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_Dracarys

100 detonation signals: F.U from WG

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worked so hard to complete the final task of the yamamoto campaign, get a big F U for my effort from WG:

100 DEONATION FLAGS! SELL THEM FOR 6k silver each!

  • Cool 1

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I got this too, and since I run DDs a lot, happy to get - nothing like a random detonation to ruin a good game (and waste flags, or consumables).  

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Those are useful flags. Also SCs are random anyways.

 

So calm down.

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I got 25 of the 777% free xp flags and 7 days premium time, but I gladly take det flags as I play dd's mostly.

Edited by BaronVonTom

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21 minutes ago, LoneStormchaser said:

Odds of winning in Vegas is greater than being detonated. 100 flags? All that work, Dragon or the Hydras would have been acceptable.

Except y'know, being the final mission he also unlocks Yamamoto and all of the other perks the whole campaign gives you.  The supercontainer is a bonus.

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1 minute ago, VonLippe said:

Try 100 Ramming flags for a complete FU Supercontainer

I have to admit, this is pretty bad.

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4 minutes ago, VonLippe said:

Try 100 Ramming flags for a complete FU Supercontainer

ok, i feel much better now. LOL

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39 minutes ago, _Dracarys said:

worked so hard to complete the final task of the yamamoto campaign, get a big F U for my effort from WG:

100 DEONATION FLAGS! SELL THEM FOR 6k silver each!

 

35 minutes ago, Wulfgarn said:

Yeah, I got the same.. :Smile_sad:

Same

But it has been every supercontainer I have had in the past week.

36 minutes ago, Seraphil said:

But those are useful though.

"Useful" Try calling them useful when you get detonated with them on.

"-100%" they say.

Quote

"Note: This flag reduces detonation chance to zero, regardless of other modifiers that may increase the chance of detonation (such as India X-Ray and Juliet Whiskey Unaone)."- Wows wiki

 

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Consider yourself lucky you didn't get two of these piss poor excuses for a super container like I did. 

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43 minutes ago, Rickster1998 said:

Same

But it has been every supercontainer I have had in the past week.

A multiple supercontainers in a week? I consider it a good month if I get two. And I always select "Try Your Luck"

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51 minutes ago, VonLippe said:

Try 100 Ramming flags for a complete FU Supercontainer

 

I run ramming flags on my Desk Moines just because.  It's one of the only ships you should find yourself at low health and near enemy cruisers and BBs.  

 

Out of all of them maybe one has done anything but hey, there are a lot of lulz ramming a full health Iowa after gunning down his Kurfurst buddy.

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21 minutes ago, JediMasterDraco said:

A multiple supercontainers in a week? I consider it a good month if I get two. And I always select "Try Your Luck"

Yeah, 2 from try your luck and 1 or 2 (Can't remember) from the new campain

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What? 100 det flags are great! I just pulled 100 det flags from an SC that I got when selecting MORE SIGNALS AND CAMOS. I was pretty bummed when I saw the SC as I feared it would be another useless supermod, but it turned out to be great. Thanks for that, WG!

The Yamamoto SCs I got were 50K free XP, that was nice, and a useless supermod. So they were only ok.

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LOL. I will buy those flags if WG sell them with silver. It is one of most useful flag for DD and quite hard to gain by achievement. For me only 480 given by 6K+ game played.

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"Useful" Try calling them useful when you get detonated with them on.

"-100%" they say.

They are not Detonations then and really Devastating Strikes which are often confused..

 

A multiple supercontainers in a week? I consider it a good month if I get two.

Heck I would like to get one every quarter...

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5 hours ago, Taichunger said:

What? 100 det flags are great! I just pulled 100 det flags from an SC that I got when selecting MORE SIGNALS AND CAMOS. I was pretty bummed when I saw the SC as I feared it would be another useless supermod, but it turned out to be great. Thanks for that, WG!

The Yamamoto SCs I got were 50K free XP, that was nice, and a useless supermod. So they were only ok.

Since when are the supermods useless? The only one I can think of is for smoke and even that has utility with Perth. Ever since they changed up the slots, they've become more viable. Or can you honestly tell me that -5% to flooding and -3% to fire makes a huge difference.

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1 hour ago, JediMasterDraco said:

Since when are the supermods useless? The only one I can think of is for smoke and even that has utility with Perth. Ever since they changed up the slots, they've become more viable. Or can you honestly tell me that -5% to flooding and -3% to fire makes a huge difference.

 

I havent found a use for any of them yet that is better than the thing they replace

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