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hangglide42

WOWS Enjoyment - Enabling Replays & Training Rooms

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Hi All!  Hangglide42 here w/ a quick summary on info that has been posted before a number of times, but since we have a Clan focus in 6.11 (and we may start getting newer player members) - I'm consolidating this information for newer players who very commonly want to know how to enable:

[ UPDATE: As of Release 7.0, Training Rooms will now be part of the UI and the procedure outlined below for enabling Training Rooms will no longer be necessary ]

  • Replays - "Boy I wish I could send that game to <insert your favorite YouTuber here>!"
  • Training Room - "If only I had a way to try out the vulnerabilites of ships so I know where to shoot before - Random Battles is a tough learning lesson...."

 

The solution is to have your replays defaulted so all your games are captured!   You can rewatch your performance to evaluate tactical or strategic mistakes which affected your game or when you have that spectacular game, can send it to your favorite YouTuber or even WG for its Sea Smackdown video series and get your doubloon reward!

 

The other common desire is to have a safe practice patch of ocean that allows you to try out your ships capabilities against other ships in a more controlled setting where you can apply the advice you got from your favorite YouTuber and more experimentally test your results.   For those unfamiliar w/ the Training Room, when enabled, it will give you a new option below the main options (i.e. Co-op, Random, Ranked....)  when you choose your Battle Type from your main port screen.   Once in the Training Room, you can:

  • Select an arbitrary number of friendly and enemy ships
  • Select specific ship types
  • Select the game map you want to use
  • Select the actions you want enemy ships to take.  This can range from doing nothing (i.e. if you want to practice where to shoot a specific ship type & observe damage results) to having the enemy ship Bots act like a co-op scenario where they will actively attack you.  If you've ever seen some Flamu's videos where he demos the AA capability of a particular ship against a number of enemy CVs in a 1 vs N scenario, he's recording a Training Room. [ Note: As of the 7.0 release w/ the integrated UI to enable training rooms, this AI Bot feature has apparently been disabled - the new inegrated UI no longer offers this capability.  A UI update in 7.4 will reintroduce a variation of this feature when Patch 7.4 drops, likely towards the latter part of April 2018 ]

 

What You'll be Doing

WG uses 2 XML configuration files that tells the game what personal preferences and capabilities your game allows when you are in your UI or playing. These are:

  • preferences.xml (located in your main installation directory where you installed WOWS)
  • scripts_config.xml (located in a subdirectory called "res" to your main installation directory where you installed WOWS)

You will be editing these files to enable Replays (preferences.xml) and Training Rooms (scripts_config.xml)

As a side note, for those who are interested, everyone has bought products on the internet.  When a company like Amazon fulfills your order, its purchase/fulfillment messaging system (i.e. how it talks to other computers from other companies) uses a technology called Web Services which is nothing more than a structured set of messages in the form of XML files similar to the ones you will be editing.

 

Step 1: Absolutely Essential You Save a Master Copy of Your Configuration

Locate the 2 files described previously and save a copy of these files before you edit anything!

This step is absolutely essential because you don't want your game to stop working if you make a typo or insert the changes in the wrong location or accidentally delete something unknowingly.  If this does happen, restore the file from the saved copy and try again.

 

Step 2: Enabling Replays

Your preferences.xml XML file is a hierarchical description of the configuration your game uses to determine it's configuration when you are playing.   If you've googled how to do this previously, the instructions in principle match what you need in preferences.xml, but WG has moved the line (if you previously added it before) to the location in the instructions below and this info is current as of release 6.11.

 

  1. Open the file preferences.xml in Notepad or your favorite Text Mode editor (important you don't want to insert additional formatting control characters into this file so don't use an editor like Word)
  2. Locate the beginning section in the file called "<scriptsPreferences>"
  3. Within this section, you need to insert the line:          <isReplayEnabled> true </isReplayEnabled>
  4. Since I have had replays enabled pretty much since this capability was offered, as of 6.11, this line appears in my preferences.xml just above the section with the tag <inset> within the file (within the <scriptsPreferences>....</scriptsPreferences> section).
  5. Once you have completed this, save the file and exit

 

When you play your next game you'll find replays will be uniquely named and saved in the "replays" sub-folder of your installation directory.  You often also want to save your end-game results screens (4 pages).  To do this, your PrtScn (PrintScreen) keyboard function will save the snapshot to the "screenshot" sub-folder of your installation directory.

 

Step 3: Enabling Training Rooms

To enable Training Rooms -

  1. Open the scripts_config.xml file in Notepad or your favorite Text Mode editor
  2. Locate the line in the file named "<disableTrainingRoom>"
  3. This is defaulted to "true" & you just want to change the value of this tag to "false" - that's it!
  4. Once you have completed this, save the file and exit
  5. Restart your game UI (i.e. exit the game and reenter it
  6. NOTE: WG Appears to treat this file in the /res directory differently from preferences.xml in that it's configuration does not appear to be preserved across updates.  As a result, you may have to reapply this change if you want to use the Training Room when you install a new upgrade.

You should now have a Training Room option visible below the main options in your Battle Type selection when you right-click to select your battle type.

 

There are numerous other articles that you can google that goes over many of the types of scenarios that I outlined that you can set up in your training room so I won't go over all of them in this posting.

 

Good luck & hope to see your replay on YouTube!

 

A complete list of Forum Articles in the links below can be found in WOWS Enjoyment - List of Forum Articles & Guides.

 

Edited by hangglide42
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Why is training room disabled to begin with? You would think, and I guess I am wrong, that people would like to practice on a new ships prior to taking them out and see how best to use them. 

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23 minutes ago, Sovereigndawg said:

Or you can do it this way;      Install the mods.

Or you could not want to dl mods and do it " their" way which is more helpful to people like me ?

 

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3 minutes ago, khorender_1 said:

Or you could not want to dl mods and do it " their" way which is more helpful to people like me ?

 

Which is why I gave the OP a plus 1 for their post but some people might opt to do it through the mods. It is much easier.

Edited by Sovereigndawg

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25 minutes ago, Captainkidding said:

Why is training room disabled to begin with? You would think, and I guess I am wrong, that people would like to practice on a new ships prior to taking them out and see how best to use them. 

The training room is limited as to how many people can use them at a time. WG thought that co op was a way for people to test their ships. They didn't think that people would enjoy co op so much. The training room is the only way that you can set up battles with your friends. You don't earn credits or XP and it costs you for your ammo.

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37 minutes ago, Sovereigndawg said:

Or you can do it this way;      Install the mods.

Hey Soverign - you're right about the mods but I chose to explain the exact mechanism for the config to the player for the following reasons:

  • Depending on the Mod & the content of a new WG release, you sometimes have to reinstall a mod after every game update.
  • The recent WG false autodetect player ban flare-up can be created if WG itself objects to something in a mod or - in the case of a player ban flare-up - incorrectly detects an illegal mod causing the player an unwarranted (in this case)  lockdown on their account for suspected cheating.

By identifying the exact configuration change needed, and since what I wrote is compatible w/ how XML should work and be parsed, it will not require a player to do a reinstall of a mod unless WG completely zaps something in the config file & loses the user config (which is a pretty bad bug).

Edited by hangglide42

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2 hours ago, Sovereigndawg said:

Or you can do it this way;      Install the mods.

And risk virus... Yeah, i'd stick to this any day, even Aslain's stuff is sketchy. Plus it doesn't require scrolling and searching for that single mod and downloading 200MB just to do so.

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2 minutes ago, BeastOfBoston3 said:

And risk virus... Yeah, i'd stick to this any day, even Aslain's stuff is sketchy. Plus it doesn't require scrolling and searching for that single mod and downloading 200MB just to do so.

I don't even run antivirus software and I don't get any virus's from any of the mods I have run.

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Just now, Sovereigndawg said:

I don't even run antivirus software and I don't get any virus's from any of the mods I have run.

Well congrats, but i'm sure not many other people will know how to download mods safely like you do. hangglide is posting a way of performing the same action with literally no risk to your computer ( he even goes on to stress that you need backups ). There are people out there who will get viruses from simply "install(ing) the mod". Instead of throwing out criticism, why don't you go write a post about how to safely download mods?

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1 minute ago, BeastOfBoston3 said:

Well congrats, but i'm sure not many other people will know how to download mods safely like you do. hangglide is posting a way of performing the same action with literally no risk to your computer ( he even goes on to stress that you need backups ). There are people out there who will get viruses from simply "install(ing) the mod". Instead of throwing out criticism, why don't you go write a post about how to safely download mods?

I gave the OP a plus 1 for his post and if you want to do it that way, that is cool by me. I have no problems with that at all. I just was saying that it is easier to run the mod. What I don't really understand, is your hostility towards me, I meant no offense to you sorry if you took it that way. You might try to read all of the posts before you comment though. Hope you have a good day, Salutations.

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Many thanks for this guide, which I used this morning to get both things done.

The obvious next question presents itself: "Once I have my replay file, how do I translate it into a YouTube video?" I imagine that once it's in some form of .mov or similar file, the rest can be done with a basic online or bundled editor; the tricky part is making that first step.

 

And while we are on the topic of training rooms: do you attract team-kill penalties for hitting the bots on your own side in there? I would like to let my kids loose on multiple targets, but if I'm going to be made pink as a result of their carelessness I would rather just give them a one-on-one on the ocean map.

Edited by Ensign_Cthulhu

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6 hours ago, Ensign_Cthulhu said:

Many thanks for this guide, which I used this morning to get both things done.

The obvious next question presents itself: "Once I have my replay file, how do I translate it into a YouTube video?" I imagine that once it's in some form of .mov or similar file, the rest can be done with a basic online or bundled editor; the tricky part is making that first step.

 

And while we are on the topic of training rooms: do you attract team-kill penalties for hitting the bots on your own side in there? I would like to let my kids loose on multiple targets, but if I'm going to be made pink as a result of their carelessness I would rather just give them a one-on-one on the ocean map.

 

Hey Ensign - To convert your replay file into something suitable for YouTube or a common media format, you’ll need a video capture product such as Bandicam or similar which can capture your live or replayed game.  

 

The WOWS replay file contains the client side data that you have sent to the server as you played your game.  Thus, when you run the replay file, it sends the same info to the WG server, thereby recreating your played game.  It’s also for this reason, the replays don’t work across major or minor release updates (the replay data relies on matching the client side ship performance characteristics when recreating your game). Because the updates create a mismatch, the game can no longer faithfully reproduce your played game.

 

As for your second question, I really haven’t thought about the implications of Team Damage in the Training Room.  My suggestion is to just put one ship that your kids control as the friendly, then configure the enemy w/ multiple lower tier ships that your kids could go to town on letting the bots use their co-op like AI.  You then should not have a friendly fire issue.

Be aware that training room ships do have a run cost & no silver is earned in the Training Rooms.

 

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Thanks for the info. I'll have to get a video capture thing; I had no idea these replays had a limited life.

 

Is it actually possible to set up a one-versus-many, and if so, how?

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The replay files will only work with the current client version.

 

if you have older replay versions, you can still watch the replays but you need the older version of the client...  It means keeping a full 25gb install for each update that comes out.

 

i have an entire HD devoted to keeping older clients.  When a new version comes up I transfer the old client version to the archive HD along with all the replays that work for that specific version.  And then install a fresh copy of WOWS for the latest version.

 

 

If you have a Nvidia graphics card, you can use shadow play that comes with your Nvidia drivers to screen capture a video of the replay being played out.   I imagine radeon has something similar for their version graphics card.

 

 

with the training room you can set up a 1 v however many you want....  or 1 (you) plus a full team of bots vs the other full team of bots.

 

you can set the bots to not move or to not shoot and any combination of shoot or move.

you can play a tier 1 vs all tier 10s. The caveat being you can only choose a ship you already own in the tech tree or any owned premium for the ship that is player controlled.

Edited by wtfovr
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"Select the actions you want enemy ships to take.  This can range from doing nothing (i.e. if you want to practice where to shoot a specific ship type & observe damage results) to having the enemy ship Bots act like a co-op scenario where they will actively attack you.  If you've ever seen some Flamu's videos where he demos the AA capability of a particular ship against a number of enemy CVs in a 1 vs N scenario, he's recording a Training Room session he's set up to do this."

I have a question about this statement. I have tried the Training Room and I can not get it set up so that the bots do not fire at me. Has this changed so this is not possible any more? I tried checking and unchecking the Armed and Active boxes and they appear to do nothing.

Are these working for anyone else?

 

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The training room has an awkward interface.  Once you create your own room you will see a little bar at the bottom with a selection menu for a ship name, and some check boxes for bot behaviors,  You select a ship type, and configure the check boxes for behaviors, and then grab the entire box with your mouse and drag it up to one of the bot slots at the upper right panel.  You can play one against many by selecting say a 5-5 game, but only adding one ship to the player side and 5 bots as I describe above.  It is a bit awkward and time consuming, but it works just fine.  I hope that this helps.

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Hmm, well, I just tried to make the this change to the scripts_config.xml file, but I am not seeing the Training Room option.  Here is the original line from the backed up xml file: <disableTrainingRoom>true</disableTrainingRoom>

and the line as it appears in the updated xml file: <disableTrainingRoom>false</disableTrainingRoom

On a different note, is the scripts.zip file supposed to be unpacked?  I don't see the contents unpacked anywhere.  Thanks.

 

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16 hours ago, capt_carl said:

Hmm, well, I just tried to make the this change to the scripts_config.xml file, but I am not seeing the Training Room option.  Here is the original line from the backed up xml file: <disableTrainingRoom>true</disableTrainingRoom>

and the line as it appears in the updated xml file: <disableTrainingRoom>false</disableTrainingRoom

On a different note, is the scripts.zip file supposed to be unpacked?  I don't see the contents unpacked anywhere.  Thanks.

 

 

Have you exited the client & restarted after making this change?  Also, your edit is missing a closing bracket on the end of tag name marker if you’ve accurately shown your edited line.

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18 hours ago, hangglide42 said:

 

Have you exited the client & restarted after making this change?  Also, your edit is missing a closing bracket on the end of tag name marker if you’ve accurately shown your edited line.

Posting error, that should have shown: <disableTrainingRoom>false</disableTrainingRoom>   Changing true to false was the only change I made to the file.

And yes, I've closed and restarted not only the game, but also the computer more than once.

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1 hour ago, capt_carl said:

Posting error, that should have shown: <disableTrainingRoom>false</disableTrainingRoom>   Changing true to false was the only change I made to the file.

And yes, I've closed and restarted not only the game, but also the computer more than once.

 

Are you running any mods or other non-standard add-ons?  If the article instructions were followed, it does enable training rooms - don’t know what else to advise.

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Nope, not running any mods.  This was my first attempt at changing anything other than the game's video settings through the console.  I'm going to do a re-install today so I can work from a clean slate.

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8 hours ago, capt_carl said:

Nope, not running any mods.  This was my first attempt at changing anything other than the game's video settings through the console.  I'm going to do a re-install today so I can work from a clean slate.

 

Hey capt_carl - sorry you're having so much trouble w/ this particular configuration.  To double check - I re-did this configuraion on my system on release 0.6.13.1 (i.e. the current patch of WOWS) and reverified that the instructions still work.  My own system is a Windows 10 system w/ a vanilla WOWS installation (i.e. no mods or anything) thru the original game loader (i.e. not thru Steam).  Other than enabling replays and the Training room, I don't have any special video capture, streaming facilitaion or other software installed that may interact w/ the game (i.e. the configuration instructions were meant to apply to a very default installation of WOWS) .

 

Another question is whether you've installed the game thru Steam - there are some possible differences if you're downloading the game via Steam or via its native loader.   As an example, some of those who have been longtime players, wanted to get future downloads thru Steam - but to do so, they had to make a slight configuration change to their installation (i.e. removing a file) otherwise, the game would try to install itself as a new player and the player couldn't access their existing account.  If there is such an issue, I'm not familiar enough w/ the Steam arrangement to be able to help on that score - so far, since there haven't been other comments by forumites that reflect the trouble you're having in this thread,  so it would still most likely be something speciifc to your installation.

 

I'm including a link to the WG Integrity Check Tool which should work for WOWS if you want to verify your installation - Here are the details posted May 17, 2017 by an Admistrator wrt usage instructions. (Despite the /WOT directory in the URL, according the the Administrator's usage instructions, this tool works for WOWS, WOT & WOWP).

 

There's only one copy of the scripts_config.xml file in the entire installation (in the /res directory) so there shouldn't be a possibility that you're editing the wrong copy or it's in the wrong location.   The problem has to be something unique to your PC's environment/installation of WOWS so hopefully, your re-install will clear it up.

 

Edited by hangglide42

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