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Beneej_Spoor

Catharsis, The CC's and Competitors Got What They Wanted

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I just have to say that you know what. I play to compete sometimes, I also play arcade mode and I enjoy both. I cannot say or imagine enough for instance why you cannot build a PvP and PvE experience that worth the money, and it briefly existed.

 

Well now, that's gone. We go from Zoup "Battleships are ruining the game" to what we have now

 

59cae5581fedf_ClanBattles.thumb.PNG.ab6a0a4ad295f3fe97f85af74e187800.PNG

 

You've won. 1 Battleship a ranked team . . . No CVs, even though I made a video explaining they have been hurt the worst in the entire game's history and deserve a fair shake, they're gone. This will likely only persist

So you happy. The BBs that are ruining your precious game, Notser, Zoup, Flamu, Zerra, BIA, competitors and this *new* class of CC. You got the ranked gameplay you wanted. You've now successfully made this into your game.

 

 

Wait, what do you mean "wth". You literally asked for this. Oh, fixed Matchmaking and limited player presence and rentals was NOT what you or most of us would have wanted. It's a bit too late. The rest of the CCs and Ranked players will be overjoyed. They also command large enough audiences that will listen to them (as they conveniently ignore the issues in the game) and continue to recommend purchases, so they can cling to their profits (if any here) to supplement World of Tanks, the 6th most profitable PC game as of April 2017.

 

It's your game now, this is what you wanted. Sadly, the game is no longer mine, but I suppose the catharsis comes from how now we'll all take turns removing each class until we're similar to War Thunder (World of Destroyers). It's what you wanted. Enjoy your game. Inform me when I can have my game back, I will tend to Stellaris. I've been waiting for a decent naval game ever since I was a child; I've been waiting over 20 years for an experience like this only for an enclosed bubble of CCs who represent "The Community" and they provide the "Feedback" which WG responds to. It's no surprise to me this and other horrid changes to the larger or average player base happened, they have no way of knowing or caring. We're not the semi-professionals that rake in the money, nor are we semi-professional promoters.

 

We're not the lot that has direct access to an employee and act as obedient employees on the company's behalf. I hope to hear other thoughts as well, but I suppose those pair of videos from Zoup were the most cathartic thing. Get exactly what you asked for, instantly regret it. It's a shame only iChaseGaming is calling attention go the exclusivity and poor practice. Alas, what does his opinion or Jingle's opinion matter to WG anymore, they're customers, not promoters now; not CCs.

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There's a lot of room between '5 BB and 4 CA in every game is a problem' and solution '1 BB and 6 CA/DD is clearly what you want'.

But, that was slightly nuanced so never mind.

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7 minutes ago, mofton said:

There's a lot of room between '5 BB and 4 CA in every game is a problem' and solution '1 BB and 6 CA/DD is clearly what you want'.

But, that was slightly nuanced so never mind.

That was just the CA captains [edited] about getting deleted when they thought turning around in front of a BB was a good idea. I swear, that is like how I get most of my citadels whilst in my BBs.

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:Smile_popcorn:

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There isn't going to be much to this if everyone posts popcorn emojis.  I don't know what's in the minds of the WG staff, but I think the restrictions to clan battles was to prevent protracted battles.  Ranked and SL is incredibly boring.  20 minutes of people sitting around waiting for someone to mess up.  I suppose they didn't want clan battles to play the same.  However, I could be wrong.

Edited by Amenhir

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1 minute ago, Amenhir said:

There isn't going to much to this if everyone posts popcorn emojis.

Because he's ranting with no real points and pulling stuff from thin air. Takes too much effort to wade through that and come up with an intelligible answer.

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As I've said before, its ironically true but it should not have applied to Clan Wars

 

 

As others have said this is a Clan Wars Beta, rather than a legitimate clan wars 

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2 minutes ago, Dodgy_Cookies said:

Because he's ranting with no real points and pulling stuff from thin air. Takes too much effort to wade through that and come up with an intelligible answer.

You have to find something intelligible to answer with other than popcorn, and I don't see anything.  All I can see so far is a butthurt rant about something that he didn't get his way on...

 

Edited by mavfin87

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This game turn into an Arcade P2P with CC on the top. Nothing reflect was it was over a year ago NOTHIMNG !

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Just now, Dodgy_Cookies said:

Because he's ranting with no real points and pulling stuff from thin air. Takes too much effort to wade through that and come up with an intelligible answer.

 

Well, if you cannot be fussed to watch the videos and statistics I gathered, I shall attempt to place a portable version here.

Battleships, if overpopulated, do not over-perform relative to cruisers and perform well within the normal distribution of all the other classes

Carriers, they are hurt the worst on every single server in terms of population AND performance. If you have problems with the game, then Carriers needed to be helped, not ignored, and Battleships needed not to be blamed based on the numbers.

6.11 and the smoke and various pay mechanics. You can review Jingles's video on XP sinks and what does or does not make a company money. I have paid good money to the company, perhaps over $200.00 and I planned to spend more since I did sincerely support this company and further developments, but I cannot support this as it approaches what was done in Star Trek: Online

 

Risks and Rewards, if you wish as a company to make more money, you lever up the risks and make the game harder (or add more XP sinks) so you have to pay to do better in the game. You can look into the psychological effect that has, but I don't want to go into detail immediately after work my good man.

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2 minutes ago, mavfin87 said:

You have to find something intelligible to answer with other than popcorn, and I don't see anything.  All I can see so far is a butthurt rant about something that he didn't get his way on...

 

 

Forgive me then, I do have this:

 

Audio warning, this is before I bothered with audio leveling and editing terribly much. It will be much louder than the first video above.

 

 

You can call it a butthurt rant, you're right I, and a larger basis did not get what we want. Someone else did. Way to go to them. A company has to choose it's audience. I cannot fault anyone for that except the CC's who have direct contact to ask for changes to be made on their behalf. We'll ignore any opposition from those who ARE CC's like Zoup or formerly were in iChaseGaming's case or Jingle's case. This will be quite interesting to assess from everyone.

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I am of the mind "I don't care". If WoWS went belly up tomorrow I wouldn't care. The game has always been theirs, never felt like "my game" like almost every other game I have played. I regret spending money on the game early on (and I spent lots) but the way they operate as a company and the way they run their game, successfully turned me into a free to play gamer. I have 20 some odd days before my premium time runs out and when it does, I will not feel compelled to participate anymore. As far as the community contributors go, I don't trust the ones that are left except Noster & LWM. I respect Zoup because of his decorated service to his country, but that is it. 

(Edited to add Littlewhitemouse because I trust and respect her reviews of ships. I just had some cerebral flatulence)

Edited by Taylor3006
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1 hour ago, Spartias said:

"2017 will be the year of the CV"

WhjkRkv.gif

 

I think it's time we consider this line from WG just the devs trolling the players.

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Just now, Taylor3006 said:

I am of the mind "I don't care". If WoWS went belly up tomorrow I wouldn't care. The game has always been theirs, never felt like "my game" like almost every other game I have played. I regret spending money on the game early on (and I spent lots) but the way they operate as a company and the way they run their game, successfully turned me into a free to play gamer. I have 20 some odd days before my premium time runs out and when it does, I will not feel compelled to participate anymore. As far as the community contributors go, I don't trust the ones that are left except Noster. I respect Zoup because of his decorated service to his country, but that is it. 

 

I'm more ambivalent. You see, I don't mind pitching in now that I have steady work and making sure that if they want to give me content or program cool stuff into a game, I will buy it and show support in small pieces. After all, I realize not everyone can do that, and I want even in a small way to pay in so someone else won't have to.

 

The problem is I'm just one person, but that's fine as well, as a customer I can choose here or there to walk away or at least attempt to provide feedback. I was in Star Trek: Online for a long time, even though some worse patches like the boxes, but I didn't partake in them, there was plenty of free or paid content I could enjoy. Slowly though as I point out in my video, Cryptic chose to fully lever up on their risks for players, and the game became too punishing for me to continue despite there not being many good Star Trek Games.

 

I encounter the same problem here, and the same problem in Madden. I desire, deeply, to play then, pay for them, rage or not I am still playing, and that's what matters. Until now.

 

To your specific comment about CC's, I can offer more nuanced critique, because I was rude to Notser; however, he put out unsubstantiated information once, and joined in an coincidental coalition against BBs, and rather unusually went against his older tenants of teamwork, specificity in analysis, and use of smoke. He rapidly lost my trust over the course of three videos, and him doing that compounded with Zoup's video on BBs, I couldn't take it and I was rude to everyone.

 

To be fair, at least Zoup appears to be the only one who is willing to point out the problem in part. I adamantly respect him and the veterans in our game for they've been above and beyond what I could hope to do at this point. There are a few in our clan. That does not mean; however, we may not analyze and reply, and I'd argue for everyone reply harshly, to things that are inaccurate or an affront. I know I contradict myself, but I am more than pleased when someone critques me harshly. Test me, I need to try harder at all times to test my arguments to make sure they're not faulty. Yeah, I have been rude, yeah I've ranted and some chunks; maybe even most of what I say, has been opinion. Another part though, the parts that WG and the CCs make decisions on, can be backed up or refuted with numbers.

 

It's all our game, and we cannot afford to forget that. When we forget that we all share in this experience and people begin demanding categories of players be removed, you get Zoup's "Are Battleships Destroying the Game" complete with implications and vague statements that are primarily an assessment of poor game-play by players; arguing the loop is that Battleships cause bad players rather than bad players cause bad Battleship play.

 

I harshly responded to this It's almost exclusively because of this I chose to revitalize my aging channel after leaving it in the dust for 7 years with the sole intent of eventually becoming CC so I may critique this nonsense aloud face-to-face. Sadly I was obviously too late, and too butt-hurt, so now it doesn't matter. I'm too little a voice and it's far too late.

 

You made the right call in my opinion. I suspect more will join you.

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Sooooo - one small part of the game is the ENTIRE game for you.... ?? REALLY?!?!?!?  One part of a larger whole is EVERYTHING?  I don't get it....  Guess I am dense.

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3 minutes ago, CylonRed said:

Sooooo - one small part of the game is the ENTIRE game for you.... ?? REALLY?!?!?!?  One part of a larger whole is EVERYTHING?  I don't get it....  Guess I am dense.

Yeah, like so many players of many games over the last 15 years, he seems to think that he speaks for a majority...but he does not.  Not the last, nor the first to do so.  <shrug>

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1 minute ago, mavfin87 said:

Yeah, like so many players of many games over the last 15 years, he seems to think that he speaks for a majority...but he does not.  Not the last, nor the first to do so.  <shrug>

 

5 minutes ago, CylonRed said:

Sooooo - one small part of the game is the ENTIRE game for you.... ?? REALLY?!?!?!?  One part of a larger whole is EVERYTHING?  I don't get it....  Guess I am dense.

 

No, not really. After all, there's a reason why I didn't bother. I didn't think it was my place. I don't expect the oil, or the clan wars, or the team play, or the adjustment to operations, or the smoke changes will matter in the end. The game will either grow and I will be wrong, or it won't and I'll still be wrong just for different reasons.

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This is the first season of clan wars and WG seems to want to test something with a completely different meta, playstyle and tempo. I'm actually curious to see how this style of clan wars plays out and what sort of line-ups and tactics various clans employ.

 

While in future I hope that tweaks will be made, particularly for CVs. But let's not dismiss it until we have  actually seen how it turns out.

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Just now, 212thAttackBattalion said:

This is the first season of clan wars and WG seems to want to test something with a completely different meta, playstyle and tempo. I'm actually curious to see how this style of clan wars plays out and what sort of line-ups and tactics various clans employ.

 

While in future I hope that tweaks will be made, particularly for CVs. But let's not dismiss it until we have  actually seen how it turns out.

 

I can get behind that. I like that assessment, I hadn't considered that. I hope that happens, perhaps a new revamped meta will come from it and things will significantly improve. I must abstain for now, hopefully you're right.

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3 minutes ago, Beneej_Spoor said:

No, not really. After all, there's a reason why I didn't bother. I didn't think it was my place. I don't expect the oil, or the clan wars, or the team play, or the adjustment to operations, or the smoke changes will matter in the end. The game will either grow and I will be wrong, or it won't and I'll still be wrong just for different reasons.

Fair enough.  It's your message to spread.  It'll either change things, or it won't.  To be clear, I have no issue with you stating your own opinion of things, but I tend to bristle when I feel someone is claiming more than that.  I could have misread it as well.  

 

I'm not sure what exactly the 'correct' solution, but I always remember over the years how many games have killed themselves or at least marginalized themselves, not because they didn't listen to their players, but by listening to them too well.  It's a very fine balance.

 

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