Jump to content
Sign in to follow this  
You need to play a total of 10 battles to post in this section.
pikohan

Radar Minotaur

Minotaur  

42 members have voted

  1. 1. Smoke or Radar

    • Smoke
      38
    • Radar
      4

18 comments in this topic

Recommended Posts

880
[SYN]
[SYN]
Members
2,220 posts
8,396 battles

I pretty much don't do cruisers on the Live server, but I played the radar Minotaur in PTS, and it felt pretty legit, even for a mediocre cruiser captain like myself.

 

Doesn't seem like it would farm damage as well as a smoke Minotaur, but the meta was asking for it... just sail up next to one of the many smoked Minotaurs or DDs and #whatiscounterplay.

 

Anyone actually run this for real? I feel like it'd be a more viable mainstream build if our queue wasn't chock full of BBs all the time :Smile_sceptic:

Share this post


Link to post
Share on other sites
820
[ARMDA]
Members
8,993 posts
3,454 battles

If you can bring a Gearing or another Mino with smoke, then yes. Yuro demonstrates that here:

 

Share this post


Link to post
Share on other sites
880
[SYN]
[SYN]
Members
2,220 posts
8,396 battles

Yeah, Yuro's vid was partly what prompted me to give it a try. He makes it sound like a really fringe build though, that's why I'm curious to see if anyone actually runs it.

Share this post


Link to post
Share on other sites
448
[-AA-]
Members
1,728 posts
6,657 battles

Currently at the Neptune, but thanks to Yuro I play it with radar. It is way more fun thn smoke.

 

I still hate it that he stopped. I find the other YouTubers boring :(

Share this post


Link to post
Share on other sites
286
[SCCC]
Members
705 posts
5,457 battles
18 minutes ago, joris92 said:

Currently at the Neptune, but thanks to Yuro I play it with radar. It is way more fun thn smoke.

 

I still hate it that he stopped. I find the other YouTubers boring :(

He didnt stop.

Share this post


Link to post
Share on other sites
880
[SYN]
[SYN]
Members
2,220 posts
8,396 battles
11 minutes ago, smf117 said:

He didnt stop.

 

Yeah, he's streaming now too, though sometimes it's hard to understand him cuz his accent's pretty thick.

Share this post


Link to post
Share on other sites
2,708
[HINON]
WoWS Wiki Editor, In AlfaTesters, Beta Testers
6,498 posts
3,751 battles
36 minutes ago, joris92 said:

I still hate it that he stopped. I find the other YouTubers boring :(

 

Like the others said, he didn't stop, he started streaming. Here is his first highlight reel from streaming: 

 

Share this post


Link to post
Share on other sites
1,244
[SCCC]
Members
1,132 posts
5,561 battles

With the current meta, I'd go with smoke. The RN CLs need that safety blanket, radar puts you more at risk of dying.

  • Cool 1

Share this post


Link to post
Share on other sites
2,940
[SYN]
Members
14,365 posts
10,224 battles

I can see radar mino being possible if the islands are aligned just right... but otherwise, it's usually better to stay in the open and smoke up and allow the friendly DDs to spot the red DDs.

The guns are very deadly inside of 10km against DDs, so long as they go broadside.

Share this post


Link to post
Share on other sites
25
Beta Testers
166 posts
5,741 battles

I enjoyed the RN cruisers with smoke leading up to the Minotaur but did not find the play style with smoke equipped at tier 10 enjoyable. I saw Yuro's video and decided to give it a go since it was sitting in my port unplayed for the most part. I am a cruiser player and my preferred play style is to rush up to some cover near a cap with the DDs to support early game and then find spots to ***trigger warning*** invis-a -fire from or bully other ships with your hydro, heal, radar, torpedoes and 10 x 152 guns with a 3.2 second reload. The Minotaur with radar has felt so much more dynamic and fun. It is one of those ships for me that makes me laugh due to some of the ridiculous things it can do. 

 

All that being said, I could not recommend spending all the time and resources on getting it if you are looking for a versatile or forgiving tier 10 cruiser. 

 

Share this post


Link to post
Share on other sites
311
[TOG]
Members
2,346 posts
14,590 battles

So any specifics on the range and duration? Radar + hydro would turn the Mino into a short range version of the DM. The problem is that you don't live long in short range engagements. The ship, you killed close up, his buddies further away will.

 

I see a trend for the devs to force RU style death matches here.

Share this post


Link to post
Share on other sites
4,579
[E-E]
[E-E]
Members
15,574 posts
14,010 battles
4 hours ago, Bill_Halsey said:

So any specifics on the range and duration? Radar + hydro would turn the Mino into a short range version of the DM. The problem is that you don't live long in short range engagements. The ship, you killed close up, his buddies further away will.

 

I see a trend for the devs to force RU style death matches here.

 

Full Stealth Build Minotaur 8.9km detection range

 

Hydro for 100 seconds

Ship detection 4.92km

Torp detection 3.42km

 

Radar (replaces Smoke)

Ship detectioin 9.9km for 40seconds

 

Worthless tin can armor either way, no smoke?  No island cover?  You're dead.

Share this post


Link to post
Share on other sites
430
[-GPS-]
Members
2,521 posts
24,580 battles

Radar Mino in division with Fletcher or Gearing => [edited] TIME!!!

However, even then your division mate needs to be really good as well. 

Share this post


Link to post
Share on other sites
311
[TOG]
Members
2,346 posts
14,590 battles

Well, I found a map where the radar Mino is an epic fail. Epicenter. the minute you open up is when you die quickly.

Share this post


Link to post
Share on other sites
2,940
[SYN]
Members
14,365 posts
10,224 battles
On 9/21/2017 at 9:04 AM, Bill_Halsey said:

Well, I found a map where the radar Mino is an epic fail. Epicenter. the minute you open up is when you die quickly.

tears and okinwa just don't favor short range cruisers

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×