335 [SPUDS] JackBinary [SPUDS] Members 571 posts 3,510 battles Report post #1 Posted October 25, 2017 (edited) The above image is the skills I would most recommend for those who wish to play the event, based on the strengths and weaknesses of each ship, as well as the fact that 99% of the fighting will be done within 4-5 km. Feel free to completely ignore this and choose your own skills. Observations: DD is based on Kagerou Fast torpedo re-arm already, and come equipped with TRB, though the torpedoes are short ranged, and the guns are laughably short ranged as well. Guns are useful for starting fires. CL is based on Chapyev There's only 1 enemy carrier, and if the DDs do their job he dies quickly. Anti-air is not as important as you'd initially think. Useful for starting fires. BB is based on Bismarck/Tirpitz Fighting is within 5KM most of the time. Expert marksman and secondary build highly recommended. Heal is AOE, assists teammates. Edited October 25, 2017 by JackBinary 2 Share this post Link to post Share on other sites
175 TheCloudraker ∞ Beta Testers 635 posts 7,029 battles Report post #2 Posted October 25, 2017 the CL that we have is based on the Chapy isn't it? Share this post Link to post Share on other sites
20 [DCMA] ScarySnowman [DCMA] Beta Testers 82 posts 22,046 battles Report post #3 Posted October 25, 2017 1 minute ago, Panic512 said: the CL that we have is based on the Chapy isn't it? It is Share this post Link to post Share on other sites
335 [SPUDS] JackBinary [SPUDS] Members 571 posts 3,510 battles Report post #4 Posted October 25, 2017 20 minutes ago, Panic512 said: the CL that we have is based on the Chapy isn't it? Whoops, the two ships are quite similar to a DD main, sorry for the mix up! Share this post Link to post Share on other sites
4,053 [SYN] MrDeaf Members 16,027 posts 12,803 battles Report post #5 Posted October 25, 2017 I would take IFHE on the CL In fact, the BB can skip out on FP and go for IFHE as well. It shouldn't be constantly lit on fire anyways. Share this post Link to post Share on other sites
335 [SPUDS] JackBinary [SPUDS] Members 571 posts 3,510 battles Report post #6 Posted October 25, 2017 18 minutes ago, MrDeaf said: I would take IFHE on the CL In fact, the BB can skip out on FP and go for IFHE as well. It shouldn't be constantly lit on fire anyways. mmh. Yeah, I can see how that would work. I personally don't take IFHE on cruisers cause I like high fire chances and I'm good at swapping AP and HE, but that's definitely a good point. Share this post Link to post Share on other sites
838 Akeno017 Members 2,238 posts 11,463 battles Report post #7 Posted October 25, 2017 1 minute ago, JackBinary said: mmh. Yeah, I can see how that would work. I personally don't take IFHE on cruisers cause I like high fire chances and I'm good at swapping AP and HE, but that's definitely a good point. The CL has 48% base firechance. Share this post Link to post Share on other sites
1,457 [A-D-F] Vader_Sama Beta Testers 3,667 posts 12,653 battles Report post #8 Posted October 25, 2017 I'd personally swap out fp on bb's for High alert and adrenaline rush. You're never going to burn for more than 30 sec at any given time due to the short damage control party consumable. Share this post Link to post Share on other sites
2,469 [NG-NL] Reymu Members 7,273 posts 13,074 battles Report post #9 Posted October 25, 2017 You only need PM if broadside a lot to the Scarabs as that tends to knock out or destroy your torp tubes. Happened in 4 of my matches in BB or cruiser already. Angle if you want to protect them. CLs don't benefit much from EL and SE, I took MAA. Planning ahead and all allows easily surviving w/ Inverse Charge. BBs should also take MAA and AA range module, Gorgon's planes tend to come singly and this allows lone BBs to drop most before they get close. AFT doubles for secondaries and AA, and BFT. I've also added the CQE flag for 1.7 reload time. MS is no-no as the RoF is mad, constant ctrl+LMB is tiring, and many enemies will approach on either side. Share this post Link to post Share on other sites
1,941 [BOTES] pikohan [BOTES] Members 3,641 posts 19,149 battles Report post #10 Posted October 26, 2017 Thank you! I was looking for suggestions on captain builds. Why do you recommend Survival Expert on the cruiser? Is the marginal amount of HP that'll give actually useful? Share this post Link to post Share on other sites
1,363 [HYD] Aduial Members 7,105 posts 5,289 battles Report post #11 Posted October 26, 2017 34 minutes ago, pikohan said: Thank you! I was looking for suggestions on captain builds. Why do you recommend Survival Expert on the cruiser? Is the marginal amount of HP that'll give actually useful? IMO, it's not. You heal so much with the consumable that it's never hard to survive - and in any case, that 2800 HP is negligible. Share this post Link to post Share on other sites
2,487 [CVA16] Sabot_100 Members 9,416 posts 28,635 battles Report post #12 Posted October 26, 2017 Just want to confirm, is friendly fire damage ignored in the scenarios? Things quickly turn into a brawl and I was constantly withholding torp launches 'cuz there were friendlies in the area. Share this post Link to post Share on other sites
40 [-VT-] zeke3 Members 113 posts 17,186 battles Report post #13 Posted October 26, 2017 Your friendlies will block your torps, but they sustain no friendly fire damage. Share this post Link to post Share on other sites
2,487 [CVA16] Sabot_100 Members 9,416 posts 28,635 battles Report post #14 Posted October 26, 2017 1 hour ago, zeke3 said: Your friendlies will block your torps, but they sustain no friendly fire damage. Opens up a lot more firing opportunities. Didn't want to be wrong if I acted on what I thought was the case... Share this post Link to post Share on other sites
78 TugboatCommander -Members- 360 posts 194 battles Report post #15 Posted October 26, 2017 Another thing to take note of: While the BB Invulnerability Shield will stop initial damage from torpedo hits, it has no effect on the flooding damage. Share this post Link to post Share on other sites
6 EZmfE Members 40 posts 4,429 battles Report post #16 Posted October 31, 2017 Do we get a reward for a 5 star completion? Share this post Link to post Share on other sites
2,562 [SYN] Kapitan_Wuff Members 8,292 posts 14,496 battles Report post #17 Posted October 31, 2017 34 minutes ago, EZmfE said: Do we get a reward for a 5 star completion? You should receive a pumpkin for each star. (a max total of 5 pumpkin containers) Share this post Link to post Share on other sites
6 EZmfE Members 40 posts 4,429 battles Report post #18 Posted October 31, 2017 Hmm I seem to have only gotten 1 pumpkin lol. Oh well. Share this post Link to post Share on other sites