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CrazyHorse_Denver

Appearently cowardice is contagious...

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What I can't understand is why??? Even if you lose all you've lost is a digital ship that will reappear in port as soon as the game is over. In real life you hardly saw such caution when real blood and guts were being sacrificed. In fact many real life captains would brag that they would be taking their ship into harm's way. That's what the ships are for; looking pretty sitting in port did no country any good.

There have been a couple recent threads on how BBs should act in the game but in a game this morning it looks like the medical condition known as micro huevos has been passed on to the DD ship class. It was the Haven map domination mode the C cap where I watched 4 DDs 2 red and 2 green either already in the cap or near and headed there all turn away and run at the first fired shot. Not one of the 4 had the huevos to fight for the cap. Now the reds I can kind of understand because they had no friendlies close by for support although that in and of itself would not have stopped me from contesting the cap. The green DDs had me in the Missouri and another CA that had followed one of the DDs in from the first second the game started.

In my opinion it's this over abundance of caution that's ruining the game and if only some people would grow a pair the game would be much more enjoyable.

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4 minutes ago, CrazyHorse_Denver said:

the medical condition known as micro huevos

 

I nearly spat out my coffee! :Smile_teethhappy:

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Everyone is being cautious, but I'm going to play right

Oh I died because everyone was hiding instead of supporting me

I'm tired of being one of the first ships to die because I'm the only one pushing

So I'm going to play cautious.

 

It's a naturally occurring cycle that can only be broken when one trusts one's teammates to fight along side them.  

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1 minute ago, _WaveRider_ said:

Jump in a DD and show 'em how it's done! :Smile_honoring:

I do all the time and in fact the Isokaze and V-170 are two of my favorite ships in my fleet.

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You can inflate those huevos by a simple chat.     "DD, I got your back.   Guns on the cap" will give that DD driver new confidence, and he will likely enter the cap, knowing he's got your support.   

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1 minute ago, CrazyHorse_Denver said:

I do all the time and in fact the Isokaze and V-170 are two of my favorite ships in my fleet.

Lets hope they take your lead then!

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3 minutes ago, DiddleDum said:

You can inflate those huevos by a simple chat.     "DD, I got your back.   Guns on the cap" will give that DD driver new confidence, and he will likely enter the cap, knowing he's got your support.   

I do that sometimes when it's not obvious that I'll be there for support. Now in this case I spawned 1km behind a DD and I was on his tail the entire way in although him being faster the distance between did increase but if he couldn't see that I was positioning myself to support him a chat message may not have helped.

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To be fair, if you're pushing a flank with 4 other ships, and they all chicken out in the face of even odds, you're either going to chicken out too and live to hopefully rally later or you're going to feed the enemy team a kill. Unwinnable situations are rarely worth fighting if you can't even trade your ship for another, and it doesn't take many on your side to turn tail to make an encounter unwinnable. 

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I don't play DD's in randoms.  The main reason is that when I follow various DD threads, some say that you should immediately focus on early capping/knife fights, while others say that you shouldn't be over-aggressive and die early (especially when you can't make at least an even trade, as mentioned above).  I don't shout at my team's DD's in chat because I frankly don't know the right answer, but I do offer up which cap or side of the map that I am supporting as a cruiser or BB.

It's possible that what some might see as cowardice is simply indecision or a different point of view...

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28 minutes ago, Brhinosaurus said:

Everyone is being cautious, but I'm going to play right

Oh I died because everyone was hiding instead of supporting me

I'm tired of being one of the first ships to die because I'm the only one pushing

So I'm going to play cautious.

 

It's a naturally occurring cycle that can only be broken when one trusts one's teammates to fight along side them.  

:Smile_great: Nailed it....

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I think the issue is a larger number of folks coming to the game that were never taught it's ok to lose.  Too many people take it way to hard if they get killed in a game that they hide constantly. 

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2 minutes ago, delp5117 said:

I don't play DD's in randoms.  The main reason is that when I follow various DD threads, some say that you should immediately focus on early capping/knife fights, while others say that you shouldn't be over-aggressive and die early (especially when you can't make at least an even trade, as mentioned above).  I don't shout at my team's DD's in chat because I frankly don't know the right answer, but I do offer up which cap or side of the map that I am supporting as a cruiser or BB.

It's possible that what some might see as cowardice is simply indecision or a different point of view...

 

to successfully play a DD in random, you have to have a good awareness of what your team is doing.  If they're supporting you, push.  If they're not, you can still dip your toes in the cap, but at the first sign of trouble, bail.  Story time:

 

I'm in my Gearing.  As the game is starting several people suggest we go to A and B, and no one disagrees.  I'm closest to B so I head there.  I come in around it from the side in the hopes of being in an unexpected position if I meet an enemy destroyer.  Instead, I find a Minotaur that pushed hard for the cap and concealed himself behind an island.  I'm screwed.  Too close to smoke, and my torps haven't loaded yet.  So there's nothing for it, we both open up on each other, and of course the Minotaur wins.  As I'm dying, it occurs to me that nobody else is shooting at this highly aggressive Minotaur.  If a battleship had come along, they would have blasted it.  But they didn't.  In fact, the three battleships nearest me at the start all went to C.  As the Minotaur was killing me, they were getting torn apart by a Shima that they couldn't see, because they had no cruiser or DD support.

 

I don't normally complain in-game but I tore into these guys.  IF YOU WANTED TO GO C WHY DIDN'T YOU SAY SO I WOULD HAVE COME WITH YOU.  They told me they didn't ask me to come because "they knew I wouldn't have come anyhow".  Like... what?

 

I was right to be mad, but also I was dumb as well.  I should have been looking at the map, and as soon as I realized that all the heavies were disregarding the plan and doing their own thing, I should have bailed as well.  A learning experience.

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2 minutes ago, Ghost_Raven75 said:

I think the issue is a larger number of folks coming to the game that were never taught it's ok to lose.  Too many people take it way to hard if they get killed in a game that they hide constantly. 

Exactly...if you've done your best and given 110% in effort you've already won even if you've lost the battle.

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Maybe they put auto pilot around the cap and afk. Seen that a lot lately with bb reverse and forward non stop. :cap_like:

Edited by bandits86

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Some DDs are made to not cap. The Russians are a perfect example. Why the hell would a Khabarovsk try to cap when she has a 10km surface detect? While most are, like the USN, IJN, and KM, the amount of Radar, Hydro, Secondaries, Sky Cancer, random catapult planes, coupled with their relatively poor survivability, can you blame them for playing catiously??

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3 minutes ago, FireAndHEspam said:

Some DDs are made to not cap. The Russians are a perfect example. Why the hell would a Khabarovsk try to cap when she has a 10km surface detect? While most are, like the USN, IJN, and KM, the amount of Radar, Hydro, Secondaries, Sky Cancer, random catapult planes, coupled with their relatively poor survivability, can you blame them for playing catiously??

I don't blame anyone for playing cautiously but I do blame them for playing cowardly...There is a difference.

I'm not here to jump on DDs as the cowardice epidemic infects all ship classes but this morning's game jumped out at me after the recent BB threads so I thought I'd use it as an example. Running at the first shot fired without even being hit is not caution it's cowardice and in this case it was x4.

No one is advocating recklessness but the opposite is just as bad for the game.

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When there are no CV's The DD takes on the role of spotting as more of a priority. If taking the cap gets you killed or you have to hide in smoke, thus losing the ability to spot for your support. You then hinder your team by blinding them. DD's more than any other class, I think, dictate how the battle progresses. Capping is important, but rushing into the cap can lose the game right from the start, just as not rushing the cap can do the same. The DD Captain has to make a decision, sometimes they are right and sometimes they are wrong.

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4 minutes ago, Sovereigndawg said:

When there are no CV's The DD takes on the role of spotting as more of a priority. If taking the cap gets you killed or you have to hide in smoke, thus losing the ability to spot for your support. You then hinder your team by blinding them. DD's more than any other class, I think, dictate how the battle progresses. Capping is important, but rushing into the cap can lose the game right from the start, just as not rushing the cap can do the same. The DD Captain has to make a decision, sometimes they are right and sometimes they are wrong.

Tis true...capping isn't always the best role for a DD. However...when they are already in the cap or just about to cross over the line into it why not stay and fight for it instead of running away at the first shot fired.

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1 hour ago, CrazyHorse_Denver said:

There have been a couple recent threads on how BBs should act in the game but in a game this morning it looks like the medical condition known as micro huevos has been passed on to the DD ship class.

They must've read a certain Fox's DD guide that was posted today. :Smile_teethhappy:

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1 hour ago, TTK_Aegis said:

To be fair, if you're pushing a flank with 4 other ships, and they all chicken out in the face of even odds, you're either going to chicken out too and live to hopefully rally later or you're going to feed the enemy team a kill. Unwinnable situations are rarely worth fighting if you can't even trade your ship for another, and it doesn't take many on your side to turn tail to make an encounter unwinnable. 

This ^ just drives me nuts!  You got 4 ships and they got 4....they are basically even....I want to get it on and see who can whip. I open fire assuming ( stupid of me) that the other 3 ships are with me. I focus in.  I suddenly realize my "team mates" have totally bailed on me.  I see no other shells hitting reds. I zoom out. I see my "team mates" have bailed on me and run or have STOPPED so far back they can't hit sh#t. We all have this happen but when things are basically even then fight damn it.  If you don't you get beat. Usually. Just drives me nuts at times. A player/players can be so afraid to die that a loss is guaranteed.  Caution can be a good thing but it can also be a bad thing.  It can be tough to know when to be aggressive and when to be cautious. I will say that.

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Note: Some DDs may not cap at the beginning of the game because of the spotting range (for example Russian ones).

I see opposite too. I see DDs running alone to the cap when no one else is going to that cap.

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