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GreyFox78659

MM tweak

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The main problem with playing Cv is 9 out of 10 matches you are the only one. I think MM needs to be set to a minimum of two maximum of three. It would also create more no carrier matches so everyone wins.

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21 minutes ago, GreyFox78659 said:

 

It doesn't look like the people like your idea. :Smile_Default:  I don't think the idea of each team having a CV is a bad idea. The same where I don't like one team have a DD and the other doesn't. I just wonder that with the little amount of the player base playing CV that you may end up in the queue for a long time. 

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I like games with multiple CVs per side, but we need more games with at least a CV, so more people will learn how to play against them. Lots of tools are either going unused or poorly used due to the lack of games with CVs.

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26 minutes ago, cometguy said:

I like games with multiple CVs per side, but we need more games with at least a CV, so more people will learn how to play against them. Lots of tools are either going unused or poorly used due to the lack of games with CVs.

Thing is if a CV is in training or grinding it really hurts to be alone as you are not able to be at 100%

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37 minutes ago, jager_geist said:

It doesn't look like the people like your idea. :Smile_Default:  I don't think the idea of each team having a CV is a bad idea. The same where I don't like one team have a DD and the other doesn't. I just wonder that with the little amount of the player base playing CV that you may end up in the queue for a long time. 

Yeah I have those trolls on my ignore list already. Get the popcorn out and ready.

Edited by GreyFox78659

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38 minutes ago, cometguy said:

I like games with multiple CVs per side, but we need more games with at least a CV, so more people will learn how to play against them. Lots of tools are either going unused or poorly used due to the lack of games with CVs.

I am not a CV player but I agree with you, it is the only way to get better.

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I think it's a fine idea, but currently we don't have the population to support such an idea. Maybe when we get a jump in CV players it can happen.

Also, can someone tell him to unblock this message so he can read this?

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have you played Navyfield, it set all theses problems first.

but here we are far from the solution it provided

manual AA, to start with,  AA ship ,  get ride of "auto", and so on

 

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so AA cruiser/DD can make exp escorting BB, and that make CV powerfull if there s a lack of AA,; but perhaps it would requires more ships, and bigger maps,   here it s limited, small maps, 12vs12, i mean, why ?

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While I would like to see the cap limit removed for t8-10, they're going to have incentivize more people to play them while addressing the CV imbalance between IJN and USN, correct some UI issues, and the monster AA imbalance. 

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15 hours ago, cometguy said:

I like games with multiple CVs per side, but we need more games with at least a CV, so more people will learn how to play against them. Lots of tools are either going unused or poorly used due to the lack of games with CVs.

I would not object to say a random 25% chance of having a bot CV in randoms. No bot vs human but a flat "No CV in que, check Rnjesus and 25% of the time additional bot CVs added to Que".

Anyone who plays CVs with anything approaching understanding, who then plays another class against a CV; shames that CV. The player base as a whole needs to increase their ability to face off with CVs.  Adjusting their play accordingly.

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ok I'm a carrier player and I see a recurring problem in game, in real life most battleship have great aa, but in game most of them I go in with 7-6 and only loose MAYBE 1 or 2. Some are way more equipped, Scharnhorst has WAY superior aa to its other BB's on its tier. if I go to a Scharnhorst with 6-7 I will almost loose 6, 6 COMPARED TO ONLY 1 OR 2, WHAT??? So I think maybe battleships with overpowered aa should be downsized and balanced with other battleships that will of course get an upgrade.:cap_rambo:

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