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Nukelavee45

Finally understanding the appeal of BB's

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It's not like I never played them, I did try them out in CBT, and I do have a few premiums, like the ARP Kongo variants, Texas, Ark, but they never held much appeal.

But, been a bit bored with my DD's and CA's, so I've tried out starting the US and German lines.  

Yup,I can see the appeal for maining them now, sorta.  It's been kinda fun, for the most part, at tier 3-5.  I'm finding the pacing due to reload times and ship speed to be not too bad, and I enjoy the amount of thinking it takes to maximize the use of your ship while minimizing your risks.

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Battleships, they are certainly the easiest class to play, however they are still an essential addition to any team.

And fun, lots of fun.

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It's iffy IMO. For example, you can say that a BB's heal makes them easier to play than a CA. But that heal comes with extra effort to manage DC and repair cooldowns.

 

A BB can get out of worse situations than a CA, due to greater durability. But where a CA sees any situation where it's going to be hit as a situation to be avoided, the BB player has a need to assess how bad that situation is before deciding if they even want to avoid it.

 

I think it's fair to say that, at least between BBs and CAs, that yes, the BB is easier to play, but not easier to play well.

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19 minutes ago, Skpstr said:

It's iffy IMO. For example, you can say that a BB's heal makes them easier to play than a CA. But that heal comes with extra effort to manage DC and repair cooldowns.

 

A BB can get out of worse situations than a CA, due to greater durability. But where a CA sees any situation where it's going to be hit as a situation to be avoided, the BB player has a need to assess how bad that situation is before deciding if they even want to avoid it.

 

I think it's fair to say that, at least between BBs and CAs, that yes, the BB is easier to play, but not easier to play well.

People say its easy to play because its hard to get one shooted at a BB. So you can make a mistake and live. While cruisers and DDs one mistake and you are dead. 

 

But i agree with "BB is easier to play, but not easier to play well".

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58 minutes ago, Nukelavee45 said:

It's not like I never played them, I did try them out in CBT, and I do have a few premiums, like the ARP Kongo variants, Texas, Ark, but they never held much appeal.

But, been a bit bored with my DD's and CA's, so I've tried out starting the US and German lines.  

Yup,I can see the appeal for maining them now, sorta.  It's been kinda fun, for the most part, at tier 3-5.  I'm finding the pacing due to reload times and ship speed to be not too bad, and I enjoy the amount of thinking it takes to maximize the use of your ship while minimizing your risks.

Oh you are just beginning..  lol.  Like you I started this game running DD and Cruisers.  (not a lot of options then).  US and IJN was about it.  I finally got into the BB line and was sort of "eh"...  Then I kept going back..and back..and back..and then HOOKED. 

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4 minutes ago, Xlap said:

People say its easy to play because its hard to get one shooted at a BB. So you can make a mistake and live. While cruisers and DDs one mistake and you are dead. 

 

But i agree with "BB is easier to play, but not easier to play well".

You won't get "one shot" in a BB, but unlike CA and DD if you get in a bad spot you can't get away.  You live with every decision you make.  You get out of sorts and you will die in a rain of hell fire.  Might not be in one shot, but you won't go 5k away from your "mistake". 

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21 minutes ago, Xlap said:

People say its easy to play because its hard to get one shooted at a BB. So you can make a mistake and live. While cruisers and DDs one mistake and you are dead. 

 

But i agree with "BB is easier to play, but not easier to play well".

I agree as well. The problem is that you can survive horrible play in a BB and never realize how horribly you played. Their survivability and long range firepower tends to conceal poor play. Thus a lot of those players never get better. Bad CA/CL and DD play gets you killed. You get immediate feedback what you did and you learn to get better to try to keep from dying. BB drivers don't learn that which is why so many of them keep playing that way into high tiers.

Edited by Tzarevitch

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1 hour ago, CaptGodzillaPig said:

You won't get "one shot" in a BB, but unlike CA and DD if you get in a bad spot you can't get away.  You live with every decision you make.  You get out of sorts and you will die in a rain of hell fire.  Might not be in one shot, but you won't go 5k away from your "mistake". 

Yep, if you are in a bad positioning you might not insta die, but you probably wont recover from that mistake, in general BBs are slow, big and have bad concealment, so they wont get away from a really bad positioning. 

 

1 hour ago, Tzarevitch said:

I agree as well. The problem is that you can survive horrible play in a BB and never realize how horribly you played. Their survivability and long range firepower tends to conceal poor play. Thus a lot of those players never get better. Bad CA/CL and DD play gets you killed. You get immediate feedback what you did and you learn to get better to try to keep from dying. BB drivers don't learn that which is why so many of them keep playing that way into high tiers.

True, many players dont see what they are doing wrong because they dont die, and they dont see what was wrong.

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Anyone who says "You can't get one shotted in a BB" has clearly never played against a stealth build Shima or the IJN DD with the idiot instant reload mod.

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22 minutes ago, Xlap said:

Yep, if you are in a bad positioning you might not insta die, but you probably wont recover from that mistake, in general BBs are slow, big and have bad concealment, so they wont get away from a really bad positioning. 

 

True, many players dont see what they are doing wrong because they dont die, and they dont see what was wrong.

I thin Yamato teaches you this better than any other ship.  The only problem is that you are in T10 when you learn it.  Everyone wants a piece of her, she is too slow to get out of her own way..  You get focused just exit the game.  You are done. 

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Just now, JCC45 said:

Anyone who says "You can't get one shotted in a BB" has clearly never played against a stealth build Shima or the IJN DD with the idiot instant reload mod.

Oh I have been torp walled many times.  lol.  I don't count that as a "one shot" because it isn't quite the same.  But agree.  Plenty of "oh crap" moments seeing a wall of red triangles with nowhere for me to go.  I give those DD's props.  I eat enough of their kind for Close Q flags that when they get me they deserve the accolade. 

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18 hours ago, Tzarevitch said:

I agree as well. The problem is that you can survive horrible play in a BB and never realize how horribly you played. Their survivability and long range firepower tends to conceal poor play. Thus a lot of those players never get better. Bad CA/CL and DD play gets you killed. You get immediate feedback what you did and you learn to get better to try to keep from dying. BB drivers don't learn that which is why so many of them keep playing that way into high tiers.

Coming from DD and CA's,and heavily RCN CL's and IJN in general -  I've watched tons of BB play, and taken advantage of horrible play.  I tend, right now, to try and do what I would like to see done by a BB, fromthe point of view of the DD and CA's on my team, in terms of support and pushing.  I also try to recognize moves or positioning I am using in terms of "Could I ream this BB for doing this if I were in a red DD?".

 

I'm still learning the fine line between too cautious and too aggressive,  and I really need to watch my position better on some maps, I drift waaaaay too far from the action sometimes.

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18 hours ago, CaptGodzillaPig said:

You won't get "one shot" in a BB, but unlike CA and DD if you get in a bad spot you can't get away.  You live with every decision you make.  You get out of sorts and you will die in a rain of hell fire.  Might not be in one shot, but you won't go 5k away from your "mistake". 

Eh, depends on if RNG favors you, or if you are in a pre-buff iowa, pre-buff iowa got oneshot ALL the time. 

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19 hours ago, Inigo_M0ntoya said:

Battleships, they are certainly the easiest class to play, however they are still an essential addition to any team.

This is actually somewhat objectively untrue, completely true, and somewhat true based entirely on what tiers we're talking about.

 

Tier 3-6 they are pretty much the easiest to play, Cruiser HE doesn't have another Alpha nor do Torpedoes hit as hard as they do later and while you are slower you are far more agile.

 

The Game changes at Tier 8+, Destroyers at this point overall become far easier to play given how dominate concealment games are in this game, as well as while yes 'radar' is a thing, the catch is as I've informed more than a few DD-idiots that claim radar is the reason smoke isn't broken as crapwhile they spent 10 minutes smoke Camping in middle of the match (just 2 DDs, just fyi).

 

The fact is "Okay, that might be true but do you see a ship with radar on my team? Nooo? Gee, look at that" 

 

Battleships are -never- in matches at T8+ without Counters to them, Destroyers only need to worry about the stray Carrier, and each other. 

 

Tier 7 is a toss up honestly. 

 

The problem? Too many idiots think that their limited exposure to T5-6 Battleships is anything like at higher tiers where if you expose yourself just like a Cruiser, you, just like that Cruiser can get instant-deleted from across the map.

 

 

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On ‎9‎/‎6‎/‎2017 at 9:31 AM, Raptor_alcor said:

Eh, depends on if RNG favors you, or if you are in a pre-buff iowa, pre-buff iowa got oneshot ALL the time. 

You are talking past.  I am talking now.  We could talk about all sorts of game play meta "Pre-Whatever"..  Dets are still possible for BB's  I have had it  happen in my GK, but so unlikely I wouldn't even consider it a talking point. 

Edited by CaptGodzillaPig

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On ‎9‎/‎5‎/‎2017 at 3:03 PM, Tzarevitch said:

I agree as well. The problem is that you can survive horrible play in a BB and never realize how horribly you played. Their survivability and long range firepower tends to conceal poor play. Thus a lot of those players never get better. Bad CA/CL and DD play gets you killed. You get immediate feedback what you did and you learn to get better to try to keep from dying. BB drivers don't learn that which is why so many of them keep playing that way into high tiers.

I can't help but agree with you.  I was lured into playing with my BBs for that very same reason:  survivability.  I'm learning not to purposely charge into the midst of a multitude of ships now.  It only happens by accident.  My biggest problem now is that the pack of ships I was trying to work with all turn tail on me and run away before I able even able to turn around.  I have to learn to be like everyone else and stay back in the background and be patient.  The biggest problem I have now is trying to get the "hide & seekers" to come our of hiding and let me shoot them from afar.:Smile-_tongue:

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On 9/6/2017 at 9:34 AM, Sakuzhi said:

This is actually somewhat objectively untrue, completely true, and somewhat true based entirely on what tiers we're talking about.

 

Tier 3-6 they are pretty much the easiest to play, Cruiser HE doesn't have another Alpha nor do Torpedoes hit as hard as they do later and while you are slower you are far more agile.

 

The Game changes at Tier 8+, Destroyers at this point overall become far easier to play given how dominate concealment games are in this game, as well as while yes 'radar' is a thing, the catch is as I've informed more than a few DD-idiots that claim radar is the reason smoke isn't broken as crapwhile they spent 10 minutes smoke Camping in middle of the match (just 2 DDs, just fyi).

 

The fact is "Okay, that might be true but do you see a ship with radar on my team? Nooo? Gee, look at that" 

 

Battleships are -never- in matches at T8+ without Counters to them, Destroyers only need to worry about the stray Carrier, and each other. 

 

Tier 7 is a toss up honestly. 

 

The problem? Too many idiots think that their limited exposure to T5-6 Battleships is anything like at higher tiers where if you expose yourself just like a Cruiser, you, just like that Cruiser can get instant-deleted from across the map.

 

 

 

at t4, all the ships can perform to high degree if you have good player.     I've tested all the t4 cruisers few month ago and I could do well with all of them.    of course   there are OP BBs at t4  like orion, nikolai and zuchini, and good players use clemson and izy for seal clubbing.     of course at lower tier.      UK BBs are   pretty much OP.  heck I've been only top tier 1x with ironduke and I am averaging 75k dmg  after dozen matches including stock grind.       

 

      I disagree that DDs get great at t8.   if they do, they sure don't show it in stats.   frankly, DD play is so bad that I stopped playing them except for russian high tier, which are nothing more than CL.  I've been killing lot of DDs  in my donskoi.       the issue is that skill floor is so high with CAs, most players can't make them perform.      Cruisers are my favorite class currently.   

 

I dislike slow BBs.    US line was bit of chore since lower speed limits your option.    Missouri is alright, but i'd still rather play my roon or donskoi.

 

 

 

 

   

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