682 [SCRAP] ArmouredCarriers Beta Testers 1,690 posts 5,592 battles Report post #1 Posted September 29, 2017 Given carrier play is being excluded... Many of my captains have anti-air skills These skills are redundant in Clan Wars But they're not in Random Changing captain skill configurations costs gold. As an AA spec captain will be useless in Clan Wars, can I expect free captain reskilling when entering these games? And as AA is useful in Random, can I expect free captain reskilling when returning? Otherwise, this is going to be some colossal gold grab! 2 Share this post Link to post Share on other sites
1,247 [SCCC] FayFay731 Members 1,137 posts 9,687 battles Report post #2 Posted September 29, 2017 WG recently did a captain re-training discount a couple weeks ago, unlikely they will do it again. 1 Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #3 Posted September 29, 2017 (edited) Octavian said there are no plans for it, but they may look into it if they feel like it is warranted. But it would only be 1 time. So just to change for Clan Wars, not for after the season ends. And let’s be real, they’re not going to sit here and give away free respecs both before and after every season. Edited September 29, 2017 by renegadestatuz Share this post Link to post Share on other sites
576 IronMike11B4O Members 2,066 posts 23,804 battles Report post #4 Posted September 29, 2017 4 minutes ago, renegadestatuz said: Octavian said there are no plans for it, but they may look into it if they feel like it is warranted. But it would only be 1 time. So just to change for Clan Wars, not for after the season ends. And let’s be real, they’re not going to sit here and give away free respecs both before and after every season. Then then they should un fuq the MM. The way I see it it's a cash grab as it's gonna cost a lot of doubloons to spec captains not once but twice. It's effing [edited]. Share this post Link to post Share on other sites
3,054 DDJohnston Members 6,670 posts Report post #5 Posted September 29, 2017 14 minutes ago, IronMike11B4O said: Then then they should un fuq the MM. The way I see it it's a cash grab as it's gonna cost a lot of doubloons to spec captains not once but twice. It's effing [edited]. But you know that's not how it's going to work. The only choice we get about Clan Wars is to participate...or not. Everything else WG has already decided, at least for this season. Whether to spend the doubloons on respeccing captains affects said choice is up to you. Share this post Link to post Share on other sites
1,520 Wombatmetal Members 4,515 posts 3,255 battles Report post #6 Posted September 29, 2017 I see no reason for a free respec. They are perfectly capable now. If you want to squeeze every last advantage through skills, great! But I don't see justification for a WG freebie 1 Share this post Link to post Share on other sites
725 [NEUTR] NeutralState Members 2,207 posts 11,692 battles Report post #7 Posted September 29, 2017 42 minutes ago, HMS_Formidable said: Given carrier play is being excluded... Many of my captains have anti-air skills These skills are redundant in Clan Wars But they're not in Random Changing captain skill configurations costs gold. As an AA spec captain will be useless in Clan Wars, can I expect free captain reskilling when entering these games? And as AA is useful in Random, can I expect free captain reskilling when returning? Otherwise, this is going to be some colossal gold grab! Clan wars has always been a cash grab. People participate in it are the "hardcores". They'll not be bothered by respeccing so you shouldn't expect any freebies. Share this post Link to post Share on other sites
12,672 [SALVO] Crucis Members 28,247 posts 43,798 battles Report post #8 Posted September 29, 2017 3 minutes ago, mavfin87 said: But you know that's not how it's going to work. The only choice we get about Clan Wars is to participate...or not. Everything else WG has already decided, at least for this season. Whether to spend the doubloons on respeccing captains affects said choice is up to you. The problem is that if they were to make CV's never be a part of CW's, they're essentially setting CW's up to be a big cash grab because many people will feel that it's necessary to respec their captains if they want to seriously compete in CW's. And unless WG has done this intentionally (as a not so subtle cash grab), it indicates to me that a lack of forethought in the decision to leave carriers out of CW's. Beyond that, one of the big CC's (I think that it was either NoZoup, Notser, or Flamu) made a really good point about leaving out CV's from CWs. His point was that the game is balanced around having at least the possibility of carriers being a part of battles. But once it's guaranteed that they're not, the natural balance of various things goes out the window. I don't remember the exact details of what the CC said, but as a person who has been and who generally still supports not having CVs in CWs, it struck me as an extremely thought provoking point and perhaps the best reason why leaving CVs out of the mix may have been a bad idea. It certainly got me to thinking about it. Share this post Link to post Share on other sites
12,672 [SALVO] Crucis Members 28,247 posts 43,798 battles Report post #9 Posted September 29, 2017 2 minutes ago, NeutralState said: Clan wars has always been a cash grab. People participate in it are the "hardcores". They'll not be bothered by respeccing so you shouldn't expect any freebies. Honestly that seems a bit unfair. In WoT, I don't recall CW's having any real impact on what made for a good crew build. Oh, your clan might want a certain crew build for, say, TDs to do a specific job. But overall, pretty much any good crew build for randoms would still be a good crew build for CWs in WoT. And whether you were in a battle with or without arty, it really made no difference for your tanks' crew builds. But the presence or lack thereof of CV's makes a HUGE difference when it comes to a WoWS captain's build and a ship's upgrade module build, for that matter. Without CV's, any AA skill is just wasted skill points, and any AA upgrade is just a waste of an upgrade slot. Also, in WoT, any of the true hardcores, at least those in very good clans, probably had sufficient gold income from CW's that they never had to worry about paying for gold for respecs out of their own pocket. 1 Share this post Link to post Share on other sites
862 [LHG] BB3_Oregon_Steel [LHG] Members 2,225 posts 6,440 battles Report post #10 Posted September 29, 2017 47 minutes ago, HMS_Formidable said: Given carrier play is being excluded... Many of my captains have anti-air skills These skills are redundant in Clan Wars But they're not in Random Changing captain skill configurations costs gold. As an AA spec captain will be useless in Clan Wars, can I expect free captain reskilling when entering these games? And as AA is useful in Random, can I expect free captain reskilling when returning? Otherwise, this is going to be some colossal gold grab! I have to admit, this is not a problem for me, but I tend not to overspecialize my commanders. The bottom line is if you are going to run around with a small handful of commanders which are only good within their own narrow specialties, stuff like this is going to happen. As far as I can tell, this isn't WG's problem, it's a choice you made about how you were going to approach the game and since it is your choice, you're the one responsible for making it, not WG. Share this post Link to post Share on other sites
682 [SCRAP] ArmouredCarriers Beta Testers 1,690 posts 5,592 battles Report post #11 Posted September 29, 2017 It just seems we are being asked to play two different games And captains suited to one game don't suit the other. So I'm being penalised if I want to play both games. 2 Share this post Link to post Share on other sites
1,096 [GGWP] F3MM_Zeka Beta Testers 2,386 posts 14,506 battles Report post #12 Posted September 29, 2017 You can also respec free anyways with elite commander XP 1 Share this post Link to post Share on other sites
3,999 [V_KNG] Herr_Reitz Beta Testers 13,205 posts Report post #13 Posted September 29, 2017 Well... most Tier X bb's are not gonna be air specialists, are they? Destroyers "could be" but most probably aren't. Which leaves cruisers. So maybe tier X cruiser commanders get a free respec... but then you have to make sure you limit the respect to once per ship. So maybe cruisers...but dd and bb? Maybe not? Share this post Link to post Share on other sites
3,054 DDJohnston Members 6,670 posts Report post #14 Posted September 29, 2017 (edited) This is like raiding in WoW. If you want to max everything out, you'll have to bear the cost. It's the way it works. This is NOT the Free-to-Play part of the game. You shouldn't it expect it to be free, imo. How far you min-max everything is up to you. Edited September 29, 2017 by mavfin87 Share this post Link to post Share on other sites
3,581 Admiral_Thrawn_1 Members 12,707 posts 14,320 battles Report post #15 Posted September 29, 2017 A lot of players would just enter clan wars just to get the Captains respec for free with intention of actually using them in Randoms. Share this post Link to post Share on other sites
862 [LHG] BB3_Oregon_Steel [LHG] Members 2,225 posts 6,440 battles Report post #16 Posted September 29, 2017 (edited) 11 minutes ago, HMS_Formidable said: It just seems we are being asked to play two different games And captains suited to one game don't suit the other. So I'm being penalised if I want to play both games. Not really. I don't use my commanders the way that you do so my various line commanders would work equally well in Random, Clan or Ranked Battles. That is the way I approach the game. You and probably a bunch of others have chosen to approach it a different way which is totally your right to do, but in the end, it was your choice and you could have chosen differently. WG might be responsible for a lot of things, but choosing how to approach the game with your commanders is not one of them. Edited September 29, 2017 by BB3_Oregon_Steel 1 Share this post Link to post Share on other sites
682 [SCRAP] ArmouredCarriers Beta Testers 1,690 posts 5,592 battles Report post #17 Posted September 29, 2017 10 minutes ago, BB3_Oregon_Steel said: Not really. I don't use my commanders the way that you do so my various line commanders would work equally well in Random, Clan or Ranked Battles. That is the way I approach the game. You and probably a bunch of others have chosen to approach it a different way which is totally your right to do, but in the end, it was your choice and you could have chosen differently. WG might be responsible for a lot of things, but choosing how to approach the game with your commanders is not one of them. So you don't take any AA skills? I guess that could work. For some. If you don't use ships that are strong in AA. My problem is this 'split' removes choice. I choose not to take an AA spec into Clan Wars (seriously, why would anyone?) I choose to take an AA spec into Random (those high tier CV commanders are good at what they do) In order to do so under this scenario, every time I switch between "games" I have to pay gold to do so. So choice in this instance = cash. Share this post Link to post Share on other sites
771 klymar8 ∞ Beta Testers, In AlfaTesters 4,191 posts 12,721 battles Report post #18 Posted September 29, 2017 1 hour ago, HMS_Formidable said: Changing captain skill configurations costs gold. 19 minutes ago, FireAndHEspam said: You can also respec free anyways with elite commander XP ^ Which also includes free XP . Share this post Link to post Share on other sites
1,013 Batwingsix Alpha Tester 2,716 posts 4,076 battles Report post #19 Posted September 29, 2017 1 hour ago, HMS_Formidable said: Given carrier play is being excluded... Many of my captains have anti-air skills These skills are redundant in Clan Wars But they're not in Random Changing captain skill configurations costs gold. As an AA spec captain will be useless in Clan Wars, can I expect free captain reskilling when entering these games? And as AA is useful in Random, can I expect free captain reskilling when returning? Otherwise, this is going to be some colossal gold grab! 1 hour ago, IronMike11B4O said: Then then they should un fuq the MM. The way I see it it's a cash grab as it's gonna cost a lot of doubloons to spec captains not once but twice. It's effing [edited]. 21 minutes ago, HMS_Formidable said: It just seems we are being asked to play two different games And captains suited to one game don't suit the other. So I'm being penalised if I want to play both games. Am I the only one sensing some entitlement issues in some posts? Now before anyone gets their panties all wadded up in their grand canyons... Lets look at some things. 1: WG never held a gun to your head and said "You must spec X ship X way" 2: WG never said nor implied "We are leaving CV's out to force people to respec captains" 3: PUB's and CW are two different beasts. With Ranked Battles, the short testing with Team Battles, etc... how was it something that we have known was coming is such a major "OMRNGESUS!" moment for everyone? 4: It is possible to have more than 1 commander who is trained for 1 ship... Granted although short-ish warning... I am betting there will be people who have a commander ready to go into X ship for competitive modes while also maintaining a random match captain. 5: You can respec with elite commander XP.... available to everyone... no cash required! Share this post Link to post Share on other sites
862 [LHG] BB3_Oregon_Steel [LHG] Members 2,225 posts 6,440 battles Report post #20 Posted September 29, 2017 (edited) 37 minutes ago, HMS_Formidable said: So you don't take any AA skills? I guess that could work. For some. If you don't use ships that are strong in AA. My problem is this 'split' removes choice. I choose not to take an AA spec into Clan Wars (seriously, why would anyone?) I choose to take an AA spec into Random (those high tier CV commanders are good at what they do) In order to do so under this scenario, every time I switch between "games" I have to pay gold to do so. So choice in this instance = cash. Sure, some of my commanders have AA skills, they can be useful in the 25% ot 33% or so of games in Random where there is actually a carrier on the other side. That's a choice I make, to pick up a skill I might use in one game out of three or four knowing that, for most of the games I play, that skill may be useless or of a reduced in value. Should WG reimburse me for wasting a Commander Skill on AA when I could have chosen something else just because there aren't very many carriers in my games? How about when I have torpedo alert in a game with no DD's. I do understand that you built your commanders the way you thought best for your success in Random Battles. I'm also assuming in all of this that all of your commanders are built for AA work or you's simply use a commander who was not so narrowly specialized and would work better in Clan Wars. I have a feeling that while many players will specialize their commanders to one degree or another, that they don't have all of their commanders specialized for AA and that they have some that are well suited for Clan Wars. You apparently are not one of those or there would be no issue for you to be upset about. I'm not challenging your choice of skill sets or whether or not you felt that doing an AA spec with all your commanders didn't make sense to you at the time. But honestly, when did WG force you to make those decisions, what did they do that compelled you to not build say, a secondary battery spec, a damage control tanking spec, or just a more balanced commander with a generalized but effective skill set. Any of those would work just fine in Clan Wars. You chose differently and now you are complaining that the choices you made aren't going to work as well in Clan Wars and you would like WG to help you compensate for the results of your own decisions, stuff you had complete control over when you decided you wanted to zig instead of zag. Edited September 29, 2017 by BB3_Oregon_Steel Share this post Link to post Share on other sites
1,022 Gabriel_LXIX Members 2,518 posts Report post #21 Posted September 29, 2017 "I want WG to pay for my min maxing" Share this post Link to post Share on other sites
646 Sotaudi Beta Testers 1,611 posts 10,275 battles Report post #22 Posted September 29, 2017 I don't see free captain repecs as a reasonable option since, as someone else pointed out, you can simply use Clans as a means of respecing captains for free any time you wanted. Clans already getting a bunch of bonuses over non-Clan members. This would be over the top. Conversely, I don't see being forced to use free/elite XP for this because that is still a cost that would not be necessary were it not for the different formats. You would quickly run out of the "currency" having to respec every time you switch modes. There is another factor that should be brought up. No one said you have to use the same captain in Clan battles that you use in regular battles. You can have one captain spec'ed for CB/CW and one spec'ed for Randoms or other modes. That, means you have to level another captain, which would take a long time, but the point is, there is no requirement that you keep respecing the same captain. You can always use two different captains with different specs. I think there are, though, a couple of different, more reasonable options that should be considered. They could, for instance, give you a second spec with an equal number of points to what your captain has, but that spec would only be useable in Clan battles. That way, you don't have to keep respecing back and forth and they could still charge for respecing either of the two specs. Of course, if they really wanted to level the playing field for Clan battles, simply give a second spec (or a set of captains) only usable in Clan battles that automatically has 19 points (or some fixed set of points). Take leveling issues out of the picture as much as you can (similar to the way they are allowing borrowing Tier 10 ships for Clan battles for those without Tier 10 ships). Those factors are more appropriate to other modes. By the way, this is coming from someone who has zero interest in participating in Clan activities at all, so it is not a self-serving suggestion. Share this post Link to post Share on other sites
6,799 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,337 battles Report post #23 Posted September 30, 2017 2 hours ago, HMS_Formidable said: Given carrier play is being excluded... Many of my captains have anti-air skills These skills are redundant in Clan Wars But they're not in Random Changing captain skill configurations costs gold. As an AA spec captain will be useless in Clan Wars, can I expect free captain reskilling when entering these games? And as AA is useful in Random, can I expect free captain reskilling when returning? Otherwise, this is going to be some colossal gold grab! Share this post Link to post Share on other sites
19 M3rc13 Members 79 posts 7,774 battles Report post #24 Posted September 30, 2017 Lol so many apologists for WG and it's garbage. There is a large difference between ships with AA spec and non AA builds and it will make a difference. Frankly the longer I play this game the less I spend and my premium time is now due almost entirely to super containers. If you daisies want to help WG make money from potatoes go ahead, but I learned not to spend money on ships and whatnot since WG just goes changes the game in ways that don't seem to make it better. The amount of gold it takes to do simple changes to builds is kind of ridiculous, and that is before you think about clan wars and whatever the meta will be. I'm sure most of the players here apologizing for WG think the current game is fine as well. Share this post Link to post Share on other sites
696 Judge_Doom Members 1,716 posts 8,224 battles Report post #25 Posted September 30, 2017 Any sort of a 'Respec' will not mean a thing going up against huge torp walls and never ending flame throwers. lol Share this post Link to post Share on other sites