137 Strachwitz666 Members 949 posts 4,357 battles Report post #1 Posted October 15, 2017 So I fired a few HE rounds from a Marblehead on the fly at a Mahan and boom(Devastating Strike) . At the end of the battle i saw i got 30 hits total on several enemy ships but none on this DD . Penny Lane, very strange, if you ask me LOL Share this post Link to post Share on other sites
4,169 [SYN] mofton [SYN] Members 9,313 posts 18,914 battles Report post #2 Posted October 15, 2017 HE shell blast radius interacts with modules even if the ship isn't directly hit, so you can detonate without damage if that blast encompasses the magazines. Happened to me once: 1 Share this post Link to post Share on other sites
2,750 [FOXEH] Kitsunelegend Beta Testers 6,103 posts 1,313 battles Report post #3 Posted October 15, 2017 Splash damage seems. That DD was extremely unlucky it seems lol Also, if you're curious about the detonation mechanics, @LittleWhiteMouse has written up some amazingly in-depth reviews and testing on how dets work in the game. 1 Share this post Link to post Share on other sites
3,287 [WG-CC] SireneRacker -Members-, Members 9,101 posts 8,050 battles Report post #4 Posted October 15, 2017 That HE shell landed next to the ship, exploded on impact with the water and the splash from the explosion penetrated the thin armor of the Destroyer. This dealt splash damage (that does not reduce your hitpoints) which also affected the magazine. Dices were rolled, RNG said 'nope' and the detonation was triggered. 1 Share this post Link to post Share on other sites
12,714 [PSP] Snargfargle [PSP] Members 19,325 posts Report post #5 Posted October 15, 2017 10 minutes ago, mofton said: HE shell blast radius interacts with modules even if the ship isn't directly hit. I once got a defended ribbon without getting a shell hit indication. Now I know how this was possible. Share this post Link to post Share on other sites
825 [ARMDA] Unabletony Members 9,004 posts 6,643 battles Report post #6 Posted October 15, 2017 I think splash damage also affects cits, but it's either that or an underwater citadel. Share this post Link to post Share on other sites
3,640 [WOLF1] pmgaudio Members 9,915 posts 18,507 battles Report post #7 Posted October 15, 2017 2 Share this post Link to post Share on other sites
39,445 [HINON] Lert Alpha Tester 27,823 posts 26,880 battles Report post #8 Posted October 15, 2017 Splash damage radius. 1 Share this post Link to post Share on other sites
137 Strachwitz666 Members 949 posts 4,357 battles Report post #9 Posted October 15, 2017 (edited) 54 minutes ago, Snargfargle said: I once got a defended ribbon without getting a shell hit indication. Now I know how this was possible. Yes , i have seen that too, by hitting a module and no damage. Others- Thank Y'all for the replies, I figured it was something like this , i just didn't quite figure it would be a 'water hit". i can imagine the other guy rage quit after that. LOL Might still be about it. I fired 5 shots while going the other way full speed at 12+Km or so(near at max range) , he was moving in the other direction full speed at kind of an angle, i was moving evasively to behind an island 2 of my shots hit the island I was passing behind. and those 3 that went were simply "spray and pray' for me. i did not even see them land and bang (dev strike). Well past a for me, of course he got 10 mag flags , maybe he will use them next time LOL Edited October 15, 2017 by Strachwitz666 Share this post Link to post Share on other sites
846 [LOU1] ExploratorOne Members 4,369 posts 15,197 battles Report post #10 Posted October 15, 2017 Just think, the Nelson has a 39m HE blast radius... Share this post Link to post Share on other sites
2,202 GhostSwordsman Members 6,603 posts 8,654 battles Report post #11 Posted October 15, 2017 1 hour ago, SireneRacker said: That HE shell landed next to the ship, exploded on impact with the water and the splash from the explosion penetrated the thin armor of the Destroyer. This dealt splash damage (that does not reduce your hitpoints) which also affected the magazine. Dices were rolled, RNG said 'nope' and the detonation was triggered. Dices? Share this post Link to post Share on other sites
52,200 [MAUS] LittleWhiteMouse Members 13,705 posts Report post #12 Posted October 15, 2017 Marblehead's 152mm HE has a blast size of 8.7m. You don't have to hit her directly to damage modules. Share this post Link to post Share on other sites
0 anonym_MbpaxbbAUblh Members 589 posts Report post #13 Posted October 15, 2017 59 minutes ago, pmgaudio said: Lol, you have like the best memes on this forum. Share this post Link to post Share on other sites
3,640 [WOLF1] pmgaudio Members 9,915 posts 18,507 battles Report post #14 Posted October 15, 2017 26 minutes ago, zuga_01 said: Lol, you have like the best memes on this forum. LOL thanks Share this post Link to post Share on other sites
12,714 [PSP] Snargfargle [PSP] Members 19,325 posts Report post #15 Posted October 15, 2017 27 minutes ago, LittleWhiteMouse said: Marblehead's 152mm HE has a blast size of 8.7m. You don't have to hit her directly to damage modules. Good thing that the game doesn't model actual HE precisely because an air burst of 16-inch HE shell would take out just about every non-armored AA gun on a ship, not to mention damaging rangefinders, radio antennas and killing any unwary sailor who was not buttoned up. 16" HE Naval Round Blast Radius: 193 feetHazardous Fragmentation Radius: 614 feetMaximum Fragmentation Radius: 3,770 feet Share this post Link to post Share on other sites
3,287 [WG-CC] SireneRacker -Members-, Members 9,101 posts 8,050 battles Report post #16 Posted October 15, 2017 34 minutes ago, GhostSwordsman said: Dices? opens dictionary ... crap no coffee + tired + too lazy to look stuff up = anything but profit Share this post Link to post Share on other sites
52,200 [MAUS] LittleWhiteMouse Members 13,705 posts Report post #17 Posted October 15, 2017 19 minutes ago, Snargfargle said: Good thing that the game doesn't model actual HE precisely because an air burst of 16-inch HE shell would take out just about every non-armored AA gun on a ship, not to mention damaging rangefinders, radio antennas and killing any unwary sailor who was not buttoned up. 16" HE Naval Round Blast Radius: 193 feetHazardous Fragmentation Radius: 614 feetMaximum Fragmentation Radius: 3,770 feet Yeah, they do that in this game though they downplay it a lot. This is the total blast diameter. Japanese 410mm HE: 35.1m blast = 115 feet American 406mm HE: 36.9m blast = 121 feet German 406mm HE: 37.65m blast = 124 feet British 406mm HE: 39.15m blast = 128 feet The largest module damaging explosion in the game right now belongs to the Conqueror's 456mm HE shells at 48.75m in diameter or 160 feet. 1 Share this post Link to post Share on other sites