35 Captn_TidePod Members 192 posts 16,400 battles Report post #1 Posted September 7, 2017 Ok - so probably had my best damage game in my Benson. Fired torps at a Montana from 6.5km away (my detection is 5.8 so they were stealth) - figured I had a reasonable chance of getting a couple of hits and was very pleased to have 6 hits! What surprised me though is that he allowed himself to flood to death! It was at the beginning of the match - I got first blood from the kill - but what I don't understand is why a T10 ship would allow himself to flood out? My torps did 59k in damage, and I then did 46k in flooding - why allow that? Personally, I'd hate to lose that many credits not to mention causing my team to lose 1 of its 2 T10 BB's.... Share this post Link to post Share on other sites
4,043 [SALTY] Ace_04 Members 8,930 posts 18,292 battles Report post #2 Posted September 7, 2017 You sure someone already hadn't lit a fire on him and he used DC? 1 Share this post Link to post Share on other sites
35 Captn_TidePod Members 192 posts 16,400 battles Report post #3 Posted September 7, 2017 Pretty sure - if so, then I would think that his DC would have recharged by the time it took to do all that flooding? I did a total of 106k damage to him between the torps and flooding. And I don't think anyone else could see him because of the islands - he was not spotted when he sunk. Share this post Link to post Share on other sites
458 AspiringCodger Beta Testers 2,029 posts Report post #4 Posted September 7, 2017 (edited) 7 minutes ago, SocksRevenge said: Pretty sure - if so, then I would think that his DC would have recharged by the time it took to do all that flooding? I did a total of 106k damage to him between the torps and flooding. And I don't think anyone else could see him because of the islands - he was not spotted when he sunk. It would only take about 70 seconds to do that amount of flooding damage on a Montana. Cooldown is 120 seconds, I believe. Edited September 7, 2017 by AspiringCodger Share this post Link to post Share on other sites
398 [SIMP] _cthulhu_ Members 1,518 posts 12,921 battles Report post #5 Posted September 7, 2017 (edited) 26 minutes ago, SocksRevenge said: Ok - so probably had my best damage game in my Benson. Fired torps at a Montana from 6.5km away (my detection is 5.8 so they were stealth) - figured I had a reasonable chance of getting a couple of hits and was very pleased to have 6 hits! What surprised me though is that he allowed himself to flood to death! It was at the beginning of the match - I got first blood from the kill - but what I don't understand is why a T10 ship would allow himself to flood out? My torps did 59k in damage, and I then did 46k in flooding - why allow that? Personally, I'd hate to lose that many credits not to mention causing my team to lose 1 of its 2 T10 BB's.... Easy, he was pissed off at getting torped and let himself die. Edited September 7, 2017 by _cthulhu_ Share this post Link to post Share on other sites
5,206 [PVE] Sovereigndawg Members 12,079 posts 21,321 battles Report post #6 Posted September 7, 2017 Maybe he just wasn't programmed to repair, in other words a bot. I am not bot crazed, it's just a thought. Share this post Link to post Share on other sites
924 [TSF_1] pewpewpew42 Members 3,301 posts 7,816 battles Report post #7 Posted September 7, 2017 He could have gotten disconnected, or was trying to farm the damage for an "Unsinkable". For example, I regularly let a flood go in my Edin because I will heal it back quickly. 1 Share this post Link to post Share on other sites
5,206 [PVE] Sovereigndawg Members 12,079 posts 21,321 battles Report post #8 Posted September 7, 2017 3 minutes ago, pewpewpew42 said: He could have gotten disconnected, or was trying to farm the damage for an "Unsinkable". For example, I regularly let a flood go in my Edin because I will heal it back quickly. So that's why I never get unsinkable medals. I repair them too fast. This is good info thanks. 1 Share this post Link to post Share on other sites
35 Captn_TidePod Members 192 posts 16,400 battles Report post #9 Posted September 7, 2017 10 minutes ago, AspiringCodger said: It would only take about 70 seconds to do that amount of flooding damage on a Montana. Cooldown is 120 seconds, I believe. Ok - that makes sense, someone else may have gotten a shot off at him and set him on fire - he then used his DC too quick. Or as Soverigndawg said - maybe he was a bot - he didn't appear to turn at all - or got disconnected from the game. Share this post Link to post Share on other sites
2,852 Madwolf05 ∞ Alpha Tester 7,170 posts 4,070 battles Report post #10 Posted September 7, 2017 Fires are easy to farm Fire Proof off of if you just use your Repair Party while burning. It also help save your DCPs. I find it better than using it after the fire is out in terms of both survival and cool down management. I believe players get too afraid of fires and cram DCP instead of RP. When you're actively mitigating the damage of 1 or 2 fires it makes them feel a lot less scary and enables you to make more reasoned choices. Share this post Link to post Share on other sites