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New_Horizontal

Clan wars format

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Announcement from Asia server about Clan wars for anyone interested 
https://worldofwarships.asia/en/news/announcements/clan-battle-format/

tl. dr.
- clan wars will come in 0.6.12
- 7 v 7 tier 10 (negative income big time)
- format 1 BB no CV restriction (maybe 6 shimakazes or 6 moskva, either way that's bullcrap)
- Rental ships available for anyone who has no specific ships (which is garbage idea because people have no idea how that ship works)
- 4 more maps for clan wars specially (just an old may recycling)

imo this is bad implementation

Edited by New_Horizontal

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Why did they exclude cvs? Ships like the Des Moines and Moskva would be less useful. Catering to BBs I guess.:fish_palm:

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3 minutes ago, FayFay731 said:

Why did they exclude cvs? Ships like the Des Moines and Moskva would be less useful. Catering to BBs I guess.:fish_palm:

Catering to the one BB per team?

 

Having class restrictions limits meta game and if it would be imbalanced for any reason, balance the classes not put restrictions on CW.

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3 minutes ago, FirstOfOne said:

Catering to the one BB per team?

It's still bad, a T10 BB that can roam freely unchecked can still wreck a team's cruisers.

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 What a huge disappointment :Smile_facepalm: Did I really buy stuff from the premium shop trying to support my favourite game just to end up with this abomination?

 

WALLET = CLOSED

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BTW good job insulting your CV playerbase, WG. sorry for double post :Smile_smile:

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Negative income big time? How do you figure? Most hard core clan battle players have perma camo on one or more tier tens. Not to mention all those sitting with millions of credits with nothing to spend them on. And how many clan battles you think happen in a day? 

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Even I'm sitting her going?

 

"Really? Seriously?! We're getting a sh***y version of ranked setup for Clan Wars?!" 

WG:

Epic_Facepalm_by_RJTH25255B125255D5B15D.

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22 minutes ago, New_Horizontal said:

Announcement from Asia server about Clan wars for anyone interested 
https://worldofwarships.asia/en/news/announcements/clan-battle-format/

tl. dr.
- clan wars will come in 0.6.12
- 7 v 7 tier 10 (negative income big time)
- format 1 BB no CV restriction (maybe 6 shimakazes or 6 moskva, either way that's bullcrap)
- Rental ships available for anyone who has no specific ships (which is garbage idea because people have no idea how that ship works)
- 4 more maps for clan wars specially (just an old may recycling)

imo this is bad implementation

Looks like this will be "Radar Wars." I'm filing the copyright as we speak...

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3 minutes ago, Uber_Ghost said:

Looks like this will be "Radar Wars." I'm filing the copyright as we speak...

Des Moines, Moskova and Hindenburg(no radar but probably the best 8 inch broadside in the game).

 

This is just pushing tier 10 cruisers, Khab and Yamato.

 

RIP anyone else.

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5 minutes ago, Uber_Ghost said:

Looks like this will be "Radar Wars." I'm filing the copyright as we speak...

Radar, smoke and torp spam, Shima and Zao as default (free) choices.

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You know WG I have this really radical and insane idea ...

Why not ask the player-base about what/how we might actually want to play CW?

Seriously why is this company so set against getting some feedback from the community before it goes down these roads?

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20 minutes ago, IronWolfV said:

Even I'm sitting her going?

 

"Really? Seriously?! We're getting a sh***y version of ranked setup for Clan Wars?!" 

WG:

Epic_Facepalm_by_RJTH25255B125255D5B15D.

 

And we had to wait 2+ years for it too.....

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Kinda thinking Z-52's and Khaba's will be the DD choices. Conquerer for heal and Montana for mobility. Slow moving/turning BB's with slow turrets will get flanked, torped, and burned. The true variable seems to be CA/CL composition. Do you run a flanking team? Do you concentrate on radar? 

With the lack of BB's, this will be a cruiser renaissance. I can also see many teams initially going Moskva heavy, to circumvent the BB rule.  The dominant teams will find a mix of cruisers to wreck that.

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5 minutes ago, Uber_Ghost said:

Kinda thinking Z-52's and Khaba's will be the DD choices. Conquerer for heal and Montana for mobility. Slow moving/turning BB's with slow turrets will get flanked, torped, and burned. The true variable seems to be CA/CL composition. Do you run a flanking team? Do you concentrate on radar? 

With the lack of BB's, this will be a cruiser renaissance. I can also see many teams initially going Moskva heavy, to circumvent the BB rule.  The dominant teams will find a mix of cruisers to wreck that.

Naa. Nice as Moskova is, Hindenburg will burn it to the ground.

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2 minutes ago, IronWolfV said:

Naa. Nice as Moskova is, Hindenburg will burn it to the ground.

I agree. Just saying what I anticipate we'll see.

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Quote

Exclusion of the aircraft carriers from the First Season of Clan Battles was one of the hardest decisions we had to take. Unfortunately, tournament observation results and preliminary tests of Clans demonstrated that an aircraft carrier in a well coordinated team provides perfect reconnaissance through the entire map, creates a lot of obstacles for destroyers from the opposing team, and generally makes the battle follow the "everyone sees everyone else" scenario. It goes without saying that such a situation reduces variability of battles and the role of torpedo attacks. Besides, there are still very few high-tier carriers in the game, and it's quite difficult to learn how to play them well. Moreover, such battles where all ships were researched and upgraded in anti-aircraft configurations, and where the carriers were expected to mainly provide reconnaissance, caused extreme overload and exhausted the players. We recognise the advantages and disadvantages of this decision perfectly well. In future, we will be looking for suitable ways of using aircraft carriers as a ship type in Clan Battles.

 

a) it's completely WG's fault that there are only 2 CV lines (practically only 1 competitive line which is IJN) in this game. You didn't implement it because

  1. it doesn't make money (fxp) due to small player base
  2. you didn't do a single major fix for CV since the game has been officially released. Not that they did something to fix CV back in beta which makes it even worse. Besides the UI is getting more buggy and buggy patches after patches.

b) it's completely WG's fault that the CV is such a class with large skill disparity because you haven't done anything to fix CV.

c) isn't competitive mode all about skill? Why then should a class be excluded because it is hard to learn? Besides we all know that CV is not for everyone to begin with.

 

Tell me, why do now CV mains in Clans have to suffer consequences of not being able to participate CW because WG didn't fix CV

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35 minutes ago, IronWolfV said:

Even I'm sitting her going?

 

"Really? Seriously?! We're getting a sh***y version of ranked setup for Clan Wars?!" 

WG:

Epic_Facepalm_by_RJTH25255B125255D5B15D.

Octavian and other devs have been stating for a while now what the clans war setup was going to be. At this point it shouldn’t be a surprise. The only thing we were waiting on was the find out our officially which tier it would be at. But even then, he stated in the dev blog that they were testing it with tier 10 ships. So that shouldn’t have been a surprise to anyone either.

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I'm thinking if this is how WG is going to implement Clan Wars, then they may as well pick the line-up. Each round is a specific roster of 7 ships. It's up to the clans to place their best team based on those ships and the maps (since they're relocating the cap zones). The teams will be "balanced" with just the various modules, captain skills and flags offsetting the skill of the players. 

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This almost seems like am elaborate gag.

 

The only limit should be 1 CV max per team, and let the meta sort itself out.

 

I'm on my phone so I can't  be bothered to list the many reasons this seems terrible.

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1 hour ago, New_Horizontal said:

Announcement from Asia server about Clan wars for anyone interested 
https://worldofwarships.asia/en/news/announcements/clan-battle-format/

tl. dr.
- clan wars will come in 0.6.12
- 7 v 7 tier 10 (negative income big time)
- format 1 BB no CV restriction (maybe 6 shimakazes or 6 moskva, either way that's bullcrap)
- Rental ships available for anyone who has no specific ships (which is garbage idea because people have no idea how that ship works)
- 4 more maps for clan wars specially (just an old may recycling)

imo this is bad implementation

Agreed,sounds like a crappy idea.

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Sounds like a bad business strategy. What is the point of having Tier 10 if you can "rent" any Tier 10s you want?
Why grind them anymore?

In WoT it made sense to grind new Tier 10s because they were OP and because tanks were getting locked after they were killed.

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