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Where do you get the tool/mod to check players' status while in game?

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3 minutes ago, zuga_01 said:

WR & WTR.

Most of us don't use those, and I personally take a dim view of those that do. "OOOOH that guy sucks, Ima go get him and make myself look GOOD!"

 

No.

 

It's unsporting, and it certainly isn't teamwork, nor does it take any skill to take out someone who is bad in the ship they're in at that time. More, I'm sure they love getting obliterated as soon as the round starts, because they're already down, and you intend on keeping them that way. Kinda makes it hard for them to improve, now doesn't it?

 

Makes player retention hard, too. I assume you want others to play against, yes?

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8 minutes ago, zuga_01 said:

WR & WTR.

 

I can't find the link for it, but I do believe that there was something called "matchmaking monitor," that would do pretty much what you described, just in a different window. There isn't anything like WoT's XVM that shows stats in-game though.

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4 minutes ago, TheKrimzonDemon said:

Most of us don't use those, and I personally take a dim view of those that do. "OOOOH that guy sucks, Ima go get him and make myself look GOOD!"

 

No.

 

It's unsporting, and it certainly isn't teamwork, nor does it take any skill to take out someone who is bad in the ship they're in at that time. More, I'm sure they love getting obliterated as soon as the round starts, because they're already down, and you intend on keeping them that way. Kinda makes it hard for them to improve, now doesn't it?

 

Makes player retention hard, too. I assume you want others to play against, yes?

No, it is not about focusing bad players. It is to focus fire good players on enemy team.

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22 minutes ago, Legendary_Typo said:

 

I can't find the link for it, but I do believe that there was something called "matchmaking monitor," that would do pretty much what you described, just in a different window. There isn't anything like WoT's XVM that shows stats in-game though.

I installed it but doesn't work. Thanks.

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33 minutes ago, zuga_01 said:

No, it is not about focusing bad players. It is to focus fire good players on enemy team.

 

Which is another reason most of us want to keep this out of the game because same difference. Now the good players get focused, they spend matches getting pummeled or trying to retreat to the back, get fed up, leave, and on goes the cycle with no veteran players left to teach proper play through videos that are still up to date, maybe give advice, etc. Not to mention formation of bad habits of "oo, target him, he's good" when 3 other ships should be taking priority. Not to mention on the forum already you get people using Warships Today to start slinging mud over winrates at others regardless of any other stat or just average/not as good stats in general then dragging it into the matches themselves bringing all the toxic nonsense from WoT and before Wargaming basically killed it started to infest Warplanes for a while, and no one really wants that. We don't need to flood the forum with XVM sniping threads. We don't need people shouting at people for having bad win rates and WTR in the in game chat and running off or DC-ing to get out of the match "because they have a team of tomatoes with no chance to win". 

 

Mods like that are why we can't have nice things.

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1 hour ago, TheKrimzonDemon said:

Most of us don't use those, and I personally take a dim view of those that do. "OOOOH that guy sucks, Ima go get him and make myself look GOOD!"

 

No.

 

It's unsporting, and it certainly isn't teamwork, nor does it take any skill to take out someone who is bad in the ship they're in at that time. More, I'm sure they love getting obliterated as soon as the round starts, because they're already down, and you intend on keeping them that way. Kinda makes it hard for them to improve, now doesn't it?

 

Makes player retention hard, too. I assume you want others to play against, yes?

Odd that people use such things when if you had access to stats it would make more sense to kill off best players 1st since if the ones that could carry are at bottom of ocean then your odds of winning are higher.

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only thing is  that good player won't stay to be  focused down and always have a way out.       they are slippery about their positioning and will make it tough to take him out.     sometimes, it  could be more effective to kill  best target of opportunity first ( due to their position)

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I dislike these mods.. For one thing, it's like insider information: One should choose a target based on how big a threat the ship is to your team, not how good the player is. For example, if I'm in Montana, and I see a broadside Des Moines, I should kill him/her first regardless of whether his/her WTR is 4,000 or 400, just because I know that, if I don't, (s)he will light up all my destroyers and get them all killed.

 

Plus, owning a Des Moines, I understand how absolutely absurd that thing's late game potential is.

 

The other reason I dislike this is it encourages naming and shaming, as I have seen countless times in WoT, even at low tiers.

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I've used it a time or 2, it is not a tool I use for focusing players down, good or bad. It is a tool that lets me know how careful I have to be around other players, such as enemy dd's. If I see a Fletcher with a 65% WR, am I going to get into an extended gun battle with him at the beginning of the game?? Probably not. If he's 45%, I'll sit and wait for them to make a mistake and take advantage of it. 

 

Focusing good players down is hard to do. That's why they are good. They typically find the spots and tactics that minimize spotting and damage for themselves. If you focus them down at expense of better targets, you will lose likely.

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You either need to be a software developer who can build an app that runs a script that pulls all the data from sites like WoWs-stats or hire/know someone who can build one for you or have a friend that is willing to share it with you. 

 

All you're doing is automating the manual player search process for 24 players no different than when people used to get in an uproar over using a reverse phone number search to find a name instead of burning your eyeballs going page by page in a phone book. The information is public, no crime is being committed. 

 

Information is power, those smart and wise enough can benefit from it. Sure you want to focus down a unicum player, but only up until you're about to cross that threshold where a different option is the better one. Strategic players are better at doing that than those that don't care or just can't see their best options at a given moment. 

 

And a straight line driving Montana player with over 3000 games played in it, and a 38% win rate and less than 20k avg damage who repeatedly drives to the edge of the map behind an island and snipes only to come out at the end of the match when his team is all but dead and suicide himself into a cruiser's torps at point blank range is a person who doesn't belong in T10. WG is losing tons of players because of the damage players like him are doing to the quality of the player base and no amount of defending these exponentially below average players that are worse than bots is going to change that reality. He even had the nerve to blame the rest of the team for the loss. 

 

There is this very vocal minority of forum police who jump all over these threads like superheros coming to the aid of these extremely bad players, they all need to stick together and defend their kind. I get it. And they seem to never realize or admit how much the subscription attrition rate is affected by those that sabotage matches simply by their mere presence. Where having them on your team is no different than WG forcing you to start a match with one ship less than the opposing team. 

 

If WG won't protect the quality of the player base, the least we can do is have a stat program to know in advance which players we can trust and which we can't which will help us to develop a strategy accordingly. 

 

If someone believes these abysmally poor players have a right to play even at T10, then they can't support that belief without also supporting the belief that the rest of the players should have rights too. And that's the right to know in advance who on their team is most likely not going to fulfill their 1/12 of their responsibility so we can plan our strategy accordingly. 

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The actual mod, which pulls player's over-all stats is called XVM. Last I checked, it is a WG permissible mod and as a couple months ago, was available for the RU server players. It used to be available for the NA server last year but from my understanding, the author stopped writing it for the NA server.

The fear players have of such a mod comes from its use in Tanks and one of the reasons why they left WoT.

If interested, and at your own risk, here is a link.

https://world-warships.com/xvm-for-world-of-warships/

 

 

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8 hours ago, Admiral_Thrawn_1 said:

Odd that people use such things when if you had access to stats it would make more sense to kill off best players 1st since if the ones that could carry are at bottom of ocean then your odds of winning are higher.

It would be nice if that is what it was used for.

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Even if you had it it would be completely irrelevant.   It only shows the players WTR or win rate overall.. not the WTR or the win rate in THE SHIP THEY ARE CURRENTLY PLAYING.

In addition, if you look at the list and see a really "good" group on the other team you are predisposed to give up and probably WILL Loose, or when you die, you'll start badmouthing those that you think have a bad WTR or Win Rate.

Anyone who needs that type of crutch should look more at their own playstyle and work out how to just play better.

M

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3 minutes ago, MaliceA4Thought said:

In addition, if you look at the list and see a really "good" group on the other team you are predisposed to give up and probably WILL Loose, or when you die, you'll start badmouthing those that you think have a bad WTR or Win Rate.

You're assuming here that most, if not all players who choose to use an XVM mod will act in a negative way. You just don't know how players would react.

7 minutes ago, MaliceA4Thought said:

Anyone who needs that type of crutch should look more at their own playstyle and work out how to just play better.

If it's a legal mod, approved by WG and they say it's ok to use, why object? Obviously, WG doesn't think it's a crutch or a tool that will help a player perform better.

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I'm of the opinion that a mod won't do as good of a job at telling you who to focus fire as the mini-map will.

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1 hour ago, MaliceA4Thought said:

Even if you had it it would be completely irrelevant.   It only shows the players WTR or win rate overall.. not the WTR or the win rate in THE SHIP THEY ARE CURRENTLY PLAYING.

In addition, if you look at the list and see a really "good" group on the other team you are predisposed to give up and probably WILL Loose, or when you die, you'll start badmouthing those that you think have a bad WTR or Win Rate.

Anyone who needs that type of crutch should look more at their own playstyle and work out how to just play better.

M

No it doesn't. Matchmaking Monitor shows the stats of the ship the player is in rather than overall and as a default hides those who have under 10 games in the ship as the sample isn't big enough.

 

11 hours ago, zuga_01 said:

I installed it but doesn't work. Thanks.

https://monitor.pepespub.de/ get it from there.

 

After opening click on the directory name and chance the install directory to where your WoWS is installed

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12 hours ago, zuga_01 said:

WR & WTR.

 

If you ever see me listed on the other team, please believe what you see with 100% certitude.  If you're on my team, please go cover the opposite flank. 

Edited by lemekillmister

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This thing is poison. Had a DD on our team say in chat that our team sucked so he wasn't going to do anything. He ended up running to a corner of the map and just sit there [edited] about the team the entire match.

I use to have it too but stopped when I looked at it and saw a bunch of red, orange on our team and green blue on the other team and it just put me in a crappy mindset for that match.

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8 hours ago, Sweetsie said:

It would be nice if that is what it was used for.

World of Tanks Blitz if you have the clan tag for one of the top clans you often get targeted with intense focused fire when ever there is anyone n other team that recognizes your clan tag and heaven forbid you try taking a Clan War reward tank into battle where your lifespan is exceptionally short. Hard to remember is there was a time when I have seen a Ckan Ears tank survive a battle since they are only given to the most elite players which makes they major Shell magnets.

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I used to use it and advise against it. It will make you either go into a match with a "winning" or "losing" mentality. It can also cause you to chase kills into bad situations.

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36 minutes ago, Admiral_Thrawn_1 said:

World of Tanks Blitz if you have the clan tag for one of the top clans you often get targeted with intense focused fire when ever there is anyone n other team that recognizes your clan tag and heaven forbid you try taking a Clan War reward tank into battle where your lifespan is exceptionally short. Hard to remember is there was a time when I have seen a Ckan Ears tank survive a battle since they are only given to the most elite players which makes they major Shell magnets.

main difference is that   WOT  matches are much shorter with firepower having upper hand.     in WOWS, you can easily force the enemy to chase you as you kite them while your mate wrecks the ones shooting at you.   in that regard, wows is more of a team game.   (only exception being DD play can be tougher, but  both BB and CA play can be alright)

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