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nothere01

"We lowered the chance of getting modules"

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You did, DID YOU REALLY?! EIGHT damn SUPERCONTAINERS AND 5 thats F I V E useless modules that nobody wants, needs, or usses.  Not in a happy place right now.

 

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Edited by nothere01
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So that's where they are all going. I got few back-to-back a while ago and haven't seen another in months. I could really use a few smoke and radar modules.

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The flags and the premium time are good though... I mean WG has been spraying the playerbase with these things lately: between the Yamamoto campaign and the anniversary we're getting quite a lot of them.

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1 minute ago, pewpewpew42 said:

The flags and the premium time are good though... I mean WG has been spraying the playerbase with these things lately: between the Yamamoto campaign and the anniversary we're getting quite a lot of them.

oh yes, yamamoto campaign, three missions available, thats 6 supercontainers. wanna guess how many modules i got from it? 4, four, FOUR, F O U R.

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i get 3 stupid camos and flags..blahhh...RNG????nahhhhhhhhhh dont feel like celebrate the anniversaries anymore

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At least you're getting SCs. 

I can't get the ones from the anniversary (no tier X ships) and I haven't gotten an SC from dailies since before Christmas. 

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The radar and hydro modules can be pretty powerful on the right ships.  And the speed boost one is great for Russian DD's or French cruisers.

 

Also, nice haul on the Sierra Mike flags.  Pretty envious of that one.

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I got 2 since Xmas both useless mods at least let us mount them WITHOUT having to replace a different one for it

 

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22 minutes ago, nothere01 said:

You did, DID YOU REALLY?! EIGHT damn SUPERCONTAINERS AND 5 thats F I V E useless modules that nobody wants, needs, or usses.  Not in a happy place right now.

 

  Reveal hidden contents

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 I won't call totally them useless. Repair mods are useful on battleships. Especially U.S. ones. The AA mods are useful on CV's and the Atlanta or other CA's if your going AA spec.

What folks really want or the smoke and radar mods. Hydro mods is always useful as well.

Edited by Bill_Halsey

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Even if the chance was 1% for such a module it would be possible to get three, maybe four in a row.

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8 minutes ago, Bill_Halsey said:

 I won't call them useless. They're useful on battleships. Especially U.S. ones.

yeah, not useless entirely, because i can sold them for a 625k credits, which i did, sold it all, because the only thing one would want those modules is for credit gain., so from 5 supercontainers i got 3 millions altogether

Edited by nothere01

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1 minute ago, nothere01 said:

yeah, not useless entirely, because i can sold them for a 625k credits, which i did, sold it all, because the only thing one would want those modules is for credit gain.

Too bad you can't trade them to other players. The repair mod works well with US or British BB line in case you get focused fire. While the repair time is on, you get damage immunity. Turn on the damage control at the same time. Your choice of going silent and withdraw or tank. 

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37 minutes ago, OgreMkV said:

At least you're getting SCs. 

I can't get the ones from the anniversary (no tier X ships) and I haven't gotten an SC from dailies since before Christmas. 

What is a super container??????:cap_haloween:

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1 minute ago, Bravo4zero said:

So let me get this correct. You're complaining because you got something for free???

 

 

how is grinding T10 free?

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I keep one each of the modules in my inventory and I haven't gotten one in a supercontainer since.  I figure it works like the Santa boxes - if you already have that item, it won't give it to you again.  So far, so good...

Edited by delp5117
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1 minute ago, nothere01 said:

how is grinding T10 free?

 

Its a free2play game, any currency used in game can be earned by playing (including doubloons occasionally), containers/flags are given for completing missions/premium time is given for completing missions ... free!!!

 

i understand the economics of playing higher tiers, I have 20+ tier 10 in WoT but you have the choice of playing or not ... for free!

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2 minutes ago, Bravo4zero said:

 

Its a free2play game, any currency used in game can be earned by playing (including doubloons occasionally), containers/flags are given for completing missions/premium time is given for completing missions ... free!!!

 

i understand the economics of playing higher tiers, I have 20+ tier 10 in WoT but you have the choice of playing or not ... for free!

how about this, i dont play T10, i dont like playing T10 , i never want to play tier T10, but i have 8 of them unlocked, so i spent fortune on useless ship i will never play to get even more useless modules i will never use

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1 hour ago, nothere01 said:

You did, DID YOU REALLY?! EIGHT damn SUPERCONTAINERS AND 5 thats F I V E useless modules that nobody wants, needs, or usses.  Not in a happy place right now.

 

  Reveal hidden contents

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I think you must be taking mine or WG is playing a massive troll card on its community lol.

 

I have not received one module in the 8-10 SCs I've received. Granted, I probably wouldn't get the speed or smoke one that I'd like but still. :Smile_teethhappy:

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radar mod so good. 28s immunity on USN BBs so good. DF Mod so good on cruisers. I wish I got some modules, All I got was some premium time gold and some normal signal flags none of which are important to me.

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17 minutes ago, nothere01 said:

how is grinding T10 free?

You are doing it anyway, regardless of the possibility of getting a SC with a mod in it. Therefore anything you get in addition to your normal grind is free.

 

You're welcome.

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Just now, Eichbomb said:

You are doing it anyway, regardless of the possibility of getting a SC with a mod in it. Therefore anything you get in addition to your normal grind is free.

 

You're welcome.

you are wrong, i would never buy them

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