broadside gets you paddled hard. It's also why German ships are such a pain to citadel... You're never far enough away to attack deck armor. That's most of the answer. Throw in the fact that hit rates in game are much higher than real life and you end up with Broadside = dead. Share this post Link to post Share on other sites
337 [-K--] RightYouAreKen Members 1,151 posts 9,208 battles Report post #23 Posted October 26, 2017 (edited) BTW, some of the designs for the North Carolina class were pretty wacky, such as this one, design F...an attempt at a hybrid battleship/aircraft carrier. Only rear mounted main guns? Edited October 26, 2017 by RightYouAreKen 1 Share this post Link to post Share on other sites
804 Wowzery Members 4,608 posts Report post #24 Posted October 26, 2017 I don't think they are ugly. However I think they would be terrible designs for this game. Share this post Link to post Share on other sites
337 [-K--] RightYouAreKen Members 1,151 posts 9,208 battles Report post #25 Posted October 26, 2017 (edited) dupe post...sorry. Edited October 26, 2017 by RightYouAreKen Share this post Link to post Share on other sites