39,448 [HINON] Lert Alpha Tester 27,823 posts 26,907 battles Report post #1 Posted August 13, 2017 3 Share this post Link to post Share on other sites
8,195 [SOUP] Chobittsu Members 9,414 posts Report post #2 Posted August 13, 2017 Have this problem doing competitive co-op in STO, idiots can't MATCH COLOURS to open the next stage of the sortie... 1 Share this post Link to post Share on other sites
278 [VOC] StableGenius Beta Testers 1,130 posts 6,779 battles Report post #3 Posted August 13, 2017 Sometimes it's like this... 1 Share this post Link to post Share on other sites
1,247 [SCCC] FayFay731 Members 1,137 posts 9,687 battles Report post #4 Posted August 13, 2017 That's not entirely true, especially with failed lemming trains. 1 Share this post Link to post Share on other sites
173 [COB45] skull_122_steel Members 1,011 posts 3,482 battles Report post #5 Posted August 13, 2017 there is no excuse for a DD not to push up when i'm in a BB and capping but you will be suprised Share this post Link to post Share on other sites
2,367 [HINON] Captain_Dorja [HINON] Beta Testers 5,913 posts 5,645 battles Report post #6 Posted August 13, 2017 6 minutes ago, Lionel92 said: Sometimes it's like this... As a former professional mariner, and a deck officer to boot, that photo terrifies me. The error chain required to end up like that must have been longer and heavier than the chains that bound Jacob Marley. 1 Share this post Link to post Share on other sites
39,448 [HINON] Lert Alpha Tester 27,823 posts 26,907 battles Report post #7 Posted August 13, 2017 2 minutes ago, Captain_Dorja said: The error chain required to end up like that must have been longer and heavier than the chains that bound Jacob Marley. Kinda like the error chain that put the nose of ACX Crystal into the flank of USS Fitzgerald? Share this post Link to post Share on other sites
5,206 [PVE] Sovereigndawg Members 12,079 posts 21,321 battles Report post #8 Posted August 13, 2017 (edited) On 8/13/2017 at 2:18 PM, Captain_Dorja said: The error chain required to end up like that must have been longer and heavier than the chains that bound Jacob Marley. Edited March 18, 2018 by Sovereigndawg Share this post Link to post Share on other sites
1,247 [SCCC] FayFay731 Members 1,137 posts 9,687 battles Report post #9 Posted August 13, 2017 Hey @Lert do you use 9GAG? I saw this exact same meme yesterday. 1 Share this post Link to post Share on other sites
39,448 [HINON] Lert Alpha Tester 27,823 posts 26,907 battles Report post #10 Posted August 13, 2017 1 minute ago, FayFay731 said: do you use 9GAG? Nope. 1 gag is enough. 1 Share this post Link to post Share on other sites
642 [-K--] iHaveNoIntelligence Members 1,817 posts 9,035 battles Report post #11 Posted August 13, 2017 Wait what? There is a team? Share this post Link to post Share on other sites
2,894 [HINON] Doomlock [HINON] Wiki Lead, Beta Testers, Privateers 6,801 posts 5,248 battles Report post #12 Posted August 13, 2017 15 minutes ago, Lert said: Nope. 1 gag is enough. That made me laugh. Share this post Link to post Share on other sites
1,094 [LRM] AphelionMarauder [LRM] Members 3,004 posts 13,225 battles Report post #13 Posted August 13, 2017 47 minutes ago, Chobittsu said: Have this problem doing competitive co-op in STO, idiots can't MATCH COLOURS to open the next stage of the sortie... This frustrated me too. Especially in the Borg missions. Oh dear god, you had to wait for the entire team to finally congregate in one area and actually take care of part of the mission, provided the stupid objectives had no time limit, which in that case literally could mean an hour with thick-skulled people. I feel like if a game of warships had respawns, the same thing would happen. Share this post Link to post Share on other sites
2,197 Legendary_Typo Members 10,919 posts 4,873 battles Report post #14 Posted August 13, 2017 1 hour ago, Chobittsu said: Have this problem doing competitive co-op in STO, idiots can't MATCH COLOURS to open the next stage of the sortie... I gave up on those queues after I had a match with three people who couldn't figure out how to stay inside of a massive, stationary outline of a box. Share this post Link to post Share on other sites
29 FinalRealm Members 378 posts 1,792 battles Report post #15 Posted August 14, 2017 You're right players do act like monkeys sometimes LOL Share this post Link to post Share on other sites