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OscarMike_

First enterprise reviews up!!!

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I watched both today, And by NO means am I remotely decent at CV's but I have grinded out to the Essex. That said and after watching the two reviews of it at this early stage, I got to say I like the load out. It's more fair against IJN. Granted her planes suck being tier 7, When tier 8 ships are up tiered more often then not. This really needs to be addressed to get my attention personally to ever get the ship. 

 

Aside from that I'm ok with the weird drop pattern of the TB's. I'm glad WG is trying new things, I just feel the Kaga has the better pattern. But I do hope WG balances out these CV load outs for USN (and other changes of course.)

 

Bare in mind, My opinion is that of a complete potato when it comes to CV's. But there aren't many pro CV players in the game overall so for them to sell this ship they need to make her potato friendly in some way when you go in to T10 matches with T7 planes.

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The idea of Enterprise load out was air superiority (look at the number of fighters in the hangar). She might not win air against AS Lexington because of the corsair, but she can win against AS Lexington damage because of the torpedoes available. She might not do as well as Shokaku (T8 TB and DB) in terms of strike, but she can win against Shokaku's fighters if you strafe and keep throwing planes (hangar size). A lot of people expected her to be a strike carrier (which is why damage might be low) but to me, she is air superiority and sits between AS Lexington and Strike Shokaku.

Edited by AdmiralHattori

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.

Edited by vasuba

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From what I'm hearing and having seen iChase's video, it almost seems as if WG are planning to remove the "strafe" mechanic entirely, which would make the different loadouts of Enterprise and Kaga more relevant. And I'm one of those peeps who hates strafe and wishes it had never been included in the first place.

 

That said, it seems like what they ought to do, if they won't adjust the type loadouts, is at least replace her Dauntlesses and TBF-1C Avengers with Helldivers and TBM-3 Avengers—the Tier IX strike planes that she would have carried while in the configuration she is currently shown in.

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From what I'm hearing and having seen iChase's video, it almost seems as if WG are planning to remove the "strafe" mechanic entirely, which would make the different loadouts of Enterprise and Kaga more relevant. And I'm one of those peeps who hates strafe and wishes it had never been included in the first place.

 

That said, it seems like what they ought to do, if they won't adjust the type loadouts, is at least replace her Dauntlesses and TBF-1C Avengers with Helldivers and TBM-3 Avengers—the Tier IX strike planes that she would have carried while in the configuration she is currently shown in.

 

If they remove strafes, the advantage goes completely to Strike.  For the simple fact that you can never delete entire bomber strike groups with 1-2 strafing passes without the mechanic and multiple bombers will always come through clean.  CVs with IJN-like specs, i.e. Hiryu, Shokaku, Enterprise 2/2/2 will really be efficient as they will have the fighter units to "lock" enemy fighters so the torpedo and dive bombers come through completely clean.

 

It was like that at launch and I still remember getting steamrolled in AS Ranger 2/0/2 against Strike Hiryu 0/3/3 or AS Hiryu 2/2/2 (again, the original Hiryu specs).  I can intercept so many units with my fighters either way and the bulk of the bombers come in clean.

 

The 1/1/1 Specs that multiple USN CVs also have as Stock will be completely overwhelmed.

 

That fighter unit you have protecting some teammates cannot stop a serious attack run, being able to "lock" only as many bombers as you have fighter units in the area.  The rest come in clean.  No longer will you have, for example, 1 fighter unit sweeping away a bombing run.

 

Be VERY careful when wishing for the removal of strafe.

Edited by HazeGrayUnderway

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If they remove strafes, the advantage goes completely to Strike.  For the simple fact that you can never delete entire bomber strike groups with 1-2 strafing passes without the mechanic and multiple bombers will always come through clean.  CVs with IJN-like specs, i.e. Hiryu, Shokaku, Enterprise 2/2/2 will really be efficient as they will have the fighter units to "lock" enemy fighters so the torpedo and dive bombers come through completely clean.

 

It was like that at launch and I still remember getting steamrolled in AS Ranger 2/0/2 against Strike Hiryu 0/3/3 or AS Hiryu 2/2/2 (again, the original Hiryu specs).  I can intercept so many units with my fighters either way and the bulk of the bombers come in clean.

 

The 1/1/1 Specs that multiple USN CVs also have as Stock will be completely overwhelmed.

 

That fighter unit you have protecting some teammates cannot stop a serious attack run, being able to "lock" only as many bombers as you have fighter units in the area.  The rest come in clean.  No longer will you have, for example, 1 fighter unit sweeping away a bombing run.

 

Be VERY careful when wishing for the removal of strafe.

 

CVs are so tough to balance.  I'd even argue that air superiority and fighters as a concept aren't even that fun.  What's the fun about blopping out all the planes in the game, only to sit there and smoke a pipe when you have no ability to do any meaningful damage.  

Documentary videos mention that even in the assault against Yamato, "fighters" used their machine guns strafes to take out AA guns, allowing for easier strikes later from real dive and torpedo bombers.  Now, that sounds fun.  

 

Honestly, i had a lot of fun in Hosho pre nerf.  Before i even knew about strafe.  (Oh ma, that screeching moment i learned about it).  But man, idk what would make CVs more fun AND more balanced.  

 

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 CVs with IJN-like specs, i.e. Hiryu, Shokaku, Enterprise 2/2/2 will really be efficient as they will have the fighter units to "lock" enemy fighters so the torpedo and dive bombers come through completely clean.

 

Except... you can't lock down fighters anymore.

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And whats funny, Ent with T7 planes and Saipan with T9 planes, both are AS CV.  If they both end up in a game Ent will get its butt handed to it by a CV a tier lower.  Its like your kid brother showing up and whooping you at the game your supposed to rock at.

 

Ent needs t8 planes, it needs more reserve strike craft, and for the love of god get rid of that super wide drop pattern or reduce the drop spread by 30%.  With just those changes it would be way better off. And much more compeditive.

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My biggest problem is the RNG DB.  These bombs aren't even 10,000x damage max per bomb.  So why doesn't WG increase accuracy?  I also personally don't like the TB strike pattern, why did they do it that way?  I look at hakyuru and notice 12 TB planes all 3 groups with a narrow drop,  it with tier 7 planes vs tier 8,9,10, we get this super wide staggered drop.  Changes need to be made, right now enterprise looks blah. Not interesting at all.

 

Regardless of historical value, if a ship doesn't perform in game, many don't buy.  Sure, some will buy to let sit in port, but many like me will be smart and if they don't think she will perform, don't spend the money.

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I think it'd be a cool idea to give fighters rockets, and the ability to strafe ships. They could have the ability to take out AA and poorly protected secondaries, as well as some alpha damage. Maybe a small fire chance? Perhaps even a light bombload... Something to make them at least useful in an anti-ship role, even if they'll never be as effective at it as dive-bombers or torpedo-bombers are.

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From what I'm hearing and having seen iChase's video, it almost seems as if WG are planning to remove the "strafe" mechanic entirely, which would make the different loadouts of Enterprise and Kaga more relevant. And I'm one of those peeps who hates strafe and wishes it had never been included in the first place.

 

 

If they remove strafes, the advantage goes completely to Strike.  For the simple fact that you can never delete entire bomber strike groups with 1-2 strafing passes without the mechanic and multiple bombers will always come through clean.  CVs with IJN-like specs, i.e. Hiryu, Shokaku, Enterprise 2/2/2 will really be efficient as they will have the fighter units to "lock" enemy fighters so the torpedo and dive bombers come through completely clean.

 

A while back WG tried to make it more profitable for CV captains to shoot down enemy planes instead of going all strike, but that failed. Also because most CV captains, no matter skill level or tier, wants a strike setup and hates doing the protect-fleet-shoot-down-planes duty because that's "boring" for them. This was discussed at lenghts over at EU earlier, not sure here as it was before my time coming here.

 

So, it could very well be that WG has looked at the server stats and though 'Well, the majority of people just don't want anything else but strike so lets just revert this, change those, remove that and so on. We'll see what WG does.

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And whats funny, Ent with T7 planes and Saipan with T9 planes, both are AS CV.  If they both end up in a game Ent will get its butt handed to it by a CV a tier lower.  Its like your kid brother showing up and whooping you at the game your supposed to rock at.

 

Ent needs t8 planes, it needs more reserve strike craft, and for the love of god get rid of that super wide drop pattern or reduce the drop spread by 30%.  With just those changes it would be way better off. And much more compeditive.

Ranger's fighters beat Saipan's fighters so not really true

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Except... you can't lock down fighters anymore.

 

The guy I was replying to was talking about the removal of strafe.  How do you "Strafe Out" when there is no strafe? :B  Not to mention they'll just reengage you.

 

And whats funny, Ent with T7 planes and Saipan with T9 planes, both are AS CV.  If they both end up in a game Ent will get its butt handed to it by a CV a tier lower.  Its like your kid brother showing up and whooping you at the game your supposed to rock at.

 

What saves Enterprise from being embarrassed by Saipan is that they are different tiers.  MM wants mirror CV lineups.  The only way Enterprise will ever see a Saipan is if it's a 2 CV per team match, with a Tier VIII & VII CV per team.

Edited by HazeGrayUnderway

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Except... you can't lock down fighters anymore.

 

Because you can strafe out of lock. Strafe goes away, fighter lock returns, IJN air dominance in all forms and tiers returns once more. 

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Except... you can't lock down fighters anymore.

 

that't because you can strafe out... if you remove strafe, you return the ability to lock down fighters.

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What saves Enterprise from being embarrassed by Saipan is that they are different tiers.  MM wants mirror CV lineups.  The only way Enterprise will ever see a Saipan is if it's a 2 CV per team match, with a Tier VIII & VII CV per team.

 

This is impossible under current MM rules. Tier VIII+, CVs are restricted further to one per side, so a Tier 7 CV cannot face a Tier 8.

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