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Soshi_Sone

PSA: Stop asking for a Plan?

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I know folks want some direction at the beginning of a match.  That is good.  But upon reflection...please do NOT ask for a plan.  The need for a plan is a given. No one needs to be asked to give one.  In short, asking simply clutters chat with the obvious.  If you have a plan (or suggestion) or guidance...or need to inform your team of your actions or need to coordinate actions....then chat to that extent.  Otherwise, don't ask for plan.  If the silence goes too long and you have to speak up.  Then YOU give a plan or suggestion.  But please don't ask for one.  

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Just now, SkaerKrow said:

It's not like people follow the "plan" anyhow... :cap_wander_2:

True story.

 

Team calls B/C in domination.....there will always be that one ship that will go solo to A just to get steamrolled by 5 of the red ships that end up showing up there.

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i always ask myself why randoms ask for a "plan",maybe they are larpers and want to simulate a naval fleet,something that don't work i nrandoms.

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I usually ask only in 3-cap Domination, and then it's just "ab or bc?".

 

Basically just trying to get a few responses, (especially from the DDs)  just so I know who is on what page.

 

I think it helps a bit to get some responses up there, usually you can at least get a fairly solid idea of where 1 or 2 key ships are going.

 

Basically just info for my own use. It's not like everybody isn't going to go where they want anyway, regardless of plans proposed.

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I love the whole plan thing. The plan is suggested and everyone is on board...except for that one lone wolf. And we watch him burn to the ground out there ...on that one flank...alone. And he gets mad at the team. Yep, love the plan thing :)

 

On another note, look at my signature. I play BBs. Can you tell it's been "burn the BB down week"?

Edited by Prushn

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4 minutes ago, Ace_04 said:

True story.

 

Team calls B/C in domination.....there will always be that one ship that will go solo to A just to get steamrolled by 5 of the red ships that end up showing up there.

 

Or half your team goes there, and nobody ends up going to B at all.....

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Plan on no plan, is what I do. The start of most battles in random is like uncovering a nest of ants.

Edited by Sovereigndawg
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5 minutes ago, Ace_04 said:

True story.

 

Team calls B/C in domination.....there will always be that one ship that will go solo to A just to get steamrolled by 5 of the red ships that end up showing up there.

Then they Rage and complain that no one supported them.

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3 minutes ago, Cruxdei said:

i always ask myself why randoms ask for a "plan",maybe they are larpers and want to simulate a naval fleet,something that don't work i nrandoms.

 

I just want to know who has a definite idea where they're going. I find them the least likely to abandon their course at the first hint of trouble, and thus more likely to either be worth supporting, or support you at least half decently.

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6 minutes ago, Spyde said:

Then they Rage and complain that no one supported them.

Ah yes....the sweet smell of entitlement.

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What's the plan for this thread?

 

More seriously, people want to be led, I get it, but when the question is asked, and you get 3 replies all different... the team is generally a cluster after.  

 

1 minute ago, Ace_04 said:

Ah yes....the sweet smell of entitlement.

That isn't entitlement, its just stupid.

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13 minutes ago, Ace_04 said:

Team calls B/C in domination.....there will always be that one ship that will go solo to A just to get steamrolled by 5 of the red ships that end up showing up there.

Nothing wrong with that.  

I did this the other day because the plan was stupid.  I took down all 5 of those ships at A, plus 2 more from B and was accused of "farming BB damage, and not helping the team".  (Mind you only 1 of the 7 I killed was a BB)  

 

Sorry the other 11 of you had so much twoubles with 5 ships.  

 

  

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There is no real need to ask for a plan, you just go with your team. In domination there are only so many logical places to go it doesn't matter if you go A/B or B/C. As long as your team plays the objective that is. WoWs isn't much of a strategy game as it is an action game. Strategy doesn't impact the game as much as being a good player. Of course smart play is always required to perform well in this game.

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 "We will gather forces around cap "C" and hopefully our Ognevoi that is not wearing camo btw will be able to outspot the enemy DD, we will then kill the enemy DD. Securing the cap should be easy after that as long as our t8 battleships don't sail broadside to the enemy t10 battleships. Our Ognevoi is definitely going to provide smoke for us that we will utilize to best effect, killing enemy Yamato and Montana because they will surely overextend. We will then combine forces with our western fleet and together we will push into the B cap, holding positions behind islands and using more smoke we will defeat the enemy fleet and be glorious victors. Oh btw if our Ognevoi dies which is likely to happen given the fact that he is shooting the islands from the very beginning of the match then the plan goes out the window and we will all have to disperse, finding a quiet place on the map to die alone. Sounds like a plan?"

 

 Do people really expect me to tell them similar things in the beginning of the match?

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9 minutes ago, AnimaL21 said:

Nothing wrong with that.  

I did this the other day because the plan was stupid.  I took down all 5 of those ships at A, plus 2 more from B and was accused of "farming BB damage, and not helping the team".  (Mind you only 1 of the 7 I killed was a BB)  

 

Sorry the other 11 of you had so much twoubles with 5 ships.  

 

  

If you're in a DD, perhaps.  But a single lowly cruiser or BB is not going to win a 1v5, unless the other team is just potatoes or co-op bots.

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I'll usually ask if people are onboard with the more optimal decision when there is one. Or, if I spawn on a flank, and there are two viable options, I present them, and try to get some feedback. Maybe it's bad on my part, but I don't enjoy sitting around and waiting to see which option the team will take, nor making an incorrect assumption, and winding up out of position.

Edited by cometguy
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I love it when people ask for a plan, in lieu of anyone offering one, I come up with one.

Disagree heartily (though respectfully), please ask for a plan, if you are in doubt, I will fill the vacuum - more than willing to do this, as an experienced caller of thousands of Stronghold battles in WoT.

Edited by SmirkingGerbil
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My first law of randoms: The person to most stridently insist 'no what's the plan' or 'where to?' at match start will also be the most likely to derp-potato hard, ignore or abandon any plan made, and finish #11 or #12 on team. This is doubly true if a DD.

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Just now, Ace_04 said:

If you're in a DD, perhaps.  But a single lowly cruiser or BB is not going to win a 1v5, unless the other team is just potatoes or co-op bots.

Certainly easier in a DD, yes.  I did it in izy, whilst grinding russian DDs for the supercontainer.  

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No offense intended, but I think it is a silly complaint.  Since when is communicating and getting an understanding of what your teammates are going to be doing in a team game a bad idea?

When someone says, "Plan?" or "What's the plan?" at the beginning of the battle, all they are doing is getting a discussion going to get a feel for what people are going to do.  It has nothing to do with a desire to be "led."  In a game of just randomly thrown together people, dictating to everyone else what their job will be is not "leadership."  It is arrogance, and it is just as likely to illicit a "Who appointed you king admiral of the fleet?" response and people doing exactly the opposite.  On the other hand, asking people what they are going to do by asking what the "plan" is starts a discussion, and that is taking a leadership role.

When someone says, "Plan?," they are seeking input on what others will be doing so that they and everyone else can decide how best to proceed.  That way, they don't end up heading off to A and being that "lone wolf" or heading off to A then having to turn around because no one else went there, wasting time heading out then back.

One of the biggest complaints in the game is the lack of cohesive play as a team.  There is no downside to the question and no upside to discouraging it.

Besides, without someone saying, "What's the plan?," I cannot respond, "The same thing we do every night, Pinky: Try to take over the world!"

 

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1 hour ago, Soshi_Sone said:

I know folks want some direction at the beginning of a match.  That is good.  But upon reflection...please do NOT ask for a plan.  The need for a plan is a given. No one needs to be asked to give one.  In short, asking simply clutters chat with the obvious.  If you have a plan (or suggestion) or guidance...or need to inform your team of your actions or need to coordinate actions....then chat to that extent.  Otherwise, don't ask for plan.  If the silence goes too long and you have to speak up.  Then YOU give a plan or suggestion.  But please don't ask for one.  

What if you load in late and the distribution of allied ships does not show a clear plan?

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Is it weekend already? I feel the salt is in the air...

 

On topic: nothing wrong with coordinating plan. Excessive chat really piss off, but unless you in clan/division with friends this is expected from mmo, so I think OP doesn't have a point here.

Edited by SlartiBartFastE2

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