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Wye_So_Serious

Public Test 6.2

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My machine just showed me a notification that it was updating the PT to 6.2 - splash screen shows it as well. Tomorrow? Soon? Other than the Alabama and RU DDs any idea what else and when? Maybe they'll buff Cleve's turret traverse, ROF, historical AA and secondaries (stops dreaming).

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Usual PTs are announced on Tuesday and start wednesday. Go for a week or two with the patch being released a few days after the last day of testing.

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from reddit:

"What to expect in Public Test 0.6.2!

Let's start with the two new maps we added to the game. The first one is named "Ring". It is available at battle tiers IV–VI. This map features a group of small tropical islands that visually resemble Hawaii, scattered somewhere in the Pacific. These islands are located at the frontier between Allied Forces and the Imperial Japanese Navy. The map's key element is a ring-like group of islands in the centre. These islands can provide reliable cover... or become a deadly trap. Holding the "ring" is an important strategic task, because having control of this area will let your team have an advantage over the opposing team. If the opposing team manages to be the first to take control of this area, a concentrated attack will help you to quickly take control. However, note that losing control of the islands makes your team vulnerable to torpedo attacks from the centre of the map. Otherwise, this map has enough open space to allow for firing at long range.

The second new map in this update is "Haven", available at battle tiers VII–X. Battles in this location will take place in an archipelago of small uninhabited islands somewhere in the Atlantic Ocean. These islands are located on the fringe of the British Empire. They were formed under the influence of constant ocean winds, which manifested in the natural landscape of this location, barren but beautiful in its own way. From a gameplay point of view, this map is all about co-ordinated teamwork. The key areas are hard to capture, but numerous areas of cover provide new opportunities for winning. With sudden engagements and frequent close range encounters, players will have to elaborate on their tactics. This map presents a special challenge to Battleship players, who will have to try and find advantageous positions for effective firing.

In version 0.6.2, we made various improvements to the game interface. The most noticeable enhancement - that will also be useful for your battle performance - is the option to display ship names on the Minimap. This option can be enabled in the Minimap settings. Note that it will be working only when the alternative battle interface mode is enabled. Moreover, those of you who like to listen to your favourite music during battles will definitely like another new feature: switching between user music tracks with the use of the following key combinations: (by default) [Ctrl] + [F] — next track; [Ctrl] + [D] — previous track.

Yet one more pleasant piece of news: we improved the game logic. Now, for the whole time the Damage Control Party consumable is active, it will assuredly prevent new fires and flooding, and save modules from being incapacitated. No more of that frustrating "damage at the last moment" which many of you have surely experienced before! This will give you more confidence in those tense gameplay situations where just a couple hundred HP and one extra second can determine the outcome of an encounter with the enemy.

Last but not least, in version 0.6.2 we are going to release the alternate branch of Soviet destroyers which we announced earlier. The ships have passed all the required tests and will most likely become available right after the update goes live on the game server. We are not planning to test them during the Public Test."

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https://worldofwarships.eu/en/news/public-test/public-test-062/

The Public Test will be running from 21 February at 17:30 CET until 28 March at 14:00 CEST (UTC+2). Keep in mind that this is a testing environment, and unannounced maintenance and patch deployments can happen at any time during the Public Test phase.

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https://worldofwarships.eu/en/news/public-test/public-test-062/

The Public Test will be running from 21 February at 17:30 CET until 28 March at 14:00 CEST (UTC+2). Keep in mind that this is a testing environment, and unannounced maintenance and patch deployments can happen at any time during the Public Test phase.

 

So this PT is a month long? And how can patches happen when they're still in the middle of testing said patch?

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Not testing them during Public Test?

 

...Fishy...

 

Because they tested well during their first tests. Means they're keeping them as is(how they were in the test) or figured out what to do with them if they didn't test well(nerfs or buffs) and have fixed them already. Nothing fishy about it.

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. . . Holding the "ring" is an important strategic task, because having control of this area will let your team have an advantage over the opposing team. If the opposing team manages to be the first to take control of this area, a concentrated attack will help you to quickly take control. However, note that losing control of the islands makes your team vulnerable to torpedo attacks from the centre of the map. Otherwise, this map has enough open space to allow for firing at long range . . .

 

A transmogrified variant of Epicenter?

 

@ 0825 hrs. (PDT) ... well there it is ...

865TOwd.png

Edited by Tulisang

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So this PT is a month long? And how can patches happen when they're still in the middle of testing said patch?

Think it's an error. There isn't much to test so we will see 6.2 next week at the live servers. Including the new Soviet DD.

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A transmogrified variant of Epicenter?

 

@ 0825 hrs. (PDT) ... well there it is ...

865TOwd.png

They remove Epicenter.... and give it a new name....

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I hope they put in better rewards for playing on the PTS this time. I think it would increase the amount of players on it.

 

I always play the PTS, but the last couple goes on it, the amount of players seemed to be down. Long que times.

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Have the PTS rewards been given out from last PTS?

I have not seen any yet

 

If you earned PTS rewards, you should have gotten an email..

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Have the PTS rewards been given out from last PTS?

 

Yes.  I don't know about anyone else, but I did receive a some stuff. 

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Have the PTS rewards been given out from last PTS?

I have not seen any yet

 

Hadn't thought of that, just checked, got mine.

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Just updated it's a pretty hefty one.. hope everyone is wrong about Ring... I hated epicenter with a passion..

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Can I ask for some help? I'm trying to register for the public test, using the same email that I've used for my actual account, but it's staying that the email "is already in use".

 

Any solutions or something for me to try?

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ONLY recieving 3k free XP and starting at tier 5 AND having to grind to try ship lines i want to do next is just rediculous. If I wanted to do that and waste my time for a ship i'd do it on my regular acct instead of having to do it TWICE!!! and no damage counter in battle, well i'm sure you guys will have your usual superLOW turn out for this PTS as well thanks for the waste of four hours and 13GB of downloading time WG!!!!!

Edited by hugog2773

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You don't have to grind.  They give you millions of credits, gold and experience.  Its always interesting to play on the public test to see what's new, different, etc.

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Can I ask for some help? I'm trying to register for the public test, using the same email that I've used for my actual account, but it's staying that the email "is already in use".

 

Any solutions or something for me to try?

 

Yea thats because their links are VERY confusing and it sent you to the regular game download and not the PTS. Don't register just download the PTS and all should be fine that's what I did and it finally worked

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You don't have to grind.  They give you millions of credits, gold and experience.  Its always interesting to play on the public test to see what's new, different, etc.

 

No, i got 3k free ep that's it!! so all the gold and creds do NOTHING 

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No, i got 3k free ep that's it!! so all the gold and creds do NOTHING 

 

They also make it so that it's less xp to research a ship on the PTS so you can do it easily and very quick. Meaning you could research a line from tier 1-10 in a day or less, easily.

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So far I like both the Ring and Haven maps.  Both are interesting.  haven has a lot of small islands that set high enough in water to conceal a ship since I am generally a cruiser/dd drive I like this.  I would say it would be a challenge in a BB.  Ring is interesting but so far in the games i have played everyone generally avoids the interior of the ring and the battle occurs around the edges like on Two Brothers.  Many of the islands on ring are quite large and you could not fire over them.  Haven is a bit better of the two.  You can hide behind these small islands but are vulnerable to plunging fire.  It is pretty easy to fire over them also.

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