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Warlord_Deadeye_Pete

Been one of them days.. BB drivers *sigh*

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Been one of them days all right...

 

Ya know, as I look back on events in game the last few days I find myself more and more in agreement with the idea of limiting clan wars to 7 players and only one BB.  Most of my fights todat at tier-VIII have been losses because the BB either lemming traned all to one cap, or just wouldn't advance to where they COULD take shots!   What is it with so many battleship drivers.. I really dont understand how so few of them seem to be able to grasp the concept of fire and movement.   SO many are so defense minded that they're not really taking offensive action.  To many are to far back from enemy ships to be able to lay down accurate and effective supporting firepower on targets threatening the most forward ships (you know, the DD thats capping).   Honestly they drive and fight like dumb unthinking herd beasts.  ie: cattle.   

 

Hey BB drivers, your main gun dispersion at half your maximum range is right around 60% of the max dispersion value.  so at half max range your much much much more likely to actually hit a target.  Doing damage is dependent on proper shell selection and aiming for the parts of the ship you can damage.  Pretty simple really...also, if your hovering out there at max distance the chance of a center of mass AP hit citadelling you are significantly increased because it "Falling" shot.  and ignores the belt armor.  It can even miss the citadel turtle back on the ships that have it.   I have a Fuso and I have cit'd Bismarks, and Tirps at 20-24 km.  and mostly all I have to do is just hit them, but it IS inconsistent (unless they keep driving in a strait line  Hint if ya just got plugged, 1/2 rudder left or right, speed up or slow down but do something other then believe that they can't do it a second time.  Belief never stopped an artillery round... ever)   

 

Your being focused in a BB.. Any friendly ships near you.. no?  They why run?  Keep yer nose to em and either move ahead dead slow, or move in reverse.. maybe back around an island. But please dont just turn and run/  1. You expose your side when your being focused.. might as well shoot your self and save the othet side the trouble.   Add the fact the the longer you stay and fight, the longer they have to stay and fight.  It might just give your team the couple min it takes to respond to the threat.   Ship maintainence costs exactly the same live or die.  Expendables are also a fixed cost if your running premium expendables.  The only variable is ammo costs for the round.  you make "money" by getting ribbons. that all pay out differently.  How to you get ribbons... mostly by hitting targets with shells, bombs and torpedo's.  You get a payout on ships based on the percentage of that ships HP you took off them.  XP works pretty much the same way/  The more you do, the more you hit, the more you make.   

 

So BB drivers, learn to get greedy.. Move up, cause damage, take yer lumps.  Your BB will survive many many more hits then my DD.  Oh and one last thing.. there is only one way to become a good shot and that is to do a lot of shooting.   And if your not bagging at least a 15-20% BB main gun hit rate your not a good shot yet.  Keep worki ng on it!

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I'm always trying to get into BB Vahalla when I play them. I just wish the rest of the team was so enthusiastic. Death is only the beginning my friends, when I charge into the melee I need warriors not cowards. Don't be afraid to get hit, because you just need to hit them harder.

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Most of my losses recently have been because DD players don't know what those circles on the minimap do... so, yeah. 

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That funny coz --

when I am playing in BB, I usually advised my team that I am charging in cap point or at a direction, and I say charging in in 10 secs or something ... then I told them I am now charging in. This morning I had 1 dd, 1 des moine followed behind me, dd didn't smoke due to Missouri had radar, but he torps and prevent other cruiser follow, while DesMoine and myself punished the Missouri, then we turn and kill the DesMoine now coming from the rear and fighting the Alabama next ..... all in good support.

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Wont make a lick of difference because the players who need to read this will never visit the forum to read it

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15 minutes ago, murryhawk said:

Wont make a lick of difference because the players who need to read this will never visit the forum to read it

:Smile_great::Smile_honoring:

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25 minutes ago, murryhawk said:

Wont make a lick of difference because the players who need to read this will never visit the forum to read it

Aint that the truth! Likely 1-10 players regularly visit the forums.

 

FYI OP, bad players come in all ships and BB's stay at longer ranges because of maneuverability issues and DD's. Want the BB's to charge in, get rid of the enemy DD's first.

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6 hours ago, TL_Warlord_Roff said:

Been one of them days all right...

 

Ya know, as I look back on events in game the last few days I find myself more and more in agreement with the idea of limiting clan wars to 7 players and only one BB.  Most of my fights todat at tier-VIII have been losses because the BB either lemming traned all to one cap, or just wouldn't advance to where they COULD take shots!   What is it with

So BB drivers, learn to get greedy.. Move up, cause damage, take yer lumps.  Your BB will survive many many more hits then my DD.  Oh and one last thing.. there is only one way to become a good shot and that is to do a lot of shooting.   And if your not bagging at least a 15-20% BB main gun hit rate your not a good shot yet.  Keep worki ng on it!

 

BB drivers in T8+ matches don't push up. It's suicide. Lotta people out there dont seem to get that. A Yammy focused is a dead Yammy, where a focused DD can sometimes wiggle out of trouble by going undetected. Moreover, in a high tier match where torps have long ranges and DD drivers are experienced users, BBs will be torped to nothing if they move up. Hence most BBs won't push, because it is a pointless sacrifice. 

Now, those who go off to nowhere... played a game the other day on the Iceberg map. We call out B-C and whole team moves effectively for those caps. Except for 3 BBs who went A for god knows what reason... where there was a Shima waiting for them. I think the last surviving one actually killed the Shima before he died. That kind of crap BB play bothers me no end.

 

If you want your T8-10 BBs to push, lobby WG to make the changes needed -- reduce fire chance, reduce ROF of high tier BBs, and strengthen their defenses. But the problem is WG's philosophy is almost never to increase defense except in desperately obvious cases like Montana's woeful citadel, only offense. For example, the whole time I have been playing WOWs players have been asking for Des Moines to get a buff to its deck armor. And WG responded by buffing its ROF, exactly the change that wasn't needed and which no one had asked for. Des Moines still remains an easy kill for a high tier BB captain who can put shells on it....

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As long as WG introduces campaigns and tasks that PVE players need to get into random battles, we will have horrible games.

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6 minutes ago, Pata1985 said:

As long as WG introduces campaigns and tasks that PVE players need to get into random battles, we will have horrible games.

Umm there are poor players in all modes and all ship classes.

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38 minutes ago, RipNuN2 said:

Umm there are poor players in all modes and all ship classes.

 

 There's lvl of poor players too.

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8 hours ago, TheHolySpork said:

Most of my losses recently have been because DD players don't know what those circles on the minimal do... so, yeah. 

most of us do, but it's tough to go into them when your team is sitting behind the irregularly shaped masses that block the lines of fire that would help them support us. I know you have a campfire, marshmallows, graham crackers and chocolate back there, but while you're making s'mores with the rest of the team, your small, barely armored DD's are dying.

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Sounds like you got it all figured out dude.  You should play BB's and rock that 100% win rate since you think it is that easy.   I am a BB driver that moves up and "takes my lumps" as you put it.  You want to know what happens to those of use that do that?  You little turds behind us turn and run at the first gun shots and we get left to hold the bag...which ultimately leads to getting focused and burned to waterline in a very early and untimely death.   BB's are best when we are alive and dealing out damage.  It is up to you in the rest of the fleet to do the clean up work. 

Just another cry baby that wants BB's to do their job.  Move along. 

Edited by CaptGodzillaPig

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2 hours ago, Taichunger said:

 

BB drivers in T8+ matches don't push up. It's suicide. Lotta people out there dont seem to get that. A Yammy focused is a dead Yammy, where a focused DD can sometimes wiggle out of trouble by going undetected. Moreover, in a high tier match where torps have long ranges and DD drivers are experienced users, BBs will be torped to nothing if they move up. Hence most BBs won't push, because it is a pointless sacrifice. 

Now, those who go off to nowhere... played a game the other day on the Iceberg map. We call out B-C and whole team moves effectively for those caps. Except for 3 BBs who went A for god knows what reason... where there was a Shima waiting for them. I think the last surviving one actually killed the Shima before he died. That kind of crap BB play bothers me no end.

 

If you want your T8-10 BBs to push, lobby WG to make the changes needed -- reduce fire chance, reduce ROF of high tier BBs, and strengthen their defenses. But the problem is WG's philosophy is almost never to increase defense except in desperately obvious cases like Montana's woeful citadel, only offense. For example, the whole time I have been playing WOWs players have been asking for Des Moines to get a buff to its deck armor. And WG responded by buffing its ROF, exactly the change that wasn't needed and which no one had asked for. Des Moines still remains an easy kill for a high tier BB captain who can put shells on it....

If a yammy pushed and had support, it wouldn't have to absorb enough damage to be sunk because the support ships would be taking out the ships firing at it. Someone has to move up at some point....  Sure DD's can wiggle.. but it takes less hits to kill one..  CA's can try, but they don't have the armor to give them much survivability either. 

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High tier BBs are really stuck with their decisions at the beginning of a match. Once we really start trucking for a point if we aren't able to hug a mountain to escape we can get focused by cruisers and DD fire and get smoked. Most high tier matches have 4 or 5 DDs. Push to fast and you get 27 shima torps or CV torps in your side since there is zero chance of being able to out turn a cv that is targeting you. Last but not least once we commit in a crowded field you HAVE to keep going because if you try to turn and escape at least one T10 BB will be able to put a full broadside into your side during the turn.

 

So take all these things into consideration means a lot of high tier BBs are slow to commit at the start of the match. This just means maybe other craft either have to hold the fort for those first few mins until battle is determined or DDs spotted OR commit a bit slower themselves.

 

I promise you in my games I try to at least tell my team which point I'm committing to early if I see other ships heading there and mid match once some ships get spotted I move to mid range real quick.

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2 hours ago, Pata1985 said:

As long as WG introduces campaigns and tasks that PVE players need to get into random battles, we will have horrible games.

 

2 hours ago, RipNuN2 said:

Umm there are poor players in all modes and all ship classes.

:Smile_great::Smile_honoring:

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Why is it that the usual posters of this type of thread are part of the problem.

9 hours ago, TL_Warlord_Roff said:

 --snipped for irrelevancy---

Poster advocates stopping in open water and moving backwards at slow speed...  poster advocates bow camping.. poster advocates backing round an island for cover..   poster playes over 1500 games in one T6 BB with a k/d ratio of .73 and a hit rate on main guns of 20% and is suddenly an expert on BB play at higher tiers.

Poster probably whines at players in game after being killed as well.

Poster look in the mirror and sort your own issues first.

M

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With just as often as the the problem is passive BBs, the problem lies with the other classes as well. DDs that won't play the caps. CAs that won't support DDs and BBs. CVs that won't scout. etc...

 

My biggest frustration playing BBs is when I try to push, there is zero support. So you need to look at the whole picture before blaming just the BBs. I've had just as many games where the BBs  are at fault as the DDs, CAs, and CVs. The problem isn't specific to BBs.

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Thing is you see crap play from every ship of every class, WG is dumbing the game down to suit the masses just like they did in WoT.

Go play WoT again and see how long most games last(i go back occasionally and always to my regret, no its not this account).

 

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21 hours ago, Pata1985 said:

As long as WG introduces campaigns and tasks that PVE players need to get into random battles, we will have horrible games.

I thought you had enough and were quitting? Maybe going to give PVE a shot papas?

 

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On 9/28/2017 at 0:56 AM, TheHolySpork said:

Most of my losses recently have been because DD players don't know what those circles on the minimal do... so, yeah. 

I am laughing because lately this has become a large reality in this game. DD will avoid the cap in front of them and when they do not cap  thy blame for lack of support. I had a DD complain to me while I was driving Tier 10 German BB that he had no support. Full steam in my ship and he thinks I can keep up with him. BTW I have a 25+ hit ratio with my BBs. I do not snipe. 

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3 hours ago, toosonmike said:

I thought you had enough and were quitting? Maybe going to give PVE a shot papas?

 

 

I'm a game masochist.

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Hey cruiser drivers, please kill those pesky DD's so BB drivers can play a little closer without getting torpedoed.  We can handle the cruisers.  K, thanks!

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