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tm63au

Strait Must Go

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Well this would be about my fourth rant about this map and this takes the cake.

For anyone who reads this post and is new to the game this map is notorious for the fact that in Standard mod some teams like to mass retreat to link up with comrades protecting the flag.

A tactic that most times seldom works ( despite other peoples different view on said tactic ) and leads to total defeat.

Just know while playing in domination mode in what I can only describe as sheer stupidity someone using the team chat line called for the 5 ships at A cap to move south through the islands situated I'm certain down the 789 rows, in DOMINATION MODE my god.

This of course led to a chain reaction of disasters as they moved through the islands to try to cap B which they failed dismally and were focus fired on and destroyed piecemeal, as this disaster was unfolding myself and the remainder of  C force had capped it and were doing more less ok.

so moving to try to support the remnants of A force  we ourselves were caught between the enemies 2 forces and destroyed systematically.

As I was trying to cap B I ask why on earth A force decided to do such a thing considering had they tied down the forces at A , C force would have been in better position to win at B cap.

The reply I got from the player who advocated this mass retreat and I quote " It was the right thing to do ".

My god its bad enough doing this kind of tactic when its standard mode on that god dam map but in Domination.

Im not a great player ( may never be ) and I have certainly made my share of mistakes in games but this game I was just in and that decision by A force to me is unheard of and beyond stupid in my books.

 

regards

   

Edited by tm63au

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26 minutes ago, tm63au said:

Well this would be about my fourth rant about this map and this takes the cake.

For anyone who reads this post and is new to the game this map is notorious for the fact that in Standard mod some teams like to mass retreat to link up with comrades protecting the flag.

A tactic that most times seldom works ( despite other peoples different view on said tactic ) and leads to total defeat.

Just know while playing in domination mode in what I can only describe as sheer stupidity someone using the team chat line called for the 5 ships at A cap to move south through the islands situated I'm certain down the 789 rows, in DOMINATION MODE my god.

This of course led to a chain reaction of disasters as they moved through the islands to try to cap B which they failed dismally and were focus fired on and destroyed piecemeal, as this disaster was unfolding myself and the remainder of  C force had capped it and were doing more less ok.

so moving to try to support the remnants of A force  we ourselves were caught between the enemies 2 forces and destroyed systematically.

As I was trying to cap B I ask why on earth A force decided to do such a thing considering had they tied down the forces at A , C force would have been in better position to win at B cap.

The reply I got from the player who advocated this mass retreat and I quote " It was the right thing to do ".

My god its bad enough doing this kind of tactic when its standard mode on that god dam map but in Domination.

Im not a great player ( may never be ) and I have certainly made my share of mistakes in games but this game I was just in and that decision by A force to me is unheard of and beyond stupid in my books.

 

regards

   

Double posting for Salt content.

wwhIoDu.gif

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I'm sorry, but as long as tears of the desert exists, I don't even want to have a discussion about removal of other maps.

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10 minutes ago, Fog_Repair_Ship_Akashi said:

wwhIoDu.gif

Gee thanks I always wanted this meme you have made my day cheers

 

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Just now, tm63au said:

Gee thanks I always wanted this meme you have made my day cheers

 

Look it's just name-calling in gif form. Report them and move on.

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I like straight 

 

You know what needs to go? Tears of the desert

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6 minutes ago, pewpewpew42 said:

Look it's just name-calling in gif form. Report them and move on.

thanks anyway but I guess everyone is entitled to there point of view

cheers

Edited by tm63au

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2 minutes ago, SeraphicRadiance said:

I'm sorry, but as long as tears of the desert exists, I don't even want to have a discussion about removal of other maps.

Thank you.....you beat me to it.

 

I can deal with Strait.  Heck, I can even deal with Ocean now and again.  But Tears of the Desert is just abysmal.

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1 minute ago, Fog_Battleship_NCarolina said:

I like straight 

 

You know what needs to go? Tears of the desert

Well I could not agree more on that Map especially in epicentre mode

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4 minutes ago, tm63au said:

 

 

Edited by tm63au

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I don't have too much an issue with any map, save for Tears of Cruisers.

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52 minutes ago, SeraphicRadiance said:

I'm sorry, but as long as tears of the desert exists, I don't even want to have a discussion about removal of other maps.

Yup, that map needs to go, I can't stand playing it in either a cruiser or BB, but a cruiser is ridiculous.

 

Strait is fine IMO. Maybe cut what tiers can see it. Put up a spotter on a Kongo, and shoot the enemy CVs at the start of the match is great fun. And with T6 the map just feels too small. Strait calls for different strategy that most of the other maps, which is what I think trips people up.

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1 hour ago, SeraphicRadiance said:

I'm sorry, but as long as tears of the desert exists, I don't even want to have a discussion about removal of other maps.

Sorry, but I think that Strait is worse.

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This whole thread is a toxic effluent Map Whine.

Lets all go WoT & remove whatever map we don't like.

 What a bunch of crying Babies.

 How about all you whiners just adapt to the map given, fight the battle, then move on.

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2 minutes ago, aethervox said:

This whole thread is a toxic effluent Map Whine.

Lets all go WoT & remove whatever map we don't like.

 What a bunch of crying Babies.

 How about all you whiners just adapt to the map given, fight the battle, then move on.

I'm sorry, but every time I have a battle on Tears of the Desert, both teams are complaining about the map. When most players think a map should go, maybe there's something to it.

I believe most of the CCs also don't like the map.

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8 hours ago, aethervox said:

This whole thread is a toxic effluent Map Whine.

Lets all go WoT & remove whatever map we don't like.

 What a bunch of crying Babies.

 How about all you whiners just adapt to the map given, fight the battle, then move on.

I usually do but when half the team pulls one of most insane decisions ever and wrecks any chance of having at the very least a competitive chance you have to ask the question is this map worth it when stunts like this done.

Edited by tm63au

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7 minutes ago, AJTP89 said:

Yup, that map needs to go, I can't stand playing it in either a cruiser or BB, but a cruiser is ridiculous.

 

Strait is fine IMO. Maybe cut what tiers can see it. Put up a spotter on a Kongo, and shoot the enemy CVs at the start of the match is great fun. And with T6 the map just feels too small. Strait calls for different strategy that most of the other maps, which is what I think trips people up.

IMO, Strait the map is mostly ok.  My problem with it is the spawns.  Anyone who played Ranked Battles this past season saw what, IMO, was the Strait map at what should be its best.  One team spawns in the NE, the other in the SW.  This gives the players some options.  Go directly south/north from your spawn and head thru the channel nearest your spawn.  Or fight over the larger central channel.  Or try to flank around through the most distant channel from your spawn (or potentially intercept enemy ships coming through that spawn.

I would further suggest using the general cap locations from the ranked battles version of this map.

 

One change that I would suggest for the Strait map would be to tweak the large island to the left (west) of the "B" cap so that it has a gap like exists on the east side of the "B" cap.  IMO, that particular gap is imbalanced.  But aside from that, if the changes I suggest were made to Strait, I think that it'd be a LOT more fun map, without making any serious changes to the map itself.

 

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1 minute ago, aethervox said:

This whole thread is a toxic effluent Map Whine.

Lets all go WoT & remove whatever map we don't like.

 What a bunch of crying Babies.

 How about all you whiners just adapt to the map given, fight the battle, then move on.

OMG! I am agreement with aethervox, the end times must be near. People constantly ask for different maps and modes but when we get them those very same people complain about them being different. :Smile_facepalm:

Just now, AJTP89 said:

I'm sorry, but every time I have a battle on Tears of the Desert, both teams are complaining about the map. When most players think a map should go, maybe there's something to it.

I believe most of the CCs also don't like the map.

I only find Tears to be a bad map that should be removed when it is Epicenter otherwise I don't have a problem with it.

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8 minutes ago, aethervox said:

This whole thread is a toxic effluent Map Whine.

Lets all go WoT & remove whatever map we don't like.

 What a bunch of crying Babies.

 How about all you whiners just adapt to the map given, fight the battle, then move on.

Come on, aether.  There is something wrong with Strait.  It has bad spawns which create bad player behaviors.  If the devs changed Strait along the lines I suggest above, it would be a LOT more fun map to play, IMO.

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5 minutes ago, tm63au said:

I usually do but when half the team pulls one of most insane decisions ever and wrecks any chance of have at the very least a competitive chance you have to ask the question is this map worth it when stunts like this done.

I agree.  That's the problem with Strait.  You have teams decide that they should link up the two halves of the team.  But the end result is that the half of the team that has to change sides effectively removes itself from the battle for something like 2-3 minutes.  If you're in a domination mode match, you've completely given up that side of the map, and pretty much guaranteed a loss.  if you're in a standard mode match, if the half of the team that is engaging the enemy manages to stay alive, a link up might ... might ... work.  Oh, and then you have the utter morons in a standard mode match on strait that think they should link up on the side away from their own base, essentially conceding the base to the first enemy ship that wants to go in there and cap it out. (I've actually had this happen before.  It's extremely infuriating.)

 

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