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Octavius_Cutler

Poor, Poor Emerald

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Huh. If you can succeed with that thing, you'll do fine throughout the UK line. They only get better...

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2ijOvB6.jpg

Exhibit A of why this ship gets so much hate.... 9/10 times you'll be deleted in 1 or 2 salvos like this poor bugger

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Low tier RN CLs get citadeled by everything.  Even DD-grade guns firing HE.  FFS, even DD guns smaller than 127mm will citadel them with HE shells.

 

Emerald's guns are trash.

 

Her AP penetrates like a wet noodle.

 

Her torpedoes are good enough for Suicide Range.

 

I honestly do not see them as a threat.  Their guns cannot harm me.  Their torpedoes are only good for YOLO rushes but they get blown up long before they're even in range.

"But they'll be dropping those torps in an ambush from an island!"

LOL!  No!  The moment they come around that island they're eating close range AP shells and getting double-triple-quadruple-citadeled!

 

I do not see Emerald as a threat.  I see them as sources to pad my stats.  One salvo into them by any ship is always a profitable move in a match.

 

I love seeing Emeralds on the enemy team.  I f--king hate seeing them on my team.

 

This one is funny, because there were 2 Emeralds in the area.  At first.  The first Emerald I citadeled for good damage (6 hits at the time, 1 citadel).  Someone else finished it off.  Then this 2nd Emerald gets rekt in the following salvo.

7rzbeFH.jpg

Tier VII Sims using 127mm HE shells.  Got a citadel.

ncxe9nL.jpg

 

Tier V Gremyaschy ripping apart an Emerald.  This time I was more serious as I used AP.

4V2t4fq.jpg

 

Not Emerald, but her predecessor, Danae.  HE spamming these POS Low Tier RN CLs and you can still citadel them.  Citadeling a Cruiser at that range with DD-grade HE shells.  PATHETIC.

1dqadxd.jpg

 

Edited by HazeGrayUnderway
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Back when I was grinding my Konig, I would legit feel bad every time I deleted an Emerald who was desperately trying to angle xD

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1.)  She's a softie.  I have one-shot so many from BBs it's a little embarrassing.

 

2.)  She's a Tier V.  It's one of the last tiers most people spend less than a week playing, and generally people are on to the Leander and Fiji before they really start feeling comfortable with the British CLs.  To top it all off, Emerald's torpedoes are possibly more of a danger than her guns.  It's a little counter-intuitive.

 

3.)  I don't know.  I was always told I ought to make three strong points in any argument.  She's a potential addition to the Polish line, 'cause of ORP Dragon?  Who wouldn't want to drive a ship called "Dragon?"   Erm... dragons related to compass points excepted.

 

-R

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I agree with OP i enjoyed playing her and did ok in her.

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I did okay in Emerald too. Not great but not the horrendous ship so many claim. I like the BRN line though in general so maybe I am predisposed to give it a break? The only one I have truly disliked through Fiji has been Danae. I often wonder how people can constantly speak so poorly of Emerald with that steaming turd there, or another T5 CL that is worse( see below ), begging for all that negative attention?

 

Guns are subpar on Emerald as is the armor so it can't fight it's way out of trouble. Try that and you are instadeleted even by other CL's. It has decent speed, very good acceleration, and good maneuverability however plus it has smoke, hydro, and excellent torpedoes for it's tier( 6 p/ side, with 6km range, that do excellent damage ). So, I played it like a DD just as I did Caledon and had acceptable performance with it.

 

I think what hurts Emerald more than anything is being placed at T5. It really is not a T5 ship. It is really a T4 playing out of it's league. IMO Emerald should replace Danae at T4 and have an all new ship placed into T5 vs any kind of buffs for it. Or, have it similar to how the USN CL's at T4/T5 are same basic ship but T5 gets "more" to make it competitive at the tier. Make Emerald the BRN equivalent to the T4 Phoenix and have a new ship be the BRN equivalent to the T5 Omaha. Can be the same basic ship like the USN ones are, just make whatever one you call it at T5 have better armor, guns, etc... so it can compete.

 

At T5 Emerald is already a tier too high and is thus already +1 in MM just being a T5. Seeing a T6 match is really a +2 for it already so when +2MM takes it into a T7 match it is really facing +3 odds. It has no realistic chance being placed at T5. Drop it to T4 where it sees T3-T5 MM and it would be a very good ship( but not OP )and on par with the USN T4 Phoenix.

 

I admit I have only played Emerald in Co-op. That is where I mainly play WOWS. However, when it comes to a ship's ability to survive I don't find that to be any negative in the conversation. BOTS are far more accurate than humans as a rule as well as being more aggressive and single minded in their desire to delete you. LOL If you have a weak ship you get deleted just as fast if not faster in Co-op. I still managed a 91% WR with Emerald over the 43 games I played with it. Managed to survive 25 of those 43 games so 58% survival. That means the ship is easily sunk BUT that you can still win with it. I averaged 33,800 damage and a little over 1 ship sunk p/ game with it. Highest score was 111,200 damage w/ 4 kills. So, it can do well. I actually have a better "high game" with Emerald than I do Leander even if all other stats favor Leander.

 

Bottom line is Emerald isn't totally junk. It is just so easily deleted and faces such a steep climb due to the tier it is placed at and that it sees with the ridiculous +2MM that it has this bad rep. I am telling you, put it at T4( and lose smoke and hydro to be fair )and people would change their tune I believe.

 

While I fully acknowledge all it's flaws and faults I don't find it to be the worst T5 CL by a long shot. Hands down for me that was the T5 Russian Kirov. While its guns are better than Emerald's no question, and it is faster by a few knots in a straight line, it is even easier to instadelete. It accelerates as bad or worse than most BB's and it maneuvers like a sea turtle stuck in the sand as well. I couldn't make that ship work to save my life. Get close and get instadeleted. Stay back and shoot from range and get instadeleted. Just a horrendous ship( for me ). I would take the Emerald over Kirov any day.

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Emerald is one of my best ship (WR and stat wise).  However I can attest that she is ABSOLUTELY NOT noob friendly.

RN Cruiser (at least so far) are the most noob unfriendly vessels of the game (and others) and I can almost say with certainty that they will remain that way for a long time no matter what other line WG adds...

This is due to the fact that they are extremely polarized.  They are specialist.  There are situation where they shine and situation where they are garbage or pinatas.   One such situation is to be a lead ship or scout under any circumstances.  That first image of the boat being deleted (by a T7 BB of all thing!) is anathema : Emerald was first on the line (NEVER!) and broadside (NEVER!) with clear water between her and her enemies (almost never).  Only time a BB should have clear sight of you inside 10km is when / if you are ambush torping them...

 

However RN Cruiser are probably the best DD support ships in the game as they are able to murder enemy DD  very quickly and efficiently make life very uncomfortable for enemy Cruisers. They can extend the DD's smoke by firing their own smoke screen after theirs(DD's) has expired.  They are always packing Hydro so no DD can ever be safe and they themselves don't fear torp walls.

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Another picture showcasing the plight of Emerald.  This time with my badly worn down Fiji.  Emerald had a lot of HP starting this fight between us and because I was so low and out of repairs, she would have had a chance to win.  But again, that low tier RN CL armor is stupidly bad.  I really, really hate seeing these ships on my teams because I know they're going to die early before doing anything meaningful.  When I see any number of Emeralds on my team, I pretty much subtract them from our totals.  They're already a vacant roster space, i.e. having 2 Emeralds on a team is like fighting a 10 vs 12 match.

 

Rw0hbIC.jpg

 

It's like watching Iowa and Missouri get double, triple, quadruple, quintuple citadeled.

 

HL8mYmB.jpg

Edited by HazeGrayUnderway
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I enjoyed my zero damage game in the Emerald,  No, it is not that I got deleted early - it was a 12 minute game, I lasted the duration, and we won.  No, it is not that I didn't hit anything, though my gunnery was clearly not stellar that match.  I hit plenty of angled battleships, which is mostly what I had to shoot at.  Zero, zip, nada.  Was really happy when the Xmas convoys landed me with a Leander.

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I enjoyed my zero damage game in the Emerald,  No, it is not that I got deleted early - it was a 12 minute game, I lasted the duration, and we won.  No, it is not that I didn't hit anything, though my gunnery was clearly not stellar that match.  I hit plenty of angled battleships, which is mostly what I had to shoot at.  Zero, zip, nada.  Was really happy when the Xmas convoys landed me with a Leander.

 

Congrats since the line only gets better from there.  It's always a good occasion when an up and coming RN CL player makes it past those low tiers.  I know it discourages some guys from going on, missing the Promised Land.

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must say, i AGREE with everyone that it is a bad ship in terms of survive-ability and gunnery, but some how i enjoyed it :D

 

i had great success sailing into an area that was a little too close, preferably near an island for cover t run to when smoke runs out. wait for enemy ships to come into range. keep an eye on how many are aiming at you (captain skill required here).MAKE SURE YOUR NOT GOING FASTER THAN 12KNTS.  smoke up. SHOOT EVERY THING. torp anything that comes into 6kms. single fire torps in clever lanes of fire are devastating. keep an eye on timer. around 90 seconds from popping smoke, RUN. wait for smoke to be ready again. rinse repeat.

 

but i will also say that the second i was able to get the leander, the emerald was GONE :P and boy it the leander better. cant wait for the Fiji, only 10K xp away so about 4 games at current avg xp (with camos and stuff)

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Emerald 5 CA/CL UK 16 56.25% 37,568 839 1.3 0.9 0.1 25% 34% 16% 1,477

 

 

Not sure how it turned out like this, but it did for me.  Is it a good ship?  No, but it can work.  I think it really comes down to learning what you can shoot and how passive or aggressive should you need to be.

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It is an OK ship I mean it plays fine but gets citadeled easily (Trademark of the British Cruisers)

 

So what can you do to stop that

1. Do not sail broadside to battleships and cruisers

2. Use your smoke wisely (for example lay you smoke near an island so when it dissipates you can slip into cover)

3. Don't sail alone

4. Let the battle come to you

 

I hope these tips helped

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It is an OK ship I mean it plays fine but gets citadeled easily (Trademark of the British Cruisers)

 

So what can you do to stop that

1. Do not sail broadside to battleships and cruisers

2. Use your smoke wisely (for example lay you smoke near an island so when it dissipates you can slip into cover)

3. Don't sail alone

4. Let the battle come to you

 

I hope these tips helped

 

Unfortunately, some of those don't really apply to Emerald.

  1. Emerald will eat citadels bow on, from HE fired by DDs
  2. If it weren't for its poor shell performance and horrible concealment range...
  3. Yes, also don't be the first to be spotted, which might be hard considering the concealment range and poor gun performance.
  4. In fact, this is pretty much the entire UK line right here. Picking fights at caps are easy, but if there are no caps to fight over, there's really nothing to do except defend and camp.
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To be honest, I liked my Emerald better then my Leander, having a 8 torpedo broadside meant I was actually scoring torpedo hits, especially against smoke clouds when I gave them both barrels.  The Leander has better guns but the losing half the torpedoes is a serious trade off.  Although, my Emerald smoked heavier then CSM from the X-files, so armor wasn't really an issue.

 

Edited by Sventex

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Another great showing for Emerald.

 

LMTxBUF.jpg

 

And yes, our team won despite a clan surging into Random like that.  Half the red team was from one clan.

 

Jhzcdfh.jpg

 

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I free xped all the way to the emerald when the RN line came out. I didn't have anything bad to say about it. I did ok in it before losing interest in the magical unicorn AP at the time. Got the Leander from Santa's Convoy Missions and was reminded of some of the good times in the Emerald.

 

Now I'm onto the Fiji and can't believe the quantum leap from the Emerald. The thing is bonkers. If I'd have had any idea when I was playing the Emerald back then... :P

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it's guns suck, it's armor is non-existent. It's torps are okay if you get up close but the problem being you have to be able to get up close. 

 

It just dies way too easily.

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Bottom line is Emerald isn't totally junk. It is just so easily deleted and faces such a steep climb due to the tier it is placed at and that it sees with the ridiculous +2MM that it has this bad rep. I am telling you, put it at T4( and lose smoke and hydro to be fair )and people would change their tune I believe.

 

I fine this very much true. But like AdmiralThunder I am mainly a Co-Op player.

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