1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #1 Posted April 5, 2017 Looks like Gearing, as well as most of the other tier 10s, will be finally be getting her exterior removed. Also, the new premium port looks like a cool idea too. https://worldofwarships.com/en/news/common/pt064/ Share this post Link to post Share on other sites
4,043 [SALTY] Ace_04 Members 8,930 posts 18,292 battles Report post #2 Posted April 5, 2017 Yeah, the Dry Dock port looks pretty nice. I like the varying dock locations for your ship in port depending on the class. Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #3 Posted April 5, 2017 Yeah, the Dry Dock port looks pretty nice. I like the varying dock locations for your ship in port depending on the class. I always love it when they add new ports. Share this post Link to post Share on other sites
1,455 [FOXEH] DoomStomper Beta Testers 3,985 posts 2,373 battles Report post #4 Posted April 5, 2017 Always thought a drydock scene would be better suited as a background for the after-battle report screen, but that is a hell of a nice looking port. Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #5 Posted April 5, 2017 Always thought a drydock scene would be better suited as a background for the after-battle report screen, but that is a hell of a nice looking port. I just hope all the buildings are rendered to correct size. Share this post Link to post Share on other sites
3,999 [V_KNG] Herr_Reitz Beta Testers 13,205 posts Report post #6 Posted April 5, 2017 You'd think they would just expand the names more, move their collateral stuff around or behind the F1 key... people want to know player names <sigh> well it's an improvement. What I wanna know is will this fix resolve the after-battle result screen so you can report or compliment folks... Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #7 Posted April 5, 2017 You'd think they would just expand the names more, move their collateral stuff around or behind the F1 key... people want to know player names well it's an improvement. What I wanna know is will this fix resolve the after-battle result screen so you can report or compliment folks... You're having problems with that? I've been able to compliment and report folks after the match. Share this post Link to post Share on other sites
2,894 [HINON] Doomlock [HINON] Wiki Lead, Beta Testers, Privateers 6,801 posts 5,248 battles Report post #8 Posted April 5, 2017 Always thought a drydock scene would be better suited as a background for the after-battle report screen, but that is a hell of a nice looking port. Agreed, I want to see Yamato in one, and then flip to V-25. Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #9 Posted April 5, 2017 Agreed, I want to see Yamato in one, and then flip to V-25. Looks like you're finally gonna be able to lol Share this post Link to post Share on other sites
655 PelicanHazard Members 2,632 posts 10,276 battles Report post #10 Posted April 5, 2017 Yeah, I'm switching to Dry Dock. I like poking around the underside of ships. As it is right now I have to wait for mine to sink a certain way. I'm also hoping that the new style becomes standard in ports: ships located based on type and tier. It would open the door to more real-ish ports instead of having everything spawn in the same place regardless of size. Share this post Link to post Share on other sites
6,843 [RLGN] Estimated_Prophet Members 19,272 posts 35,752 battles Report post #11 Posted April 5, 2017 Looks like a Fujin or Kamikaze in the sample screen-shot? Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #12 Posted April 5, 2017 Looks like a Fujin or Kamikaze in the sample screen-shot? Kamikaze Share this post Link to post Share on other sites
148 [HINON] Dr_Richtofen Beta Testers, In AlfaTesters 894 posts 3,949 battles Report post #13 Posted April 5, 2017 Public test already, wow 0.6.4 is coming faster then I expected. Share this post Link to post Share on other sites
3,999 [V_KNG] Herr_Reitz Beta Testers 13,205 posts Report post #14 Posted April 5, 2017 Yup, having problem with it - cant read name at all.. (low quality tater top) so yup... as well, the armor viewer has never worked... never. Share this post Link to post Share on other sites
1,662 [CALM] YamatoA150 Beta Testers 6,838 posts 6,088 battles Report post #15 Posted April 5, 2017 I always liked the drydock port in NF and NF2, so this is perfect. Bonus if they have actual moving elements (supply trailers, welding sparks, etc). Share this post Link to post Share on other sites
4,053 [SYN] MrDeaf Members 16,027 posts 12,803 battles Report post #16 Posted April 5, 2017 improved exterior is nice and everything, but what Gearing really needs is a buff to turning circle and rudder speed. 1 Share this post Link to post Share on other sites
714 [KAPPA] CaptHarlock_222 Members 2,062 posts 10,590 battles Report post #17 Posted April 5, 2017 YamatoA150, there is at least support in the game for moving vehicles in the port. The Yokosuka port from the ARP events had supply trucks milling about in the background, so there is hope. I can't forget to mention the New York port with the ferry and zeppelin as well as Zipangu and the constantly circling IJN planes. (I want to say they are A6M zeroes, but I've never really bothered trying to get a closer look, but they make for awesome screenshots for my screensaver folder when I catch them at the right angle flying over my camo'd up Yamato.) I do have to say that when the drydock becomes the premium port and Hawaii is made a normal port, my USN, RN, and Russian ships are leaving New York and going on an extended tropical holiday. I just hope that it keeps the great music, but if not I can always play my own stuff if need be. Come to think of it, Yamato is also on the list to get a facelift, that'll be nice and I'll have to make some updated screenshots for my screensaver. Share this post Link to post Share on other sites
1,662 [CALM] YamatoA150 Beta Testers 6,838 posts 6,088 battles Report post #18 Posted April 5, 2017 While true, there are already some moving vehicles, it's not just moving vehicles I'd like though, maybe a moving crane or repair/maintenance sparks going off here and there on your ship's hull. There's also the alien invasion NY port special where we got two different alien spacecraft flying over NY in celebration of the recent 4x space game WG was working on. As far as Yamato itself goes, I'm really hoping they finally add in the missing AA mounts to the second turret. It's not like it'll actually buff her AA capability any more than it already is. Share this post Link to post Share on other sites
3,513 atPrick__ Members 16,315 posts 12,285 battles Report post #19 Posted April 5, 2017 Does it include a 500 horse outboard? Share this post Link to post Share on other sites
4,809 [HINON] tcbaker777 [HINON] Members 9,921 posts 18,423 battles Report post #20 Posted April 5, 2017 (edited) Always thought a drydock scene would be better suited as a background for the after-battle report screen, but that is a hell of a nice looking port. oh wait, the ships are out of the water?.... i guess thats what dry dock is though huh, and if a dd is that big in the port, i cant wait to see Yamato, GK, and Montana in it Edited April 5, 2017 by tcbaker777 Share this post Link to post Share on other sites
873 [SCCC] Peregrinas Members 3,181 posts 17,515 battles Report post #21 Posted April 5, 2017 oh wait, the ships are out of the water?.... i guess thats what dry dock is though huh, and if a dd is that big in the port, i cant wait to see Yamato, GK, and Montana in it Yeah, this new port will add the best sense of scale in the game so far. Too bad the new dynamic lighting stuff is just for this premium port for now, since I don't have premium. I hope that this is a step towards adding in night battles (and I mean real ones, not like that bright Northern Lights map). Share this post Link to post Share on other sites
4,809 [HINON] tcbaker777 [HINON] Members 9,921 posts 18,423 battles Report post #22 Posted April 5, 2017 a step towards adding in night battles if they added those, im sure they would take some time to get used to, as everything new in this game does, but it does sound like something that would make gameplay a bit more interesting Share this post Link to post Share on other sites
4,809 [HINON] tcbaker777 [HINON] Members 9,921 posts 18,423 battles Report post #23 Posted April 5, 2017 oh i just had a thought, they should give the Tirpitz her "brick house" camo for this new port Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #24 Posted April 5, 2017 oh i just had a thought, they should give the Tirpitz her "brick house" camo for this new port Oh crap, you mentioned Tirp. I now expect dseehafer to show up within minutes Share this post Link to post Share on other sites
944 hexeris Beta Testers 1,262 posts 17,831 battles Report post #25 Posted April 5, 2017 Will the GK fit in the dry dock?..... Share this post Link to post Share on other sites