Jump to content
You need to play a total of 20 battles to post in this section.
JCC45

An idea to improve the game and make WG more money

26 comments in this topic

Recommended Posts

3,883
[YORHA]
Members
5,460 posts
12,130 battles

So it is generally agreed that WG should include a function in game for one-click recording of replays.

 

However what about if there is an upgraded version of the recorder that would also let you one-click convert your replay to a high-def standard video format for posting on YouTube or wherever.  This upgraded version would only be available to Premium players.

 

Seems like a win-win to me.

Share this post


Link to post
Share on other sites
39,439
[HINON]
Alpha Tester
27,812 posts
26,841 battles

You don't really have a concept of how much processing it takes to convert anything to video, right?

  • Cool 1

Share this post


Link to post
Share on other sites
825
[ARMDA]
Members
9,004 posts
6,614 battles

You don't really have a concept of how much processing it takes to convert anything to video, right?

 

^this

It takes a lot of time to process a video, and to make it even high standard quality. Even harder when it's WoWs.

Share this post


Link to post
Share on other sites
5,661
Alpha Tester, Members, In AlfaTesters, Beta Testers
12,413 posts

You'd literally be sitting there from anywhere of 10 minutes to an hour waiting for it(dependent on your PC) and at that point you might as well just record over your replay.

Share this post


Link to post
Share on other sites
Members
765 posts
2,849 battles

That would be nice, but too much memory and bandwidth.  Maybe if all replays were kept in one central server repository... then the replays  could have an "ID-CODE".  The ID-Code could work with replays.  This way, anyone at anytime could replay anything.  Then the replay site would just need to be accessible from in game.

Share this post


Link to post
Share on other sites
Members
270 posts
85 battles

That would be nice, but too much memory and bandwidth.  Maybe if all replays were kept in one central server repository... then the replays  could have an "ID-CODE".  The ID-Code could work with replays.  This way, anyone at anytime could replay anything.  Then the replay site would just need to be accessible from in game.

 

That's similar to something I've thought about.

Whilst replays would still be stored locally functionality could be built into the game. By default the last battle could be stored and the player could choose to save that replay or overwrite (overwrite would be the default). Any stored replay could be selected from a menu. The major sticking point (apart from coding it in the first place) would be there's no way to play files from previous patches.

Share this post


Link to post
Share on other sites
9,492
[GWG]
[GWG]
Alpha Tester
29,300 posts
15,806 battles

Turn on replays and then use either AMD's Gaming Evolved or Nvida's GeForce Experience to record from the replay when you have a match you want to convert.

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

You don't really have a concept of how much processing it takes to convert anything to video, right?

 

You'd literally be sitting there from anywhere of 10 minutes to an hour waiting for it(dependent on your PC) and at that point you might as well just record over your replay.

 

No, but I am sure some sanctimonious, self important people will be along to set me straight.

 

 

Share this post


Link to post
Share on other sites
9,492
[GWG]
[GWG]
Alpha Tester
29,300 posts
15,806 battles

You don't really have a concept of how much processing it takes to convert anything to video, right?

 

You'd literally be sitting there from anywhere of 10 minutes to an hour waiting for it(dependent on your PC) and at that point you might as well just record over your replay.

 

 

 

No, but I am sure some sanctimonious, self important people will be along to set me straight.

 

 

 

I am not going to be sanctimonious but while the replay is being converted you would not be able to play because it takes so much of a computers power to make the conversion.

Share this post


Link to post
Share on other sites
Alpha Tester
1,914 posts
8,490 battles

This would be an integration nightmare to develop. It's already long & hard enough to render HD video on dedicated software, let alone through a game. What video format? Audio settings? Video quality? There's a lot that goes into HD video, rendering being a big part of it.

 

What's to prevent someone from simply running their own capture software? Not to mention WG will have to develop their own CODEC implementation or license one (costs money & time either way).

Share this post


Link to post
Share on other sites
5,661
Alpha Tester, Members, In AlfaTesters, Beta Testers
12,413 posts

 

 

No, but I am sure some sanctimonious, self important people will be along to set me straight.

 

 

 

The replay file isn't a video file. You can't just convert it. First WG would have to figure out how to(if it's even possible) to convert it. Then they'd have to implement it in a way that would make it work for the entire playerbase. And once it's in the playerbase's hands, it is going to take a stupid amount of time. It's more time effective to just record over a replay.

Share this post


Link to post
Share on other sites
Alpha Tester
1,914 posts
8,490 battles

The replay file isn't a video file. You can't just convert it. First WG would have to figure out how to(if it's even possible) to convert it. Then they'd have to implement it in a way that would make it work for the entire playerbase. And once it's in the playerbase's hands, it is going to take a stupid amount of time. It's more time effective to just record over a replay.

 

:great:

Pretty much this, they'd be developing something players could already do if they're serious about posting videos to YouTube. To add on to this, a replay file is like a log of all actions that happened during a match & renders it again on the client. A set of instructions if you will, which is mutually exclusive to recording video.

Edited by GoldPile

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

 

 

 

I am not going to be sanctimonious but while the replay is being converted you would not be able to play because it takes so much of a computers power to make the conversion.

 

No you weren't, and thank you for that.

 

 

Share this post


Link to post
Share on other sites
9,492
[GWG]
[GWG]
Alpha Tester
29,300 posts
15,806 battles

 

The replay file isn't a video file. You can't just convert it. First WG would have to figure out how to(if it's even possible) to convert it. Then they'd have to implement it in a way that would make it work for the entire playerbase. And once it's in the playerbase's hands, it is going to take a stupid amount of time. It's more time effective to just record over a replay.

 

 

:great:

Pretty much this, they'd be developing something players could already do if they're serious about posting videos to YouTube. To add on to this, a replay file is like a log of all actions that happened during a match & renders it again on the client. A set of instructions if you will, which is mutually exclusive to recording video.

 

Any conversion of the replay would need to use the game engine to convert the file. This would require time which would tie up the computer much like when we record our replays now. The only real possible benefit might be the ability to surf while waiting for the conversion to get done.

Share this post


Link to post
Share on other sites
2,633
[TWFT]
Members
1,767 posts
46,415 battles

 

 

No, but I am sure some sanctimonious, self important people will be along to set me straight.

 

 

 

Yep, welcome to the WoWS Forums.  You will get a lot of the 12 year old's trying to look cool, but you will get others that know the game inside and out and will help you.  I like your idea BTW.  I also did not know the mechanics to your question, like most of us computer potatoes, I know little about the inner workings of computers and programs.

Share this post


Link to post
Share on other sites
9,492
[GWG]
[GWG]
Alpha Tester
29,300 posts
15,806 battles

 

Yep, welcome to the WoWS Forums.  You will get a lot of the 12 year old's trying to look cool, but you will get others that know the game inside and out and will help you.  I like your idea BTW.  I also did not know the mechanics to your question, like most of us computer potatoes, I know little about the inner workings of computers and programs.

 

If you really really want sanctimonious you need to go to the WoT forum.

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

 

Yep, welcome to the WoWS Forums.  You will get a lot of the 12 year old's trying to look cool, but you will get others that know the game inside and out and will help you.  I like your idea BTW.  I also did not know the mechanics to your question, like most of us computer potatoes, I know little about the inner workings of computers and programs.

 

Where the idea came from was I found a really old piece of software on my PC that I bought years ago and forgot about called "FRAPS".   I thought "Hmmmmm... I wonder", so I fired it up and ran a game.  It didn't seem to affect my FPS (and I am running the king-of-potatoes PC with a GTX 460) and at the end of the game... voila.  A perfectly watchable video in .avi format.  So it got me to thinking... if a POS system like mine can record in-game video in real time using (by tech standards) ancient software without affecting my FPS in any noticeable way, would WG be able to put the same sort of thing in-game?  It could be toggled on or off by a hotkey and run in the background and, after you are finished, you would have a video of the game.  Non-Premium players would get the replay system that required the WOWs client to run, but Premium players could have access to this.  

 

I now realize using the word "convert" was a mistake, I should have said "record", and I forgot to account for the picayune mindset prevalent around here. 

 

*sigh*

 

I almost put in my original post that I was expecting some of the oh-so predictable "forum elite" to pop up so they could exercise their egos on me, but I decided not to just to see.

 

I wasn't disappointed.

Edited by JCC45

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

 

If you really really want sanctimonious you need to go to the WoT forum.

 

No... I really didn't want it.    I expected it, but I didn't want it.

 

Silly, silly me.

Share this post


Link to post
Share on other sites
1,782
Members
6,929 posts
15,025 battles

 

 

No, but I am sure some sanctimonious, self important people will be along to set me straight.

 

 

 

Neither replies are how you described them....

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

 

Neither replies are how you described them....

 

Which says a lot more about your grasp of the term "civility" that I imagine you intended to reveal.

Share this post


Link to post
Share on other sites
9,492
[GWG]
[GWG]
Alpha Tester
29,300 posts
15,806 battles

 

Where the idea came from was I found a really old piece of software on my PC that I bought years ago and forgot about called "FRAPS".   I thought "Hmmmmm... I wonder", so I fired it up and ran a game.  It didn't seem to affect my FPS (and I am running the king-of-potatoes PC with a GTX 460) and at the end of the game... voila.  A perfectly watchable video in .avi format.  So it got me to thinking... if a POS system like mine can record in-game video in real time using (by tech standards) ancient software without affecting my FPS in any noticeable way, would WG be able to put the same sort of thing in-game?  It could be toggled on or off by a hotkey and run in the background and, after you are finished, you would have a video of the game.  Non-Premium players would get the replay system that required the WOWs client to run, but Premium players could have access to this.  

 

I now realize using the word "convert" was a mistake, I should have said "record", and I forgot to account for the picayune mindset prevalent around here. 

 

*sigh*

 

I almost put in my original post that I was expecting some of the oh-so predictable "forum elite" to pop up so they could exercise their egos on me, but I decided not to just to see.

 

I wasn't disappointed.

 

You can do the same with Shadowplay/GeForce Experience and I would assume AMD's Gaming Evolved.

Share this post


Link to post
Share on other sites
3,883
[YORHA]
Members
5,460 posts
12,130 battles

 

You can do the same with Shadowplay/GeForce Experience and I would assume AMD's Gaming Evolved.

 

Of course you can, but  the average player is not aware of that.  My suggestion (long since lost in the noise) was that, IF Wg was to set up an internal process like this it could be an incentive for the casual gamer to buy a Premium account.  A valued added proposition.

Share this post


Link to post
Share on other sites
1,782
Members
6,929 posts
15,025 battles

 

Which says a lot more about your grasp of the term "civility" that I imagine you intended to reveal.

 

Ooooo - I can reuse this for you now:

 

"but I am sure some sanctimonious, self important people will be along to set me straight."

Share this post


Link to post
Share on other sites
39,439
[HINON]
Alpha Tester
27,812 posts
26,841 battles

 

Where the idea came from was I found a really old piece of software on my PC that I bought years ago and forgot about called "FRAPS".   I thought "Hmmmmm... I wonder", so I fired it up and ran a game.  It didn't seem to affect my FPS (and I am running the king-of-potatoes PC with a GTX 460) and at the end of the game... voila.  A perfectly watchable video in .avi format.  So it got me to thinking... if a POS system like mine can record in-game video in real time using (by tech standards) ancient software without affecting my FPS in any noticeable way, would WG be able to put the same sort of thing in-game?  It could be toggled on or off by a hotkey and run in the background and, after you are finished, you would have a video of the game.  Non-Premium players would get the replay system that required the WOWs client to run, but Premium players could have access to this.  

 

I now realize using the word "convert" was a mistake, I should have said "record", and I forgot to account for the picayune mindset prevalent around here.

 

If you'd used the word 'record' my answer would've been:

 

Possible, but not in high-def, like you wanted. That would require so much processing power that it would chug down the game on any syste, probably even the highest of high end ones. Plus, even getting a recording to work properly across all types of computer builds, with all supported OS's, all graphics cards available and everything else that can be different between machines goes waaaay beyond the scope of 'simple' add-on functionality in a game.

 

Finally, why would WG spend time, energy and resources into developing a costs-money functionality to record video from a match, when any player can just DL a free piece of software that does the same thing for them?

Share this post


Link to post
Share on other sites
1,848
[ARRGG]
[ARRGG]
Members
5,770 posts

I am intrigued.  But as I do this with xmstats and WowsReplay already, I am satisfied with the results. I can watch any replay from all my games played without difficulty. Yes I use the WG loader to do this and everytime there is an update I need to update my xmstats and WowsReplay and lose the old replays. But at least I can see them directly after a battle like a coach viewing game day films. I can upload these to Wowsreplays for bragging rights lol. All with a click of the mouse.

Share this post


Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

×