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felipa

CV's must be remove from the game

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Every time I play this game and I see CV's usually in my team they never provide any cover to the ships or score anything.

I know planes don't take flags but ships do.

So what up?

 

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and so therefore due to personal frustration, you wanted the game company like WoWs to take the whole CV line away. How about NO, nah nah, zip - oh no, never ... game balance as it is. :Smile_hiding:

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:Smile_facepalm:

 

last I checked... they do provide to the team... they scout early in the game for you, they force some ships to turn broadside to you so they can dodge torps, they even can kill ships that are running and hide from you. 

 

Stop your complaining because you had a game with a bad CV player. 

 

It it is hard to play CV anyways. So give them a break.

Edited by _Bunyan_
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depending on the setup, providing CAP can be difficult at best. your not the center of the battle, and its very possible a target of opportunity has appeared on the battlefield, wich they are going to target rather then killing other planes. 

 

this is a result of the way EXP and credits are calculated, shooting down planes isnt worth a whole lot. its worth more then it used to, but not by a whole lot. until this and the spotting damage rewards for planes are increased, it is unlikely you will be getting a whole lot of AS support from CV's.

 

i try and do so, but it is rather negatively effecting my ability to do damage, so it may become impossible to continue to do so and still make a small profit playign t7+ CV

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Lol I know the potential attack power of a CV or pair of CVs in a match which is why I make sure I carry upgraded AA especially on CV Event weekends. Must say shooting down planes adds nicesly to your profits.

 

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So basically, you weren't happy because the one and only CV player was not watching over you and therefore you conclude that WG should remove CVs and spark an entire community rage over your selfish opinion? With that logic, can we remove BBs because they won't push up with you? Can we remove CAs/CLs because they won't provide AA support or escort you in? Can we remove DDs because they won't smoke up for you?

 

39 minutes ago, felipa said:

Every time I play this game and I see CV's usually in my team they never provide any cover to the ships or score anything.

Or better solution is to learn to adapt to an enemy CV and stop always expecting every CV you play with is an expert because in reality, we know that there aren't many players who are experts in CVs or any other type of ships. Just like how DDs aren't stupid to charge at CAs/CLs, stop wandering by yourself against a CV... Just like how BBs aren't stupid to charge at a DD around an island, quit sailing by yourself when there's a CV... Just like how CAs/CLs aren't stupid to charge at BBs' large guns, deter yourself from sailing away from your fleet when there's a CV...

 

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Only thing that needs changing is tier 4 where there can be 4 carriers in play against ships that are near helpless to combat them. Either WG needs to improve ship AA or reduce the number of carriers to one per side.

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Translation: "I can't handle it, so it's wrong, and of course everyone agrees with me, because I'm right." Boy howdy, if only we were all the armchair admirals we think we are.

 

How about you learn to play your own game, instead of worrying about what other players do and don't do?

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@felipa You can always go to War Thunder if you don't like CVs, but good luck trying to have fun in a game that offers only destroyers and torpedo boats. WG would be extremely foolish to remove one of the most popular class of ships from the game (the other being BBs).

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Well you see, AA is too damn powerful for any CV to really do anything.

 

That or they're just bad players..

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16 hours ago, _Rumple_ said:

Only thing that needs changing is tier 4 where there can be 4 carriers in play against ships that are near helpless to combat them. Either WG needs to improve ship AA or reduce the number of carriers to one per side.

 

A better solution might be to not start CVs til T6 or T7, when they historically come into existence.

Edited by Taichunger

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3 hours ago, Elegant_Winter said:

They're probably focusing on the other carrier or sinking enemy ships.

They damn sure aint focusing on the enemy CV. Everytime I see the red CV, which is usually after all the other red team fighting ships are deleted, it's always at full health.

 

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As it was so easily put in another thread by another player "It isn't the CV players job to protect and coddle the 11 other ships in the match". IJN fighters stand little chance against USN planes so USN brings fighters, that can be a nightmare, but IJN may buy just enough time having to deal with them that their attack planes on the other side of the map can't be intercepted in time, or out of position because the team is screaming at them to scout with them meaning they end up out of position to scout, ad a dozen other things that can go wrong or have to be dealt with like you being too close to enemy AA. Because while he may or may not be mocking it, AA in trying to counter manual drops has become extremely OP especially if your low tier. Let's take an AA monster like Cleveland that deals most of it's damage at about 4.2 km when AA built. Against a Saipan, with tier 9 planes, it has about a 60% chance every second to shoot down a plane once it pops DF. Base NC, no skills/flags/etc to upgrade DPS other than top hull vs my upgraded as possible Lex, 30% chance to lose aircraft every second. If it's an Independence, it's 42%. Oh, and that's without clicking the planes which adds 30% to damage. Forbid it goes AA upgrades, because BFT alone makes it 50% against Inde bombers, click it to focus, 65%, add manual AA, 83% chance to down a plane every second. Even Essex with it's extra HP upgrade looks at 46% chance a second against AA build NC. Hell, Bismarck with Just BFT and focusing gets to 25% basically, with room for 10% more DPS from flags to any numbers I've posted. Lex vs GK, arguably the worst protected BB at tier 10 from air attack, with BFT, that they should have, and clicking the group they want to focus, has a 1 in 3 chance of downing a bomber every second. Especially ships with tier 6 vs some of these tier 8's, when we say "We can't get near a ship" were not being dramatic, we literally can not get near some of them. Especially when you have enough bombers in reserve to lose 1 squad and replace it.

 

Now imagine those numbers but AA overlaps now and lets say you have a Cleveland and NC together, Lex even can't really get close without losses, a team groups together, they are near untouchable from the air. Maybe go after some stray DD's but hey, DB's have crap accuracy unless they are Saipan and Kaga, not sure on E's, which can mean they end up missing 42 bombs dropped on a DD or more. 

 

This point, CV's have fighters to help, yes, especially if top tier where planes may actually make it through AA, assuming they avoid certain cruisers completely. But if RNG makes it they can't hit DD's even with a manual drop when parked, BB's are grouped/have cruiser cover, they aren't going to do much in many cases, and especially if out tiered, and may have limited ability to even use fighters safely because they may try and cover you and even if they destroy the enemy planes lose their fighters, that can take a full minute to minute forty-ish to be ready again leaving a large gap for another air attack. Plus flight time. Hell, a full strike can take nearly 3-5 minutes between them. Rearm and take off of a single USN group is already just shy of a minute. A match ended in 7 minutes, the CV may only have time to launch 2-3 strikes, that may or may not even make it through AA. While trying to avoid AA with fighters, take out the enemy bombers, dodge enemy strafe attempts that can delete 30+ planes, and scout all while in some case you have 5 players some who may have never played CV's trying to tell you how to play and do your job unaware at all what the situation is and what you are trying to do. The exception is tier 4 that yeah, they and 5 generally have low AA that yes, is an issue, 6+, not so much, they have plenty of AA.

 

3 hours ago, _Bunyan_ said:

It it is hard to play CV anyways. So give them a break.

 

I've seen this a few times lately, starting to feel like I'm in the Twilight Zone people saying to back off CV players. :Smile_hiding: Unless it's just the late night forum crew.

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3 minutes ago, ReddNekk said:

They damn sure aint focusing on the enemy CV. Everytime I see the red CV, which is usually after all the other red team fighting ships are deleted, it's always at full health.

You can try to sink a carrier and fail utterly, or you can try to counter their planes and fail utterly at that too.

Edited by Elegant_Winter

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3 hours ago, Wolcott said:

@felipa You can always go to War Thunder if you don't like CVs, but good luck trying to have fun in a game that offers only destroyers and torpedo boats. WG would be extremely foolish to remove one of the most popular class of ships from the game (the other being BBs).

I wouldn't say CVs are exactly popular... 

In a normal 24-ship match, there can have UP TO 4 CVs, which caps their perceived popularity at 15%. Now think about how often you see a CV (especially on higher tiers) and come back saying CV is a popular class. 

Fun class, sure, but really can't be popular by design. 

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