0 [POARS] fernandogforce Members 3 posts 5,846 battles Report post #1 Posted June 28, 2017 (edited) How to use aircraft carrier with two torpedoor squadrons at the same time? I can not put two torpedo planes Edited June 28, 2017 by fernandogforce Share this post Link to post Share on other sites
1,244 Seraphil Alpha Tester 4,156 posts 8,061 battles Report post #2 Posted June 28, 2017 Play Japanese carriers for that. US carriers will get more dive bombers but never more than 1 torpedo squadron. Share this post Link to post Share on other sites
0 [POARS] fernandogforce Members 3 posts 5,846 battles Report post #3 Posted June 28, 2017 (edited) When I play I always see the opponent with two torpedo. Edited June 28, 2017 by fernandogforce Share this post Link to post Share on other sites
655 PelicanHazard Members 2,632 posts 10,276 battles Report post #4 Posted June 28, 2017 14 minutes ago, fernandogforce said: When I play I always see the opponent with two torpedo. They're playing Japanese carriers. US carriers only get two torpedo squadrons if you're willing to pay real money for the premium carriers Saipan or Enterprise. All of the US carriers you can research for free have only one torpedo squadron maximum. Share this post Link to post Share on other sites
0 [POARS] fernandogforce Members 3 posts 5,846 battles Report post #5 Posted June 28, 2017 23 minutes ago, fernandogforce said: How to use aircraft carrier with two torpedoor squadrons at the same time? Share this post Link to post Share on other sites
323 [KOOKS] pyantoryng Alpha Tester 2,869 posts 4,864 battles Report post #6 Posted June 28, 2017 Go back in time to Closed Beta...seriously, US carriers get option for two torpedo bombers at EVERY tier then. US get no such thing as two torpedo squads anymore...or 1000lb bombs will go out of employment. Share this post Link to post Share on other sites
1,373 [INTEL] CapnCappy Members 3,265 posts 6,618 battles Report post #7 Posted June 28, 2017 You can look up who has what in the wiki - http://wiki.wargaming.net/en/Ship:Aircraft_Carriers Share this post Link to post Share on other sites
49 Radical_20 Members 122 posts 19,520 battles Report post #8 Posted July 4, 2017 All I want for American CVs it a Torpedo plane option load out. The stock Bogue had a 1/1/0 load out. Then you get AS 2/0/1, or strike 0/1/2. All I wanted was a 2/1/0. I'm grinding an Independence at the moment, stock 1/1/1, AS 2/0/1, or strike 0/1/2. All I want is a 2/1/0 option. The Dive Bombers, even with the most perfect manual drop, are nearly worthless. If their dispersion was tightened they're be worth flying, otherwise they're hardly worth the time launching. Share this post Link to post Share on other sites
124 HBZK100 Members 1,482 posts 2,386 battles Report post #9 Posted July 5, 2017 18 hours ago, Radical_20 said: All I want for American CVs it a Torpedo plane option load out. The stock Bogue had a 1/1/0 load out. Then you get AS 2/0/1, or strike 0/1/2. All I wanted was a 2/1/0. I'm grinding an Independence at the moment, stock 1/1/1, AS 2/0/1, or strike 0/1/2. All I want is a 2/1/0 option. The Dive Bombers, even with the most perfect manual drop, are nearly worthless. If their dispersion was tightened they're be worth flying, otherwise they're hardly worth the time launching. Your not using dive bombers correctly at all if you say their worthless. Their for damage over time. The reason why 2/1/0 doesn't exist, is because it's OP. Share this post Link to post Share on other sites
49 Radical_20 Members 122 posts 19,520 battles Report post #10 Posted July 6, 2017 I'll concede my aiming may not be the greatest, but what I see happening is I dive bomb a Battleship, I get 2 or maybe 3 hits and return to my carrier. The Battleship immediately uses repair to put out the fires, and by the time I get back to the carrier, land, rearm, launch, and return to the BB, the repair cool down is done. And I repeat. A few hundred HP, at best. Meanwhile, I've probably lost at least one plane to AA fire. Not a good cost/reward. Torpedoes are the same scenario, I hit with torpedoes, BB repairs, and by the time I return for another round, the cool down has expired. The only difference between DBs and Torps, is at least I get heavier initial damage with the torps. Speaking purely emotionally.. it feels better. It feels like I'm making a difference. It feels like I'm actually getting somewhere. But, I'll continue practicing, and maybe a month or two (or six) from now, I'll be able to say differently. Share this post Link to post Share on other sites
722 StoneRhino Members 3,256 posts 4,322 battles Report post #11 Posted July 10, 2017 The 1-1-1 is the best option. Good damage potential and you should only lose the air war to AS Indys or better CV players in AS Ryoju. Abuse strafe and strafe exit; you can carelessly strafe exit but losing a few planes while wiping out full squadrons are worth it. Share this post Link to post Share on other sites