50 [RE] Darthvader_9 [RE] Members 501 posts 24,877 battles Report post #1 Posted September 10, 2017 Hi all, Was thinking about that then last few games cause so many radar ships at higher tiers, Would it not be interesting if we could get a radar jammer module, That would be a awesome counter for all the radars around lately, Share this post Link to post Share on other sites
2,887 [NSF] Big_Spud Beta Testers, In AlfaTesters 5,304 posts 9,284 battles Report post #2 Posted September 10, 2017 1 minute ago, Darthvader_9 said: Hi all, Was thinking about that then last few games cause so many radar ships at higher tiers, Would it not be interesting if we could get a radar jammer module, That would be a awesome counter for all the radars around lately, Only if you swap smoke for radar jammer, like how mid tier TRB and high tier RU Healpots work for DD's. Otherwise all you've done is make a counter to the counters counter, counter. 2 Share this post Link to post Share on other sites
50 [RE] Darthvader_9 [RE] Members 501 posts 24,877 battles Report post #3 Posted September 10, 2017 well that would be fine since the smoke gonna get nerfed Share this post Link to post Share on other sites
1,605 [HINON] Nuk_ Beta Testers 3,931 posts 8,150 battles Report post #4 Posted September 10, 2017 A counter to a counter which is a counter to a counter? 3 Share this post Link to post Share on other sites
662 [13TH] HMCS_Devilfish Members 4,901 posts 9,124 battles Report post #5 Posted September 10, 2017 The thing is it would be a modual and moduals give you choices like .. spotter plane or fighter plane .. nothing is free here but I do like the idea Share this post Link to post Share on other sites
1,520 Wombatmetal Members 4,515 posts 3,255 battles Report post #6 Posted September 10, 2017 Smoke nerf is fine. Radar jammer, what kind of wizardry is this? What ship had it in the 40s or 50s? Share this post Link to post Share on other sites
3,940 [ASHIP] Grevester Members 5,454 posts 12,933 battles Report post #7 Posted September 10, 2017 We don't need counter for the counter to the counter of basic gameplay spotting. Share this post Link to post Share on other sites
226 anonym_S8aRBBvHcrV0 Members 338 posts Report post #8 Posted September 10, 2017 We need to go further. We need a radar jammer jammer. 1 Share this post Link to post Share on other sites
1,299 [VCRUZ] Xlap Members 4,049 posts 9,180 battles Report post #9 Posted September 10, 2017 And what would be the point of radar if you have a hard counter to it? Just delete radar then... Share this post Link to post Share on other sites
625 [JFSOC] Murotsu [JFSOC] Members 1,894 posts 7,575 battles Report post #10 Posted September 10, 2017 Historically, only the US and Britain actually installed such a device on their ships. All the navies in the game to one degree or another... with Germany, Japan, the US, and Britain having them extensively, fitted ships with radar detection (ESM) equipment that could usually pick up an enemy radar at distances greater than the radar could manage a detection. In game terms you'd only have a rough idea where an enemy ship with radar is and wouldn't know its type. This is the antenna for the US TDY jammer for example: The SPR series is another one many US ships carried. These all began to show up in mid to late 1943 and onward. Share this post Link to post Share on other sites
2,887 [NSF] Big_Spud Beta Testers, In AlfaTesters 5,304 posts 9,284 battles Report post #11 Posted September 10, 2017 5 minutes ago, Xlap said: And what would be the point of radar if you have a hard counter to it? Just delete radar then... If you drop smoke for it, it would essentially mean that you have sacrificed the one way of escaping from ships without radar, baring dropping off of detection. In a game with zero radar ships, it would be utterly useless. On the flip side, in a match that has 5x radar cruisers, it brings more utility to the field than smoke does. Or it could even be used in support of smoke, allowing a nearby team mate to use it with relative safety when a radar equipped ship is nearby. TBH, I don't think we need more counters to counters though. Too many levels and it starts to get stupid. Share this post Link to post Share on other sites
1,299 [VCRUZ] Xlap Members 4,049 posts 9,180 battles Report post #12 Posted September 10, 2017 10 minutes ago, Big_Spud said: If you drop smoke for it, it would essentially mean that you have sacrificed the one way of escaping from ships without radar, baring dropping off of detection. In a game with zero radar ships, it would be utterly useless. On the flip side, in a match that has 5x radar cruisers, it brings more utility to the field than smoke does. Or it could even be used in support of smoke, allowing a nearby team mate to use it with relative safety when a radar equipped ship is nearby. TBH, I don't think we need more counters to counters though. Too many levels and it starts to get stupid. Even without smoke DDs still have concealment. The only way to take a DD out of concealment is radar. The best thing is fix radar/islands interaction. As you said, when you start giving counter to counter to counter it gets stupid. Share this post Link to post Share on other sites
2,850 [D-DAY] _WaveRider_ Members 7,615 posts Report post #13 Posted September 10, 2017 We'll probably get one at some point when a new line needs a new gimmick. Share this post Link to post Share on other sites
0 anonym_MbpaxbbAUblh Members 589 posts Report post #14 Posted September 10, 2017 3 hours ago, Nuk_ said: A counter to a counter which is a counter to a counter? If it gets into game, someone will suggest a radar jammer jammer. Share this post Link to post Share on other sites
418 BaronVonTom -Members- 1,187 posts 26,928 battles Report post #15 Posted September 10, 2017 3 hours ago, Poharan said: We need to go further. We need a radar jammer jammer. Just now, zuga_01 said: If it gets into game, someone will suggest a radar jammer jammer. Poharan already did....lol Share this post Link to post Share on other sites
0 anonym_MbpaxbbAUblh Members 589 posts Report post #16 Posted September 10, 2017 1 minute ago, BaronVonTom said: Poharan already did....lol Didn't see her post lol. So maybe a jammer that jams the radar jammer jammer. Share this post Link to post Share on other sites
4,053 [SYN] MrDeaf Members 16,027 posts 12,803 battles Report post #17 Posted September 10, 2017 no, we will need anti-radar jammer jammer, not jammer jammer radar jammer 1 Share this post Link to post Share on other sites
1,329 Canadatron Members 5,206 posts 3,461 battles Report post #18 Posted September 10, 2017 4 hours ago, Xlap said: And what would be the point of radar if you have a hard counter to it? Just delete radar then... We would just delete the whole game if we applied your logic. Plenty of things have counters in this game, so we should remove anything that has a hard counter? Interesting perspective to say the least. Share this post Link to post Share on other sites
1,247 [SCCC] FayFay731 Members 1,137 posts 9,687 battles Report post #19 Posted September 10, 2017 Give the ships that have radar already a radar jammer so when theybuse radar, they'll jam their radar removing its effectiveness from the game, problem solved. 1 Share this post Link to post Share on other sites
6,114 [FOXEH] Umikami Banned 14,364 posts 23,359 battles Report post #20 Posted September 10, 2017 6 hours ago, Xlap said: Just delete radar then... Fine with me; delete away! Share this post Link to post Share on other sites
6,114 [FOXEH] Umikami Banned 14,364 posts 23,359 battles Report post #21 Posted September 10, 2017 5 hours ago, Xlap said: The only way to take a DD out of concealment is radar. Then please tell me what all those matches before radar were like, with no one being able to see a DD? Radar is so not the only way to take a DD out of stealth; it is, however, the easiest, laziest way to take a DD out of stealth. And I know what a personal trauma it would be to have to actually put effort into a game, you might actually feel uncomfortable. So by all means lets keep on with the imaginary mechanic applied magically through solid matter, instead of anything even near to a real life version where you would see ship locations displayed on a mini-map rather than just magically appearing in plain sight. 1 Share this post Link to post Share on other sites
1,762 Sir_Davos_Seaworth Members 4,272 posts 5,302 battles Report post #22 Posted September 10, 2017 We need a tin foil launcher...and a hat... Share this post Link to post Share on other sites
145 [K-P-M] Montana_Prussian Members 1,616 posts 18,452 battles Report post #23 Posted September 10, 2017 Share this post Link to post Share on other sites
581 [-N-] GrimmeReaper Members 2,288 posts 15,955 battles Report post #24 Posted September 10, 2017 I want cloaking technology! Share this post Link to post Share on other sites
601 DeliciousFart Members 1,301 posts 883 battles Report post #25 Posted September 10, 2017 (edited) 10 hours ago, Destroyer_Suzukaze said: Smoke nerf is fine. Radar jammer, what kind of wizardry is this? What ship had it in the 40s or 50s? By 1945 some large USN surface combatants had the TDY jammer. The Iowa had one in 1945, I think. The equipment can also disrupt devices like the Fritz X guided bomb. Edited September 10, 2017 by DeliciousFart Share this post Link to post Share on other sites