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    • NikoPower

      Official Sweepstakes Rules

        OFFICIAL SWEEPSTAKES RULES PREAMBLE NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN ANY WARGAMING AMERICA INC. SWEEPSTAKES. A PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. THIS SWEEPSTAKES IS VOID WHERE PROHIBITED BY LAW. THIS SWEEPSTAKES IS OPEN ONLY TO INDIVIDUALS (1) WHO ARE RESIDENTS OF A JURISDICTION WHICH DOES NOT PROHIBIT THE CONDUCT OF, OR THEIR PARTICIPATION IN, THIS SWEEPSTAKES, AND (2) WHO HAVE REACHED THE AGE OF MAJORITY IN THEIR JURISDICTION OF RESIDENCE AT THE TIME OF ENTRY, EXCEPT THAT RESIDENTS OF THE UNITED STATES MUST BE 18 YEARS OF AGE OR OLDER, OR OBTAIN THE PRIOR WRITTEN CONSENT OF A PARENT OR LEGAL GUARDIAN. PARTICIPANTS MUST ALSO MEET THE OTHER ELIGIBILITY REQUIREMENTS SET FORTH IN SECTION 4 BELOW. BY ENTERING THIS SWEEPSTAKES, EACH ENTRANT CERTIFIES THAT HE/SHE MEETS ALL ELIGIBILITY REQUIREMENTS AND AGREES TO ACCEPT AND BE BOUND BY ALL TERMS OF THESE OFFICIAL SWEEPSTAKES RULES (“OFFICIAL RULES”). If you do not agree to be bound by the official rules, you may not participate in this SWEEPSTAKES. PRIOR TO RECEIVING ANY PRIZE OR AWARD WORTH MORE THAN $500 IN THIS SWEEPSTAKES (EXCEPT A PRIZE OF IN-GAME CURRENCY), WINNERS ARE REQUIRED TO SUBMIT A COMPLETED W9 FORM AND CERTAIN OTHER PAPERWORK DETAILED BELOW. YOUR PARTICIPATION IN THIS SWEEPSTAKES REQUIRES YOU TO ACCEPT THE END USER LICENSE AGREEMENT: WORLD OF WARSHIPS [LINK]. IF YOU DO NOT AGREE TO THE TERMS OF THE END USER LICENSE AGREEMENT, YOU MAY NOT PARTICIPATE IN THE SWEEPSTAKES AND MAY NOT CONTINUE USING AND/OR PLAYING WORLD OF WARSHIPS (AS SPECIFIED IN OUR DETAILED RULES APPLICABLE TO THE SPECIFIC SWEEPSTAKES (“DETAILED RULES”)). SWEEPSTAKES RULES 1.Sponsor This sweepstakes (the “Sweepstakes”) is sponsored by Wargaming America, Inc. (the “Sponsor”), PO Box 8250, Emeryville, CA 94662. 2.Sweepstakes Dates ENTRIES WILL BE ACCEPTED ONLY DURING THE ENTRY PERIOD IDENTIFIED IN OUR DETAILED RULES (the “Entry Period”). In these Official Rules and Detailed Rules, all times are Pacific times in the USA. 3.Description of the Prize Subject to these Official Rules, the winning participant will receive the prize(s) described in the Detailed Rules (each, a “Prize”).   4.Eligibility Participation in this Sweepstakes is open only to individuals who enter in accordance with Section 5 of these Rules and provide all other eligibility requirements listed in the Detailed Rules. Notwithstanding the foregoing, the following are NOT ELIGIBLE to participate in this Sweepstakes: (i) employees, officers, directors and agents of Sponsor and/or Sponsor’s licensees (the “Sponsor Agents”); (ii) parents, spouses, children, brothers and sisters of Sponsor Agents; and (iii) individuals living in the same household as Sponsor Agents. Each Entrant is responsible for providing accurate information as to his/her name, age, residential mailing address, email address and phone number. Individuals that provide information reasonably determined by Sponsor (in its sole discretion) to be incomplete, false or deceptive, will be ineligible to participate or (if they have already participated) to win the Sweepstakes. 5.How to Enter To enter, an eligible individual must meet the Entry Criteria from Detailed Rules and enter during the Entry Period. 6.Entrant’s Certification as to His/Her Entry By entering, each entrant represents and warrants that his/her entry (and each element thereof): (i) complies with these Official Rules, and End User License Agreements applicable to Sponsor games themselves, and the Terms of Use of Sponsor’s Website; (ii) are true, accurate and correct. Entrant acknowledges and agrees that Sponsor reserves the right to disqualify any entries that, in Sponsor’s sole discretion, (a) include trademarks, logos, or copyrighted material not owned by entrant or used without permission (such as company names, music, photographs, works of art or images published on or in websites, television, movies or other media); (b) refer to public figures; © contain vulgar language, profanity, sexual content, content promoting the use of tobacco, alcohol, illegal drugs, firearms or weapons, content expressing or fomenting hate of any kind (including racism or sexism), content that promotes violence or harm to other living creatures, or any other offensive, obscene or inappropriate content; (d) promote a political agenda regardless of the political affiliation and regardless of Sponsor’s treatment of other entries that may or may not promote a political agenda; (e) misrepresent, defame or contain disparaging remarks about other people or companies; or (f) contain materials embodying the names, likenesses, photographs or other identifying elements of any person, living or dead, without submitted express written permission. 7.Receiving a Sweepstakes Prize Each entry received by one or more of the permissible entry methods will remain in a prize eligible pool until the end of the Sweepstakes. From this pool the Sponsor will select winners of Prizes on the dates indicated in the Detailed Rules. Winners will be notified by the method identified in the Detailed Rules. The potential Prize winner may be required to sign the following documents (the “Prize Claim Documents”) and return them via facsimile or email (by .pdf file attachment) within five (5) days of attempted notification (and subsequently return the original, unmodified, executed documents by mail to Sponsor’s address set forth above) [1]: (i) a W9 tax form; (ii) an Affidavit of Eligibility and Liability Waiver; and (iii) where lawful, a Personal Release. Sponsor reserves the right to substitute prizes for a less valuable prize upon the request of the participant. If the potential Prize winner is a USA resident under 18 years of age (if applicable) (or under the age of majority in his/her state of residence), the Prize Claim Documents must be signed by the potential Prize winner’s parent or legal guardian. If the Prize Claim Documents sent to the potential Prize winner by any means are returned as undeliverable, or if the potential Prize winner fails or refuses to properly sign and return all Prize Claim Documents within the above-stated time period, or if the potential Prize winner (and/or his/her entry content) is determined by Sponsor (in Sponsor’s sole discretion) to be ineligible or not in compliance with these Official Rules, the potential Prize winner will be disqualified and alternative entry will be selected as the potential Prize winner. In the event that a randomly-selected winner declines his or her prize for any reason, including to accept a prize of lesser value, the Sponsor may select any entry from the Sweepstakes in its sole discretion, (each an “Alternative Entrant”) and offer the declined prize to that Alternative Entrant, in each case in Sponsor’s sole discretion. At the end of the Sweepstakes, in Sponsor’s sole discretion, all Entry-related materials may remain posted and available for viewing on Sponsor’s website. If required, Entrant hereby grants to Sponsor a perpetual, irrevocable license to use and display the contents of any entry materials for commercial or non-commercial purposes. 8.Administration of the Sweepstakes The Sweepstakes Administration will be as set forth in the Detailed Rules. 9.Permissions Entrant grants Sponsor and its partners the right to use his or her names and certain personal information they communicate to Sponsor or its partners in Sponsor’s business and marketing efforts. Specifically, by entering this Sweepstakes, each entrant grants to Sponsor and its licensees (if any) the irrevocable, perpetual, royalty-free, non-exclusive, transferable and sublicenseable right and license to use, display, copy, edit, modify, create derivative works of, publish, distribute and otherwise exploit the content of, and elements embodied in, his/her entries in any and all media, including but not limited to digital and electronic media, audio and audiovisual media (whether now existing or hereafter devised), in any language, throughout the world, in any broadcast outlet and in any manner, for trade, advertising, promotional, commercial, or any other purposes without further approval or consideration. 10.Grant of Rights with respect to Entrants By entering this Sweepstakes, each entrant grants Sponsor and its licensees the right to use the Entrant’s name, image, likeness, voice, photograph, statements and/or Prize information, and/or any portion of any of the foregoing, for promotional, advertising and/or publicity purposes in any media, now or hereafter known, throughout the world and in perpetuity, without compensation or notice to, or further consent of, the Entrant, to the extent permitted by law. 11.Waiver and Release of Liability by Entrants By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, and without further compensation of any kind, waives and releases the Sponsor Agents, and each of their successor and assigns, from any and all claims that he/she may now or hereafter have in any jurisdiction based on “moral rights” or unfair competition with respect to Sponsor’s and/or Sponsor’s licensees’ exploitation of Entries or entry materials, and each entrant agrees not to instigate, support, maintain, or authorize any action, claim, or lawsuit against any Sponsor Agents, any of their heirs, successors, assigns, agents and representatives, or any other person, in connection with this Sweepstakes, the award, acceptance, possession, use or misuse of the Prize and/or on the grounds that any use of any user-generated content, or any derivative works thereof, infringes or violates any rights of entrant therein. None of the Sponsor Agents shall have any obligation, responsibility or liability with respect to: (i) notifications, communications or materials sent from an entrant to Sponsor or from Sponsor to an entrant, that are lost, late, misdirected, garbled, inaccurate, incomplete, illegible, unintelligible, damaged or otherwise not received by the intended recipient, in whole or in part, due to computer, post office or technical error of any kind, (ii) telephone, electronic, hardware, software, network, Internet or computer malfunctions, failures or difficulties, (iii) power-related or weather-related events of any kind, and/or to any events not under Sponsor’s direct control, (iv) entries or other communications from entrants that contain inaccurate information or do not comply with these Official Rules, (v) errors, omissions, interruptions, deletions, defects, delays in operation or transmissions, theft, destruction, unauthorized access or alterations by entrant or third parties, and/or (vi) any damage to entrant’s computer system that occurs in connection with accessing Sponsor’s Website and/or submitting entry materials. BY ENTERING THE SWEEPSTAKES, EACH ENTRANT, ON BEHALF OF HIMSELF/HERSELF AND HIS/HER HEIRS, SUCCESSORS, ASSIGNS, AGENTS AND REPRESENTATIVES, RELEASES EACH SPONSOR AGENT, AND EACH OF THEIR RESPECTIVE SUCCESSORS AND ASSIGNS, FROM AND OF ANY AND ALL CLAIMS AND DAMAGES ARISING OUT OF THEIR PARTICIPATION AND/OR ENTRY IN THIS SWEEPSTAKES AND/OR THE AWARD, ACCEPTANCE, POSSESSION, USE OR MISUSE OF THE PRIZE AWARDED IN THIS SWEEPSTAKES. Waiver of California Civil Code Section 1542. Further, entrants are advised that California Civil Code § 1542 provides that: A GENERAL RELEASE DOES NOT EXTEND TO CLAIMS WHICH THE CREDITOR DOES NOT KNOW OR SUSPECT TO EXIST IN HIS FAVOR AT THE TIME OF EXECUTING THE RELEASE, WHICH IF KNOWN BY HIM MUST HAVE MATERIALLY AFFECTED HIS SETTLEMENT WITH THE DEBTOR. By entering this Sweepstakes, each entrant, on behalf of himself/herself and his/her heirs, successors, assigns, agents and representatives, acknowledges that he/she understands the significance and consequences of California Civil Code § 1542 and, to the extent it may be applicable, elects to waive the benefits of its provisions, with the intent that this release and waiver of liability in these Sweepstakes Rules shall include claims known or unknown, and unknown and unsuspected. 12.Tampering Sponsor, in its sole discretion, reserves the right to disqualify and prohibit from participating any person, who Sponsor determines (in its sole discretion) is or is attempting to: (i) tamper with Sponsor’s Website and/or any part of the Sweepstakes; (ii) attempting to undermine the legitimate operation of the Sweepstakes by cheating, deception, or other unfair playing practices, (iii) intending to annoy, abuse, threaten or harass any other participants or Sponsor’s Agents; and/or (iv) otherwise violating these Official Rules or the Terms of Use of Sponsor’s Website. ANY ATTEMPT TO DELIBERATELY DAMAGE SPONSOR’S WEBSITE OR ANY OF SPONSOR’S GAMES (OR ANY PART OF EITHER) OR UNDERMINE THE OPERATION OF THIS SWEEPSTAKES MAY BE A VIOLATION OF CRIMINAL AND CIVIL LAWS. SHOULD ANY SUCH ATTEMPT BE MADE, SPONSOR AND ITS LICENSEES (IF ANY) RESERVE THE RIGHT TO SEEK DAMAGES AND ANY OTHER AVAILABLE REMEDIES FROM ANY SUCH PERSON(S) RESPONSIBLE FOR ANY SUCH ATTEMPT TO THE FULLEST EXTENT PERMITTED BY LAW. EACH ENTRANT (OR, IF THE ENTRANT IS NOT OF AGE OF MAJORITY IN HIS/HER STATE OF RESIDENCE, THE LEGAL GUARDIANS THEREOF) AGREES TO INDEMNIFY AND HOLD HARMLESS THE SPONSOR AGENTS FROM AND AGAINST ANY AND ALL CLAIMS, LOSSES, DAMAGES AND/OR LIABILITIES (INCLUDING REASONABLE ATTORNEYS' FEES AND EXPENSES) THAT MAY BE ASSERTED AGAINST OR INCURRED BY ANY OF THEM AT ANY TIME, IN CONNECTION WITH ENTRANT’S ENTRY MATERIALS, OR THE USE THEREOF, AND/OR BY ENTRANT’S BREACHES OF ANY REPRESENTATION, WARRANTY OR COVENANTS ASSOCIATED WITH THIS SWEEPSTAKES. 13.Sponsor’s Right to Void Entry Submission and Terminate this Sweepstakes If, in Sponsor’s opinion, there is any suspected or actual evidence of fraud, electronic or non-electronic tampering or unauthorized intervention with any portion of this Sweepstakes, or if fraud or technical difficulties of any sort (e.g., computer viruses, bugs) compromise the integrity of the Sweepstakes, the Sponsor reserves the right to void suspect entry submissions and/or evaluations and/or terminate the Sweepstakes and award the Prize in its sole discretion. The use of any automated launching or entry software or any other mechanical or electronic means that permits the participant to automatically enter or evaluate repeatedly is prohibited. In the event of a dispute as to the identity of an entrant based on an email address, the entry in question may be disqualified subject to the Sponsor’s discretion. 14.Identification of Winners To the extent permitted or required by law, the Prize winner(s)’ name, city and state of residence may be obtained by sending a self-addressed, stamped envelope, sixty (60) days after the announcement of the Prize winner, to: PO Box 8250, Emeryville, CA 94662. Please specify “ATTN: WINNER REQUEST: [Title] SWEEPSTAKES” on the envelope. Only one request per envelope. Such information will be available only for one (1) year after the award of the Prize. 15.General Terms This Sweepstakes is subject to these Official Rules and is governed by the laws of the State of California without reference to its rules concerning conflicts or law. By entering, each entrant agrees (and if the entrant is a United States resident who is under eighteen (or under the age of majority in his/her state of residence), his/her parent and/or legal guardian agrees) to comply with these Official Rules, the Terms of Use of Sponsor’s Website [LINK] and the Sponsor’s Privacy Policy [LINK]. Any claims relating to this Sweepstakes must be resolved in the state or federal courts of CALIFORNIA. BY ENTERING, ALL ENTRANTS AGREE TO BE BOUND BY THE DECISIONS OF SPONSOR, IN CONNECTION WITH THIS SWEEPSTAKES. In order to validly enter and in order to claim the Prize, entrants may be required to provide Sponsor with certain personally identifiable information such as name, residential address, telephone number, social security number, email address and/or other contact and/or tax information. Such information may be used for the purposes set forth in the Sponsor’s Privacy Policy, located at , in accordance with the terms set forth in that Privacy Policy and as specifically described (or licensed) in these Official Rules. Entrants (and, for entrants under 18 years of age, their parents or legal guardians) wishing that the Sponsor not contact them via postal mail, electronic mail and/or by telephone (except in connection with this Sweepstakes and/or as otherwise set forth in the Privacy Policy) may elect to opt-out of such disclosures (i.e., they may direct Sponsor not to make those disclosures other than those as to which “opting out” is not permitted) by following the procedure set forth in Sponsor’s Privacy Policy (except that contact shall be permitted in connection with this Sweepstakes and as permitted or required by law and that a winner may not opt out of providing a W9 form to claim his/her prize). The invalidity or unenforceability of any provision of these Official Rules shall not affect the validity or enforceability of any other provision. In the event that any provision is determined to be invalid or otherwise unenforceable or illegal, these Official Rules shall otherwise remain in effect and shall be construed in accordance with their terms as if the invalid or illegal provision were not contained herein. All taxes, fees and surcharges on the Prize are the sole responsibility of the Prize winner. In the event that the selected winner of the Prize is ineligible or refuses the Prize, the Prize will be forfeited and Sponsor, in its sole discretion, may choose whether to award the Prize to another entrant in the Sweepstakes.   [1] Affidavits of eligibility may be required to verify age unless we have another means of doing so. If we need persons under 18 to be allowed to participate, please call me to discuss.  
    • NikoPower

      World of Warships - Game Rules

        GAME RULES Additions to the End User License Agreement (“EULA”). End User License Agreement

      Terms of Service

      Privacy Policy IMPORTANT! PLEASE READ CAREFULLY!   BY INSTALLING, COPYING, OR OTHERWISE USING OUR GAME(S) OR SERVICE(S) IN ANY MANNER, YOU AGREE TO BE BOUND BY THE TERMS OF THESE RULES.   IF YOU DO NOT AGREE WITH OUR RULES, PLEASE DO NOT PROCEED WITH THE REGISTRATION PROCESS AND LEAVE OUR SITES IMMEDIATELY AND DO NOT ACCESS OR USE OUR WEBSITE(S), GAME(S), OR SERVICE(S).   1. General Provisions   1.01. In order to register, players must be thirteen (13) years of age or older, and are allowed only one account registered per server. All players are solely responsible for their behavior in both public and battle chat. Players are responsible for protecting their accounts from access by others, and are strongly encouraged to select a hard-to-guess password and not re-use that password on any other sites where it may be read by the owners or administrators of that site. It is highly discouraged for users to share accounts with others. In the case of an account that has been lost or hacked, please inform technical support immediately through their website, Support. If you are under 13 years of age or other minimum legal age where it differs under local legal requirements, please ask your parent or guardian to review and approve this EULA on your behalf. If you are under the aforesaid age, you must not use or access the Game without a parent or legal guardian supervising you.   1.02. The developers (Wargaming.net) of this software are not responsible for the behavior of any individual player, as well as for the content of his or her messages in all game chats and channels. Players are solely responsible for their behavior and the content of their messages in all game chats and channels.   1.03. Wargaming.net reserves the right to evaluate each incident on a case by case basis. The action that may be taken may be more lenient or more severe than those listed under each category.   1.04. Wargaming.net may suspend, terminate, modify, or delete accounts at any time for any reason or for no reason, with or without notice to the owner of the account. Accounts terminated by Wargaming.net for any type of abuse, including without limitation a violation of these rules or the EULA, will not be reactivated for any reason. For purposes of explanation and not limitation, most account suspensions, terminations and/or deletions are the result of violations of these rules, the End User License Agreement (EULA), or other Wargaming.net policy. Players may cancel any account registered to themselves at any time by following the instructions on the Website. Wargaming.net may stop offering and/or supporting any service at any time.   1.05. Players who decide to be involved with the game acknowledge and agree to these and all other relevant rules and will abide by them regardless of the circumstances. In addition players also agree that these Rules will apply to anyone that is allowed to use their Wargaming.net account or user ID. By allowing another user to use the account, the account owner is personally responsible for all the consequences (including termination of said account) which may result, if the above discussed person violates any of the listed rules at any time. The account owner will not be entitled to a refund of any currency or any form of credit.   1.06. Administration does not bear responsibility for any inter-clan relationship. It is at sole discretion of clan leaders, their deputies, and officers to carefully choose clan members (especially whilst assigning clan members to important offices such as the clan treasury). By assigning a clan member to a respective office clan leader confirms his confidence in the member. Privates, from their side, confirm that they accept clan rules and regulations by entering the respective clan. Note, that in the event of a conflict within a clan, information, such as treasury logs (and similar) will not be provided on request.   2. Prohibitions, restrictions and conditions of use, for all game chats and channels You agree not to do any of the following while using the Game or any Wargaming.net game chat or channels.   2.01. Excessive profanity and inappropriate language is not welcome. It is suggested to ensure that the censor filter is switched on. The censor filter is not an excuse to break the existing game and chat rules, and excessive profanity will still be sanctioned.   2.02. Typing in such a way to bypass the censor filter is prohibited.   2.03. Insults, personal attacks, abuse or harassment are not tolerated on any level.   2.04. Derogatory comments based on race, nationality, religion, culture, sex, or sexual preference are prohibited.   2.05. Allusion of racial or national supremacy, as well as discriminative propaganda on any level is prohibited.   2.06. Spamming or posting nonsensical messages is prohibited in the game and battle chats. This also includes excessive use of caps, as well as excessive posting of battle results.   2.07. Begging/Soliciting in any form is prohibited in all game chats and channels. Begging/Soliciting includes but is not limited to: requesting users to transfer real money to the virtual wallet, asking for additional credits, and requests to transfer game gold.   2.08. All types of ads for sale, exchange, or other options for the transfer of accounts from one user to another violate EULA and are prohibited in all game chats and channels.   2.09. Distribution of user’s personal information without their consent is prohibited.   2.10. Slandering users or posting false information about users in all game chats and channels is prohibited.   2.11. Attempting to extort information from users, including information necessary for the use of their account is prohibited.   2.12. Discussion on, or linking to illegal activities, such as illicit drugs, is prohibited. This includes but is not limited to the linking of, or discussion on, websites dedicated to vulgar, racist, abusive, illegal, or any other content prohibited by the EULA, or linking to the resources that contain such advertisement or content.   2.13. Discussion on, or linking to unreleased content, cheats, hacks, Trojan horses, or malicious programs is prohibited. If you suspect that a cheat or hack exists or have any other problems or concerns on these topics, provide the necessary information to technical support.   2.14. Discussion on, advertising of, or linking to websites, in relation to the selling of gold, credits, promotional codes, leveling services, or game accounts is prohibited.   2.15. Threats of destroying allied player vehicles as well as the threats of disclosure of ally positions to enemies, regardless of whether the threat was carried out, or not, are prohibited.   2.16. Death threats and other threats of violence in real life, directed either against individual users, game masters or administration of the project, are prohibited.   2.17. All types of advertising messages are prohibited in general and battle chats. With the exception that WOT related advertising such as platoon forming, company recruiting, clan recruiting is permitted with the following restrictions. It may contain no more than three (3) lines on a standard chat window, and be posted no more than once every 15 minutes within the garage chats or once per game in battle   2.18. Mentioning and discussing of other games is permitted, but it should be discontinued if the character of the discussion turns into at a direct promotion of another gaming project.   2.19. Discussion of social, religious, political, illegal or other controversial topics that may create offense is prohibited. This includes but is not limited to negative portrayal of religious and political figures is prohibited.   2.20. Discussion of decisions or sanctions made by Game Masters or Administration in all game chats and channels is prohibited.   2.21. Any kind of provocations for other players to violate the EULA as well as additions to it is strictly prohibited.   2.22. Any statements or other actions that violate any applicable laws or regulations are strictly prohibited and will be strongly suppressed.   2.23. Any attempt to create nicknames, groups, or organized communities of players associated in any fashion with organizations which violate any applicable laws or regulations is prohibited. This includes but not limited to, direct or indirect references to Nazi symbols, abbreviations and well known leaders.   2.24. The use of copyrighted, trademarked, patented, classified, or restricted material or information and the violation of any rights of any party, including rights of privacy or publicity is prohibited.   3. Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos Please note that in certain Games clans are not available.   Certain content for names, avatars, images/video, signatures & clan logos, have no place on the forums or within the Game, due to their extremely offensive, annoying or inappropriate nature. The following list is only a summary, but it gives some idea of names, images, signatures, avatars and clan logos which are not accepted with the Game environment: Names, Avatars, Images/Video, Signatures & Clan logos ....   3.01 that contain profanity, including its abbreviated form.   3.02 that contain insults, personal attacks, abuse or harassment.   3.03 that contain unprintable words or abbreviations, or which are unattractive and/or unreadable.   3.04 which either in whole or partly contain copyrighted or registered trade mark elements.   3.05 which have (in any way) racist or nationalistic implications which may create offense to a certain nation, ethnic, religious or racial group.   3.06 that contain an allusion of racial or national supremacy, as well as discriminative propaganda on any level.   3.07 which contain insults or derogatory comments based on race, nationality, religion, culture, mental stature, sex, or sexual preference   3.08 which have an association with sexuality, pedophilia, sexual abuse; or have an offensive connection to the human body or bodily functions.   3.09 which contain nudity, sexually explicit material or content that is otherwise deemed inappropriate.   3.10 which contain excessive gore or violence, or are obscene/vulgar.   3.11 which make reference to addictive or illegal substances or their use, or any other illegal activities.   3.12 that contain Logotypes, symbols, emblems or figures connected in one way or another with organizations, that violate or were violating existing laws and rules; i.e. anything that may provoke strong negative reaction/association or promote national/ethnic/religious hatred. (For example, using different variations of Nazi symbolic, abridgments and signs [88, 14, 420, SS], or similar stylizing [such as, 55] as well as credentials, names and surnames of Nazi leaders.)   3.13 that contain reference to current mainstream religions that may create offense, i.e. names such as God, Jesus, Allah, etc.   3.14 that are connected with negative historical or political personalities, first of all those who are judged by international courts for crimes against humanity, those that generally arouse feelings of suffering or disgust in the majority of people, as well as members of currently existing terrorist organizations;   3.15 that negatively portrays the projects staff, or administration.   3.16 which in any other manner violates the End User License Agreement or local laws........ either implicitly or explicitly are prohibited (This also contains links to websites containing the above). If names (player or clan), avatars, signatures, images/video, clan logos within the forums or within the game violate these rules the offending account may be changed and/or the accounts may be sanctioned or suspended. Moreover, the administration reserves the right to delete, update or modify any names (player or clans) and avatars, images or clan images which are considered inappropriate on the forums or within the game environment.
      4. Inappropriate conduct in game / Fair play principles The following actions are prohibited in game:   4.01. Intentionally damaging vehicles belonging to a player on the same team (team damage).   4.02. Intentionally destroying vehicles belonging to a player on the same team (team kill).   4.03. Intentionally blocking (blocking from front and rear) vehicles belonging to a player on the same team.   4.04. Intentionally propping (blocking on one side, where the other side of a user's vehicle touches a fixed indestructible obstacle, preventing free movement.) vehicles belonging to a player on the same team.   4.05. Intentionally informing participants of the opposing team through battle, or voice chat, the location of vehicles belonging to players of the same team.   4.06. Intentionally exploiting the physics system to damage an allied tank, plane, ship or similar actions. This includes, but is not limited to, pushing an allied tank into line of fire, pushing allied tanks off of cliffs, bridges, into water, etc.   4.07. Using bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player within the battle. (Excessive and repetitive passive play)   5. Rules Enforcement   The "Automated Anti-TD/TK Reporting System" is the system that actively scans the game logs searching for players who massively cause damage to vehicles of their own team (team damage), or intentionally destroy vehicles of their teammates (team kill).   Please note that the Automated Anti-TD/TK Reporting System is not available in certain Games, for instance, World of Tanks Blitz, World of Warplanes and World of Warships. In such cases, please contact us through https://na.wargaming.net/support/.   5.01. Based on combat logs for a particular period of time, usually several days, the automated system finds players involved in friendly fire and team kill incidents. The calculations are quite complicated and the main factor that is taken into account is damage inflicted to allies to total damage ratio.   5.02. If the above ratio for a particular user exceeds a certain fixed threshold value, the system identifies the user as a violator, since his main target is doing damage to allied vehicles.   5.03. If the damage ratio for such user exceeds the verifying coefficient, introduced in order to make distinction between intentional and accidental team killers, such user is identified as an offender and goes onto the suspension list.   5.04. While calculating damage to allies / total damage ratio only the battles with team kill/damage incidents are taken into account.   5.05. In connection with the introduction of Automated Anti-TK Reporting System), listed below are set uniform measures that can be taken against offenders:*. First detection of a user as a team killer and team-damager leads to 1 hour game account suspension.*. Second detection of a user as a team killer and team-damager (recidivism) leads to 1 day game account suspension.*. Multiple detections of a user as a team killer and team-damager (systemic recidivism) will resort in escalating suspensions leading to a PERMANENT game account suspension. The "Automated Anti-Bot Reporting System" is the system that actively scans the game logs searching for players who use automated bots, clickers, macros, keyboard and mouse recorders, or any other similar methods to accumulate credits and experience without the participation or with passive participation of the player.   5.06. In the case of detection of single or short-term signs of use of automated scripts (bot software) in user’s logs, user’s account is taken under thorough control by the administration. The owner of the account can be informed by special notifications sent to the registered e-mail.   5.07. In case of detection of signs of massive or overt use of automated scripts or botting software in user’s logs, the user’s account is suspended permanently, with a possibility of suspension being lifted in the future, after the administration conducts a complete rollback of vehicles, achievements, funds (credits) and research except premium tanks, premium consumables, premium shells and gold.   5.08. Automated Anti-Bot Reporting System is not meant to substitute the Technical Support service, the system aims at making their work easier. The most difficult cases thereby will be solved individually via Technical Support service.   6. Reporting in-game violations In certain Games you will be able to use the Automated Anti-TK Reporting System. In this case, an automated system of violations tracking (team damage, team kill) will operate and the administration draws your attention to the following information - with the introduction of this system, users’ complaints about the above mentioned violations will not be considered. From now on all punishments for team damage and team kill incidents will be executed automatically without support service workers' interference. The system has been customized, tested multiple times and currently works correctly. We also draw your attention to the fact that a multitude of all possible circumstances accompanying different violations (including extenuating and aggravating ones) has been taken into consideration. All requests relating to ban cancellation or minimizing the punishment period, laid by the system, will be ignored. Additional information on the automated system of team killers and bot users tracking you will find on this page: Automated Anti-TK Reporting System   7. Official Language   7.01. General chat: The preferred language of the In Game Garage Chat & Company lobby (or General Chat in World of Tanks Blitz)  is any of our supported languages (English, Spanish, and Portuguese). Players who wish to communicate in their native language are urged to do so in channels created specifically for their language.   7.02. In Game Battles and other In Game Chats: The preferred language is English, however non-English is allowed. Please be patient with players whose first language may not be your own. Please note that chat channels are not available in World of Tanks Blitz.   8. Important/Miscellaneous 8.01. Repeated violations any area of these Rules or the EULA, including the areas detailed above, will often result in permanent suspension from the game and/or forums. 8.02. This policy is not language-restrictive. Language that falls under this policy will always be subject to the repercussions listed, whether it is inappropriate in English or any other language. 8.03. Players may provide feedback or address any concerns to: Technical Support service (forum and game suspension appeals), website: https://na.wargaming.net/support/.    
    • NikoPower

      World of Warships Forum Rules   07/25/2017

      Welcome to the World of Warships Official Forum of the Americas!   This forum is here to provide you with a friendly atmosphere where you can discuss ideas, participate in events, share and receive game play advice, and discuss any other aspects of World of Warships with other players.   Community forums are at their best when participants treat their fellow posters with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating on this forum and respect the rules.   However your access to the forum is a “privilege”, and not a “right.” Wargaming.net reserves the right to suspend your access to the forum at any time for reasons that include, but are not necessarily limited to, your failure to abide by these rules. If a member is found to violate any of the forum rules listed below, the current Rules Violations policy will be followed.   Note that the following guidelines are not exhaustive, and may not address all manner of offensive behavior. As such, the forum moderators and administrators shall have full discretion to address any behavior that they feel is inappropriate.   1. GENERAL PROVISIONS   2. PROHIBITIONS and RESTRICTIONS 2.1 Forum etiquette Users are not allowed to abuse others, make personal attacks or behave disrespectfully. This prohibition applies to both public threads and private messages (PMs). 2.2 Distribution of real life information and real-life threats Postings and discussions which have users’ personal data - regardless of whether this is their own or that of other users - will be removed. Threats of out-of-game violence are never warranted, and will be removed.   2.3 Advertising   2.4 Accounts, Gold/Credits, Pre-order & Promotional codes, Leveling services, Begging 2.5 Off Topic, spamming and trolling Off topic posting in an attempt to derail valid posts, or creating topics/threads for the purpose of causing unrest are not allowed.  2.6 Politics, Major Religions or Religious Figures The World of Warships forums are for discussions regarding World of Warships. This is not the place for controversial topics, and the Off-Topic section shall not be used for these topics as well.   2.7 Law Violations    2.8 Discussing disciplinary actions 3. MISCELLANEOUS 3.1 Language 3.2 Hard-to-Read Posts 3.3 Links and Images   3.4 Names (Players and Clans), Avatars, Images/Video, Signatures & Clan logos 4. FORUM ADMINISTRATION and MODERATION  5. CONTACT LIST  
NikoPower

Mac Wrapper 2.0 Now Available

  • You need to play a total of 5 battles to post in this section.

129 posts in this topic

One other thing I've noticed is that from time to time, if I just move my mouse barely, the view literally goes into a tail spin, with the display spins rapidly around the ship I'm in, or in the ship I'm watching after I've died.  It usually points the view skyward, too.  I can get it back when I lower the view to the horizon.

 

Anyone else experience that?


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Just in case anyone was wondering, it is not fixed in 6.4.1.


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Game still crashing after almost every game. Same error messages as above. Anyone know of any fix? 


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Posted (edited) · Report post

So when I download the mac wrapper DMG, there's nothing in the actual DMG.  0 Files.

 

What's up with that?

 

EDIT: Nevermind, realized there was a permissions error in there and had "no access."  Changing permissions fixed the issue.

Edited by FaceFullOfAlienWingWong

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Game still crashing after almost every game. Same error messages as above. Anyone know of any fix? 

 

Someone suggested a full reinstall, deleting the game client, its folder in ~/Library/ApplicationSupport, its folder in  ~/Library/Preferences, and its folder in  ~/Library/SavedApplicationState. That seems to have improved things a lot. I've still crashed a couple times, but it happens so much less that I'm going to chalk those up to my video card overheating. It's really in need of having the dust blown out of it and/or replacement.

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Yeah still happening at the end of every battle. Can we get some help on this or is it going to be this way all weekend?

 

Their support basically told me to gofuckmyself because I run on an unsupported platform, that being OS X.

 

kid you not, WG doesn't support this platform but the make it available to download and charge me the same premium time as if were on Windows 

 

combined with their fuckery about if I wanted stars and stripes camo i would have to sell my existing Texas to buy another one when its offered are two of the three reasons I swore to not spend another dollar.  I do hope to run up their support dollars, opening tickets still requires time on their side


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Posted (edited) · Report post

 

Their support basically told me to gofuckmyself because I run on an unsupported platform, that being OS X.

 

kid you not, WG doesn't support this platform but the make it available to download and charge me the same premium time as if were on Windows 

 

combined with their fuckery about if I wanted stars and stripes camo i would have to sell my existing Texas to buy another one when its offered are two of the three reasons I swore to not spend another dollar.  I do hope to run up their support dollars, opening tickets still requires time on their side

 

I got pretty much the same response, which is sad. I really enjoy the game and have purchased a crap load of premium ships to contribute financially to the game, but the game crash after each and every match, combine with this trouble   "http://forum.worldofwarships.com/index.php?/topic/124200-mac-players-anyone-else-get-this-very-special-fisting-too/page__fromsearch__1" is making WofWS unplayable. Seems I might be heading back to tank play at WarThunder   Edited by HMS_Lollipop

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Their support basically told me to gofuckmyself because I run on an unsupported platform, that being OS X.

 

kid you not, WG doesn't support this platform but the make it available to download and charge me the same premium time as if were on Windows 

 

combined with their fuckery about if I wanted stars and stripes camo i would have to sell my existing Texas to buy another one when its offered are two of the three reasons I swore to not spend another dollar.  I do hope to run up their support dollars, opening tickets still requires time on their side

Oddly enough when I mentioned a bug I found in game on the forum, I got a private message from support asking me about what mods I was using and if I had the "official Mac version". I told them I was using no mods and I had not realized there were any "unofficial Mac versions", only what I downloaded from their site. Haven't heard back from them. Sounds like there is confusion at their end. 


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It's not a full day in Warships unless I get multiplie game crashes at critical moments in match and then load back in to see my burning ship slip under the water.  


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6.5 is even worse crapthan 6.4   

 

I now can crash during a fight. Pathetic. Perhaps they should hire some real programmers, I hear those in Ukraine are really good


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CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH  CRASH 

 

 

The only thing more consistent than crashing when exiting a battle is Wargaming's Greed


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WarGaming  please get this crash issue resolved! It's been several updates now and is getting annoying. Worked perfectly and never crashed before 3 or 4 updates ago, now crashes at the end of every game. Thanks for breaking something that worked. 


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You guys have tried deleting everything (including the saved application state and preferences inside ~/Library) and reinstalling, right? Because I had a ton of crashes and that fixed it.


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You guys have tried deleting everything (including the saved application state and preferences inside ~/Library) and reinstalling, right? Because I had a ton of crashes and that fixed it.

 

Yes I've deleted everything even went as far as moving everything on the Mac to a external hard drive and completely erasing my Mac and doing a clean install. Still have the same problem. It's something on WarGaming end. 

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Posted (edited) · Report post

WarGaming  please get this crash issue resolved! It's been several updates now and is getting annoying. Worked perfectly and never crashed before 3 or 4 updates ago, now crashes at the end of every game. Thanks for breaking something that worked. 

 

completely uninstalled and hunted down every remnant. the simple fact those [edited]at WG don't get is the client was fine at 6.3 for a vast majority and only got [edited] up 6.4+

 

going to try a full delete yet again, got it to run on friends computer but it crashed in full screen there but not windowed full screen so there is some hope

Edited by fourteenfour

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completely uninstalled and hunted down every remnant. the simple fact those [edited]at WG don't get is the client was fine at 6.3 for a vast majority and only got [edited] up 6.4+

 

going to try a full delete yet again, got it to run on friends computer but it crashed in full screen there but not windowed full screen so there is some hope

Running in full screen windowed and was able to go 4 games before I had a crash tonight. Still not like it used to be. 


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Completely irritating to have a game, I truly enjoy become more of a disaster to play as each new version of the game is released. Between game crashes and my own special hell of commanders just losing all training on random ships. Especially since I'm willing/was to support the game by investing in premium ships. I feel a bit betrayed, since they seem not even to give a rats [edited]. Has there even been any type of public post  by WofWS stating they are/will address the issue?


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Completely irritating to have a game, I truly enjoy become more of a disaster to play as each new version of the game is released. Between game crashes and my own special hell of commanders just losing all training on random ships. Especially since I'm willing/was to support the game by investing in premium ships. I feel a bit betrayed, since they seem not even to give a rats [edited]. Has there even been any type of public post  by WofWS stating they are/will address the issue?

 

To my knowledge War Gaming has not even acknowledged that there is a problem. If you submit a ticket you get the response of not our problem. Disappointed in the way they've basically said screw MAC users we're not going to help them or try to fix something that War Gaming created with an update since the game was working fine before the updates. I've also spent money on premium time, ships, doubloons, ect....to help support the game and it's continued growth. If they continue to ignore this problem, I may be reconsidering where I choose to spend. 

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Posted (edited) · Report post

10.12.5, latest update from Apple seems to have completely broken the game. 

 

I could not get past crashing when a battle started, as in every attempt to enter battle failed (see spoiler text for dump I caught).

 

So I went the route of deleting all WOWS content and attempting a new install but that fails as well, I think the 67062 is a trust error. I can set WOWS to be able to control the computer but that doesn't correct the issue.

 

 

default    06:39:16.445555 -0400    World of Warships    -[NSProgressIndicator animate:] is deprecated.
default    06:39:16.459036 -0400    opendirectoryd    Client: <private>, UID: 503, EUID: 503, GID: 20, EGID: 20
default    06:39:16.459327 -0400    opendirectoryd    Client: <private>, UID: 503, EUID: 503, GID: 20, EGID: 20
default    06:39:16.463397 -0400    opendirectoryd    Client: <private>, UID: 503, EUID: 503, GID: 20, EGID: 20
default    06:39:16.486702 -0400    taskgated    MacOS error: -67062

 

 

CrossOver is unable to initialize a critical component.

Failed to run Python script '/Applications/World of Warships.app/Contents/Resources/libcxsetup-v3.py'.  See console for errors.

The program will now exit.

 

Console reports that -67062 when attempting to run it.

 

 

 

 

 

May 23 16:54:22 iMac com.apple.xpc.launchd[1] (com.codeweavers.worldofwarships.27472[1384]): Service exited with abnormal code: 4
May 23 16:57:41 iMac com.apple.xpc.launchd[1] (com.codeweavers.worldofwarships.27472[1425]): Service exited with abnormal code: 4
May 23 17:02:04 iMac Unknown[1442]: worldofwarships.exe(1442,0xa70c91c0) malloc: *** mach_vm_map(size=11063296) failed (error code=3)

 Unhandled exception: unimplemented function MSVCP140.dll.?get_new_handler@std@@YAP6AXXZXZ called in 32-bit code (0x7bc4b558).
Register dump:
 CS:001b SS:0023 DS:0023 ES:0023 FS:10d7 GS:000f
 EIP:7bc4b558 ESP:2681ec28 EBP:2681ec8c EFLAGS:00000206(   - --  I   - -P- )
 EAX:013a77ea EBX:00000010 ECX:013a7836 EDX:00f81d1a
 ESI:2681ec34 EDI:002f0000
Stack dump:
0x2681ec28:  2681ec58 43cd8829 00000001 80000100
0x2681ec38:  00000001 00000000 7bc4b558 00000002
0x2681ec48:  013a7836 013a77ea 37e0b180 00000010
0x2681ec58:  2681ec78 43c9023e 00000010 2681ecfc
0x2681ec68:  00fac6d4 ffffffff 2681ec84 00a8268b
0x2681ec78:  2681ec84 00a8269a 01000010 2681ec98
021a: sel=10d7 base=81e60000 limit=00000fff 32-bit rw-
Backtrace:
=>0 0x7bc4b558 in ntdll (+0x3b558) (0x2681ec8c)
  1 0x002f000f (0x2681ecb4)
  2 0x00be377f in worldofwarships (+0x7e377e) (0x2681ed08)
  3 0x00be34de in worldofwarships (+0x7e34dd) (0x2681ed78)
  4 0x00bdf071 in worldofwarships (+0x7df070) (0x2681ee34)
  5 0x00bdf2cb in worldofwarships (+0x7df2ca) (0x2681ee94)
  6 0x00bdf6bd in worldofwarships (+0x7df6bc) (0x2681eed4)
  7 0x00bca66f in worldofwarships (+0x7ca66e) (0x2681ef30)
  8 0x00bcadbe in worldofwarships (+0x7cadbd) (0x2681ef78)
  9 0x00bafc97 in worldofwarships (+0x7afc96) (0x2681f03c)
  10 0x00bb1c5b in worldofwarships (+0x7b1c5a) (0x2681f3e8)
  11 0x00c7e231 in worldofwarships (+0x87e230) (0x2681f45c)
  12 0x005ebf61 in worldofwarships (+0x1ebf60) (0x2681f618)
  13 0x005eb260 in worldofwarships (+0x1eb25f) (0x2681f630)
  14 0x005e9fce in worldofwarships (+0x1e9fcd) (0x2681f64c)
  15 0x005052bb in worldofwarships (+0x1052ba) (0x2681f658)
  16 0x0084cd6b in worldofwarships (+0x44cd6a) (0x2681f674)
  17 0x00852e0b in worldofwarships (+0x452e0a) (0x2681f698)
  18 0x7bc6eabc call_thread_func_wrapper+0xb() in ntdll (0x2681f6a8)
  19 0x7bc70bdd call_thread_func+0x6c() in ntdll (0x2681f728)
  20 0x7bc6ea82 call_thread_entry_point+0x11() in ntdll (0x2681f748)
  21 0x7bc790e0 RtlCreateUserThread+0x59f() in ntdll (0x2681ff88)
  22 0xa18c2047 _pthread_body+0xb7() in libsystem_pthread.dylib (0x2681ffa8)
  23 0xa18c1f8f _pthread_start+0xf2() in libsystem_pthread.dylib (0x2681ffc8)
  24 0xa18c184a thread_start+0x21() in libsystem_pthread.dylib (0x2681ffec)
0x7bc4b558: subl    $4,%esp
Modules:
Module    Address            Debug info    Name (361 modules)
PE      240000-  28c000    Deferred        ortp
PE      290000-  2c4000    Deferred        ilu_x86r
PE      2d0000-  2e0000    Deferred        gettext_x86r
PE      400000- 1fbe000    Export          worldofwarships
PE     1fc0000- 2213000    Deferred        resil_x86r
PE    10000000-104fc000    Deferred        vivoxsdk
PE    39e40000-3a1bc000    Deferred        tobii.eyex.client
PE    40001000-401b5000    Deferred        libwine.1.dylib
ELF    406e0000-406f9000    Deferred        version<elf>
  \-PE    406f0000-406f8000    \               version
ELF    41182000-411ef000    Deferred        advapi32<elf>
  \-PE    41190000-411e6000    \               advapi32
ELF    41500000-4163e000    Deferred        user32<elf>
  \-PE    41510000-41612000    \               user32
ELF    4163e000-4175d000    Deferred        gdi32<elf>
  \-PE    41640000-41705000    \               gdi32
ELF    4175d000-4177f000    Deferred        imm32<elf>
  \-PE    41760000-4177d000    \               imm32
ELF    4177f000-417bb000    Deferred        ws2_32<elf>
  \-PE    41780000-417b8000    \               ws2_32
ELF    417bb000-417e0000    Deferred        iphlpapi<elf>
  \-PE    417c0000-417de000    \               iphlpapi
ELF    417e0000-417fe000    Deferred        dnsapi<elf>
  \-PE    417f0000-417fd000    \               dnsapi
ELF    43000000-430b5000    Deferred        winmm<elf>
  \-PE    43010000-430b1000    \               winmm
ELF    430b5000-430e1000    Deferred        netapi32<elf>
  \-PE    430c0000-430df000    \               netapi32
ELF    430e1000-432ff000    Deferred        shell32<elf>
  \-PE    430f0000-432f8000    \               shell32
ELF    432ff000-4336b000    Deferred        shlwapi<elf>
  \-PE    43300000-43363000    \               shlwapi
ELF    4336b000-4347a000    Deferred        ole32<elf>
  \-PE    43370000-4346a000    \               ole32
ELF    4347a000-434ee000    Deferred        rpcrt4<elf>
  \-PE    43480000-434e8000    \               rpcrt4
ELF    434ee000-435b7000    Deferred        crypt32<elf>
  \-PE    434f0000-435af000    \               crypt32
ELF    435b7000-435cb000    Deferred        sensapi<elf>
  \-PE    435c0000-435ca000    \               sensapi
ELF    435cb000-4363e000    Deferred        wininet<elf>
  \-PE    435d0000-4363a000    \               wininet
ELF    4363e000-43664000    Deferred        mpr<elf>
  \-PE    43640000-43662000    \               mpr
ELF    43664000-4367a000    Deferred        wtsapi32<elf>
  \-PE    43670000-43679000    \               wtsapi32
ELF    4367a000-4369b000    Deferred        cabinet<elf>
  \-PE    43680000-4369a000    \               cabinet
ELF    4369b000-43788000    Deferred        msi<elf>
  \-PE    436a0000-43782000    \               msi
ELF    43788000-43814000    Deferred        urlmon<elf>
  \-PE    43790000-4380f000    \               urlmon
ELF    43814000-43927000    Deferred        oleaut32<elf>
  \-PE    43820000-438fc000    \               oleaut32
ELF    43927000-43a1d000    Deferred        comctl32<elf>
  \-PE    43930000-43a19000    \               comctl32
ELF    43a1d000-43a9f000    Deferred        gdiplus<elf>
  \-PE    43a20000-43a96000    \               gdiplus
ELF    43a9f000-43ad4000    Deferred        d3d9<elf>
  \-PE    43aa0000-43ad3000    \               d3d9
ELF    43ad4000-43bf5000    Deferred        wined3d<elf>
  \-PE    43ae0000-43bee000    \               wined3d
ELF    43bf5000-43c47000    Deferred        wldap32<elf>
  \-PE    43c00000-43c42000    \               wldap32
ELF    43c47000-43c5d000    Deferred        vcruntime140<elf>
  \-PE    43c50000-43c5c000    \               vcruntime140
ELF    43c5d000-43d2f000    Deferred        ucrtbase<elf>
  \-PE    43c60000-43d1a000    \               ucrtbase
ELF    43d2f000-43d43000    Deferred        api-ms-win-crt-heap-l1-1-0<elf>
  \-PE    43d30000-43d42000    \               api-ms-win-crt-heap-l1-1-0
ELF    43d43000-43d58000    Deferred        api-ms-win-crt-runtime-l1-1-0<el
PE    43d50000-43d57000    Deferred        api-ms-win-crt-runtime-l1-1-0
PE    43d58000-43d6c000    Deferred        api-ms-win-crt-environment-l1-1-
PE    43d60000-43d6b000    Deferred        api-ms-win-crt-environment-l1-1-C:\windows\system32\api-ms-win-crt-environment-l1-1-0.dll
ELF    43d6c000-43d81000    Deferred        api-ms-win-crt-string-l1-1-0<elf
PE    43d70000-43d80000    Deferred        api-ms-win-crt-string-l1-1-0
ELF    43d81000-43d96000    Deferred        api-ms-win-crt-convert-l1-1-0<el
PE    43d90000-43d95000    Deferred        api-ms-win-crt-convert-l1-1-0
ELF    43d96000-43dab000    Deferred        api-ms-win-crt-stdio-l1-1-0<elf>
  \-PE    43da0000-43daa000    \               api-ms-win-crt-stdio-l1-1-0
ELF    43dab000-43dbf000    Deferred        api-ms-win-crt-utility-l1-1-0<el
PE    43db0000-43dbe000    Deferred        api-ms-win-crt-utility-l1-1-0
ELF    43dbf000-43ed4000    Deferred        msvcp140<elf>
  \-PE    43dc0000-43e93000    \               msvcp140
PE    43ed4000-43ee8000    Deferred        api-ms-win-crt-filesystem-l1-1-0
PE    43ee0000-43ee7000    Deferred        api-ms-win-crt-filesystem-l1-1-0C:\windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
ELF    43ee8000-43efc000    Deferred        api-ms-win-crt-time-l1-1-0<elf>
  \-PE    43ef0000-43efb000    \               api-ms-win-crt-time-l1-1-0
ELF    43efc000-43f14000    Deferred        api-ms-win-crt-math-l1-1-0<elf>
  \-PE    43f00000-43f13000    \               api-ms-win-crt-math-l1-1-0
ELF    43f14000-43f28000    Deferred        api-ms-win-crt-locale-l1-1-0<elf
PE    43f20000-43f27000    Deferred        api-ms-win-crt-locale-l1-1-0
ELF    43f28000-43f3c000    Deferred        api-ms-win-crt-conio-l1-1-0<elf>
  \-PE    43f30000-43f3b000    \               api-ms-win-crt-conio-l1-1-0
ELF    43f3c000-43f50000    Deferred        api-ms-win-crt-process-l1-1-0<el
PE    43f40000-43f4f000    Deferred        api-ms-win-crt-process-l1-1-0
ELF    43f50000-43f66000    Deferred        api-ms-win-crt-multibyte-l1-1-0<
PE    43f60000-43f65000    Deferred        api-ms-win-crt-multibyte-l1-1-0
ELF    43f66000-4404b000    Deferred        comdlg32<elf>
  \-PE    43f70000-4404a000    \               comdlg32
ELF    4404b000-4408a000    Deferred        winspool<elf>
  \-PE    44050000-44087000    \               winspool
ELF    4408a000-4409e000    Deferred        psapi<elf>
  \-PE    44090000-4409d000    \               psapi
ELF    4409e000-440c6000    Deferred        msacm32<elf>
  \-PE    440a0000-440c5000    \               msacm32
ELF    440c6000-440f5000    Deferred        secur32<elf>
  \-PE    440d0000-440f3000    \               secur32
ELF    440f5000-44179000    Deferred        libcxfreetype.so
ELF    44179000-4420d000    Deferred        winemac<elf>
  \-PE    44180000-441ff000    \               winemac
ELF    461a0000-461be000    Deferred        concrt140<elf>
  \-PE    461b0000-461bd000    \               concrt140
ELF    47966000-47a29000    Deferred        msvcr120<elf>
  \-PE    47970000-47a14000    \               msvcr120
ELF    47a29000-47a89000    Deferred        wineps<elf>
  \-PE    47a30000-47a88000    \               wineps
PE    47d79000-47d9c000    Deferred        libcginterfaces.dylib
ELF    489f8000-48a1e000    Deferred        dxgi<elf>
  \-PE    48a00000-48a1d000    \               dxgi
PE    48ac3000-48acd000    Deferred        applehdahalplugin
ELF    48af2000-48b13000    Deferred        mmdevapi<elf>
  \-PE    48b00000-48b12000    \               mmdevapi
ELF    48b13000-48b3e000    Deferred        winecoreaudio<elf>
  \-PE    48b20000-48b3c000    \               winecoreaudio
PE    48b3e000-48ba2000    Deferred        coremidi
PE    48ba2000-48bc1000    Deferred        libexpat.1.dylib
PE    491e7000-493c2000    Deferred        glengine
PE    493c6000-493fc000    Deferred        glrendererfloat
PE    4a000000-4aebf000    Deferred        geforcegldriver
ELF    4c942000-4c976000    Deferred        wbemprox<elf>
  \-PE    4c950000-4c975000    \               wbemprox
ELF    4cf83000-4cfc6000    Deferred        rsaenh<elf>
  \-PE    4cf90000-4cfc4000    \               rsaenh
ELF    6d712000-6d827000    Deferred        msvcp110<elf>
  \-PE    6d720000-6d7e6000    \               msvcp110
ELF    6d827000-6d8e5000    Deferred        msvcr110<elf>
  \-PE    6d830000-6d8d0000    \               msvcr110
ELF    7a800000-7a8c0000    Deferred        opengl32<elf>
  \-PE    7a810000-7a8b6000    \               opengl32
ELF    7b400000-7b7cc000    Deferred        kernel32<elf>
  \-PE    7b410000-7b7bb000    \               kernel32
ELF    7bc00000-7bcda000    Stabs           ntdll<elf>
  \-PE    7bc10000-7bcb8000    \               ntdll
ELF    7bf00000-7bf03000    Deferred        <wine-loader>
PE    90028000-90388000    Deferred        rawcamera
PE    90388000-90caa000    Deferred        libclh.dylib
PE    90f00000-90f01000    Deferred        accelerate
PE    90f19000-91580000    Deferred        vimage
PE    91580000-916cd000    Deferred        libblas.dylib
PE    916cd000-916e0000    Deferred        libbnns.dylib
PE    916e0000-91a7c000    Deferred        liblapack.dylib
PE    91a7c000-91a93000    Deferred        liblinearalgebra.dylib
PE    91a93000-91aae000    Deferred        libsparseblas.dylib
PE    91aae000-91bfc000    Deferred        libvdsp.dylib
PE    91bfc000-91cde000    Deferred        libvmisc.dylib
PE    91cde000-91cdf000    Deferred        veclib
PE    91f41000-92ca6000    Deferred        appkit
PE    92cb7000-92cb8000    Deferred        applicationservices
PE    92cb8000-92d27000    Deferred        ats
PE    92dbf000-92eee000    Deferred        libfontparser.dylib
PE    92eee000-92f3b000    Deferred        libfontregistry.dylib
PE    92f3b000-92f6f000    Deferred        libtruetypescaler.dylib
PE    92fdb000-9308c000    Deferred        colorsync
PE    9308c000-930e4000    Deferred        hiservices
PE    930e4000-930f4000    Deferred        langanalysis
PE    930f4000-9314d000    Deferred        printcore
PE    9314d000-931e8000    Deferred        qd
PE    931e8000-931f5000    Deferred        speechsynthesis
PE    931f5000-933e4000    Deferred        audiotoolbox
PE    933e4000-933e5000    Deferred        audiounit
PE    93546000-93902000    Deferred        cfnetwork
PE    9391b000-9391c000    Deferred        carbon
PE    9391c000-93926000    Deferred        carbonsound
PE    93926000-9392b000    Deferred        commonpanels
PE    9392b000-93cca000    Deferred        hitoolbox
PE    93cca000-93d1e000    Deferred        htmlrendering
PE    93d1e000-93d22000    Deferred        help
PE    93d22000-93d28000    Deferred        imagecapture
PE    93d28000-93dc8000    Deferred        ink
PE    93dc8000-93e04000    Deferred        navigationservices
PE    93e04000-93e21000    Deferred        openscripting
PE    93e21000-93e27000    Deferred        print
PE    93e27000-93e2a000    Deferred        securityhi
PE    93e2a000-93e31000    Deferred        speechrecognition
PE    93e31000-93e32000    Deferred        cocoa
PE    93e3f000-93ed6000    Deferred        coreaudio
PE    93ed6000-93ee9000    Deferred        corebluetooth
PE    93ee9000-941d5000    Deferred        coredata
PE    941dc000-9467d000    Deferred        corefoundation
PE    9467d000-94d26000    Deferred        coregraphics
PE    94d26000-94f5d000    Deferred        coreimage
PE    950cb000-950cc000    Deferred        coreservices
PE    950cc000-9511f000    Deferred        ae
PE    9511f000-95401000    Deferred        carboncore
PE    95401000-95435000    Deferred        dictionaryservices
PE    95435000-9543d000    Deferred        fsevents
PE    9543d000-95562000    Deferred        launchservices
PE    95562000-95611000    Deferred        metadata
PE    95611000-95672000    Deferred        osservices
PE    95672000-956e4000    Deferred        searchkit
PE    956e4000-9572a000    Deferred        sharedfilelist
PE    9572a000-9586f000    Deferred        coretext
PE    9586f000-958a7000    Deferred        corevideo
PE    958a7000-95917000    Deferred        corewlan
PE    959e5000-959ef000    Deferred        diskarbitration
PE    959f2000-95d5f000    Deferred        foundation
PE    95d5f000-95d90000    Deferred        gss
PE    95d91000-95e34000    Deferred        iobluetooth
PE    95e34000-95ed0000    Deferred        iokit
PE    95ed0000-95ed7000    Deferred        iosurface
PE    95f2a000-9608e000    Deferred        imageio
PE    9608e000-96092000    Deferred        libgif.dylib
PE    96092000-9618b000    Deferred        libjp2.dylib
PE    9618b000-961af000    Deferred        libjpeg.dylib
PE    961af000-961d6000    Deferred        libpng.dylib
PE    961d6000-961d9000    Deferred        libradiance.dylib
PE    961d9000-96225000    Deferred        libtiff.dylib
PE    96a39000-96a52000    Deferred        kerberos
PE    96a52000-96a87000    Deferred        ldap
PE    96ffa000-97050000    Deferred        metal
PE    97050000-97059000    Deferred        netfs
PE    970bc000-970c5000    Deferred        libcldcpuengine.dylib
PE    97298000-972e5000    Deferred        opencl
PE    972e5000-972ff000    Deferred        cfopendirectory
PE    972ff000-9730b000    Deferred        opendirectory
PE    9730b000-9730e000    Deferred        libcvmspluginsupport.dylib
PE    9730e000-97312000    Deferred        libcorefscache.dylib
PE    97312000-97317000    Deferred        libcorevmclient.dylib
PE    97317000-97321000    Deferred        libgfxshared.dylib
PE    97321000-9732e000    Deferred        libgl.dylib
PE    9732e000-9736c000    Deferred        libglimage.dylib
PE    9736c000-974f1000    Deferred        libglprogrammability.dylib
PE    97676000-976bb000    Deferred        libglu.dylib
PE    98089000-98098000    Deferred        opengl
PE    98d38000-98f3a000    Deferred        quartzcore
PE    99206000-99523000    Deferred        security
PE    99523000-99596000    Deferred        securityfoundation
PE    995bf000-995c3000    Deferred        servicemanagement
PE    996f3000-99765000    Deferred        systemconfiguration
PE    9ba2d000-9ba4a000    Deferred        appcontainer
PE    9ba4a000-9ba58000    Deferred        appsandbox
PE    9ba58000-9ba7d000    Deferred        apple80211
PE    9ba7d000-9ba88000    Deferred        applefscompression
PE    9bb54000-9bb92000    Deferred        applejpeg
PE    9bbac000-9bbb6000    Deferred        applesrp
PE    9bc0b000-9bc8f000    Deferred        backup
PE    9c132000-9c13c000    Deferred        commonauth
PE    9c563000-9c56c000    Deferred        coredaemon
PE    9c56c000-9c57e000    Deferred        coreemoji
PE    9c637000-9c669000    Deferred        coreservicesinternal
PE    9c669000-9c6fb000    Deferred        coresymbolication
PE    9c6fb000-9c82b000    Deferred        coreui
PE    9c82b000-9c8c3000    Deferred        coreutils
PE    9c910000-9c971000    Deferred        corewifi
PE    9c971000-9c980000    Deferred        crashreportersupport
PE    9c9f0000-9c9fb000    Deferred        dfrfoundation
PE    9ca21000-9ca91000    Deferred        datadetectorscore
PE    9ca91000-9cad2000    Deferred        debugsymbols
PE    9cad2000-9cbf2000    Deferred        desktopservicespriv
PE    9cdfb000-9d22d000    Deferred        facecore
PE    9d5a9000-9d5aa000    Deferred        libmetal_timestamp.dylib
PE    9d5b5000-9d5c0000    Deferred        libgpusupportmercury.dylib
PE    9d844000-9d860000    Deferred        generationalstorage
PE    9deff000-9df75000    Deferred        heimdal
PE    9e114000-9e11b000    Deferred        ioaccelerator
PE    9e11b000-9e142000    Deferred        iconservices
PE    9e183000-9e342000    Deferred        languagemodeling
PE    9e5b8000-9e5e1000    Deferred        multitouchsupport
PE    9e5e1000-9e5ec000    Deferred        netauth
PE    9e70b000-9e749000    Deferred        performanceanalysis
PE    9e7d2000-9e7ec000    Deferred        protocolbuffer
PE    9e7fc000-9e820000    Deferred        remoteviewservices
PE    9e849000-9e84d000    Deferred        seccodewrapper
PE    9e852000-9e880000    Deferred        sharing
PE    9e89f000-9e91b000    Deferred        skylight
PE    9e91b000-9e929000    Deferred        speechrecognitioncore
PE    9ec1a000-9ec88000    Deferred        symbolication
PE    9ecb5000-9ecbc000    Deferred        tcc
PE    9ecbc000-9ecd4000    Deferred        textureio
PE    9ecd4000-9ecd6000    Deferred        trustevaluationagent
PE    9ecd6000-9ee49000    Deferred        uifoundation
PE    9f125000-9f1e0000    Deferred        viewbridge
PE    9f243000-9f24a000    Deferred        xpcservice
PE    9f2ce000-9f2d1000    Deferred        loginsupport
PE    9fe21000-9fe3d000    Deferred        libcrfsuite.dylib
PE    9fe3d000-9fe47000    Deferred        libchinesetokenizer.dylib
PE    9fee5000-9fee7000    Deferred        libdiagnosticmessagesclient.dyli
PE    9fee7000-a0119000    Deferred        libfosl_dynamic.dylib
PE    a0128000-a0130000    Deferred        libmatch.1.dylib
PE    a0130000-a0131000    Deferred        libopenscriptingutil.dylib
PE    a0131000-a0136000    Deferred        libscreenreader.dylib
PE    a0136000-a0138000    Deferred        libsystem.b.dylib
PE    a0138000-a0165000    Deferred        libarchive.2.dylib
PE    a0165000-a02aa000    Deferred        libate.dylib
PE    a02ad000-a02ae000    Deferred        libauto.dylib
PE    a02ae000-a02bf000    Deferred        libbsm.0.dylib
PE    a02bf000-a02cd000    Deferred        libbz2.1.0.dylib
PE    a02cd000-a0324000    Deferred        libc++.1.dylib
PE    a0324000-a0348000    Deferred        libc++abi.dylib
PE    a0348000-a035a000    Deferred        libcmph.dylib
PE    a035a000-a036e000    Deferred        libcompression.dylib
PE    a036e000-a036f000    Deferred        libcoretls.dylib
PE    a036f000-a0371000    Deferred        libcoretls_cfhelpers.dylib
PE    a0413000-a0503000    Deferred        libcrypto.0.9.8.dylib
PE    a06b4000-a070a000    Deferred        libcups.2.dylib
PE    a0778000-a0779000    Deferred        libenergytrace.dylib
PE    a0787000-a078c000    Deferred        libheimdal-asn1.dylib
PE    a078c000-a087d000    Deferred        libiconv.2.dylib
PE    a087d000-a0a9b000    Deferred        libicucore.a.dylib
PE    a0aa0000-a0aa2000    Deferred        liblangid.dylib
PE    a0aa2000-a0abc000    Deferred        liblzma.5.dylib
PE    a0abc000-a0ad2000    Deferred        libmarisa.dylib
PE    a0ad2000-a0d85000    Deferred        libmecabra.dylib
PE    a0db5000-a0e2f000    Deferred        libnetwork.dylib
PE    a0e2f000-a11f4000    Deferred        libobjc.a.dylib
PE    a11f5000-a11f9000    Deferred        libpam.2.dylib
PE    a11f9000-a1229000    Deferred        libpcap.a.dylib
PE    a1229000-a1246000    Deferred        libresolv.9.dylib
PE    a1246000-a127e000    Deferred        libsandbox.1.dylib
PE    a127e000-a1290000    Deferred        libsasl2.2.dylib
PE    a1290000-a13da000    Deferred        libsqlite3.dylib
PE    a14bc000-a14cb000    Deferred        libxar.1.dylib
PE    a14cb000-a15b0000    Deferred        libxml2.2.dylib
PE    a15b0000-a15d9000    Deferred        libxslt.1.dylib
PE    a15d9000-a15e8000    Deferred        libz.1.dylib
PE    a15f6000-a15fb000    Deferred        libcache.dylib
PE    a15fb000-a1606000    Deferred        libcommoncrypto.dylib
PE    a1606000-a160c000    Deferred        libcompiler_rt.dylib
PE    a160c000-a1615000    Deferred        libcopyfile.dylib
PE    a1615000-a167c000    Deferred        libcorecrypto.dylib
PE    a167c000-a16aa000    Deferred        libdispatch.dylib
PE    a16aa000-a16b0000    Deferred        libdyld.dylib
PE    a16b0000-a16b1000    Deferred        libkeymgr.dylib
PE    a16b1000-a16be000    Deferred        libkxld.dylib
PE    a16be000-a16bf000    Deferred        liblaunch.dylib
PE    a16bf000-a16c6000    Deferred        libmacho.dylib
PE    a16c6000-a16c9000    Deferred        libquarantine.dylib
PE    a16c9000-a16cb000    Deferred        libremovefile.dylib
PE    a16cb000-a16e3000    Deferred        libsystem_asl.dylib
PE    a16e3000-a16e4000    Deferred        libsystem_blocks.dylib
PE    a16e4000-a1773000    Deferred        libsystem_c.dylib
PE    a1773000-a1777000    Deferred        libsystem_configuration.dylib
PE    a1777000-a177b000    Deferred        libsystem_coreservices.dylib
PE    a177b000-a1794000    Deferred        libsystem_coretls.dylib
PE    a1794000-a179b000    Deferred        libsystem_dnssd.dylib
PE    a179b000-a17c3000    Deferred        libsystem_info.dylib
PE    a17c3000-a17e5000    Deferred        libsystem_kernel.dylib
PE    a17e5000-a1832000    Deferred        libsystem_m.dylib
PE    a1832000-a184d000    Deferred        libsystem_malloc.dylib
PE    a184d000-a18a4000    Deferred        libsystem_network.dylib
PE    a18a4000-a18ae000    Deferred        libsystem_networkextension.dylib
PE    a18ae000-a18b7000    Deferred        libsystem_notify.dylib
PE    a18b7000-a18be000    Deferred        libsystem_platform.dylib
PE    a18be000-a18c8000    Stabs           libsystem_pthread.dylib
PE    a18c8000-a18cc000    Deferred        libsystem_sandbox.dylib
PE    a18cc000-a18cf000    Deferred        libsystem_secinit.dylib
PE    a18cf000-a18d7000    Deferred        libsystem_symptoms.dylib
PE    a18d7000-a18ea000    Deferred        libsystem_trace.dylib
PE    a18ea000-a18f1000    Deferred        libunwind.dylib
PE    a18f1000-a1918000    Deferred        libxpc.dylib
Threads:
process  tid      prio (all id:s are in hex)
00000008 winewrapper.exe
    00000009    0
0000000c services.exe
    00000034    0
    00000033    0
    0000001f    0
    00000018    0
    00000012    0
    0000000e    0
    0000000d    0
00000010 winedevice.exe
    0000001e    0
    00000017    0
    00000016    0
    00000011    0
0000001c plugplay.exe
    00000022    0
    00000021    0
    0000001d    0
00000023 explorer.exe
    0000002a    0
    00000029    0
    00000028    0
    00000025    0
    00000024    0
00000031 rpcss.exe
    000000ab    0
    0000003b    0
    0000003a    0
    00000039    0
    00000037    0
    00000036    0
    00000035    0
    00000032    0
000000a0 winedbg.exe
    000000a1    0
000000a2 winewrapper.exe
    000000a3    0
000000e5 (D) C:\Games\World_of_Warships\worldofwarships.exe
    00000106    0
    00000105   15
    00000104    0
    00000103    0 <==
    00000102    0
    00000101    0
    000000ff    0
    000000fe    0
    000000fd    0
    000000fc    0
    000000fb    0
    000000fa    0
    000000f9    0
    000000f8    0
    000000f7    1
    000000f6    0
    000000f5    0
    000000f4    0
    000000f3    1
    000000f2    0
    000000f1    0
    000000f0    0
    000000ef    0
    000000ee    0
    000000ed    0
    000000ec    0
    000000eb    0
    000000e6    1
System information:
    Wine build: wine-1.9.21-7554-ga2b23f5
    Platform: i386
    Version: Windows XP
    Host system: Darwin
    Host version: 16.6.0

 

Edited by fourteenfour

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Posted (edited) · Report post

I have sent the WofWS  "help" people, copies of my crash reports too. They assured me, the reports would be forwarded to their crack code writing team in Nigeria. 

Edited by HMS_Lollipop

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I have sent the WofWS  "help" people, copies of my crash reports too. They assured me, the reports would be forwarded to their crack code writing team in Nigeria. 

 

Well that might be better than that third world amateur house they had from Argentina working on MOO

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Update:

 

I have the base model 2016 MacBook Pro and I appear to be able to play the game just fine. It might have something to do with Macs with dGPUs?


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Update:

 

I have the base model 2016 MacBook Pro and I appear to be able to play the game just fine. It might have something to do with Macs with dGPUs?

 

That might be it, I have a brand new 27" iMac and never played the game before. Standard install pulled down from war gaming and I get several crashes a day usually right as the game is loading.

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Just throwing this out there, but has anyone else tried the codeweaver's trick to add a manual limit to the Video Memory?

 

I was crashing a good bit, but went in and set it to only 512mb (wine's limit) and it's been working much better for me ever since. It seems like it detects the full graphics capability, not just wine's so wine can overload then memory will get full and will make it crash out on loads/exits.


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