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IcyThor

Scenarios

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I want to set up the Bogue or Independence as a scenario only CV.  I am leaning towards the Independence because more planes and better planes. 

Would I do better to have more fighter squadrons so that I can clear the skies of enemy TB and DB to protect allied ships.  Or should I go heavy on TB so I can inflict more damage on enemy ships.  I play the Langley now and my team mates like it when I clear the skies for them.  I also manage to get HP points on enemy ships while I do it.  It seems to be a win/win.   

 

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Ryujo is pretty much the undisputed best operations CV with her 1/2/2 load out.  Don't take a t5 into operations as you can't strafe or manual drop (not to mention few and lower tier planes)

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18 minutes ago, Kapitan_Wuff said:

Ryujo is pretty much the undisputed best operations CV with her 1/2/2 load out.  Don't take a t5 into operations as you can't strafe or manual drop (not to mention few and lower tier planes)

 

Yep. Use Ryujo.

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9 hours ago, IcyThor said:

I want to set up the Bogue or Independence as a scenario only CV.  I am leaning towards the Independence because more planes and better planes. 

Would I do better to have more fighter squadrons so that I can clear the skies of enemy TB and DB to protect allied ships.  Or should I go heavy on TB so I can inflict more damage on enemy ships.  I play the Langley now and my team mates like it when I clear the skies for them.  I also manage to get HP points on enemy ships while I do it.  It seems to be a win/win.   

 

Don't use Bogue, Independence is so much better thanks to 1/1/1 rather than the 1/1/0. 

9 hours ago, Kapitan_Wuff said:

Ryujo is pretty much the undisputed best operations CV with her 1/2/2 load out.  Don't take a t5 into operations as you can't strafe or manual drop (not to mention few and lower tier planes)

Depending upon your play style Independence can be as good as Ryujo. However the extra aircraft that Ryujo has makes it way more flexible as you don't have to worry about loosing aircraft as much. Also I would recommend Ryujo for learning carriers in general thanks to being able to teach everything you could ever need to know about carriers in one ship. With that said sounds like @IcyThor only has the USN carrier line available atm(?) so running a 1/1/1 Independence is probably the best set up. I'd say the required skills would be Aircraft servicing, torpedo acceleration and demo. You could then go into torpedo armament, dog fighting and some others after that. As honestly unless the captain is going to be moved up into a Ranger/Hiryu I cannot recommend Air Supremacy due to the low number of reserves you get.

Although do note I do run a Air Supremacy Air Superiority (2/0/1) Bogue from time to time in randoms cause I do enjoy watching the newer carrier captains attempt to deal with it. Besides it's a good lesson on how to deal with a skilled player with better fighter power than you do. (Yes I know, I'm a horrible person.)

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14 hours ago, Kapitan_Wuff said:

Ryujo is pretty much the undisputed best operations CV with her 1/2/2 load out.  Don't take a t5 into operations as you can't strafe or manual drop (not to mention few and lower tier planes)

I play USN only other than ships that I win in PT and missions.  USN ruled the seas so I see it as me adapting to what each ship can do, instead of going for the ship that would be the least challenge to me. 

 

4 hours ago, Grathew said:

Don't use Bogue, Independence is so much better thanks to 1/1/1 rather than the 1/1/0. 

Depending upon your play style Independence can be as good as Ryujo. However the extra aircraft that Ryujo has makes it way more flexible as you don't have to worry about loosing aircraft as much. Also I would recommend Ryujo for learning carriers in general thanks to being able to teach everything you could ever need to know about carriers in one ship. With that said sounds like @IcyThor only has the USN carrier line available atm(?) so running a 1/1/1 Independence is probably the best set up. I'd say the required skills would be Aircraft servicing, torpedo acceleration and demo. You could then go into torpedo armament, dog fighting and some others after that. As honestly unless the captain is going to be moved up into a Ranger/Hiryu I cannot recommend Air Supremacy due to the low number of reserves you get.

Although do note I do run a Air Supremacy Air Superiority (2/0/1) Bogue from time to time in randoms cause I do enjoy watching the newer carrier captains attempt to deal with it. Besides it's a good lesson on how to deal with a skilled player with better fighter power than you do. (Yes I know, I'm a horrible person.)

So YOU are the guy I meet from time to time in random driving a Bogue and you leave all my pilots floating in lifejackets.  lol

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2 hours ago, IcyThor said:

So YOU are the guy I meet from time to time in random driving a Bogue and you leave all my pilots floating in lifejackets.  lol

I can neither confirm or deny that claim.

Although I only run it with my friend so usually its a Bogue & Texas division.... Yes I know we are horrible people.

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20 hours ago, Grathew said:

I can neither confirm or deny that claim.

Although I only run it with my friend so usually its a Bogue & Texas division.... Yes I know we are horrible people.

The upside is that while I am on the bottom chatting with lobsters they serve deviled crab for lunch. 

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2 minutes ago, IcyThor said:

The upside is that while I am on the bottom chatting with lobsters they serve deviled crab for lunch. 

I should try it sometime.

Joking aside have you tried out any of the scenarios with the US CV? I haven't bothered yet.

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4 minutes ago, Grathew said:

I should try it sometime.

Joking aside have you tried out any of the scenarios with the US CV? I haven't bothered yet.

I am grinding the Langley now to work up to Bogue.  A week or so and I should be driving a CV in the scenarios.  Not sure why I do it since I have already earned all the rewards.  Its just another of my experiments. 

I am being sidetracked because I have to grind up to a T4 or better DD for this months challenge. Driving Wickes now to earn XP to get a T4 DD.  That is taking most of my time.  Also, using the Langley to kill CL for the 50,000 coins bounty. 

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On 9/2/2017 at 8:02 AM, Grathew said:

Don't use Bogue, Independence is so much better thanks to 1/1/1 rather than the 1/1/0. 

Depending upon your play style Independence can be as good as Ryujo. However the extra aircraft that Ryujo has makes it way more flexible as you don't have to worry about loosing aircraft as much. Also I would recommend Ryujo for learning carriers in general thanks to being able to teach everything you could ever need to know about carriers in one ship. With that said sounds like @IcyThor only has the USN carrier line available atm(?) so running a 1/1/1 Independence is probably the best set up. I'd say the required skills would be Aircraft servicing, torpedo acceleration and demo. You could then go into torpedo armament, dog fighting and some others after that. As honestly unless the captain is going to be moved up into a Ranger/Hiryu I cannot recommend Air Supremacy due to the low number of reserves you get.

Although do note I do run a Air Supremacy Air Superiority (2/0/1) Bogue from time to time in randoms cause I do enjoy watching the newer carrier captains attempt to deal with it. Besides it's a good lesson on how to deal with a skilled player with better fighter power than you do. (Yes I know, I'm a horrible person.)

Agree, also if you think you will use is in randoms from time to time.  then get concelment expert too. Ce indy with ce if down right fun. In the last season of ranked there was a fire fight where I was actually stealth scouting with the ship while launching air strikes. The best part was a red dd that slipped into the backfield looking for me. Started talking smack when he was the last one alive, telling me to come out of hiding. Too funny.

 

I don't think it would really work against the ai though 

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Bogue is by far the worst ship of the US Tree. She is the opposite of Cleveland who is the best. Once you pass Bogue, everything will run fine.

Independence is a giant leap. Is the 1st real CV in the line. Her planes are stronger than Bogues and the ship is fast. You can go everywhere in the map. From this point on, you have to learn where to locate your ship. If you stay too far, then you can not answer that fast and it is bad because Indy has too few planes. It is important administrate them along the battle, specially at the end. Aside, it is good that you don't stay far from your cruisers since In T6 and specially T7s, enemy CVs tend to snipe your ship, so if better if your fighters are not in the other side of the map.

Once you learn manual drops and strafing (and you have to), you will beat even higher Tiers planes (US or IJN). AA is other thing.

Regarding IJNs, they have more squads that allow them better tactic options but you have stronger planes and larger squads. In this tier, the gap between IJN or US CV is not that relevant as long both captains have similar skills. (In T8 and T9, it is after they nerfed Lex and Essex, but that is another discussion). 

I recommend the stock 1/1/1, since I have a standard rule for ALL tiers: Never go out without Fighters, never go out without torps

But this rule depends on the preferences of everyone, and at the end if you are not careful enough, AA becomes your real enemy, no matter which tier you play.

Best luck

 

 

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