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New_Horizontal

bloody hell

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I'm new player here

​mainly play CV

​so I want to grind for IJN CV but I'm cheeky.

​slap my Kawachi into battles

and result is defeated

​but results table shocking me

​even winner team has BXP no more than 700

​I don't know what happen here but I don't like this kind of steamrolling

​is NA avg. playerbase can be this bad??? 

 

zvhBjMc.jpg

Edited by New_Horizontal

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You don't earn a ton of xp at lower tiers, the numbers start to get better at tier 5.

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What is this?    

A poem? 

Also, you're playing low tier.

That is why

The base XP numbers

Are so low.

At least I think

That is what

You are talking about.

  • Cool 2

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Low tier XP low

like syllables in Haiku

but not so pretty

  • Cool 1

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I mean, if you don't know why steamrolling happens, your opinion of them will always be bad.

This game is an attrition of HP. If your team ends up outpositioned or outgunned, it's a natural result that they'll lose more rapidly. Then the gap gets bigger, and they lose even faster. etc.

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I expected a bit more of that actually

I knew XP grows up over tier you grind up

​my point is winner team get not that much compared to lose team due to steamrolling is not a nice thing to see 

 

 

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I expected a bit more of that actually

I knew XP grows up over tier you grind up

​my point is winner team get not that much compared to lose team due to steamrolling is not a nice thing to see 

 

Winning multiplies everything by 1.5 I think. This is why we love comebacks, because they're nearly impossible.

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O/ cheeky

 

After the clash of elements event started, I have noticed a lot more blowouts.  Not sure what's causing them but even a three person division can't stop many of them...

 

Cheers

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That isn't even a steamroll, bro.  I've seen a lot of steamrolls, lately, and that ain't one.

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is NA avg. playerbase can be this bad???

 

Yes;

Yes, they are.

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Yes;

Yes, they are.

 

Ironically, according to a player who ranked out on all servers (China included), apparently on NA we have the highest individual player skill, though our teamwork isn't so hit compared to some others.

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Best not to focus on win rates, if you do you may be in for a tough go here, even the best players get into big win loose streaks and you cant control who you play with all that much

Enjoy the battle and improving your gameplay and after battle .. move on.. let it go

Edited by HMCS_Devilfish

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Play co op battles till U get the hang of CV play........it is very hard to co ordinate moving with others for protection and operating air at the same time, good luck and welcome.

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are you playing CO-OP??

Those look like CO-OP numbers...

 

PVP ofc. :)

Best not to focus on win rates, if you do you may be in for a tough go here, even the best players get into big win loose streaks and you cant control who you play with all that much

Enjoy the battle and improving your gameplay and after battle .. move on.. let it go

 

​thanks, I do rather well in CV, maybe I should study NA mentality more.

That isn't even a steamroll, bro.  I've seen a lot of steamrolls, lately, and that ain't one.

 

I could see one someday that you experienced

 

Winning multiplies everything by 1.5 I think. This is why we love comebacks, because they're nearly impossible.

 

​I love winning since it means my grind take much less time.  Closed one make winning even more meaning
Edited by New_Horizontal

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Play co op battles till U get the hang of CV play........it is very hard to co ordinate moving with others for protection and operating air at the same time, good luck and welcome.

 

​CV is difficult job, I admitted it requires more than skill to make CV gameplay good to me

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Some games end fast.  A fast ending results in low XP for everyone.

 

Players are often focused on the points win (1000 points) or the kill win (all ships destroyed), and fail to notice you can also win if the enemy points drop below zero.  The zero point win/loss can come quickly.  A quick end equals low points for everyone.

 

Looking at OP end result screen, it appears the loss was due to the team dropping below zero points.  Here are the numbers:

 

3BB, 4CA, 3 DD Lost = -515.

BB and 4 CA killed = +180.

Net points = -335.

 

Each team starts with +300, so the -335 would drop them below 0, ending the game.  

Edited by Soshi_Sone

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