244 [PRVTR] General_Strom Beta Testers 417 posts 4,897 battles Report post #1 Posted March 3, 2017 It took 13 HE hits From a tier 7 BB to kill a tier 6 DD. Is that play balance? 1 Share this post Link to post Share on other sites
523 [HINON] Admiral_Franz_von_Hipper Members 2,136 posts 5,764 battles Report post #2 Posted March 3, 2017 (edited) More "balanced" than real-life where a couple of BB shells can nuke a DD. I am wondering whether you were the BB or DD in this situation...? Edited March 3, 2017 by Admiral_Franz_von_Hipper 1 Share this post Link to post Share on other sites
924 [TSF_1] pewpewpew42 Members 3,301 posts 7,816 battles Report post #3 Posted March 3, 2017 Sure. Depends on the BB and the DD. Starting at full health, it could easily take 13 hits. Share this post Link to post Share on other sites
3,150 [HINON] RivertheRoyal Privateers 6,266 posts 3,405 battles Report post #4 Posted March 3, 2017 What ship was the BB? A Scharnhorst? Share this post Link to post Share on other sites
6,799 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,320 battles Report post #5 Posted March 3, 2017 All depends on where you hit him. Hit him low in the hull, shouldn't of taken that many hits. Hit him high on the deck, yeah that could take a while. Share this post Link to post Share on other sites
180 [TSG4R] ForgMaxtor [TSG4R] Members 972 posts 5,062 battles Report post #6 Posted March 3, 2017 It took 13 HE hits From a tier 7 BB to kill a tier 6 DD. Is that play balance? Yes, I do think it's "play balance", especially considering that BBs in the game can take as many as a half dozen destroyer torpedo hits and continue fighting without any loss of combat capability. Historically, just 2-3 torpedo hits was often enough to render a battleship combat ineffective, if not not sink her outright (e.g., Fuso and Kongo were both sunk by 3 or fewer torpedo hits). 1 Share this post Link to post Share on other sites
242 Lillehuntrix Members 1,140 posts 8,387 battles Report post #7 Posted March 3, 2017 It also is why a lot of people have started recommending one shoot AP at destroyers in battleships. Some of those HE hits could have been absorbed by modules, doing low/zero damage to the DD's overall hit points. Share this post Link to post Share on other sites
964 [PLPT] SergeantHop Members 4,435 posts 6,599 battles Report post #8 Posted March 3, 2017 (edited) It also is why a lot of people have started recommending one shoot AP at destroyers in battleships. Some of those HE hits could have been absorbed by modules, doing low/zero damage to the DD's overall hit points. QFT. HE can do weird things to destroyers at battleship calibers. I always fire AP at DDs from my battleships. Edited March 3, 2017 by SergeantHop 1 Share this post Link to post Share on other sites
180 [TSG4R] ForgMaxtor [TSG4R] Members 972 posts 5,062 battles Report post #9 Posted March 3, 2017 It also is why a lot of people have started recommending one shoot AP at destroyers in battleships. Some of those HE hits could have been absorbed by modules, doing low/zero damage to the DD's overall hit points. True. Tho it's really freakin' funny when a DD is trying to yolo rush you and you KO his torp tubes with an HE hit. Share this post Link to post Share on other sites
3,150 [HINON] RivertheRoyal Privateers 6,266 posts 3,405 battles Report post #10 Posted March 3, 2017 True. Tho it's really freakin' funny when a DD is trying to yolo rush you and you KO his torp tubes with an HE hit. And then he rams you Share this post Link to post Share on other sites
6,799 IronWolfV Alpha Tester, Beta Testers 30,523 posts 6,320 battles Report post #11 Posted March 3, 2017 True. Tho it's really freakin' funny when a DD is trying to yolo rush you and you KO his torp tubes with an HE hit. That is hysterical. Share this post Link to post Share on other sites
819 [WOLFG] 4bRbyHSSzZ6pk Members 4,300 posts Report post #12 Posted March 3, 2017 (edited) It takes 3 AP shells doing 33% damage though, and all you need for that is hit them while they're slightly angled or bow on to you unless you're a Scharnhorst, then you'll probably need more Edited March 3, 2017 by YumeNoMahoutsukai Share this post Link to post Share on other sites
964 [PLPT] SergeantHop Members 4,435 posts 6,599 battles Report post #13 Posted March 3, 2017 It takes 3 AP shells doing 33% damage though, and all you need for that is hit them while they're slightly angled or bow on to you unless you're a Scharnhorst, then you'll probably need more There's even less chance of overpens from Scharn's 283s. I did 11k in one salvo to a Nicholas from my Scharn. Share this post Link to post Share on other sites
819 [WOLFG] 4bRbyHSSzZ6pk Members 4,300 posts Report post #14 Posted March 3, 2017 (edited) There's even less chance of overpens from Scharn's 283s. I did 11k in one salvo to a Nicholas from my Scharn. 3 AP shells on 33% from the Nagato's 410mm would cause 12600 damage, enough to sink every T6 DD except the Ernst Gaede 3 AP shells on 33% from the Scharnhorst's 283mm would cause 7600 damage, and would be roughly 65% of the HP for the Ognevoi. You'd usually need to hit 5~6 shells to kill a DD with Scharnhorst using that painful dispersion Edited March 3, 2017 by YumeNoMahoutsukai Share this post Link to post Share on other sites
2,596 [-KIA-] TenguBlade Banned 9,382 posts 28,311 battles Report post #15 Posted March 3, 2017 It took you that long to torpedo him, OP? No battleship fires more than 12 shots per broadside, and even at close range some of those will miss. The fastest any of them reload is 20 seconds: if yoloing a BB doesn't put you in torpedo range after at least 45 seconds, you probably made a bad call. Share this post Link to post Share on other sites
4,053 [SYN] MrDeaf Members 16,027 posts 12,803 battles Report post #16 Posted March 3, 2017 shoot AP at DDs, unless it's a <T5 BB. Share this post Link to post Share on other sites
1,181 [SYN] chewonit [SYN] Beta Testers 2,558 posts 15,270 battles Report post #17 Posted March 3, 2017 More "balanced" than real-life where a couple of BB shells can nuke a DD. Actually. DDs were amazingly durable on taking shells from capital ships in real life. Many DDs and DEs lasted surprisingly long in their encounters with CAs and BBs in battles like Battle off Samar and Battle of Guadalcanal. Share this post Link to post Share on other sites
17,552 [WOLF5] HazeGrayUnderway Members 38,584 posts 31,232 battles Report post #18 Posted March 3, 2017 I dunno. Yamato AP landing on a DD kind of sucks for that DD Share this post Link to post Share on other sites
244 [PRVTR] General_Strom Beta Testers 417 posts 4,897 battles Report post #19 Posted March 18, 2017 More "balanced" than real-life where a couple of BB shells can nuke a DD. I am wondering whether you were the BB or DD in this situation...? I was the BB Share this post Link to post Share on other sites
537 [KNTAI] Battlecruiser_Amagi [KNTAI] Members 3,134 posts 9,120 battles Report post #20 Posted March 18, 2017 I rather use BB AP against DD's. BB HE damage may get soaked by the modules, so BB AP is more reliable damage (if your aim is decent enough). Share this post Link to post Share on other sites
5,912 [CNO] Soshi_Sone Members 7,450 posts 23,087 battles Report post #21 Posted March 18, 2017 "I don't need to use my stink'n main gun on DDs" -Otto von Bismarck Share this post Link to post Share on other sites
1,490 [---] Raptor_alcor Banned 6,739 posts 10,154 battles Report post #22 Posted March 18, 2017 Actually. DDs were amazingly durable on taking shells from capital ships in real life. Many DDs and DEs lasted surprisingly long in their encounters with CAs and BBs in battles like Battle off Samar and Battle of Guadalcanal. Probably because every ship ever used AP rounds in reality, HE was a shore bombardment tool. Share this post Link to post Share on other sites
1,498 Grizley Beta Testers 6,868 posts 4,189 battles Report post #23 Posted March 18, 2017 Use AP. You'll get overpens that are as good as the HE, and you'll the occasional full pen. Those really suck for DDs. Share this post Link to post Share on other sites
179 Granitebeard Alpha Tester 1,635 posts 9,525 battles Report post #24 Posted March 19, 2017 Also remember that there is location maximums for damage that can be dealt to a ship. If you are hitting the bow or stern, you could be doing no damage do to the location being maxed out. Share this post Link to post Share on other sites
97 [SOTW] Foxfire1337 Members 360 posts 4,948 battles Report post #25 Posted March 19, 2017 (edited) Actually. DDs were amazingly durable on taking shells from capital ships in real life. Many DDs and DEs lasted surprisingly long in their encounters with CAs and BBs in battles like Battle off Samar and Battle of Guadalcanal. This is actually a major misconception. Despite Samar being an incredibly unique scenario, most of the plucky DDs that fought like hell were disabled by a single 14 inch shell/salvo that hit the engine block. There's simply no way an AP shell is going to overpenetrate such a mass of steel. The accuracy of the IJN was remarkably poor for a number of reasons (fooled into thinking they were aiming at cruisers that were farther away), and the overall poor coordination of the battle is why they lasted so long (credit to exceptional navigators like Captain Evans notwithstanding). When the big shells did find their targets, the damage was catastrophic. The numerous naval battles around Guadalcanal showed Heavy Cruisers on both sides rapidly disabling destroyers, again once their salvos struck home. It's a difficult comparison because in order for the game to stay entertaining, WG drastically increased main battery accuracy across the board. In real life, it was common for ships to trade multiple salvos without scoring a single hit. In game, most people hover around 30% or so in terms of main battery hit rate, when historically speaking the number was between 5-10% even for the most accurate guns. WG turns up the accuracy, and so DDs need much more HP than historically correct in order to prevent them from being insta-killed every round. Edited March 19, 2017 by Foxfire1337 Share this post Link to post Share on other sites