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callphy

without strafing, how do u play Zuiho vs Bogue AirSupremacy?

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relying on friendly AA is one way, but what if u dont have any friendly ship that capable of dealing with bogue fighter?

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You can't. Even if you do have something like a Cleveland on your side, unless the Bogue player is completely new to carriers, he won't make the mistake of engaging your fighters over one. 

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Funny story from today... there I was in my nikolai left alive with a iso against a v-170 and a hosho and bogue. Iso gets the v-170 and gets torped in return. Long story short, I capped against mostly still intact squadrons cause they couldn't manual anymore. t4+5 cvs are neutered and can't carry anymore, they should be free xp'ed if possible or strictly co-op grind ships.

 

ps. the bogue was AS and shut down both our cvs and lead the v170 to them.

Edited by Cpt_Cupcake

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Go AA build with manual AA skill, and hope the Bogue is overconfident in chasing your bombers back to the carrier or trying to camp his fighters nearby.

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Try to be sneaky. Sacrifice the fighter when necessary - most newbie AS Bogues make the mistake of locking both their fighters onto your one. Use that time to get in, attack, and run away. Once you run out of fighters, be sneaky. 

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You uninstall warships and start a carrier line in navyfield 1. I play mostly co-op in my bogue and zuihou because im slowly adjusting to the cv gameplay before im man enough to go random. now I lost my manual so all that training was worthless unless I free xp and thats not the plan.

 

So I need to free xp to get T6 cvs? Corporate Commander is that you?

Edited by iR_Willow

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Why do you say "without strafing"?

 

Tier 4 and 5 carriers cannot use the strafe attack with fighters anymore.

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you just don't try with red Bogue, just dodge and you don't need cover allied ship because one DB squadron of Bogue AS is completly uselless. On time of manual attacks on low-tier CV, i played Bogue 1/1/0 for air domination and deal ton of damage.

 

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Tier 4 and 5 carriers cannot use the strafe attack with fighters anymore.

 

 Oh yeah, I forgot about that.

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Try to be sneaky. Sacrifice the fighter when necessary - most newbie AS Bogues make the mistake of locking both their fighters onto your one. Use that time to get in, attack, and run away. Once you run out of fighters, be sneaky. 

 

This is really your only option -- hope that the Bogue player isn't very experienced and put yourself in a position to take advantage of any mistake(s) they make.

 

On the positive side, without manual DB drops, the AS Bogue's offensive power is now even weaker than before.  And if all the Bogue does is shut you down, it's at best an even trade in terms of team victory chance -- carrier for carrier.  So even if you only get one or two waves of strike planes off before you lose them all, if you manage to get a half-dozen torpedo hits before your torpedo planes die, you may well out-damage the Bogue and contribute more to your team's victory chances than the Bogue.

 

If the Bogue plays it correctly tho, you're pretty much screwed.  Since his fighter squadrons are substantially superior to yours and he has two of them to your one, he can spread them out and he'll catch you eventually.  Even his DB squadron is pretty rugged so if you catch it out and manage to attack it with your fighters, you're likely to lose a fighter or two before you take it down, which is something you can't really afford.

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Let RNG decide your fate.

 

You should fear nothing. All is, as RNG wills it!

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I'm getting increasingly bitter at these "How do you beat usn fighters without strafe?". How do you think we did it when usn had strafes?.  

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I'm getting increasingly bitter at these "How do you beat usn fighters without strafe?". How do you think we did it when usn had strafes?.  

Easy. Just outsmart and outplay the US CVs. If someone can't manage to do that, then it's a sign that they still need to improve and get better.

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Easy. Just outsmart and outplay the US CVs. If someone can't manage to do that, then it's a sign that they still need to improve and get better.

 

As someone that rage quit both CV lines when I kept running into AS Bogues (back when strafe was a thing)...how does one do this?  It was consistently small maps so he used both fighters for area denial.  I never could get strafing down correctly as it seemed the lead time was always too long and you could just move the planes out of the way at the last moment.  Maybe I ran into purple seal clubbers while I was just starting to comprehend the mechanics.

 

After multiple sub 20k dmg matches I shelved both the zuiho and bogue for 6+ months - it isn't fun getting completely shut down and helplessly watching the rest of match unfold. 

 

The destination of 'git gud' is understandable - without directions I am fumbling in the dark while the enemy continues to wipe the skies with my poor planes.  This results in shelving both lines and terminating any enemy CV I see with extreme prejudice and chuckling every time I see an 'AA is too strong' thread from CV drivers.

 

Edit - Spelling

Edited by TreeBurst82

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Easy. Just outsmart and outplay the US CVs. If someone can't manage to do that, then it's a sign that they still need to improve and get better.

 

I Know I Know. It's the idea that with strafes some how Zuiho suddenly was a match for air superiority against an AS Bogue. Minus the Times when the Zuiho player just outclassed the bogue it was not even close to pretending to be a match. 

 

If you really want to know a trick against AS Bogues. Sneak your dive bombers around the map edge while using the rest of your air wing to take our dds while avoiding his fighters.  Do a lame snipe by using your db to light his deck on fire. The psychological effect of feeling Vulnerable with force him to keep at least one fighter squadron within defence range of his cv. The real effect that you are doing is identifying  the location of the slow moving bogue to any player in the area that hate cvs.  AS Bogues cannot defend themselves against a dd and once on fire he's as good as dead. You win the game because you helped eliminate the red dds early while providing vision to the team while reserving your hanger by not directly challenging the Bogue.  The Bogue sinks thinking he did a good job fending off your "lame" snipe attempt not realizing he's sinking because of it.

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Go AA build with manual AA skill, and hope the Bogue is overconfident in chasing your bombers back to the carrier or trying to camp his fighters nearby.

The thing is, not everyone has a 14 point (or even 18 point, since Air Supremacy is pretty much a necessity) captain. 

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The thing is, not everyone has a 14 point (or even 18 point, since Air Supremacy is pretty much a necessity) captain. 

 

You only need a 10-point captain at most to have manual AA, and a player should easily be at or near 10 points on a Zuiho.  Air Supremacy is not a priority.  This build is focused on optimizing the bombers' defense and the carrier's own AA; the main role of the fighter squadron is to lock enemy fighters over your carrier so her boosted 127mms can go to work.

 

Tier 1: Evasive Maneuver

Tier 2: Expert Rear Gunner

Tier 3: BFT

Tier 4: Manual AA

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I'm pretty sure 80 96 DPS at 5km won't be enough to kill off the Bogue's 12 fighters before he kills your 4. 

Edited by Aduial

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I'm pretty sure 80 96 DPS at 5km won't be enough to kill off the Bogue's 12 fighters before he kills your 4. 

 

You're not trying to kill all of them.  Only trying to maximize the damage you can do, since Zuiho is quite hobbled in such a fight now.

 

Plus if you're lucky, he'll only use one fighter against yours and chase your bombers with the second.  That's actually beneficial since it gives you much more time for your AA to go to work.

 

Also not just 5km, since you'd be mounting the AA range upgrade on the ship too.

Edited by Seraphil

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Can't do anything now, can only sometimes do something in the past. Spoilers: get used to the bogue stomping your face in, because once you hit tier 6, the USN carriers stop being viable against IJN carriers. 

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Can't do anything now, can only sometimes do something in the past. Spoilers: get used to the bogue stomping your face in, because once you hit tier 6, the USN carriers stop being viable against IJN carriers. 

 

Well thats if you have learned the art of effective strafing yourself for your fighters but that is a bitter pill I'm trying to learn now...

 

Did not know till it happened to me killing all my planes in 5 secs that you can chain together 3 strafing runs with the same fighter right away without a cool down.

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