473 LemonadeWarrior Members 1,776 posts 6,776 battles Report post #1 Posted October 14, 2017 So, as the title says I am most likely the worst Yamato player there is. How can I fight a UK battleship T9 or T10? Yamato makes me feel like a pathetic Iowa (barely played Iowa, but I imagine this is how it is) when I have to fight one... Bouncing shells, breaking shells or an amazing 9k damage on a broadside one at range. Someone with some tips and tricks, perhaps a video? Much appreciated. Greetz Joris Share this post Link to post Share on other sites
386 XpliCT_ Members 1,051 posts 4,673 battles Report post #2 Posted October 14, 2017 2 hours ago, joris92 said: So, as the title says I am most likely the worst Yamato player there is. How can I fight a UK battleship T9 or T10? Yamato makes me feel like a pathetic Iowa (barely played Iowa, but I imagine this is how it is) when I have to fight one... Bouncing shells, breaking shells or an amazing 9k damage on a broadside one at range. Someone with some tips and tricks, perhaps a video? Much appreciated. Greetz Joris Not to be a [edited] or anything, but I feel like this is a case of "git gud". A Yamato can easily chunk down a UK BB, broadside or not. Their armor isn't good, and they tend to take a lot of normal pens if you know where to aim. If you're shooting at a broadside UK BB, remember that they have lowered citadels. You need to aim lower than you'd think to land those 14000 damage shells. Now if we're talking about a Conq kiting at max range with that absurd stealth, you might have a problem simply because of how stupid that ship is. If you have a screen spotting him, its easy. Without a screen, I wouldn't recommend taking on that fight. Share this post Link to post Share on other sites
473 LemonadeWarrior Members 1,776 posts 6,776 battles Report post #3 Posted October 14, 2017 (edited) 16 minutes ago, XpliCT_PaiiN said: Not to be a [edited] or anything, but I feel like this is a case of "git gud". A Yamato can easily chunk down a UK BB, broadside or not. Their armor isn't good, and they tend to take a lot of normal pens if you know where to aim. If you're shooting at a broadside UK BB, remember that they have lowered citadels. You need to aim lower than you'd think to land those 14000 damage shells. Now if we're talking about a Conq kiting at max range with that absurd stealth, you might have a problem simply because of how stupid that ship is. If you have a screen spotting him, its easy. Without a screen, I wouldn't recommend taking on that fight. It's okay, I started this topic for a reason :) About what range are you talking when shooting at a broadside UK BB? Edited October 14, 2017 by joris92 Share this post Link to post Share on other sites
386 XpliCT_ Members 1,051 posts 4,673 battles Report post #4 Posted October 14, 2017 2 minutes ago, joris92 said: It's okay, I started this topic for a reason :) About what range are you talking when shooting at a broadside UK BB? Any range. Their citadels are actually below water, so you have to rely on plunging fire to land a citadel. Aim at the waterline and you should land a few good hits. UK BB's are difficult to citadel up close due to the citadel being below water, but unlike German BBs and their turtleback, it is definitely possible. The easiest way to see for yourself is to go in game, and look at the armor layout of the high tier UK BBs. If you remove everything except the citadel, you'll see where you have to hit. Share this post Link to post Share on other sites
448 [STORM] 2Floods1Ship Alpha Tester 1,125 posts 4,431 battles Report post #5 Posted October 16, 2017 I try and engage them outside of their range at 21 ish or so km. Definitely hard with accuracy but it saves me from fires. Share this post Link to post Share on other sites
1,985 Skyfaller Beta Testers, In AlfaTesters 2,856 posts 12,319 battles Report post #6 Posted October 16, 2017 On 10/14/2017 at 11:04 AM, joris92 said: It's okay, I started this topic for a reason :) About what range are you talking when shooting at a broadside UK BB? I run a 30km base range Yamato (36km with spotter craft) .. and I routinely get citadel hits on Conquerors via plunging fire in the midsection between 20 to 36km. ... but you will never get a citadel hit on a Conq under 20km (no plunging fire, shells do not arc enough to do it). The only range to citadel a Conq under 20km is literally 10km and under..and its an irritatingly impossible shot... i've only gotten them by firing just behind the aftmost forward turret and the center of the ship and ONLY when the ship is flat broadside. ...its like if you were a Scharnhorst trying to citadel a tier 9 BB in many ways. You have to get damn close and even then the shot is extremely tricky. Compared to how Yamato can citadel pen other ships even when angled (not flat broadside) under 10km I'd say there's no point in even trying to citadel the conq. You're better off just aiming upper side armor belt and hoping all your shells land so you can hit for nearly 20k. But then the Conq shoots you back anywhere, no aim needed.. and hits you for 20+k HE plus dual or triple fires right off the bat. Its just retarded game design. Typical of WG. ...oh, and yes, you do need aiming mod. It makes a TON of difference. Share this post Link to post Share on other sites
473 LemonadeWarrior Members 1,776 posts 6,776 battles Report post #7 Posted October 16, 2017 2 hours ago, Skyfaller said: I run a 30km base range Yamato (36km with spotter craft) .. and I routinely get citadel hits on Conquerors via plunging fire in the midsection between 20 to 36km. ... but you will never get a citadel hit on a Conq under 20km (no plunging fire, shells do not arc enough to do it). The only range to citadel a Conq under 20km is literally 10km and under..and its an irritatingly impossible shot... i've only gotten them by firing just behind the aftmost forward turret and the center of the ship and ONLY when the ship is flat broadside. ...its like if you were a Scharnhorst trying to citadel a tier 9 BB in many ways. You have to get damn close and even then the shot is extremely tricky. Compared to how Yamato can citadel pen other ships even when angled (not flat broadside) under 10km I'd say there's no point in even trying to citadel the conq. You're better off just aiming upper side armor belt and hoping all your shells land so you can hit for nearly 20k. But then the Conq shoots you back anywhere, no aim needed.. and hits you for 20+k HE plus dual or triple fires right off the bat. Its just retarded game design. Typical of WG. ...oh, and yes, you do need aiming mod. It makes a TON of difference. Oh okay. It was rare for me to shoot at targets at 15km+ with any ship. It is only since this week that I started firing at targets at +/- 20km with Yamato. I am using the Aiming mod + reload mod. Will try this. Also watched a vid of Flamu. Share this post Link to post Share on other sites
1,985 Skyfaller Beta Testers, In AlfaTesters 2,856 posts 12,319 battles Report post #8 Posted October 16, 2017 Yamato is excellent at long range fire. The dispersion is minimal... once you get used to the guns you will easily one shot cruisers that, at 20+km feel safe sailing broadside as they transit..and if you have your stealth down to 13km they wont see or be alerted that its a yamato targeting them. Very few cruisers have the skill that tells them when long range fire shells are coming at them..and those that do you can easily spot by how they instantly turn hard the moment you fire...when you see those, stop trying to hit them from range and find another target. Share this post Link to post Share on other sites
1,849 [AXANR] poeticmotion Members 3,650 posts 23,502 battles Report post #9 Posted October 18, 2017 On 10/15/2017 at 10:11 PM, 1An0maly1 said: I try and engage them outside of their range at 21 ish or so km. Definitely hard with accuracy but it saves me from fires. Conqueror can reach out and touch you at 24km. Share this post Link to post Share on other sites
448 [STORM] 2Floods1Ship Alpha Tester 1,125 posts 4,431 battles Report post #10 Posted October 18, 2017 3 hours ago, poeticmotion said: Conqueror can reach out and touch you at 24km. I thought the smaller guns didn't have that range. Share this post Link to post Share on other sites
1,849 [AXANR] poeticmotion Members 3,650 posts 23,502 battles Report post #11 Posted October 18, 2017 (edited) 5 minutes ago, 1An0maly1 said: I thought the smaller guns didn't have that range. I'll look once I'm done uploading but it's definitely in that vicinity. 24 give or take half a kilometer. Edit: 24.3 Edited October 18, 2017 by poeticmotion Share this post Link to post Share on other sites
2,839 [SIDE] thebigblue Members 4,939 posts Report post #12 Posted November 2, 2017 Hey man, don’t go giving yourself too much credit. I am the worst Yamato driver in this here game. There can only be one.... Share this post Link to post Share on other sites