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MrVolcanoes22

Recreating the Battle off Samar!

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Hello, this is to be my first post on the forum. I have been attempting to recreate the Battle off Samar using the training rooms in WoWS, unfortunately AI is of course AI and as such I can never accurately reproduce the battle (e.g. Mogami class and Fletcher torping each other at under 1km). I would love it if any of you all would volunteer for this project. My channel gets no views so if you expect to be famous you have come to the wrong place. However, if you want to have fun recreating one of the most interesting and intense battles of the Pacific, please feel free to come! I would have to record in various sessions, and given the limitations of classes of ships/planes/equipment, I would end up asking the favor of more than the ships actually at the battle.

 

For starters - 

The IJN would of course have the Yamato, Nagato, Kongo, and Haruna as its battleship force. These can be easily represented in-game as is. As for heavy cruisers, it could be slightly tricky - Chokai can be represented by an Atago, and Haguro by a Myoko. Kumano and Suzuya can be represented by Mogami. Here is the first problem; Chikuma and Tone are not available in the game. I am thinking the two Agano class cruisers can be easily represented by Furutakas however, (open to other suggestions). From here it would be various destroyers of the Kagero, Yuugumo, and Shimakaze class (11 total, I believe 5 and 5 of Kagero and Yuugumo, correct me if I am wrong). At this point of course one can tell we are past the total number of ships that can be on a team. We can split the recording sessions of the destroyers separately, they were outside the action for a long part of the battle.

 

THE USN would consist of Taffy 3's Casablanca carriers (represented by Bogues) , three Fletcher class destroyers, and four John C Butler class destroyers (Mahan/Farragut/?). The air arm of the carriers would be difficult to represent, given that F4Fs and TBFs with anti-sub equipment were aboard the carriers, the closest we can get is using said planes to launch pretend strafes against the IJN ships. Other divisions of escort carriers were present, so the use of several squadrons of aircraft (more than would be available with a few Bogues) can be present. We could use carriers equipped with the above aircraft and have them launch planes for scenes showing exlusively the IJN under air attack.

 

I am sure there is more I could think of, and if I get any volunteers I am sure I can get even more help. I hope some of you will be willing to help me out with this little experiment of mine, I will give full credit of course and will send edits of the video while its in production in case the "actors" wish to see their own work before its published.

 

Edited by MrVolcanoes22

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Sounds like fun, but I'm going to be very busy in the weeks to come. Definitely will keep an eye out for the finished project. Just curious, when are you planning to meet in the training room?

 

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I have thought about this, but could not get past the loadouts on the carriers. They had equal parts F4F Wildcats and TBF Avengers, but no torpedoes or AP bombs. Apparently Jeep Carriers did not engage ships, they had ordinance for land strikes only.

 

The ships themselves had rudimentary fire fighting systems, no armored decks, no armored bulkheads, no armored magazines - they were called Kaiser Koffins for a reason. They had a top speed of 18 knots. They were literally Victory Ships with a flight deck bolted on.

 

 Taffy 3's had 6 CVEs, St Lo, White Plains, Kalinin Bay, Fanshaw Bay, Kitkun Bay, and Gambier Bay. These should be represented by 2 carriers in game, 3 jeep had the planes of 1 fleet carrier.

 

3 Fletchers for the Destroyers, and for the 4 DEs, maybe Smiths. They had 2 5 inch guns each and 1 triple torpedo and a top speed of 24 knots. The Sammy B achieved 28 knots in the battle, but that is because they knew they would not be coming back and didn't care if they burned out the turbines. 

 

24 knots was fine for a DE. They were faster than the carriers and cargo ships they escorted and way faster than subs

Edited by Destroyer_Suzukaze

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Cruisers would be easy for the IJN - 4 Takao class cruisers so 4 Atagos 

 

2 Mogami class cruisers for Suzuya and Kumano

 

The Tone and Chikuma were originally designed as Mogami class cruisers and had 8 8 inch guns each, so maybe 2 Aobas

 

Desron 10 would have a light cruiser, Kuma would work, and 5 Kageros

 

Desron 2 would have a Kuma and 9 Yugumos, and 1 Shimikaze

 

 

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Sounds like fun, but I'm going to be very busy in the weeks to come. Definitely will keep an eye out for the finished project. Just curious, when are you planning to meet in the training room?

 

 

I would have it running often this week as my campus is on spring break. Today between 1-3 PM Mountain Time, and then 7-11 PM. I will probably use the latter hours for the remainder of the project. If you feel like dropping in please do so!

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Cruisers would be easy for the IJN - 4 Takao class cruisers so 4 Atagos 

 

2 Mogami class cruisers for Suzuya and Kumano

 

The Tone and Chikuma were originally designed as Mogami class cruisers and had 8 8 inch guns each, so maybe 2 Aobas

 

Desron 10 would have a light cruiser, Kuma would work, and 5 Kageros

 

Desron 2 would have a Kuma and 9 Yugumos, and 1 Shimikaze

 

 

 

I believe we would be fine with two Atagos, the Atago and Maya were both sunk by submarines a day or two before the Battle off Samar. I agree with the 2 Mogamis, but again the Tone and Chikuma are troublesome. Their layout of 4 turrets all forward made them uniquely identifiable. Apparently the class was in the game files back in CBT but was never released. Images of it rendered in-game are available, but after so long who knows if it will be released again?

 

The Noshiro and Yahagi, while not 100% in the game I believe can be better represented by the just released Katori. In terms of profile they were near identicle, the Agano class appearing to be a lengthened version of the Katori.

 

Desron10 was reduced in numbers from 5 Kageros to 4, and of course Yahagi was lead-ship. Desron2 was reduced to 6 Yuugumos and the Shimakaze. As for your post on the American forces, I agree that their air arm could be represented by two or so fleet carriers. 

 

My attempt is not just to have ships from the Battle and fight however, I wish to recreate the actual events of the day (which is why I say I would have several re-runs of a match in order to accurately represent such events as the Yamato firing on the carriers from 18km (and possibly hitting the White Plains at a record distance with a shell from one of her six forward guns), and it closing to within 2.2 km before coming under air attack, or the Chokai getting hit by the 5in gun of the White Plains and having her torpedoes detonated.

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Interested, not really feeling the Pubs or Ranked but I would log on and play for this. Send me a PM I can put pretty much anything into the training room.

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Man recreating Samar in this game will have a very, very different result from history.

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To everyone too, for a good background of the Battle, I point to the link that Sharkbait posted, as well as a litlle known gem, arguably the most accurate of any animated depictions on the internet, (though it too is not free from bias, little is shown of the damage the American forces inflicted on the IJN). Together the two programs give a more complete picture of the events that took place that day. Think of this project not as the line-up of forces and having them fight (would inevitably lead to a Japanese victory)< but instead as an attempt to make a documentary that is more accurate and un-biased than the two linked in this post. We certainly can have fun with it too, and when not recording certainly just have fun with it and go all out, but when recording I would have to ask of everyone to remove any equipment or hulls that would be unrealistic for example (no upgrade modules for one, and dual gun turrets on the Mogami-ships for another example).

Edited by MrVolcanoes22

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I think Empress augusta bay would be easyer to do

US 4 Cleveland's

     8 Fletchers

IJN  2 Myoko.

       1 Mogami

       1 Kuma

        2 Kagero

        1 Akizuki

         3 Shiratsuyu 

It would be a interesting fight

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My spring break was last week. Maybe I'll stop by today. Tomorrow, 21 credit hours will be in full effect.

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