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R35T_NO_MORE

I think i need help, please.

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35 minutes ago, R35T_NO_MORE said:

Ah ok, thanks:-) I thought that was maybe something to do with map size for some reason. I'll load it up again tomorrow and give it a go, hope the touch pad doesn't decide to troll me. 

 

A mouse is a huge priority. 

One more thing. If you're interested. Villains just formed a clan. It's basically to collect oil. No clan battles. Send a notice, we'll take you.

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Can toggle it to 12x12 in training room. Pretty good for learning to find the cruiser citadels.

 

Just mind you choose a small map. Forget the names of those, but it helps to spend less time sailing to the adversaries.

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7 hours ago, R35T_NO_MORE said:

Thanks for the tip. The only cruiser above tier 2 that i have is the Graf Spee,  but she isn't a typical cruiser, would you recommend any cruiser lines?

True, however i'm used to doing the carrying on WoT and despise being the backpack.

NC?

Due to WoT i'm very aggressive playstyle wise here too, a BB should be drawing attention away from the other ships i figure, just like a heavy in WoT. Just need to know when i'm going to far, ships can't get out of danger as fast if things go wrong 

Will do, i'm not the snowflake type :-) 

 

Thanks for the tips, it's appreciated. 

NC is short for North Carolina (the tier 8 US Battleship or BB)

 

Playing cruisers is indeed what I would recommend in order to improve your play; for several reasons.   (wall of text incoming... hope you don't mind)

Cruisers (I'm gonna call the CAs from here on), are fast and maneuverable so you will be able to shift from one position to another quickly if needed.  You'll need to develop a sense of how the battle is going and where you are needed most.  My advice; Look at the Mini Map...  Don't just look, study it whenever possible.  Look out for ships to your broadsides especially, and any Destroyer (DD) that may be near you.

CAs also teach you to be VERY careful with your HP.  BBs start with upwards of 30k all the to 97-99k, that kind of HP can make you overconfident in your invincibility.  CAs have much less HP and armor so you guard what you have jealously.  One of the better ways to do this is to learn how to angle your ship so that when you get hit the shell bounces off.  It takes some practice but I suspect you are already seeing the advantages in your games (IE kiting enemies).  There are several good guides here but just so you know as long as the shell does not overmatch your armor it WILL bounce if you are angled more than 60 degrees from the shot.

You can play aggressively in CAs, but if you overextend you will die.  So positioning your ship to deal damage but also stay alive (have good cover or an escape route or both) become another skill you develop.

________________________________________________________________________________________________________________

As for a recommended CA line: I'd start with the USN ships.   The US line starts strong with the St Louis and moves on to good ships in Pheonix and Omaha, but when you unlock the Clevland you will start to see the potential of a well-played CA.  At tier 7 you get the Pensacola, not a great ship, but not god-awful either.  The biggest tip I can give you is to remember your angling.  If you expose your side, they WILL hit your citadel and you will die, but angled the Pensacola is actually fairly tanky for tier 7.   You will also gain the advantageous pen mechanics of the USN 8inch AP rounds... Long story short... USN AP pens angled targets better and is, therefore, more Noob friendly (but the skill ceiling is high if you want to master it). And the line just gets better from there.  Each ship improves on the formula all the way to the Des Moines and the play style is similar enough to not mess you up when leveling.

Second, I'd try the IJN line...same thing, the line progresses evenly and follows a consistent play style has consistent strengths and weaknesses and ends with the Zao (one of the best fire starters in the game).

 

The skills you'll learn along the way will help you play BBs and DDs better.  And for bonus points, there are relatively few "good" CA players out there.

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You should also study the game itself... Read anything you can find by LittleWhiteMouse here on the forums.  Her guides are easy to read fun and VERY well researched.

I would also watch some of the Community Contributors on youtube.  Flamu, iChase, Notser, urPeaceKeeper, Jingles, etc.   Here are a few links to get you started.

https://forum.worldofwarships.com/profile/1003786173-littlewhitemouse/

https://www.youtube.com/channel/UC6jZ3uNWJKtJokkJxPLA88g?&ab_channel=Flamu

https://www.youtube.com/channel/UC-c1d4QVKztu8_3f8VqMtKw?&ab_channel=Notser

https://www.youtube.com/channel/UCDzvim_rx7l59Mv0xT-RNOA?&ab_channel=iChaseGaming

https://www.youtube.com/channel/UCpnjlvS2zxhbNJuGNo_TxkQ?&ab_channel=TheMightyJingles

https://www.youtube.com/channel/UCxCRnJcVb_CGvKHAOsHNd2g?&ab_channel=Whiskey'sGamingLounge

 

 

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Remember too that with cruisers there is a fundamental difference between light cruisers heavy cruisers, with "light" and "heavy" referring to armament. Until you get up to the top tier, anything with less than 8-inch guns is usually going to fire rapidly but do less damage per salvo. Conversely, anything with 8-inch or larger guns is going to reload slowly but do considerable damage per salvo. These two types of cruisers play a bit differently. For instance, a light cruiser is usually the better DD hunter, especially one with speed and guns that have a flat trajectory. Light cruisers with a high-arcing trajectory are good at hiding behind islands and raining fire down on BBs, which are easy to hit and usually can't arc shells enough to return the fire even if the cruiser is detected. Heavy cruisers are good at taking out other cruisers. A well-placed broadside salvo of 8" shells can sink a cruiser as quickly as if the fire had come from a battleship.

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The fact that you are here on these forums means you’re already a good deal above the average player. I would recommend playing probably the Soviet DDs/CAs; those two lines are a little more noob-friendly, although does require a bit a skill to make em work. Look up “BIA World of Warships” on YT; they are exceptional players and offer very very good game advice, and thats who I learned from

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Playing in co-op is a good way to learn basic manuevering and gunnery. While you are there you should try working on your team work skills; i.e. suggesting plans, following someone else's plan, focused fire, etc.

Nothing teaches you to fight people like fighting people. So play random at low tier and work your way up. You will find that the game play changes as you move up. Part of that is the ships and part of that is the players experience.

Do not ignore chat. Ignore taunts and insults. Two lone wolves are less effective than two players that coordinate. Communication aids the win.

If you want to really understand the strengths and weaknesses of the different classes you need to play them.

In closing remember this; you are not driving a tank. Don't play it like one.

 

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You're getting some great advice here.  I just wanted to drop in to say that if you're enjoying speed and firepower, you might consider the tier IV IJN battlecruiser Ishizuchi.  It's got speed and can hit hard in the right circumstances.  Will teach you to angle well and how to hit shots on cruisers and such. It's only $14 in the premium shop.  

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5 hours ago, J_Eilonwy said:

You should also study the game itself... Read anything you can find by LittleWhiteMouse here on the forums.  Her guides are easy to read fun and VERY well researched.

I would also watch some of the Community Contributors on youtube.  Flamu, iChase, Notser, urPeaceKeeper, Jingles, etc.   Here are a few links to get you started.

https://forum.worldofwarships.com/profile/1003786173-littlewhitemouse/

https://www.youtube.com/channel/UC6jZ3uNWJKtJokkJxPLA88g?&ab_channel=Flamu

https://www.youtube.com/channel/UC-c1d4QVKztu8_3f8VqMtKw?&ab_channel=Notser

https://www.youtube.com/channel/UCDzvim_rx7l59Mv0xT-RNOA?&ab_channel=iChaseGaming

https://www.youtube.com/channel/UCpnjlvS2zxhbNJuGNo_TxkQ?&ab_channel=TheMightyJingles

https://www.youtube.com/channel/UCxCRnJcVb_CGvKHAOsHNd2g?&ab_channel=Whiskey'sGamingLounge

 

 

Thanks for the links, i'll go have a watch of some and start working toward the St louis. 

1 hour ago, FireAndHEspam said:

The fact that you are here on these forums means you’re already a good deal above the average player. I would recommend playing probably the Soviet DDs/CAs; those two lines are a little more noob-friendly, although does require a bit a skill to make em work. Look up “BIA World of Warships” on YT; they are exceptional players and offer very very good game advice, and thats who I learned from

I'll go have a look at their vids, sounds like it will be extremely useful :-) i got the Soviet Gangut class the other day, i'll start training the crew for a Soviet DD or CA.

1 hour ago, Quaffer said:

Playing in co-op is a good way to learn basic manuevering and gunnery. While you are there you should try working on your team work skills; i.e. suggesting plans, following someone else's plan, focused fire, etc.

Nothing teaches you to fight people like fighting people. So play random at low tier and work your way up. You will find that the game play changes as you move up. Part of that is the ships and part of that is the players experience.

Do not ignore chat. Ignore taunts and insults. Two lone wolves are less effective than two players that coordinate. Communication aids the win.

If you want to really understand the strengths and weaknesses of the different classes you need to play them.

In closing remember this; you are not driving a tank. Don't play it like one.

 

Trying to drop my old tank habits its proving difficult and has led to me having some awful games. Torps, aircraft, citadels, delay between movement input and action etc, it's all very new and my foolish attempts to try and do things like sidescrape off islands in a bb led to me eating broadsides full of torps. 

 

I'll work on communicating with my team. I had been avoiding the chat and on tanks i could carry games without really relying on my team, however WoWs seems to be a far more strategic game than WoT. 

 

Thanks for the help guys :-) 

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15 hours ago, R35T_NO_MORE said:

 

Due to WoT i'm very aggressive playstyle wise here too, a BB should be drawing attention away from the other ships i figure, just like a heavy in WoT.

 

It is a little different here though. Due to the high importance and threat of DDs, and the hate/fear many have for HE-spamming CAs, (as well as how quickly they can be dealt with) sometimes you're not going to be able to draw the attention you want, until you're in too deep.

 

Myself, for example, if there was a viable DD target, I'd just angle to mitigate your attacks as much as possible, and focus on the DD, until it's dead or driven off. 

 

The difference in playstyle between different ship types is pretty large compared to WoT, as well as the difference in survivability. If light/medium tanks were like cruisers and DDs, they'd have multiple ammo racks, some outside the armor.

 

Another big difference is spotting. Here, everything has exactly the same "spotting distance", only the "camo ratings" differ between ships.

 

One thing you might want to do, is to run some more lines up to T5. It'll give you more experience in getting around in slower ships, as well as giving you a head start when you decide to grind that line in earnest.

 

Plus, there are more (at least from what I remember) more missions/challenges than WoT that either require specific nations/ship types, or specific actions that are more easily done in certain ship types. For example, I don't really like playing CVs, but I keep the Langley around, because that's the fastest way for me to rack up X number of torp hits and/or shoot down X number of planes.

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On 10/12/2017 at 3:30 PM, R35T_NO_MORE said:

Thanks for the tip. The only cruiser above tier 2 that i have is the Graf Spee,  but she isn't a typical cruiser, would you recommend any cruiser lines?

True, however i'm used to doing the carrying on WoT and despise being the backpack.

NC?

Due to WoT i'm very aggressive playstyle wise here too, a BB should be drawing attention away from the other ships i figure, just like a heavy in WoT. Just need to know when i'm going to far, ships can't get out of danger as fast if things go wrong 

Will do, i'm not the snowflake type :-) 

 

Thanks for the tips, it's appreciated. 

NC= North Carolina. (The Alabama works also. You can also use the Iowa/Missouri but they are higher tier)

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On 10/12/2017 at 3:05 PM, R35T_NO_MORE said:

How do i lead properly, and make shells pen more reliably?

Have you checked out the crosshairs options?  It's in the settings, and I find the dynamic sight works best for me.  It keeps those numbers at the bottom in scale as you zoom in and out.

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On 10/12/2017 at 3:05 PM, R35T_NO_MORE said:

Hi. I could do with some help and advice please. Fairly new to the game, and still learning the ropes. However, i hate failing and dragging my team down so want to improve as fast as possible. I'm spending alot of my time in co-op due to it, but that makes grinding very slow.

 

Do any of you have any important tips for newer players? I've gone up a couple of BB lines so far but battlecruisers seem to be my preferred ships (HMS Hood, and Admiral Graf Spee, really enjoy using them), are there any things i should be doing/avoiding when using them? So far i'm trying to focus on sticking with allies, hunting cruisers,avoiding areas with lots lots of land mass, and then trying to hunt down lone BBs at the end of the game. 

 

I often end up kiting people, and stay alive longer than i should by doing so, but that's about the only tactic i know. I'm struggling alot with basics, like getting shells to pen. Alot seem to shatter and my aiming isn't great (came here from console so my getting used to the laptops touch pad is taking a while). How do i lead properly, and make shells pen more reliably? I can citadel bots in co-op easily enough but i'm getting hits against players with little to no damage quite often, i've tried using HE when ships are angled, to limited effect. Any help here is greatly appreciated.

 

1 other question, does MM get less brutal? Playing tier 5 and 6 is a baptism by fire. 

 

Hey R35T! - The following list of forum articles I've posted may be helpful to you WOWS Enjoyment - List of Guides.  In particular there are articles in the Tactics and Strategies sections re:

  • Tactics (Shooting/Where to Shoot w/ What, Maneuvering to save your life w/ planning your turn, kiting, flanking tactics, Brawling 101)
  • Strategy (Cap Strategies & Lemming Trains, Lanchesters Law & what it says about WOWS)
  • General (Enabling Training Rooms)

Good Luck & hope your frustration ends soon!

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lots of good advice here already.  I can toss in a few things that I have learned the hard way over time.

 

First off, at some point you have to "get out from under momma's skirt", so to speak, and just commit to playing Random if that is what you want to do.  You will find it is completely different and like most of us, I imagine you will have a hard time adjusting at first.  Bots are fairly predictable as they play based on an algorithm that tells them "if this happens..do this."   "If that happens..  do that."   People will do whatever and are far less easy to anticipate, but over time you will start to see how teams play certain maps and you can kind of guess where the lemming train will go, and either go there to meet them or go the other way to avoid them.

WASD..  Know it.  Love it.  Use it. 

Don't jump from Coop to Random in your higher tier ships.   Just pick a line, start at the T1, and earn your way up.  The only thing jumping ahead is going to do is skip you over some important learning curves that the lower T will teach you.  Each tech tree ship has a characteristic that you need to learn to help you play the next one. 

Know when you need to just cut bait and leave an area.  A lot of times by the time most people realize they shouldn't be there.  It is too late.  Your mini map will help with this.  If you see a lot of ships coming your way and you are alone, or you see your escorts taking a different course.  Just cut out and reassess the situation.  Then plan your new attack.

Don't sacrifice yourself for a lost cause.  We all like to help our team and no one wants to abandon a buddy, but that BB in a bad spot that is getting spam HE from every direction is probably not going to do any better with you there.  You might prolong the inevitable, but he is already dead.  No point in your going down with him if you can avoid it.

I could go on, and others will come along with more advice, but the best teacher is experience.  Knowing is part of the battle, but recognizing when to do what is more important and experience is the only teacher of that.   GL have fun out there.

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Get some T4 ships and play the hell out of them until you've got the mechanics of the game down. Don't grind fast. When you move to T5 don't move up until you can comfortably operate your T5 against T7s. Grinding to fast and playing higher tier premiums without experience will only get you into trouble.

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Tier 5 ships are just powerful enough to really spank players who don't know what they're doing, and there are a lot of those at tier 5. It will get better. Watch what others are doing, and do that. If you YOLO your battleships or cruisers by yourself, you become a target for multiple ships. Sometimes that may be worth it, but often you will be quickly sunk. WASD is your friend.

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Never take more damage than necessary.  

Learn the North Carolina or the Gneisenau.  Like really learn them.  100 games. 

 

As for learning how to pen. Listen to Flamu, be able to recite to me how armor and shell penetration works from memory.  If you can't look it up, learn it, recite it back. You'll know everything you need to know if you can do that. 

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MM does not get better.  I play mostly T8 and T9 now.  I expect to be uptiered.  When I'm down tiered in t6-8 then its seal clubbing time. 

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On 10/12/2017 at 6:05 PM, R35T_NO_MORE said:

Hi. I could do with some help and advice please. Fairly new to the game, and still learning the ropes. However, i hate failing and dragging my team down so want to improve as fast as possible. I'm spending alot of my time in co-op due to it, but that makes grinding very slow.

 

Do any of you have any important tips for newer players? I've gone up a couple of BB lines so far but battlecruisers seem to be my preferred ships (HMS Hood, and Admiral Graf Spee, really enjoy using them), are there any things i should be doing/avoiding when using them? So far i'm trying to focus on sticking with allies, hunting cruisers,avoiding areas with lots lots of land mass, and then trying to hunt down lone BBs at the end of the game. 

 

I often end up kiting people, and stay alive longer than i should by doing so, but that's about the only tactic i know. I'm struggling alot with basics, like getting shells to pen. Alot seem to shatter and my aiming isn't great (came here from console so my getting used to the laptops touch pad is taking a while). How do i lead properly, and make shells pen more reliably? I can citadel bots in co-op easily enough but i'm getting hits against players with little to no damage quite often, i've tried using HE when ships are angled, to limited effect. Any help here is greatly appreciated.

 

1 other question, does MM get less brutal? Playing tier 5 and 6 is a baptism by fire. 

First thing, when you're learning the game, don't rely on premium ships.  You'll have a terrible time trying to learn them, then going back to normal tech tree ships.  Most premiums have some sort of "gimmick" that will set them apart from most ships in the game.  Those can greatly alter the way a ship plays, and I wouldn't recommend getting too used to them.  

 

Second, GET A MOUSE.

 

Third, learning how to make shells pen is something that will take time.  You need to figure out what caliber shell you're firing, and how heavily armored the target you're firing at is.  If you're in a DD, shooting AP at the bow of a BB will accomplish nothing.  This is just something that you'll pick up with enough games played.  

 

There is a big jump in play styles from T4-T6 ships.  You're going from WWI ships with limited range, speed and armor, to WW2 ships.  There's a massive technological jump that shows in game, and you'll need to find a different play style to suit.  If you're talking about being up-tiered, its more than likely confirmation bias.  You'll notice the games you're bottom tier, but not the games where you're mid or top tier.  Just focus on your ship and what you can do to affect the game and you'll be fine.

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Your quality of life and aim will improve drastically with a mouse. Get one asap, you won't regeret the $20 spend.

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I'm sort of partial to Logitech M500s, which are only $25. I like corded mice for gaming as it's a mess when you have to replace a battery right in the middle of a battle. If $25 isn't in your budget, you can get a cheap but usable mouse for $5 at WalMart.

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49 minutes ago, Beatty_10 said:

Your quality of life and aim will improve drastically with a mouse. Get one asap, you won't regeret the $20 spend.

Probably better spent 20 bucks than on a premium ship eh.  :0 

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What a great attitude! Hope I can help:

Get a mouse.  It will make shooting far more precise.

Unlike WoT there is less material to learn, and less in general "tactics". iChase, Flamu, Notser YT come to mind. I think iChases' captain's academy is the most useful.

Someone once told me "You can't carry the game if you're dead - but balance this caution against the necessity of doing relevant damage (damage in/near caps, finishing off ships, destroyers). Play the objective, not the baseline.

Use all the ship classes (ok, perhaps not CV as it is totally different) so you understand how they work (and don't come to the forums spurging rubbish about other classes because you've never played them <- ulterior motive)  Battleships ARE very easy/forgiving, so, say, learning to angle with cruisers is good.

Play the same ship (or similar ships, i.e. Nicholas and Farragut) so you get comfortable and can focus on tactics, instead of mechanics like steering/aiming or predicting shooting deflection.

Use the minimap.

Once you play 1000+ games, stats become a reliable, useful tool to self improve (analyse, such as: is your survival % to low? be more cautious), Despite the mental gymnastics of poor players who want to blame RNG, MM etc and never take responsibility for their results, your stats are a historical record of your actions.

Tier 4 and Tier 7 have good MM.  Race through to Tier 4, then stay at each tier until your WTR/damage/win rate/survival is average or above in most of your ships - you can check on stat sites. You can then be confident then you are seldom a drag on your team.

Like WoT, learn the mechanics.  Learn how the game actually plays, not how you want it to play or how you think things should work.

Team up with others. Preferably those who are actually OK players, who can explain their decisions.  WoWs is a slow paced "dad" game so there's time to chat tactics.

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Really do appreciate all the advice guys. It's going to take a while, it took me quite a while to learn the in's and outs of WoT but i eventually made it to where i wanted to be with the help of expierenced players , and i intend to hopefully do the same here, being a floating free xp pinata is going to be a temporary condition i hope :-). 

 

I've ordered a mouse, went for one with adjustable dpi, i'm guessing that's to do with sensitivity. That will be here by Wednesday, looking forward to using it. 

 

I've started the US CA line and am at the ST Louis atm. Seems like a decent ship however it feels like it has too many guns, alot of its potentially dpm can't be used. Instead of going broadside to targets i'm wiggling left and right to try and keep the front half of guns firing at least. I've crashed a few times though. Still getting used to the delay in movement changes.

 

A forumer mentored me for a few games the other day and taught me about how some ships can remain behind some islands and shoot over them, and when to go on some maps, when to push, predicting torp attacks etc. 

 

I'm going to keep my premiums for co-op use for now as they still seem to earn alot of credits and train captains fast and stick in mid/low tiers and try out the different classes like you guys have suggested. I'm a bit nervous about trying DDs but better to know the enemy so to speak so will give them a go. 

 

I've downloaded Aslains mod pack and activated replays, added more detailed HUD displays so i know which ships people in chat are using and added some garage changes. Seems like a great mod however i'm not going to use some as they will lead to over dependence on them. 

 

Other than that i'm watching as many vids and reading as many articles and threads as i can in whatever free time i get and i hope that if any of you see me in the future i won't be dragging you down or being free xp. That might take a while however so if you see me in the mean time, mention that you're a forumer in chat and i'll do my best to support you if on the same team. 

 

I've watched some of my replays and see my faults, atm the main one is getting tunnel vision and trying to fire an extra salvo instead of dodging torps in time, and just being a bit clueless regarding where to go on the maps, experience and watching others should help there though.

 

Thanks again for all the help so far guys. This forum community has been very welcoming and friendly. If any of you ever try WoT console for whatever reason, hit me up on the forums there and i'll gladly return the favour ( or WoT in general, there are differences between platforms but the core mechanics are the same).

 

Edited by R35T_NO_MORE
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43 minutes ago, R35T_NO_MORE said:

I'm going to keep my premiums for co-op use for now as they still seem to earn alot of credits and train captains fast and stick in mid/low tiers and try out the different classes like you guys have suggested. I'm a bit nervous about trying DDs but better to know the enemy so to speak so will give them a go. 

 

Sure, that's generally a solid plan - learning how to play ships before bringing high tier premiums into battles you aren't familiar with. Everyone know *that* Lowe driver :-p

 

43 minutes ago, R35T_NO_MORE said:

 

Other than that i'm watching as many vids and reading as many articles and threads as i can in whatever free time i get and i hope that if any of you see me in the future i won't be dragging you down or being free xp. That might take a while however so if you see me in the mean time, mention that you're a forumer in chat and i'll do my best to support you if on the same team. 

 

Don't limit yourself to just us. Always try and create some functional teamwork to help your team win. If you're in a fast firing cruiser, drive with a dad and support them at a cap by killing enemy DDs (but not too closely!). If you are in a cruiser with strong AA, offer AA support to exposed battleships with poor AA. This helps win games, and it is such a relief when people on your team know their job and can do it well. 

 

43 minutes ago, R35T_NO_MORE said:

Thanks again for all the help so far guys. This forum community has been very welcoming and friendly. If any of you ever try WoT console for whatever reason, hit me up on the forums there and i'll gladly return the favour ( or WoT in general, there are differences between platforms but the core mechanics are the same).

 

Thanks. It helps being open to change and having a desire and willingness to improve; there are plenty of others on here who just complain and blame others for their mistakes. 

 

Welcome to the game :-)

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