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Captain_PP

Queen Elizabeth Laughable

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Can't angle anything. The heal is absolutely worthless when taking considerable so damage that you can't repair. I have not been able to use all 5 heals before dying. 1/10 for being worth anything. Anyone else having issues?

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Do you have Warspite? Does your experience with the two differ? Because they should be, and by all appearances are, identical in terms of armor and survivability. The only handicap for QE is that she doesn't turn as well.

 

If you think that you are taking more damage in QE than you would from identical hits in Warspite then there is either a bug or the problem is in your mind. 

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From the majority of the posts I have seen the QE has been doing quite well.  I personally haven't tried it out yet since testing but I'm definitely looking forward to it.  I have the Warspite and it's a great ship so I would expect that the QE qill be just as enjoyable.

Like some have said above, just watch your angles and don't be too aggressive.  She's tanky but not to the point of rushing.

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The QE is where I might stop on the Bri BB tech line so I hope it's an OK (or better) ship.

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Only theory I can offer is that due to worse turret traverse and ship turning radius you may be exposing that much more broadside for that much longer with QE over Warspite.

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Answer?

Too aggressive. QE's concealment is there for a reason.

Don't stick into the fight with the other heavy weights.

sMc0lrR.jpg?2

STOP PLAYING QE LIKE YOU ARE PLAYING BAYERN.

Edited by The_first_harbinger
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The only difference in survivability between QE and 'Spite is QE has hella better AA. If anything, it feels to me like she hits harder than 'Spite does, in "spite" of having worse secondaries. If you do well in one, you defacto do well in the other. The only reason for a difference is psychological, you think it should be different, and so it is.

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4 minutes ago, mofton said:

Only theory I can offer is that due to worse turret traverse and ship turning radius you may be exposing that much more broadside for that much longer with QE over Warspite.

I can see that being the case, however, most of us who've had 'Spite had her back in her turret traverse dark ages, so we should be able to adapt.

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17 minutes ago, aethervox said:

The QE is where I might stop on the Bri BB tech line so I hope it's an OK (or better) ship.

I've actually found KGV to be brutally fun.

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46 minutes ago, IvanPonomarev said:

Can't angle anything. The heal is absolutely worthless when taking considerable so damage that you can't repair. I have not been able to use all 5 heals before dying. 1/10 for being worth anything. Anyone else having issues?

No, the QE is fine.

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15 minutes ago, Captain_Dorja said:

Why would stop at QE?

As QE was active in '42 whereas KGV was activated in '41 & there is this controversy what tier & what guns the KGV should be/have.

As to the higher tiers - I, in general, will not play high tier blueprints that didn't exist in RL nor will I play a clearly post-WW2 ship (like some of the RU ones).

 Just 'my thing' about certain ships, is all.   QE or the KGV will be where I stop in Bri BBs.

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I play max distance, I have CE I am always angled. I'm not some bb noob I know to play play bbs. Having grounded up the entire USN bb line I know angles. I know the ship is weak at hits but frankly it sucks. I have the warspite to plays far better than the QE. I'm not some yolo idiot. Thanks for all the Radom assumptions. Hopefully this will address them.

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I had only 1 game I did 140K at bottom tier and the only reason I did so well is all the T8 bbs completely ignored me for an Alabama.

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1 hour ago, Pata1985 said:

uhmmm is it time to insert comment: "Git gud" ?

It is time to insert comment "shove it up yourself"

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1 hour ago, IvanPonomarev said:

Can't angle anything. The heal is absolutely worthless when taking considerable so damage that you can't repair. I have not been able to use all 5 heals before dying. 1/10 for being worth anything. Anyone else having issues?

A1UpeFf.gif

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14 minutes ago, IvanPonomarev said:

I play max distance, I have CE I am always angled. I'm not some bb noob I know to play play bbs. Having grounded up the entire USN bb line I know angles. I know the ship is weak at hits but frankly it sucks. I have the warspite to plays far better than the QE. I'm not some yolo idiot. Thanks for all the Radom assumptions. Hopefully this will address them.

That is your first mistake.

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16 minutes ago, IvanPonomarev said:

I had only 1 game I did 140K at bottom tier and the only reason I did so well is all the T8 bbs completely ignored me for an Alabama.

A1UpeFf.gif

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23 minutes ago, IvanPonomarev said:

I have the warspite to plays far better than the QE.

 

It plays better than the QE because you play it better than the QE because the problem is you.

 

If you had said your issue with the QE was related to her turning, or her slow turret traverse, or even her slightly worse concealment (although their base is the same, Warspite's stock camo gives her the bonus), any of these things would be plausible.

 

Saying it's worse than Warspite because it takes more damage means you are the one at fault because they take damage the same. 

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1 hour ago, IvanPonomarev said:

Can't angle anything. The heal is absolutely worthless when taking considerable so damage that you can't repair. I have not been able to use all 5 heals before dying. 1/10 for being worth anything. Anyone else having issues?

You are probably pushing in too deep. Warspite is basically the same thing except with a better heal.

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1 hour ago, IvanPonomarev said:

The heal is absolutely worthless when taking considerable so damage that you can't repair

Repair Party only heals so much damage over the time it's active. It aint going to repair ALL damage. You cant possibly have not known that. :cap_wander:

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