478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #1 Posted February 8, 2017 I'm having a hard time understanding why they do this. I know that you don't lose them up to a point and after that if you're within the top 3 of the round or top 3 on the team something like that you will not lose either. But why lose them at all? Why 'punish' someone just because they lost? Is it just to make it much harder to obtain the reward ship and make it grindy? Share this post Link to post Share on other sites
5,929 [WOLF1] paradat Beta Testers 16,323 posts 23,687 battles Report post #2 Posted February 8, 2017 The idea is that is should be hard. The rewards are worth it. I guess we could dumb it down and make the rewards much much lower. Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #3 Posted February 8, 2017 The idea is that is should be hard. The rewards are worth it. I guess we could dumb it down and make the rewards much much lower. That's the only real reason why i can see for losing stars to simply make it harder...however I think it would still be incredibly hard even if we didn't. Sure, people may get to the higher ranks a little faster, but some of those higher ones require a ton of wins and is still not easy. I dunno, maybe the stars should start being lost when you get to the higher ranks 5-1 or 7-1 maybe even 10-1? Share this post Link to post Share on other sites
762 IceSerpen7 Members 3,959 posts 7,738 battles Report post #4 Posted February 8, 2017 Because reward ship is not a participation trophy. 13 Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #5 Posted February 8, 2017 (edited) Because reward ship is not a participation trophy. yeah and? it's still being given for rank 1, you still need to earn them over several seasons as it isn't just given to you for reaching rank 24 or for simply playing one game. and i even said to possibly keep that feature at the uber high ranks 5/7/10 thru 1... Edited February 8, 2017 by scruffycavetroll Share this post Link to post Share on other sites
5,929 [WOLF1] paradat Beta Testers 16,323 posts 23,687 battles Report post #6 Posted February 8, 2017 That's the only real reason why i can see for losing stars to simply make it harder...however I think it would still be incredibly hard even if we didn't. Sure, people may get to the higher ranks a little faster, but some of those higher ones require a ton of wins and is still not easy. I dunno, maybe the stars should start being lost when you get to the higher ranks 5-1 or 7-1 maybe even 10-1? No if we did not lose stars it would be incredibly easy. Everyone would rank out in short order. 1 Share this post Link to post Share on other sites
363 [SDIWO] LubzinNJ Members 1,218 posts 6,659 battles Report post #7 Posted February 8, 2017 Why shouldn't you be punished for losing? Share this post Link to post Share on other sites
309 Cuesta_Rey Members 1,267 posts 9,492 battles Report post #8 Posted February 8, 2017 The idea is that is should be hard. The rewards are worth it. I guess we could dumb it down and make the rewards much much lower. Lol - this guy says "we could dumb it down", like he's some part of the WG management team or some such nonsense. 2 Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #9 Posted February 8, 2017 (edited) No if we did not lose stars it would be incredibly easy. Everyone would rank out in short order. what about only losing them at the uber high competitive tiers? That's where things will be really hard with the really good players people still needing to earn them. @doublespook -- the royal 'we' Edited February 8, 2017 by scruffycavetroll Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #10 Posted February 8, 2017 (edited) That's the only real reason why i can see for losing stars to simply make it harder...however I think it would still be incredibly hard even if we didn't. Sure, people may get to the higher ranks a little faster, but some of those higher ones require a ton of wins and is still not easy. I dunno, maybe the stars should start being lost when you get to the higher ranks 5-1 or 7-1 maybe even 10-1? It would be incredibly easy to get to rank 1 if you were not able to lose any stars. There would honestly be no point of ranked then and it honestly would be no different than the campaigns at that point. Just click play a few battles and you get the flag/reward ship. It's not supposed to be easy and anyone who thinks it should be honestly has no business playing ranked. If you didn't lose any stars then I can see most people ranking out in under a week easily with just casually playing, if not just a couple of days. It's supposed to be a pain. Anyone who thinks that you shouldn't lose stars and that it should be easier is just lazy as hell. Oh and it's not if you're in the top 3 for do on the losing team. It's only the top xp earner on the losing team that doesn't lose a star. Everyone else besides the top loser, loses a star. Edited February 8, 2017 by renegadestatuz Share this post Link to post Share on other sites
5,929 [WOLF1] paradat Beta Testers 16,323 posts 23,687 battles Report post #11 Posted February 8, 2017 Lol - this guy says "we could dumb it down", like he's some part of the WG management team or some such nonsense. Sense of community lost on you? Or maybe you just have not had your coffee yet. Share this post Link to post Share on other sites
132 Valdez_Raptor Members 509 posts 14,519 battles Report post #12 Posted February 8, 2017 what about only losing them at the uber high competitive tiers? That's where things will be really hard with the really good players people still needing to earn them. @doublespook -- the royal 'we' You basically only do at the higher tiers with no 'safety nets' at those higher tiers. You are then crying about something you already have. Share this post Link to post Share on other sites
5,929 [WOLF1] paradat Beta Testers 16,323 posts 23,687 battles Report post #13 Posted February 8, 2017 (edited) what about only losing them at the uber high competitive tiers? That's where things will be really hard with the really good players people still needing to earn them. @doublespook -- the royal 'we' Well we sort of do that now. In the early phase you do not lose stars. Each league gets progressively more difficult. Most players can make it to Rank 10 with out too much trouble. After that..... gets a bit more difficult and then 5 to 1 is very challenging as it should be. I do recommend that every one try. The rewards along the way are more than worth it even if you stop at some point. Edited February 8, 2017 by paradat Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #14 Posted February 8, 2017 Well we sort of do that now. In the early phase you do not lose stars. Each league gets progressively more difficult. Most players can make it to Rank 10 with out too much trouble. After that..... gets a bit more difficult and then 5 to 1 is very challenging as it should be. you start losing them @ 19 or so...i'm basically suggesting starting the loss at rank 10. so yes, it will be easier to get to 10 but still be harder to get to 1. i can accept that the loss is there to simply make this harder, however I don't think most people will get to the highest ranks....bad players are just bad and the good ones will advance past those players faster. so ranked in some ways is setup to 'gate' itself, like players of certain skill levels will most likely only be able to get so far maybe regardless of star loss. *shrugs* Share this post Link to post Share on other sites
1,478 [HINON] renegadestatuz Members 7,656 posts 9,539 battles Report post #15 Posted February 8, 2017 you start losing them @ 19 or so...i'm basically suggesting starting the loss at rank 10. so yes, it will be easier to get to 10 but still be harder to get to 1. i can accept that the loss is there to simply make this harder, however I don't think most people will get to the highest ranks....bad players are just bad and the good ones will advance past those players faster. so ranked in some ways is setup to 'gate' itself, like players of certain skill levels will most likely only be able to get so far maybe regardless of star loss. *shrugs* That's the whole point of ranked. It's supposed to be a test of your skills. Bad players shouldn't be able to rank out if they don't have the skill(some will eventually fail their way to rank out though). This isn't supposed to be some dumb event where you get the trophy just for participating. Bad players should not get rewarded. 2 Share this post Link to post Share on other sites
6,770 [RLGN] Estimated_Prophet Members 19,163 posts 35,195 battles Report post #16 Posted February 8, 2017 Wasn't there a big stink last season about losing stars at the lower levels? WG fixed that; you can't lose stars up to level 16 now; what's wrong with that? It gives you a bit of freedom to try out and decide which ship is best for you. THEN when you need to go from Rank 16 to Rank 15 the REAL competion starts, and should be dealt with seriously. If you're not willing to give your all by level 16; then just win one game to get to level 15, accept that you will receive the participation flag, and call it quits. Share this post Link to post Share on other sites
1,373 [INTEL] CapnCappy Members 3,265 posts 6,614 battles Report post #17 Posted February 8, 2017 Must be new to ranked? Ranked is as much about persistence as it is about skill. Skill just makes it a whole lot easier. The difference between a 65%WR player and a 48%WR player is about a 1000 battles. So you either have to be really good or really persistent/lucky. Also, the top player on the losing team does not lose a star, so that makes a unicum's journey even easier. 1 Share this post Link to post Share on other sites
5,929 [WOLF1] paradat Beta Testers 16,323 posts 23,687 battles Report post #18 Posted February 8, 2017 (edited) you start losing them @ 19 or so...i'm basically suggesting starting the loss at rank 10. so yes, it will be easier to get to 10 but still be harder to get to 1. i can accept that the loss is there to simply make this harder, however I don't think most people will get to the highest ranks....bad players are just bad and the good ones will advance past those players faster. so ranked in some ways is setup to 'gate' itself, like players of certain skill levels will most likely only be able to get so far maybe regardless of star loss. *shrugs* 23-16 are safe no stars lost. Yeah most people will not reach the higher ranks but even a 40% player can make it to rank 10 by just pushing on (because only 3 stars per rank) after that it gets tougher with 4 stars per rank and then 5 stars at the final league. Ranked is designed to be hard and yes most players will not get it done but as stated before the rewards along the way are good so there is something for every skill level. Also as the better player move up it actually gets easier for people as they will be playing with more people at a similar skill level. Edited February 8, 2017 by paradat Share this post Link to post Share on other sites
478 [BHSN] scruffycavetroll Members 2,564 posts 4,522 battles Report post #19 Posted February 8, 2017 (edited) Must be new to ranked? Ranked is as much about persistence as it is about skill. Skill just makes it a whole lot easier. The difference between a 65%WR player and a 48%WR player is about a 1000 battles. So you either have to be really good or really persistent/lucky. Also, the top player on the losing team does not lose a star, so that makes a unicum's journey even easier. I played ranked for the first time last season and I did have some fun....breezed up through rank 12 / 13 then the teams got funky. i totally get it, i really do. this isn't a QQ, more of a YY at least. It seemed easy to get to rank 15 so that might be why i'm suggesting to push that loss to start at 10. It is what it is..I ain't mad at all. anyone wanna div up? Edited February 8, 2017 by scruffycavetroll Share this post Link to post Share on other sites
97 [GLF] MinkeWhale Members 582 posts 9,136 battles Report post #20 Posted February 8, 2017 I would favor expanding the people who don't lose stars on the losing team to the top two or three on the losing team. In limited experience, I like ranked, just because the smaller team size is interesting, and evolves it's own strats. That said, don't know that I will ever rank out. Share this post Link to post Share on other sites
1,812 [-KIA-] ValkyrWarframe Members 5,244 posts 16,381 battles Report post #21 Posted February 8, 2017 The ships that are rewards are pretty darn powerful for their tiers, like Flint and Black, not to mention Black is the second tier IX premium. You have to work hard to get them. Share this post Link to post Share on other sites
3,879 [-K--] vak_ Beta Testers, In AlfaTesters 8,172 posts 10,845 battles Report post #22 Posted February 8, 2017 > Losing stars in ranked...should we really? Unequivocal "yes". I don't even like the fact that the top player by XP on the losing team doesn't lose a star, to be honest. Share this post Link to post Share on other sites
3,370 Terrible_Turtle Members 5,202 posts Report post #23 Posted February 8, 2017 Considering how good the rewards are, I'm glad it's difficult. I don't want to see dozens of Flints and Blacks everywhere. Share this post Link to post Share on other sites
112 Eichbomb Beta Testers 434 posts Report post #24 Posted February 8, 2017 I'm having a hard time understanding why they do this. I know that you don't lose them up to a point and after that if you're within the top 3 of the round or top 3 on the team something like that you will not lose either. But why lose them at all? Why 'punish' someone just because they lost? Is it just to make it much harder to obtain the reward ship and make it grindy? No participation medals. Rewards actually take effort/commitment. Sorry to break it to you. Share this post Link to post Share on other sites
762 IceSerpen7 Members 3,959 posts 7,738 battles Report post #25 Posted February 8, 2017 yeah and? it's still being given for rank 1, you still need to earn them over several seasons as it isn't just given to you for reaching rank 24 or for simply playing one game. and i even said to possibly keep that feature at the uber high ranks 5/7/10 thru 1... And getting to rank 1 requires winning more than losing. If we never lose a star, it would be extremely easy to fail our way to rank 1. Share this post Link to post Share on other sites