3,855 RedSeaBear Members 5,450 posts 21,046 battles Report post #1 Posted October 10, 2017 Posted on the WoWs Dev blog over on the FaceBook Quote ST, Conqueror and Lion balancing As the British battleships were introduced quite recently, a simple comparison to older branches doesn't make too much sense. Current Conqueror and Lion population hasn't quite stabilized yet. Therefore we analyzed the statistics of Conqueror owners compared to their appropriate numbers with Yamato, Montana and Grosser Kurfürst. Average damage (in hit points):Conqueror: 108 254 Montana: 97 142 Yamato: 95 917 G.K.: 91 981 Average damage (in HP %): Conqueror: 161,49 (47,3 against cruisers, 96,2 against battleships, 15,8 against destroyers) Montana: 162,25 (70,8 against cruisers, 71,7 against battleships, 16,9 against destroyers) Yamato: 153,07 (60,9 against cruisers, 76,6 against battleships, 13,6 against destroyers) G.K.: 155,45 (66,2 against cruisers, 71,7 against battleships, 16,9 against destroyers) Average number of ships destroyed: Conqueror: 0,93 Montana: 1,09 Yamato: 0,95 G.K.: 1,00 Average survival rate: Conqueror: 52% Montana: 45% Yamato: 40% G.K.: 40% Average win rate: Conqueror: 52% Montana: 54% Yamato: 52% G.K.: 53% Average lifetime (in minutes): Conqueror: 12,46 Montana: 11,84 Yamato: 11,51 G.K.: 11,35 The story so far: Conqueror does in fact have high average damage, but that is mostly due to his priority target - other battleships. However, as it is mostly damage by HE shells and fire, Repair Party is quite effective for mitigating that. As of right now Conqueror's win rate is far from anomalous. The only tangible thing at the moment is her average lifetime, but decreasing that might heavily impact her efficiency in other departments. Comparing Lion to her closest adversaries bore similar results. Using this data we will test the tweaks to performance stats: Conqueror - Repair party I consumable recharge time is increased from 120 to 180 seconds; - Repair party II consumable recharge time is increased from 80 to 120 seconds; - Detectability range is increased from 14,76 km to 15,66 km; - Detectability range while firing from smoke screen is increased from 15,85 km to 16,69 km. Lion - Repair party I consumable recharge time is increased from 120 to 180 seconds; - Repair party II consumable recharge time is increased from 80 to 120 seconds. These changes should balance Conqueror's performance against the other ships of this tier. She will, however, still have the best concealment among the group and the ability to take the most momentary damage thanks to Repair Party. The world still wonders about the HE spam values. This has been the RedSeaBear reporting for the Sinksalot News Agency. Share this post Link to post Share on other sites
62 [B-W-M] IronDuke17 Members 337 posts 12,996 battles Report post #2 Posted October 10, 2017 I'm looking forward to the results of the tests of these changes. :) It will be very interesting to see whether these make a positive impact on gameplay. --IronDuke Share this post Link to post Share on other sites
2,684 [-K-] Lord_Zath Supertest Coordinator, Alpha Tester, WoWS Community Contributors, Wiki Editor 6,524 posts 28,454 battles Report post #3 Posted October 10, 2017 Good thing I'm about to get to Lion! -__- Share this post Link to post Share on other sites
4,168 [SYN] mofton [SYN] Members 9,312 posts 18,905 battles Report post #4 Posted October 10, 2017 Just now, Lord_Zath said: Good thing I'm about to get to Lion! -__- Monarch is so unenjoyable, I was buoyed by the thought of Lion, well she'll still be better than Mongrel... Share this post Link to post Share on other sites
2,684 [-K-] Lord_Zath Supertest Coordinator, Alpha Tester, WoWS Community Contributors, Wiki Editor 6,524 posts 28,454 battles Report post #5 Posted October 10, 2017 1 minute ago, mofton said: Monarch is so unenjoyable, I was buoyed by the thought of Lion, well she'll still be better than Mongrel... Yeah I'm not really enjoying her either. I thought about blowing FXP to jump to the Lion, but with incoming nerfs this soon, I guess I'll just keep grinding away! Share this post Link to post Share on other sites
1,022 Gabriel_LXIX Members 2,518 posts Report post #6 Posted October 10, 2017 That's a very reasonable presentation and thought process by WG. Of note to me is how they break down damage done by target type. It's another reminder that WG has access to another world of data points that we do not - and that no, your warship stat website is not the font of truth you think it is. 1 Share this post Link to post Share on other sites
1,523 Stauffenberg44 Members 4,335 posts 10,761 battles Report post #7 Posted October 10, 2017 The Monarch died for me (long live the Queen!); the Lion and Conqueror both great ships. Share this post Link to post Share on other sites
54 [BOATC] wdarkk Members 387 posts 15,125 battles Report post #8 Posted October 10, 2017 This is actually the right choice. Share this post Link to post Share on other sites
1,952 [-K--] Spyde Beta Testers 4,830 posts Report post #9 Posted October 10, 2017 Honestly its a good start. Share this post Link to post Share on other sites
3,883 [YORHA] JCC45 Members 5,460 posts 12,103 battles Report post #10 Posted October 10, 2017 If (and I say IF) tier X ships only matched up with other tier X ships then this comparison might be valid. However since the Conflagrator almost always sees tier VIII and IX ships as well as tier X, I am just going to file this under "O" for Obfuscation and get on with my life. Share this post Link to post Share on other sites
1,092 [TOG] Bill_Halsey Members 4,758 posts 34,564 battles Report post #11 Posted October 10, 2017 Well, considering the win rate is around 51%, can you consider it OP? Share this post Link to post Share on other sites
101 [VVV] Naviss Beta Testers 814 posts 7,968 battles Report post #12 Posted October 10, 2017 Like I mentioned in another thread about this, I don't feel nerfing it's repair cool down or it's concealment will affect the surviving stats. I think without changes and more players getting the ship will lower that as it is. However for myself I feel like these changes will push me to stay back behind the line more so then I do now. The high surviving rate is more because of how the ships play style is, not because it's OP. As for damage, Keep in mind at least 40% or more of that damage number is repaired. So I'd say if anything the ship is the one with the least amount of damage done and the amount it sinks shows that too. In my opinion, This nerf wont make the people mad happy, They want fire chance nerfed and if they was to do that I think they should use the 419's as AP style gameplay and BUFF AP in line with other nations, And use the 457's as a high fire starting rate like it has. Because if you nerf this ship where it does it's damage you'll soon have a completely useless ship. When it comes to concealment you're not going to fix the already bad passive play the ship has. You'll make it worse. Share this post Link to post Share on other sites
54 [BB-57] My_no_no_spot Members 201 posts 23,387 battles Report post #13 Posted October 10, 2017 I actually enjoy the Monarch, once I realized the strength of her bow armor. I don't like the words nerf when I'm already deep into the Lion....dam! Share this post Link to post Share on other sites
56 [JASH] murf4321 Members 386 posts 7,111 battles Report post #14 Posted October 10, 2017 did they track module damage? Getting anti AA guns knocked out by conqueror HE spam right before his buddy in a CV torps me sounds very pleasant. Share this post Link to post Share on other sites